Difference between revisions of "Lightmatter"
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Revision as of 22:28, 31 January 2023
Developers | |
---|---|
Tunnel Vision Games | |
Publishers | |
Aspyr Media | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | January 15, 2020[2] |
Reception | |
Metacritic | 73 |
OpenCritic | 75 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Stylized |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Humble Store | ||||
Steam |
- All versions require Steam DRM.
- Without Full Game DLC game acts as a demo version with one hour of gameplay available.
DLC and expansion packs
Name | Notes | |
---|---|---|
Full Game |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Tunnel Vision Games\Lightmatter\Lightmatter_Data |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/994140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Tunnel Vision Games\Lightmatter\Lightmatter_Data |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/994140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | Hor+. Gameplay is fine, but some settings are cut off.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | Available options in-game are 60-110 FOV | ||
Windowed | Set required windowed resolution in settings and press Alt+↵ Enter. Calling main menu(Esc) will automatically switch to fullscreen mode. | ||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Only has "on" and "off" option | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Movement and look are capped ~60 FPS, causing stuttery looking active gameplay.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Has support for QWERTY, AZERTY & DVORAK | |
Mouse acceleration | ||
Mouse sensitivity | Includes both X & Y sensitivity | |
Mouse input in menus | ||
Mouse Y-axis inversion | Also includes X inversion | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Includes both X & Y sensitivity | |
Controller Y-axis inversion | Also includes X inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [5] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Includes rumble strength slider | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Effects, Voice, Developer Commentary | |
Surround sound | 2.0 Stereo[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4170 AMD A8-7600 |
|
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R9 270 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.2.14f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/994140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (994140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-04-01
- ↑ Launch Day!
- ↑ Lightmatter Steam Discussions - Settings messed up on ultrawide resolution - last accessed on 2021-07-09
- ↑ Verified by User:Marioysikax on 2021-01-02
- Confirmed with 120FPS recording.
- ↑ Verified by User:Dave247 on 2020-12-05
- Checked with Steam Input Disabled
- ↑ Verified by User:Mastan on 2021-07-09
- Tested in 7.1 using Orban Loudness Meter.