Difference between revisions of "Hardwar"
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|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
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{{Infobox game/row/taxonomy/genres | Business, Open world, Simulation, Vehicle combat}} | {{Infobox game/row/taxonomy/genres | Business, Open world, Simulation, Vehicle combat}} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | | + | {{Infobox game/row/taxonomy/vehicles | Hovercraft }} |
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
− | {{Infobox game/row/taxonomy/themes | | + | {{Infobox game/row/taxonomy/themes | Europe, Post-apocalyptic, Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1500540 | |steam appid = 1500540 |
Revision as of 10:19, 1 May 2023
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Developers | |
---|---|
The Software Refinery | |
Digital release | Jordan Freeman Group |
Publishers | |
Retail (North America) | Interplay Entertainment |
Retail (Europe) | Gremlin Interactive |
Digital | Funbox Media |
Digital | Jordan Freeman Group |
Release dates | |
Windows | September 11, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Business, Open world, Simulation, Vehicle combat |
Vehicles | Hovercraft |
Art styles | Realistic |
Themes | Europe, Post-apocalyptic, Sci-fi |
Hardwar is a singleplayer and multiplayer first-person and third-person business, open world, simulation and vehicle combat game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | F1.2 (Deutsch) through U3.00b5 versions all require the Hardwar CD to be inserted or mounted | |||
Retail | All UIM versions (UIM.01 through UIM.06) have been patched to run without the need for a disc | |||
Steam | Pre-packaged with DxWrapper. | |||
ZOOM Platform | Pre-packaged with DxWrapper. |
- Free demo versions are available from Archive.org: 1996 DOS version, final version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Refinery\hardman |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1500540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Savegames\*.sav[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1500540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Up to 3840x2160 but some hardware configurations only allow up to 1920x1080 (Game crashes with Fatal Error: Could Not Set Video Mode) | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Apply this patch using xdelta to a UIM.06 HardwarW.exe | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Forcing antialiasing with external programs results in odd graphical phenomena (disappearing/flickering/overbright surfaces and menus) | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Screen-space RTGI can be made to work with Hardwar, with fairly impressive results |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller/joystick support is broken on modern versions of Windows | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Force feedback support is broken on modern versions of Windows | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | Digital releases use .OGG files instead. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only; planned for digital releases.[1] | |||
German | Retail only; planned for digital releases.[1] |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 3-16 | |||
Online play | 3-16 | Versus Network and Dedicated servers can be hosted and played on with Zero Tier or Hamachi |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | ||
Direct IP | The ports below are what the game's launcher (Hardman.exe) recommends |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 9001 |
UDP | 9001 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Works without a wrapper in modern versions of Windows (MUST enable DirectPlay Legacy Component in Windows Features) |
DirectDraw | 7 | DirectDraw support was removed in the UIM patches, this only applies to retail versions F1.2 (Deutsch) through U3.00b5 |
Glide | 2.4 | Glide support was removed in the UIM patches, the only versions that have Glide rendering are F1.2 (Deutsch) through U3.00b5 |
Software renderer | Software rendering was removed in the U3.00 beta patches, the only versions that have software rendering are F1.2 (Deutsch), F2.0, F2.1, U2.04 - Software rendering does not work on any Windows OS newer than XP |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 (Retail) - Windows 7 (Zoom/Steam) | 98 (Retail) - Windows 10 or 11 (Zoom/Steam) |
Processor (CPU) | Intel Pentium 166 | Intel Pentium 200 |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 35 MB | |
Video card (GPU) | DirectX 5 compatible | 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1500540/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1500540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Flawed version / Lacking German support :: Hardwar General Discussions - last accessed on 2023-02-18
- "(jfreeman): Thanks for the heads up. We're already working on some possible solutions for both the French and German versions. As you said though, the latest patch isn't immediately compatible. Will take some time. We'll keep you posted though."