Difference between revisions of "Nioh 2: The Complete Edition"
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{{Infobox game | {{Infobox game | ||
|cover = Nioh 2 The Complete Edition cover.jpg | |cover = Nioh 2 The Complete Edition cover.jpg | ||
Line 18: | Line 16: | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer}} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} |
{{Infobox game/row/taxonomy/pacing | Real-time}} | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
{{Infobox game/row/taxonomy/perspectives | Third-person}} | {{Infobox game/row/taxonomy/perspectives | Third-person}} | ||
Line 26: | Line 24: | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | Fantasy, Japan}} | + | {{Infobox game/row/taxonomy/themes | Fantasy, Japan }} |
{{Infobox game/row/taxonomy/series | Nioh}} | {{Infobox game/row/taxonomy/series | Nioh}} | ||
|steam appid = 1325200 | |steam appid = 1325200 | ||
Line 43: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Nioh 2: The Complete Edition''''', or ''Nioh 2'', is an {{Glossary:action}} {{Glossary:RPG}} developed by [[Company:Team Ninja|Team Ninja]] and published by [[Company:Koei Tecmo|Koei Tecmo]]. |
− | |release history = | + | ''Nioh 2'' serves as both a prequel and a sequel to [[Nioh: Complete Edition|the first game]], with some key differences from its predecessor. These include a character creator, as opposed a predefined protagonist as seen previously, and the addition of yōkai forms and abilities.<ref>{{Refurl|url=https://fextralife.com/whats-new-with-nioh-2-is-it-just-nioh-1-5/|title=Fextralife - What’s New with Nioh 2: Is it just Nioh 1.5?|date=2021-02-02}}</ref> It also sees the return of cooperative multiplayer with the new addition of summoning other player's characters as AI-controlled allies.<ref>{{Refurl|url=https://www.polygon.com/2019/9/17/20870341/nioh-2-impressions-tgs-team-ninja-ps4|title=Polygon - Nioh 2 adds more complexity, also lets you pet a cat|date=2021-02-02}}</ref> |
+ | |||
+ | |release history = The game will release on February 5, 2021 and is available from the [[Steam]] platform. The PC version was announced via the game's official Twitter account in November 2020, and detailed features such as full keyboard and mouse support, {{Term|HDR}}, ultra widescreen display and high frame rate support. All of the downloadable content available for the original console release is included, alongside the PC-exclusive "Valve Helmet" armor piece.<ref>{{Refurl|url=https://www.pcgamesn.com/nioh-2/pc-release-date|title=PCGamesN - Nioh 2 is coming to PC in February|date=2021-02-02}}</ref> | ||
|current state = | |current state = | ||
Line 62: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|userprofile\Documents}}\KoeiTecmo\NIOH2\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\KoeiTecmo\NIOH2\Savedata\{{P|uid}}\}} |
}} | }} | ||
Line 100: | Line 100: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = < | + | |ultrawidescreen notes = {{Term|Hor+}} gameplay and menus.<br>Cutscenes are {{Term|pillarboxed}}.<ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31|comment=Tested at 2560x1080 21:9 resolution}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = [[DLSS]] support is planned.<ref>{{Refurl|url=https://wccftech.com/nioh-2-the-complete-edition-interview-with-team-ninjas-fumihiko-yasuda/|title=Wccftech - Nioh 2: The Complete Edition Interview With Team Ninja’s Fumihiko Yasuda|date=2021-01-31}}</ref> |
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = <ref | + | |120 fps notes = Capped to 120 FPS in gameplay and 30 FPS in cutscenes.<ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31|comment=Editing the configuration file to set the cap higher than 120 causes the graphics settings to reset to their default values even when set to read-only.}}</ref><br>30, 60 and 120 FPS caps selectable. |
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = Available in the Screen Brightness settings menu. |
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 128: | Line 128: | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Equivalent controller inputs are shown in rebinding menu and are the only button prompts shown in-game. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Disabled when input is set to keyboard only. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis inversion also supported. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis inversion also supported. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Controls Type B. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Controls Type A. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 171: | Line 171: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 191: | Line 191: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master volume, music, sound effect and voice. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.1 surround sound supported.<ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31|comment=Tested using Razer Surround and confirmed using Special K}}</ref> |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Disabled by default, can be enabled in Basic Game settings. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 334: | Line 334: | ||
|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 3 | ||
+ | |online play modes = Co-op | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Black screen or frozen image when changing display mode=== | ||
+ | {{ii}} The game can sometimes show a black screen or freeze on the last frame shown before applying changes when changing the display mode from Borderless or Windowed to Fullscreen, mostly when a new resolution is being applied at the same time.<ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31}}</ref> | ||
+ | {{Fixbox|description=Restart the game to revert to the previous settings.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Game slows down at low frame rates=== | ||
+ | {{ii}} The game speed slows down when the frame rate drops below 30 FPS.<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-01|comment=This can be an issue on older GPUs since the game is heavy on them, especially when lots of effects are on screen. A good testing area is the fight with the Gozuki early into the game since a few of its attacks cause frame rate to plummet in my testing on a GTX 1070.}}</ref> | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Mouse cursor stays present on screen during gameplay=== | ||
+ | {{ii}} The mouse cursor stays present in the center of the screen during gameplay, jittering with mouse movement.<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-01}}</ref><ref>{{Refurl|url=https://www.pcgamer.com/au/nioh-2-pc-port-impressions/|title=PC Gamer - Nioh 2 looks good on PC, but still needs some work to be a worthy PC port|date=2021-02-01|snippet=Worse, it never hides the mouse, so regardless of whether you're playing with a controller or keyboard/mouse, the cursor stays stuck in the center of the screen. It'll jitter back and forth as you move the camera with the mouse, or just sit there motionless if you play with a controller.}}</ref> | ||
+ | {{Fixbox|description=Use Special K to hide the mouse cursor.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-01}}</ref>|fix= | ||
+ | # Install and run the latest version of [[Special K]] as a global service. | ||
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Under the Input Management category and in the Mouse Cursor subcategory, mark the '''Hide When Not Moved''' checkbox as active and change the time to hide the cursor to 0 seconds (or as desired). | ||
+ | # In the Low-Level Mouse Settings subcategory, deactivate the '''No Warp (cursor visible)''' and '''No Warp (UI open)''' checkboxes. | ||
+ | # Close the Special K Control Panel. | ||
+ | {{--}} These settings may need to be re-applied following minimizing or restoring focus to the game window using {{key|Alt|Tab}}. | ||
+ | {{--}} This may lead to the mouse cursor being invisible in menus, depending on the time set for the cursor to hide when inactive. | ||
+ | }} | ||
+ | {{Fixbox|description=Use 3Dmigoto to hide the mouse cursor.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-04}}</ref>|fix= | ||
+ | # Download the latest release of [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto]. | ||
+ | # Copy the files in the <code>x64</code> folder to <code>{{p|game}}</code>. | ||
+ | # Open <code>d3dx.ini</code>. | ||
+ | # Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a leading semicolon. | ||
+ | # Change <code>hide_cursor=0</code> to <code>hide_cursor=1</code>. | ||
+ | # Save the changes and close the file. | ||
+ | {{--}} This solution will lead to the mouse cursor being invisible in menus. | ||
+ | }} | ||
+ | |||
+ | ===Game is capped at 60 FPS in fullscreen=== | ||
+ | {{ii}} When running the game in Fullscreen mode, the refresh rate may be set to 60 Hz even when the monitor supports and is set to run at a higher refresh rate.<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-01}}</ref> | ||
+ | {{Fixbox|description=Run the game on Borderless display mode.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-01}}</ref>|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=Use 3Dmigoto to override the refresh rate.|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2021-02-04}}</ref>|fix= | ||
+ | # Download the latest release of [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto]. | ||
+ | # Copy the files in the <code>x64</code> folder to <code>{{p|game}}</code>. | ||
+ | # Open <code>d3dx.ini</code>. | ||
+ | # Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a leading semicolon. | ||
+ | # Change <code>;refresh_rate=60</code> to the desired value, and remove the leading semicolon<br>(e.g. <code>refresh_rate=144</code>). | ||
+ | # Change <code>full_screen=0</code> to <code>full_screen=1</code>. | ||
+ | # Save the changes and close the file. | ||
}} | }} | ||
Line 386: | Line 449: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
− | |multiplayer notes= | + | |multiplayer notes= <ref>{{Refcheck|user=Shadowstealer7|date=2021-01-31|comment=EOSSDK-Win64-Shipping.dll found in game's install directory}}</ref> |
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = |
Revision as of 14:54, 4 February 2021
Developers | |
---|---|
Team Ninja | |
Windows | Koei Tecmo |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | February 5, 2021 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Themes | Fantasy, Japan |
Series | Nioh |
Nioh | |
---|---|
Nioh: Complete Edition | 2017 |
Nioh 2: The Complete Edition | 2021 |
Nioh 2: The Complete Edition, or Nioh 2, is an action RPG developed by Team Ninja and published by Koei Tecmo.
Nioh 2 serves as both a prequel and a sequel to the first game, with some key differences from its predecessor. These include a character creator, as opposed a predefined protagonist as seen previously, and the addition of yōkai forms and abilities.[1] It also sees the return of cooperative multiplayer with the new addition of summoning other player's characters as AI-controlled allies.[2]
The game will release on February 5, 2021 and is available from the Steam platform. The PC version was announced via the game's official Twitter account in November 2020, and detailed features such as full keyboard and mouse support, HDR, ultra widescreen display and high frame rate support. All of the downloadable content available for the original console release is included, alongside the PC-exclusive "Valve Helmet" armor piece.[3]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Not available from Gamesplanet USA. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\NIOH2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1325200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\NIOH2\Savedata\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1325200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and menus. Cutscenes are pillarboxed.[4] |
||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | DLSS support is planned.[5] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped to 120 FPS in gameplay and 30 FPS in cutscenes.[6] 30, 60 and 120 FPS caps selectable. |
||
High dynamic range display (HDR) | Available in the Screen Brightness settings menu. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Equivalent controller inputs are shown in rebinding menu and are the only button prompts shown in-game. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Disabled when input is set to keyboard only. | |
Mouse Y-axis inversion | X-axis inversion also supported. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also supported. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Controls Type B. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Controls Type A. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume, music, sound effect and voice. | |
Surround sound | Up to 7.1 surround sound supported.[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Disabled by default, can be enabled in Basic Game settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 3 | Co-op |
Issues unresolved
Black screen or frozen image when changing display mode
- The game can sometimes show a black screen or freeze on the last frame shown before applying changes when changing the display mode from Borderless or Windowed to Fullscreen, mostly when a new resolution is being applied at the same time.[8]
Restart the game to revert to the previous settings.[9] |
---|
Game slows down at low frame rates
- The game speed slows down when the frame rate drops below 30 FPS.[10]
Issues fixed
Mouse cursor stays present on screen during gameplay
- The mouse cursor stays present in the center of the screen during gameplay, jittering with mouse movement.[11][12]
Use Special K to hide the mouse cursor.[13] |
---|
|
Use 3Dmigoto to hide the mouse cursor.[14] |
---|
|
Game is capped at 60 FPS in fullscreen
- When running the game in Fullscreen mode, the refresh rate may be set to 60 Hz even when the monitor supports and is set to run at a higher refresh rate.[15]
Run the game on Borderless display mode.[16] |
---|
Use 3Dmigoto to override the refresh rate.[17] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Epic Online Services | [18] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-4460 | Intel Core i7-6700K |
System memory (RAM) | 6 GB | 16 GB |
Hard disk drive (HDD) | 85 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1660 Super 6 GB of VRAM |
Sound (audio device) | 16 bit stereo, 48KHz WAVE file can be played |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1325200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1325200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Fextralife - What’s New with Nioh 2: Is it just Nioh 1.5? - last accessed on 2021-02-02
- ↑ Polygon - Nioh 2 adds more complexity, also lets you pet a cat - last accessed on 2021-02-02
- ↑ PCGamesN - Nioh 2 is coming to PC in February - last accessed on 2021-02-02
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- Tested at 2560x1080 21:9 resolution
- ↑ Wccftech - Nioh 2: The Complete Edition Interview With Team Ninja’s Fumihiko Yasuda - last accessed on 2021-01-31
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- Editing the configuration file to set the cap higher than 120 causes the graphics settings to reset to their default values even when set to read-only.
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- Tested using Razer Surround and confirmed using Special K
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- ↑ Verified by User:Shadowstealer7 on 2021-02-01
- This can be an issue on older GPUs since the game is heavy on them, especially when lots of effects are on screen. A good testing area is the fight with the Gozuki early into the game since a few of its attacks cause frame rate to plummet in my testing on a GTX 1070.
- ↑ Verified by User:Shadowstealer7 on 2021-02-01
- ↑ PC Gamer - Nioh 2 looks good on PC, but still needs some work to be a worthy PC port - last accessed on 2021-02-01
- "Worse, it never hides the mouse, so regardless of whether you're playing with a controller or keyboard/mouse, the cursor stays stuck in the center of the screen. It'll jitter back and forth as you move the camera with the mouse, or just sit there motionless if you play with a controller."
- ↑ Verified by User:Shadowstealer7 on 2021-02-01
- ↑ Verified by User:Shadowstealer7 on 2021-02-04
- ↑ Verified by User:Shadowstealer7 on 2021-02-01
- ↑ Verified by User:Shadowstealer7 on 2021-02-01
- ↑ Verified by User:Shadowstealer7 on 2021-02-04
- ↑ Verified by User:Shadowstealer7 on 2021-01-31
- EOSSDK-Win64-Shipping.dll found in game's install directory