Sea of Thieves
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Rare | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | March 20, 2018 |
Reception | |
Metacritic | 67 |
OpenCritic | 66 |
IGDB | 66 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Currency |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Crossplay with Xbox One.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
- All versions require an Xbox Live account and a constant internet connection for all game modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.SeaofThieves_8wekyb3d8bbwe\LocalState\Athena\Saved\Config\UWP64 |
Steam | %LOCALAPPDATA%\Athena\Saved\Config\WindowsClient |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1172620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1172620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Synchronizes saved games. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Tested at 5760x1200 | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 90 Maximum. Previous tweaks for increasing fov have been patched out. Third party hacks may be bannable. | ||
Windowed | |||
Borderless fullscreen windowed | Only UWP Fullscreen. Cursor becomes uncaptured from Time to Time. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Added in the Anniversary Update. Includes an HDR Calibration slider (400-10000 nits). | ||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing disabled as of patch Title Update 2[2] | |
Mouse sensitivity | Mouse sensitivity is reduced by half underwater. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, and dialogue | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Polish | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus 4 crew members. In the server up to 16 (5 crews per server).[3] Supports crossplay with Xbox One. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [4] | |
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game refuse to run on system with AMD Terascale APU + GCN Dual Graphics
Use Catalyst DirectX 10.0-12.0 15.6 dlls. |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (Version 14393.222) | |
Processor (CPU) | Intel Core i3-2115C 2.0 GHz AMD Athlon II X3 455 |
Intel Core i3-4170 3.7 GHz AMD FX-6300 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 75 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7850 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon R9 270 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1172620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Tim Sweeney Criticizes Microsoft/Oculus and Talks Project Scorpio - GameSpot - last accessed on 2017-12-10
- "It's been shaking up the state of the game industry now. If you look at the eighty titles shown using Unreal Engine 4 at E3, there's a lot of the best titles in the industry, a lot of Microsoft's first party and Xbox titles, like Gears 4, and Sea of Thieves from Rare. Sony's Days Gone, Batman Arkham Asylum for Warner Brothers."
- ↑ [WIN10] Title Update 2 now available for Ultimate Edition on Win10 – 3/15/16
- ↑ Sea of Thieves Info & Support - last accessed on 2022-01-21
- "After overnight feedback we've lowered the ship count per server from six to five, while maintaining the cap of 16 players. This allows for a wider variety of ship sizes per server, and our matchmaking system will work to deliver this while we monitor impact on game performance."
- ↑ Updates coming to Gears: UE for Windows 10 - Updated March 18 | Technical Support and Help | Forums | Gears of War - Official Site