Difference between revisions of "The Legend of Heroes: Trails from Zero"
(Tweaked ultrawide note, moved general settings picture to Audio section, updated Input gallery and Other Button Prompts to include Steam Deck info, as game was updated to include Deck support.) |
(Updated Other button prompts note to be less repetitive and updated System requirements section to match recently updated requirements, as seen on the game's Steam page.) |
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Line 150: | Line 150: | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = Referred to as "'''Mouse Menu Navigation'''".<br>Toggleable on or off. | |mouse menu notes = Referred to as "'''Mouse Menu Navigation'''".<br>Toggleable on or off. | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 162: | Line 162: | ||
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
Line 185: | Line 185: | ||
|other controllers notes = | |other controllers notes = | ||
|other button prompts = Steam, Nintendo | |other button prompts = Steam, Nintendo | ||
− | |other button prompts notes= Supports [[Steam Deck]], [[Controller:Stadia Controller|Stadia Controller]] and [[Controller:Switch Pro Controller|Switch Pro Controller]].<br>Set '''Button Prompts''' to "'''Steam Deck'''" | + | |other button prompts notes= Supports [[Steam Deck]], [[Controller:Stadia Controller|Stadia Controller]] and [[Controller:Switch Pro Controller|Switch Pro Controller]].<br>Set '''Button Prompts''' to "'''Steam Deck'''", "'''Stadia'''", or "'''Nintendo Switch'''" in Options > Input for their respective prompts. |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 339: | Line 339: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1 |
− | |minCPU = Intel Core i3 | + | |minCPU = Intel Core i3 |
− | |minRAM = | + | |minRAM = 4 GB |
− | |minHD = | + | |minHD = 4 GB<ref>{{Refcheck|user=MasterBlaster|date=2022-09-21|comment=Actual install size is '''3.62 GB'''.}}</ref> |
− | |minGPU = | + | |minGPU = AMD Radeon HD 6570 |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10, 11 |
− | |recCPU = | + | |recCPU = Intel Core i5 3.30Ghz |
− | |recRAM = | + | |recRAM = 8 GB |
|recHD = | |recHD = | ||
− | |recGPU = AMD Radeon R7 | + | |recGPU = AMD Radeon R7 200 Series |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:02, 27 September 2022
This page is for the Kai version. For the original release, see The Legend of Heroes: Zero no Kiseki.
Developers | |
---|---|
Nihon Falcom | |
Windows | PH3 Games |
Publishers | |
NIS America | |
Asia | Clouded Leopard Entertainment |
Release dates | |
Windows | December 22, 2021 |
Reception | |
Metacritic | 91 |
OpenCritic | 82 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Isometric |
Controls | Direct control, Menu-based |
Genres | JRPG |
Sports | Fishing |
Art styles | Anime |
Themes | Steampunk |
Series | The Legend of Heroes |
The Legend of Heroes: Trails from Zero is an isometric JRPG in the The Legend of Heroes series, developed by Nihon Falcom and published by NIS America.
The game is an enhanced version of The Legend of Heroes: Zero no Kiseki, based off the Kai remaster, originally released in Japan for PlayStation 4 in 2020. This game serves as the first entry in the Crossbell subseries.
The PC port was handled by PH3 Games and features a number of enhancements excusive to this release, such as support for ultrawide and ultratall monitors, support for framerates higher than 60 FPS, an increased draw distance, higher-resolution sprites and textures, and the implementation of a message log.[1][2]
The game was released on December 22, 2021 in Asian territories on Steam, and is planned for an international release on September 27, 2022.
General information
- GOG.com Support Page
- Steam Community Discussions (NIS America)
- Steam Community Discussions (Clouded Leopard)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Traditional Chinese and Korean only. | |||
Epic Games Store (unavailable) | Planned to release in Fall 2022. | |||
GOG.com (unavailable) | Planned to release in Fall 2022. | |||
Steam (unavailable) | Planned to release in Fall 2022. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcom\Zero\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668510/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\FALCOM\Zero\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9.[1] | ||
Multi-monitor | [3] | ||
Ultra-widescreen | Opening FMV and menus are pillarboxed to a 16:9 aspect ratio.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Two presets are available, "Medium" (4x), and "High" (16x). | ||
Anti-aliasing (AA) | Options for FXAA as well as 2x, 4x, and 8x MSAA are available.[1] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, 75, 100, 120, and 144 FPS.[1] Refresh rate and framerate can be set independently from one another. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Most actions can be bound to a primary and a secondary key. | |
Mouse acceleration | ||
Mouse sensitivity | A slider is available for "Mouse Movement Sensitivity". Can be set in intervals of 1, from 1-11. |
|
Mouse input in menus | Referred to as "Mouse Menu Navigation". Toggleable on or off. |
|
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Each action can be mapped to a primary and a secondary button. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Prompts to "Xbox" in Options > Input. Enabled by default. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Prompts to "DualShock" in Options > Input. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts | Supports Steam Deck, Stadia Controller and Switch Pro Controller. Set Button Prompts to "Steam Deck", "Stadia", or "Nintendo Switch" in Options > Input for their respective prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and button prompts switch from one another if using different inputs while "Auto Prompts" is enabled. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, SE, and Voice. Can be set in intervals of 1, from 0-11. |
|
Surround sound | Stereo only.[6] | |
Subtitles | Text boxes, accompanied with voice acting during key scenes, are utilized. An option to enlarge the UI scale for increased readability is also available. |
|
Closed captions | ||
Mute on focus lost | Referred to as "Mute While Inactive". Can be toggled on or off. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Traditional Chinese | Limited to Asian release. | |||
Korean | Limited to Asian release. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Opus | |
Cutscenes | WebM |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10, 11 |
Processor (CPU) | Intel Core i3 | Intel Core i5 3.30Ghz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB[7] | |
Video card (GPU) | AMD Radeon HD 6570 DirectX 11 compatible | AMD Radeon R7 200 Series |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1668510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1668510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 Trails from Zero - PC Version Overview (Part 1) - Peter "Durante" Thoman, via Steam Events
- ↑ Trails from Zero - PC Version Overview (Part 2) - Peter "Durante" Thoman, via Steam Events
- ↑ Verified by User:MasterBlaster on 2022-09-20
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2022-09-20
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-09-20
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2022-09-21
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2022-09-21
- Actual install size is 3.62 GB.