Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- Released as Harry Potter and the Sorcerer's Stone in North America.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter\ |
Mac OS (Classic) |
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macOS (OS X) |
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Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter\Save\ |
Mac OS (Classic) |
|
macOS (OS X) |
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Video
- This fix has title screens for only 2 specific versions.
Graphical Tweaks via Direct-X 11 renderer
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Might cause some bugs and slow rendering in a quest with Filch.
It is compatible with both the Widescreen Patch and Mouse and Strafing Fix.[5]
- Runs the game at HD resolution.
- Improved lighting.
- Adds ambient occlusion, screen space reflections, and higher quality HDR post-processing.
- Places a watermark in the bottom right, and overrides the user's clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer
|
- Download the newest version of D3D11 renderer that supports Harry Potter and the Philosopher's Stone (also referred to as Harry Potter 1).
- Open downloaded archive.
- Copy files from
Common directory to <path-to-game>\System .
- Copy files from
Harry Potter 1 directory to <path-to-game>\System .
- From
<path-to-game>\System directory delete files SoftDrv.dll , SoftDrv.int , D3DDrv.dll and D3DDrv.int .
- Edit
<path-to-game>\System\Default.ini with text editor and find a section [Engine.Engine] .
- Set
GameRenderDevice to D3D11Drv.D3D11RenderDevice (i.e. GameRenderDevice=D3D11Drv.D3D11RenderDevice ).
- Set
WindowedRenderDevice to D3D11Drv.D3D11RenderDevice .
- Set
RenderDevice to D3D11Drv.D3D11RenderDevice .
- To disable the watermark and clipboard override, add the following text to the bottom of the file:
[D3D11Drv.D3D11RenderDevice]
SupportMETextEnabled=False
- Navigate to
%USERPROFILE%\Documents\Harry Potter and delete HP.ini .
|
ESRGAN Upscale Pack
- Includes Widescreen title screens for International releases. Use with Widescreen fix mentioned above.
Installing HP1 ESRGAN Upscale pack
|
- Download the Harry Potter and the Philosopher's Stone ESRGAN Upscale pack
|
Input
Layout for Xbox gamepads (XInput compatible)
- Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.
Proper mouselook and strafing
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and Sound Effects/Speech. |
Surround sound |
|
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Subtitles |
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Closed captions |
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Mute on focus lost |
|
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EAX support |
|
1.0 |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Czech |
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Only available in retail release. |
Dutch |
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Finnish |
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French |
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German |
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Italian |
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Japanese |
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Only available in Japanese retail release. |
Polish |
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Only available in retail release. |
Brazilian Portuguese |
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Only available in Brazilian retail release. |
Portuguese |
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Finnish |
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Only available in retail release. |
Russian |
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Only available in retail release. |
Slovak |
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Fan translation, download or US version download. |
Spanish |
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Swedish |
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Only available in retail release. |
Language reset after installing fanmade patches
- Installing fanmade patches will usually reset the game's language to English in the European release. To change the language, enter the "System" folder on the CD. 3 folders named 0, 1 and 2 can be found there, containing the English (0), French (1) and German (2) language files respectively. In order to manually change the game back to the desired language, copy the desired folder somewhere and manually change all the file endings to .eng from .fre or .ger (i.e. HPcredits.ger renamed to -> HPcredits.eng), then copy and paste the folder content into the "System" folder of the game's directory and overwrite everything.
Issues fixed
The game fails to start
- The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Temporarily start SafeDisc service[citation needed]
|
- Go to the installation folder.
- Create a new Windows batch file (extension .bat) and insert the following:
@echo off
sc config secdrv start= demand & sc start secdrv
start System\HP.exe
timeout /NOBREAK /T 1
sc stop secdrv & sc config secdrv start= disabled
@echo on
Notes
- This effectively reopens the security hole, starts the game, and then patches the vulnerability again after 1 second. You'll likely need to run the script in Administrator mode.
- You can experiment with different timings if 1 second turns out to be too short on your system.
|
Certain transparent effects and textures are not rendered properly
(Alternative) Use console code
|
- Go to configuration file(s) location.
- Edit
HP.ini .
- Set the
bDebugMode value to True .
- While in-game, press ~ to access the console.
- Type
flush and press ↵ Enter to recache the textures.
|
Low frame rate on modern systems
Instructions[citation needed]
|
- Use dgVoodoo 2 or DDrawCompat
Notes
- If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing Alt+↵ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.
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Cutscenes are too fast cutting off characters voice lines/Physics bugs/Lumos Glitch/Screen stuttering
Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[6][7]
|
Brightness slider not working
Bugged sound in Quidditch Match
- Might fix sound issues in other parts of the game aswell.
Camera spinning with Xbox 360 Controller
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7, 11 |
11 requires the DirectX11 renderer. |
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
macOS (OS X) | | | |
|
Mac (classic) and Mac (OSX) are PowerPC |
Mac OS (Classic) | | | |
|
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Colored intro mod
System requirements
Windows | Mac OS (Classic) | macOS (OS X) |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, 2000, ME, XP |
Processor (CPU) |
Intel Pentium II 266 MHz AMD K6-2 266 MHz |
Intel Pentium II 400 MHz AMD K6-2 400 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
500 MB | |
Video card (GPU) |
4 MB of VRAM DirectX 8.0 compatible
| 16 MB of VRAM |
- Supported chipsets: Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Mac OS |
|
Minimum |
Operating system (OS) |
8.6 |
Processor (CPU) |
PowerPC G3 |
System memory (RAM) |
96 MB |
Hard disk drive (HDD) |
|
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References