Ultima I: The First Age of Darkness

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Ultima I: The First Age of Darkness
Ultima I: The First Age of Darkness cover
Origin Systems
DOS John Fachini
Electronic Arts
Release dates
DOS 1987
Windows (DOSBox) August 30, 2011[1]
macOS (OS X) (DOSBox) October 18, 2012[2]
Ultima I: The First Age of Darkness guide on StrategyWiki
Ultima I: The First Age of Darkness on MobyGames
Ultima I: The First Age of Darkness on Wikipedia
Ultima II: The Revenge of the Enchantress 1982
Ultima III: Exodus 1983
Ultima IV: Quest of the Avatar 1985
Ultima I: The First Age of Darkness 1987
Ultima V: Warriors of Destiny 1988
Ultima VI: The False Prophet 1990
Worlds of Ultima: The Savage Empire 1990
Ultima Worlds of Adventure 2: Martian Dreams 1991
Ultima VII: The Black Gate 1992
Ultima Underworld: The Stygian Abyss 1992
Ultima Underworld II: Labyrinth of Worlds 1993
Ultima VII Part Two: Serpent Isle 1993
Ultima VIII: Pagan 1994
Ultima Online 1997
Akalabeth: World of Doom 1998
Ultima IX: Ascension 1999

Key points

The original 1980/1981 version was released only for Apple II and Atari 8-bit computers. The PC version was released in 1987 and is probably based on the 1986 remake for Apple II and Commodore 64. This PC version was actually released after the PC version of Ultima IV: Quest of the Avatar and supports EGA graphics straight out of the box
The PC version has slightly better graphics than the versions for Apple II, Atari and Commodore 64 although not quite on the level of the PC version of Ultima IV
Unlike the PC versions of Ultima II: The Revenge of the Enchantress, Ultima III: Exodus and Ultima IV: Quest of the Avatar, the game runs without issues on faster systems even when not using any unofficial patches
The PC version suffers from some additional bugs when compared to the 1986 version for Apple II and C64. For example, the armor apparently doesn't give any protection during combat in the dungeons.[3]

General information

The Codex of Ultima Wisdom - A huge wiki for the series
GOG.com Community Discussions for game series
GOG.com Support Page


Source DRM Notes Keys OS
DRM details are not known
Run in DOSBox.
DOS version in DOSBox. Includes Ultima II and Ultima III. Pre-packaged with DOSBox.[4]
macOS (OS X)
Icon overlay.png
Included with Origin Access Basic.
Not available in some regions.

Game data[edit]

Save game data location[edit]

System Location
DOS <path-to-game>\PLAYER*.U1
Windows <path-to-game>\PLAYER*.U1[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 2]
Characters are saved as individual files (PLAYER1.U1, PLAYER2.U1, etc.)

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

Graphics settings (GOG.com version)
Graphics settings (GOG.com version)
Graphics feature State Notes
Widescreen resolution
320x200 only.
4K Ultra HD
Field of view (FOV)
Set in Graphic Mode Setup (GOG.com) or toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input settings[edit]

Keyboard and mouse State Notes
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).

Audio settings[edit]

Audio feature State Notes
Separate volume controls
On/off only; toggle with N.
Surround sound
Everything is text-based.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Other information[edit]


Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes
macOS (OS X)

System requirements[edit]

Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).