Prince of Persia
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Revision as of 03:14, 26 February 2023 by Dandelion Sprout (talk | contribs) (General maintenance with AutoWikiBrowser in Bot mode)
This page is for the first game in the series. For the 2008 game, see Prince of Persia (2008).
Jordan MechnerDevelopers | |
---|---|
Brøderbund | |
Release dates | |
DOS | 1990 |
Mac OS (Classic) | 1992 |
Linux | July 21, 2014[1] |
Windows | July 21, 2014 |
macOS (OS X) | October 11, 2014[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Platform |
Themes | Fantasy, Middle East |
Series | Prince of Persia |
Key points
- The Mac OS version has better graphics, resolution and framerate than the DOS version. Playable with Basilisk II or Mini vMac emulators.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Requires the manual to solve copy protection questions. | |||
Publisher website | Choose "SDLPoP" in the menu to download a version for modern systems. | |||
Publisher website |
- A shareware demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\CONFIG.DAT <path-to-game>\SETUP.DAT |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\PRINCE.SAV |
Mac OS (Classic) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Macintosh version only (DOS version uses keyboard shortcuts). | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | No speech, storyline is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA, MCGA, EGA, Tandy, CGA, Hercules |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.11 | |
Processor (CPU) | 8 MHz | |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA, MCGA, EGA, Tandy, CGA, Hercules |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 6.x | |
Processor (CPU) | Motorola 68K | |
System memory (RAM) | At least 2MB of RAM for B&W and 4MB of RAM for color graphics | |
Hard disk drive (HDD) | ||
Video card (GPU) | 256 Color |
References
- ↑ ChangeLog.txt - last accessed on 2021-02-16
- ↑ ChangeLog.txt - last accessed on 2021-02-16
- ↑ Verified by User:Dandelion Sprout on 2021-02-16
- ↑ sdlpop — Homebrew Formulae - last accessed on 2 March 2022