Duke Nukem 3D: Megaton Edition
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
General Arcade | |
3D Realms | |
Publishers | |
Devolver Digital | |
Engines | |
Build | |
Release dates | |
Windows | March 20, 2013 |
macOS (OS X) | March 20, 2013 |
Linux | September 4, 2013 |
Reception | |
IGDB | 72 |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
For the original DOS version, see Duke Nukem 3D.
Key points
- Supports Steam Workshop mods.
General information
- Port Report: Duke Nukem 3D: Megaton Edition
- Duke Nukem Wiki
- Steam Community Discussions
- Duke Nukem Fan Community
Availability
Essential improvements
Skip intro videos
Delete/rename video folder[2] |
---|
|
Source ports
Name | Description | |
---|---|---|
xDuke | Straight port from the original DOS release that only adds a console and the ability to load music packs. | |
hDuke | Based off xDuke. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system. | |
nDuke | Base off xDuke. Similar to hDuke, it also features a team deathmatch mode. | |
Icculus Duke3D | Straight port from the original DOS release for all platforms. | |
BuildGDX | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls, and fixes for the original game bugs with an option to revert them.
Can run official addon and custom made campaings straight from the main menu without the need to use installers or replace any original files. Has custom difficulty option that allows to choose different combinations of enemies count and damage dealing or receiving. |
|
EDuke32 | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. It doesn't properly support multiplayer yet. |
|
EDuke32-OldMP | A multiplayer branch of an old EDuke32 build. |
- All source ports (except later builds of EDuke32) will require to manually copy all
*.GRP
files andDUKE.RTS
into their root folders. They are located in<path-to-game>\gameroot
and itsaddons
subfolder.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\duke3d.cfg[Note 1] <path-to-game>\gameroot\duke3d-local.cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/gameroot/duke3d.cfg <path-to-game>/gameroot/duke3d-local.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/225140/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\*.sav[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/gameroot/*.sav |
Steam | <Steam-folder>\userdata\<user-id>\225140\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/225140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | A smaller vertical FOV than at 4:3. | ||
Multi-monitor | Multi-monitor resolutions crash the game. | ||
Ultra-widescreen | Vert- (decreased vertical FOV from 16:9). | ||
4K Ultra HD | Supports resolutions up to 2560x1440. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | [3] | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is introduced when enabling VSync. Make sure to disable in-game VSync to avoid that. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Added in version 1.4.2.[4] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Added in 1.0.3 | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op See Local play. |
||
LAN play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
||
Online play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Local play
Splitscreen mod[5] |
---|
|
Issues fixed
Nuclear Winter crashes during cutscenes
Use -noanim parameter[6] |
---|
Add |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | See Source ports for 64-bit. | ||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Interface | libRocket | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.8 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/225140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (225140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Duke Nukem 3D: Megaton Edition Removed From Stores - TechRaptor - last accessed on 2016-10-11
- ↑ Verified by User:Garrett on July 2, 2014
- ↑ Duke Nukem 3D: Megaton Edition Update Released - Steam News for Duke Nukem 3D: Megaton Edition
- ↑ Version 1.4.2 - Steam Community :: Group Announcements :: Duke Nukem 3D: Megaton Edition
- ↑ Splitscreen mod - Duke4.net Forums
- ↑ Crash on Nuclear Winter :: Duke Nukem 3D: Megaton Edition Bug reports/Support