Difference between revisions of "Command & Conquer: Red Alert 3"
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Revision as of 10:45, 28 November 2015
Developers | |
---|---|
EA Los Angeles | |
Publishers | |
Electronic Arts | |
Engines | |
SAGE 2.0 | |
Release dates | |
Windows | October 28, 2008 |
macOS (OS X) | March 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
Key points
- Frame rate is capped at 30 FPS.
- GameSpy online server browser deactivated on June 30, 2014 due to GameSpy services being shut down.[1]
General information
- EA's Official Command & Conquer site
- Official Forums for game series
- Command & Conquer Wiki - A wiki for everything Command & Conquer-related
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | Can be redeemed on Origin through the client. | |||
Origin | ||||
Origin | Bundled with other games in the franchise up to Tiberian Twilight. | |||
Steam |
Essential improvements
Command & Conquer Ultimate Collection Fixed Launchers (Origin)
An unofficial patch that provides a slight enhancement to the default launchers provided with the Command & Conquer: The Ultimate Collection version (fixes registry entries and allows command line arguments to function properly).
It can be downloaded from the developer's site.
Mods
An expansion/overhaul mod, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, Order of the Talon and Electrical Protectorate.
The original Red Alert recreated in the SAGE 2.0 engine
A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do.
Which ranges from:
- Missing features from older RA titles
- Graphical improvements
- Sound and particle effects
- Balance changes
- Addition of new/campaign only units.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17480/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17480/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | only available through The Ultimate Collection version | |
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | Versus Skirmish vs. AI only; campaign co-op requires online. |
||
Online play | 6 | Versus, Co-op Official servers have been shut down. Possible with CNC online. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 3783, 4321, 6660-6669, 28900, 29900, 29901 |
UDP | 6515, 6500, 13139, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game does not start (Origin, The Ultimate Collection)
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | OS X only. | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | AMD Athlon XP 2200+ Intel Pentium IV 2.2 GHz |
AMD Athlon XP 2800+ Intel Pentium IV 2.6 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon X1800 Nvidia GeForce 6800 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/17480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (17480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.