Ultima III: Exodus

From PCGamingWiki, the wiki about fixing PC games
Ultima III: Exodus
Ultima III: Exodus cover
Origin Systems
Mac OS (Classic) James Van Artsdalen
Electronic Arts
Release dates
DOS August 23, 1983
Mac OS (Classic) 1986
Windows (DOSBox) August 30, 2011[1]
macOS (OS X) (DOSBox) October 18, 2012[2]
Ultima III: Exodus on HowLongToBeat
Ultima III: Exodus on IGDB
Ultima III: Exodus guide on StrategyWiki
Ultima III: Exodus on MobyGames
Ultima III: Exodus on Wikipedia
Ultima II: The Revenge of the Enchantress 1982
Ultima III: Exodus 1983
Ultima IV: Quest of the Avatar 1985
Ultima I: The First Age of Darkness 1987
Ultima V: Warriors of Destiny 1988
Ultima VI: The False Prophet 1990
Worlds of Ultima: The Savage Empire 1990
Ultima Worlds of Adventure 2: Martian Dreams 1991
Ultima VII: The Black Gate 1992
Ultima Underworld: The Stygian Abyss 1992
Ultima Underworld II: Labyrinth of Worlds 1993
Ultima VII Part Two: Serpent Isle 1993
Ultima VIII: Pagan 1994
Ultima Online 1997
Akalabeth: World of Doom 1998
Ultima IX: Ascension 1999

Key points

The unpatched game has issues on faster systems
The unpatched game doesn't support graphic modes beyond CGA. The CGA graphics used in the PC version were created for contemporary composite monitors in order to get 16 colors through effect known as "color artifacting". This effect doesn't work correctly on newer video cards or other display types
The original Apple II version was the first Ultima game with music. While majority of the versions had full soundtrack from the Apple II original, the unpatched PC version doesn't have any music
The fan-made Ultima 3 Upgrade fixes the problems mentioned above in addition to other improvements and fixes. It also adds option to simulate the look of CGA mode on composite monitors in the VGA mode

General information

The Codex of Ultima Wisdom - A huge wiki for the series
GOG.com Community Discussions for game series
GOG.com Support Page


Source DRM Notes Keys OS
DRM details are not known
Run in DOSBox.
Mac OS
DOS version in DOSBox. Includes Ultima I and Ultima II. Pre-packaged with DOSBox.[3]
macOS (OS X)
Icon overlay.png
Included with EA Play.
Not available in some regions. Pre-packaged with DOSBox.

Game data[edit]

Save game data location[edit]

System Location
DOS <path-to-game>\PARTY.ULT
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
PARTY.ULT contains the current party.
ROSTER.ULT contains the stored character roster.
SOSARIA.ULT contains the map and information about the current game state.[4]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy


Graphics settings (GOG.com version)
Graphics settings (GOG.com version)

Graphics feature State Notes
Widescreen resolution
320x200 only.
4K Ultra HD
Field of view (FOV)
Set in Graphic Mode Setup (GOG.com) or toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS


Keyboard and mouse State Notes
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).


Audio feature State Notes
Separate volume controls
On/off only; toggle with V.
Surround sound
Everything is text-based.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Other information[edit]


Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes
macOS (OS X)

System requirements[edit]

Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


  1. 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).