Tobe's Vertical Adventure
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Revision as of 00:03, 28 May 2023 by Dandelion Sprout (talk | contribs) (General maintenance with AutoWikiBrowser in Bot mode)
Developers | |
---|---|
Secret Base | |
Engines | |
XNA | |
Release dates | |
Windows | July 18, 2011 |
Taxonomy | |
Monetization | One-time game purchase |
Key Points
- Due to a bug in XNA, the frame rate may be lower than intended (42 or 48 FPS instead of 60), especially on PCs that greatly exceed the system requirements.[1] See Issues fixed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\105700\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/105700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\105700\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/105700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Max resolution is 1280x720. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle in-game with Alt+↵ Enter. Use the Steam launch option -window to start the game in windowed mode.[2] |
||
Borderless fullscreen windowed | Use Borderless Gaming. For monitor resolutions greater than 1280x720, the window will stretch to fill the screen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Applying the FPS fix will allow the game to run at your monitor's maximum refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | The Xbox 360 gamepad is natively supported, but the implementation is poor.[3] It is recommended to enable Steam controller support for your gamepad, then assign the relevant keyboard keys to gamepad inputs using Steam's controller configuration. | |
Full controller support | There is no way to quit the game with a gamepad, unless you bind a gamepad input to the Esc key using Steam's controller configuration. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | The colors of the prompts match the XBox gamepad's face buttons, but display a keyboard key instead of a button letter. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume control only | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
FPS is locked below 60
Apply community patch[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Farseer Physics Engine |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/105700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (105700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Community - last accessed on 28 May 2023
- ↑ https://steamcommunity.com/app/105700/discussions/0/846939071351602823/#c846939071354223109
- ↑ Steam Community - last accessed on 28 May 2023