Spyro Reignited Trilogy
From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:06, 7 September 2020 by 167.61.89.143 (talk)
Developers | |
---|---|
Toys for Bob | |
Spyro: Year of the Dragon | Sanzaru Games |
Windows | Iron Galaxy Studios |
Publishers | |
Activision | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 3, 2019 |
Reception | |
Metacritic | 75 |
OpenCritic | 81 |
IGDB | 84 |
Spyro | |
---|---|
Skylanders: Spyro's Adventure | 2011 |
Spyro Reignited Trilogy | 2019 |
Key points
- Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
- Very broken.Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see High frame rate issues).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Delete video files[1] |
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|
Make Sparx cast light and shadows
Use third-party fix[2] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\SaveGames\ |
Steam | <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic. Use this script at other resolutions. | ||
Multi-monitor | Pillarboxed. Use this script as a workaround. | ||
Ultra-widescreen | Pillarboxed. Use this script as a workaround. | ||
4K Ultra HD | Some of Spyro 1's textures can be upscaled to 4K. | ||
Field of view (FOV) | Use this script. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Low/High TAA. See Downsampling for SSAA | ||
Vertical sync (Vsync) | |||
60 FPS | Choice of 30, 40, 50, 60, 100, 120, or no cap. Cutscenes are pre-rendered at 30 FPS. | ||
120+ FPS | Some physics are tied to frame rate. See High frame rate issues. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Set AF manually[citation needed] |
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|
High frame rate
Set frame rate cap manually[citation needed] |
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[/Script/Engine.GameUserSettings] FrameRateLimit=60.000000 |
Downsampling
Use Unreal 4 resolution scale[citation needed] |
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[ConsoleVariables] r.ScreenPercentage=100 |
Post-processing
Remove purple tint
Use Tint Remover[3] |
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Remove blue filter
Use Underwater Blue Filter Remover[3] |
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Fog
Remove all fog[3] |
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[ConsoleVariables] r.Fog=0 |
Use low fog or remove fog only from particular levels[3] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse Y-axis around twice as fast as X-axis. See Mouse sensitivity to fix. Mouse sensitivity slider amplifies camera movement, resulting in a notable skipping of positions. Leave it at the default of 25 and adjust DPI instead. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Reignited and Retro presets. | |
Controller sensitivity | ||
Controller Y-axis inversion | Ignores first-person camera and speedway controls, which are always inverted. |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Light bar does not change color based on Sparx health | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Bluetooth does not work |
Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | If you use a generic controller or a controller emulator with your DS4 use DualShock Prompts Mod | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | in-game Options show correct gamepad | |
Cursor detection | cursor is used for pause/start menus only |
Mouse smoothing
Disable mouse smoothing |
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[/Script/Engine.InputSettings] bEnableMouseSmoothing=false |
Mouse sensitivity
- Mouse Y-axis around twice as fast as X-axis.
Adjust INI file |
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[/script/engine.inputsettings] AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects and Voice | |
Surround sound | 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Spyro Reignited Trilogy. |
Issues unresolved
High frame rate issues
Jump height affected by frame rate
- Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.[4] An example of this bug is how Spyro sometimes can't jump out of the water in Mystic Marsh.
Set frame rate cap to 30 FPS[5] |
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The druids in Alpine Ridge won't use their magic
- There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
Set frame rate cap to 30 FPS[5] |
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Spyro slides around when standing still
- If the frame rate goes above 100 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.[6]
Set frame rate cap to 100 FPS[5] |
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Issues fixed
SteamVR launches on game start
Add launch parameter |
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Add |
Game audio plays through Oculus Rift regardless of settings
Disable the Rift Audio output device[7] |
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|
Adjust INI file |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-2100 AMD FX-6300 |
Intel Core i5-2500K AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon RX 480 DirectX 11 compatible |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/996580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (996580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Community :: Guide :: Remove Intro
- ↑ Verified by User:Keith on 2020-04-17
- ↑ 3.0 3.1 3.2 3.3 Tint Remover at Spyro Reignited Trilogy Nexus - Mods and community
- ↑ You can literally jump higher at 30fps. :: Spyro™ Reignited Trilogy General Discussions
- ↑ 5.0 5.1 5.2 Steam Community :: Guide :: Bug Fix - Can't Progress? Something Janky? Read Me!
- ↑ Spyro PC FPS-Related issues inbound :: Spyro™ Reignited Trilogy General Discussions
- ↑ Verified by User:Aemony on 2019-10-10