OpenRCT2
Developers | |
---|---|
OpenRCT2 Team | |
Release dates | |
Windows | June 21, 2015[1] |
Linux | November 30, 2015[1] |
macOS (OS X) | April 15, 2016[1] |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building |
Themes | Amusement park |
Series | RollerCoaster Tycoon |
RollerCoaster Tycoon | |
---|---|
RollerCoaster Tycoon | 1999 |
RollerCoaster Tycoon 2 | 2002 |
RollerCoaster Tycoon 3 | 2004 |
OpenRCT2 (Engine fanport) | 2015 |
RollerCoaster Tycoon World | 2016 |
RollerCoaster Tycoon Classic | 2017 |
RollerCoaster Tycoon Adventures | 2019 |
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2. It implements various fixes, additions, improvements, raised limits and optimizations compared to the original game, while remaining faithful to the original.[2][3]
Despite the code being independent from that of the original game, it requires a full installation of either RCT2 or RCT Classic (as of version 0.4.2) for audio and visual assets, as it does not have a free alternative of its own. Content from RCT1 can be optionally imported if that game is also installed.
General information
- Unofficial, more detailed, website
- Official OpenRCT2 Wiki
- User manual
- OpenRCT2 Forums
- NEDesigns - park and scenery showcase site for Loopy Landscapes and RollerCoaster Tycoon 2
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- Original RollerCoaster Tycoon 2 retail or digital game files are required (expansion packs are optional) in order to play OpenRCT2. As of version 0.4.2 and later, RollerCoaster Tycoon Classic installations can be used instead.
- Can optionally be linked to an existing installation of the first RollerCoaster Tycoon to access its scenarios, exclusive features and assets.[4]
- OpenLauncher can be optionally used to check for and download up-to-date stable as well as development builds automatically.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\OpenRCT2\config.ini |
macOS (OS X) | $HOME/Library/Application Support/OpenRCT2/ |
Linux | $XDG_CONFIG_HOME/OpenRCT2/ |
- This game does not follow the XDG Base Directory Specification on Linux.[5]
- Set
game_path
inconfig.ini
to the RollerCoaster Tycoon 2/RollerCoaster Tycoon Classic installation. This can also be done in-game.[6]
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\OpenRCT2\save\ |
macOS (OS X) | $HOME/Library/Application Support/OpenRCT2/ |
Linux | $XDG_CONFIG_HOME/OpenRCT2/ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Stretched UI not contained to a single display | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Alt+↵ Enter toggles. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Can be toggled when using hardware rendering | ||
60 FPS and 120+ FPS | Capped at 40 FPS by default, but the cap can be removed entirely by unchecking the Uncap FPS option. Edge-scrolling and arrow key camera movement are still capped. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The games' scaling to resolution can be manually changed in-game for easier readability by adjusting the
Windows scale factor
; scales both the in-game graphics as well as the UI. - The game can use multi threading for rendering if selected in the options, which results in a significant performance-boost in most cases.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Inverting right mouse dragging | |
Touchscreen optimised | Pinch to Zoom is implemented, otherwise incomplete. Planned. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, sound and ride music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Separate UK and US localizations. | |||
Arabic | Experimental[7] | |||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Esperanto | ||||
Canadian French | Added with update 0.4.4. | |||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 255 | Co-op |
||
Online play | 255 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated servers are run by the community - they can be started using the --headless command line switch. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 11753 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 | [10] |
Software renderer |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | ARM support was added in 0.3.5.[8] | ||||
Linux | PowerPC and ARM support is provided by RPM-based distros' packages.[9] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10, 11 |
Processor (CPU) | 1.0 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | 3 GB |
References
- ↑ 1.0 1.1 1.2 Releases · OpenRCT2/OpenRCT2 - last accessed on 2016-10-18
- ↑ Features - OpenRCT2 project - last accessed on 2022-12-20
- ↑ Changes to original game - OpenRCT2/OpenRCT2 Wiki - GitHub - last accessed on 2022-12-20
- ↑ RCT1 Features not in RCT2 - OpenRCT2/OpenRCT2 Wiki - GitHub - last accessed on 2022-12-20
- ↑ GitHub - last accessed on 26 May 2023
- ↑ Settings in config.ini - last accessed on 2016-07-17
- ↑ Verified by User:Mrtnptrs on 2022-12-20
- Still marked as experimental in the in-game options.
- ↑ v0.3.5 “MY - BRAIN - HURTS!” - last accessed on 2 January 2022
- ↑ RPM resource openrct2 - last accessed on 2020-11-20
- ↑ OpenRCT2/src/openrct2-ui/drawing/engines/opengl/OpenGLDrawingEngine.cpp - OpenRCT2/OpenRCT2 - GitHub - last accessed on 2022-12-20
- "constexpr OpenGLVersion OPENGL_MINIMUM_REQUIRED_VERSION = { 3, 3 };"