Difference between revisions of "Call of Duty: Black Ops"
From PCGamingWiki, the wiki about fixing PC games
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|windows 64-bit exe = false | |windows 64-bit exe = false | ||
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− | |mac os x powerpc app = | + | |mac os x powerpc app = false |
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = false | |macos intel 64-bit app = false | ||
|macos app notes = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=Aspyr Support - MacOS Catalina, 64-bit, 32-bit, and related Questions|date=2021-01-02}}</ref> | |macos app notes = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=Aspyr Support - MacOS Catalina, 64-bit, 32-bit, and related Questions|date=2021-01-02}}</ref> | ||
− | |linux 32-bit executable= | + | |macos arm app = false |
− | |linux 64-bit executable= | + | |macos arm notes = |
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 05:36, 2 January 2021
Developers | |
---|---|
Treyarch | |
Multiplayer | Certain Affinity |
Nerve Software | |
Pi Studios | |
macOS (OS X) | Aspyr Media |
Publishers | |
Activision | |
OS X | Aspyr Media |
Engines | |
IW 3.0 | |
Release dates | |
Windows | November 9, 2010 |
macOS (OS X) | September 27, 2012 |
Reception | |
Metacritic | 81 |
IGDB | 81 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Cold War, Zombies |
Series | Call of Duty: Black Ops |
Call of Duty: Black Ops | |
---|---|
Subseries of Call of Duty | |
Call of Duty: World at War | 2008 |
Call of Duty: Black Ops | 2010 |
Call of Duty: Black Ops II | 2012 |
Call of Duty: Black Ops III | 2015 |
Call of Duty: Black Ops IIII | 2018 |
Call of Duty: Black Ops Cold War | 2020 |
Call of Duty: Black Ops 6 | 2024 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Windows and OS X versions cannot play online with each other.
General information
- Steam Community Discussions for Windows version
- Steam Community Discussions for OS X version
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | ||||
Steam (unavailable) |
- All Windows versions require Steam DRM.
- Windows and OS X versions are sold separately and cannot play online together.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
First Strike | Included with the macOS version of the game. | |
Escalation | Windows only. | |
Annihilation | Windows only. | |
Rezurrection | Windows only. | |
Rezurrection Mac Edition | OS X version of Rezurrection. | |
Annihilation & Escalation Bundle - Mac Edition | OS X versions of Escalation and Annihilation. |
Essential improvements
Skip intro videos
Delete or rename the video files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42700/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players\save\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42700/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics settings[Note 3]
Game settings[Note 4]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen or Widescreen Fixer. | ||
Ultra-widescreen | Use Flawless Widescreen or Widescreen Fixer. | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 65-80° in multiplayer only. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA 2x/4x/8x | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 91 FPS.[3] See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Use Call of Duty: SCZ FoV Changer or FOV Changer |
---|
Modify FOV using a key bind[4] |
---|
|
High frame rate
Set the frame rate cap in the config file[5] |
---|
|
Set the frame rate cap using the console[6] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Can be changed in the config file. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only active during gameplay, controller cannot be used to navigate any menus. | |
Full controller support | ||
Controller remapping | Five button layout presets and four stick presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers | Razer Hydra works with Sixense MotionCreator bundled profile.[7] | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts only reflect controller input. |
Mouse acceleration
Change the setting in the config file[8] |
---|
|
Audio
Sound settings[Note 5]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game settings. | |
Closed captions | ||
Mute on focus lost | Some ambient sound effects still play when unfocused. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation. | |||
French | ||||
German | ||||
Hungarian | Fan translation, link #1, link #2. | |||
Italian | ||||
Japanese | Only available in Japanese retail release.
|
|||
Polish | Only available in Polish retail release.
|
|||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
- To enhance sound quality download DSOAL and put into the game folder.
Network
- Windows and macOS players cannot play with each other.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Local play is only available on PlayStation 3, Xbox 360, Wii and Nintendo DS. | |||
LAN play | Versus, Co-op Supported but requires an internet connection for Steam authentication.[11] Co-op is Zombies mode. |
|||
Online play | 18 | Versus, Co-op Co-op is Zombies mode. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Servers must be rented from GameServers.[12] | |
Direct IP | Open the console (~) and use /connect followed by the IP.[13] |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3074, 27014-27050 |
UDP | 3074, 3478-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | See also Helix Mod: Call of Duty: Black Ops. | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D Officially supported game, see official vorpX game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | |||
Novint Falcon |
Issues fixed
- TweakGuides created a comprehensive guide for fixing issues in this game. An archived version can be found here.
Dark characters on "Victor Charlie" level
- On the level "Victor Charlie" characters may appear darkened when the flashlight is pointed at them.
Edit the config file[14] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[15] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Core 2 Duo E6600 AMD Phenom X3 8750 |
Intel Pentium Dual Core E6500 2.93 GHz AMD Phenom II X2 560 |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 8600 GT ATI Radeon X1950 Pro 256 MB of VRAM | Nvidia GeForce GTS 240 ATI Radeon HD 4850 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Quad Core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GT 640M ATI Radeon HD 3870 Intel HD Graphics 5000 512 MB of VRAM | ATI Radeon HD 5750 1 GB of VRAM |
- PowerPC Processors (G4 and G5) are not supported.
- The following chipsets are not supported: Nvidia GeForce 7, 8 and 9 series, 100 series, 300M series, ATI Radeon X1000 series, HD 2000 series, HD 4670, HD 6490, HD 6630, Intel GMA (950/X3100), HD Graphics 3000 and 4000.
- This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive).
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (42700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Number of corpses only applies to the campaign and Zombies, and Field of View only applies to multiplayer.
- ↑ Subtitles and graphic content only apply to the campaign and Zombies, and Draw HUD and Enable Console only apply to multiplayer.
- ↑ Sound occlusion is only present in campaign and Zombies.
References
- ↑ The GameAgent Blog (via Internet Archive) - Aspyr Mac FAQs: Call of Duty: Black Ops - last accessed on 2021-01-02
- ↑ Verified by User:Shadowstealer7 on 2020-11-21
- ↑ Steam Community - Does Black Ops have FPS cap? - last accessed on 2021-01-02
- ↑ H3XED - Black Ops PC: How to Change FOV (Adjust Field of View) - last accessed on 2020-11-22
- ↑ Verified by User:Shadowstealer7 on 2020-11-21
- ↑ Verified by User:Shadowstealer7 on 2020-11-21
- ↑ Sixense (via Internet Archive) - Razer Hydra Control Profile - Call of Duty: Black Ops - last accessed on 2021-01-02
- ↑ Verified by User:Shadowstealer7 on 2020-11-22
- ↑ SteamDB - Call of Duty: Black Ops Retail (JP) - last accessed on 2021-01-02
- ↑ SteamDB - Call of Duty: Black Ops Retail (PL) - last accessed on 2021-01-02
- ↑ Twitter - @pcdev on September 6, 2010 - last accessed on 2021-01-02
- "To clarify: you can play MP on a LAN as long as everyone on the LAN has internet connectivity. #codblackops #pc"
- ↑ GameServers.com - Call of Duty : Black Ops Announcement! - last accessed on 2021-01-02
- ↑ Arqade - Is there a way to play Call of Duty: Black Ops on LAN without an internet connection? - last accessed on 2021-01-02
- ↑ Steam Community - How to fix a Victor Charlie mission underground tunnels "black characters" bug - last accessed on 2020-11-22
- ↑ Aspyr Support - MacOS Catalina, 64-bit, 32-bit, and related Questions - last accessed on 2021-01-02