Difference between revisions of "Need for Speed: Hot Pursuit"
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Can be forced through the [[Nvidia Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|Nvidia Control Panel]]/AMD Control Center. Perhaps due to the game's deferred rendering implementation Super Sampling AA seems to have better performance than MSAA, if using a utility such as Nvidia Inspector. | |antialiasing notes = Can be forced through the [[Nvidia Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|Nvidia Control Panel]]/AMD Control Center. Perhaps due to the game's deferred rendering implementation Super Sampling AA seems to have better performance than MSAA, if using a utility such as Nvidia Inspector. | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = The game relies on v-sync for correct frame pacing. Can be forced off through the graphics card control panel. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = The game relies on v-sync for correct frame pacing. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate is capped at 60 FPS. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. | |120 fps notes = Frame rate is capped at 60 FPS. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
Revision as of 05:24, 28 October 2020
For the original game from 1998, see Need for Speed III: Hot Pursuit. For the remaster, see Need for Speed: Hot Pursuit Remastered.
Developers | |
---|---|
Criterion Games | |
DICE | |
Publishers | |
Electronic Arts | |
Engines | |
Chameleon | |
Release dates | |
Windows | November 16, 2010 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Need for Speed: Hot Pursuit |
Need for Speed: Hot Pursuit is a singleplayer and multiplayer third-person racing game in the Need for Speed: Hot Pursuit series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | TAGES Solidshield DRM, Limited Editon & EA Crew Edition also available | |||
Amazon.com (unavailable) | ||||
Origin (unavailable) | ||||
Steam (unavailable) | Origin account and key activation is required for multiplayer. |
- DLC was not released for PC. Some of the DLC content can be accessed by modding the game.[1]
Version differences
- Limited Edition content includes the Alfa Romeo 8C Competizione and Ford Shelby GT500, with early access to the Alfa Romeo 8C Competizione, Ford Shelby GT500, Audi TT RS Coupé, Chevrolet Camaro SS, Porsche Cayman S and Dodge Challenger SRT8.
- EA Crew Edition content includes 7 exclusive vehicles, the Mercedes-Benz SLR McLaren 722 Edition, Maserati Quattroporte Sport GT S, Chevrolet Corvette Z06, Lamborghini Reventon, Bugati Veyron 16.4, Aston Martin DBS, and Audi R8 5.2 FSI.
- These exclusive vehicles can be modded in, and will work in online.[1]
Essential improvements
Patches
- Patch 1.0.5.0 (NFSHP_1000_to_1050.exe; PCGW mirror) is the last patch for the game. It is only required for retail version of the game. Digital versions are already patched.
- Changelog (and PCGW mirror of all patches).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit\config.NFS11Save %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit\Save\Default\controls.NFS11Save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47870/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need for Speed(TM) Hot Pursuit\Save\Default\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Menus remain scaled to 16:9 and the in-game HUD extends out of the primary screen, but the FOV scales well. | ||
Ultra-widescreen | Menus remain scaled to 16:9. However, both the in-game HUD and FOV scale well.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | Racer_S Camera Hack Can tweak this, Get nfs11camhack103 or nfs11camhack10a if former doesn't work.[3] Doesn't work with the last patch. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Can be forced by editing the game's configuration file. | ||
Anti-aliasing (AA) | Can be forced through the Nvidia Control Panel/AMD Control Center. Perhaps due to the game's deferred rendering implementation Super Sampling AA seems to have better performance than MSAA, if using a utility such as Nvidia Inspector. | ||
Vertical sync (Vsync) | The game relies on v-sync for correct frame pacing. Can be forced off through the graphics card control panel. | ||
60 FPS | The game relies on v-sync for correct frame pacing. | ||
120+ FPS | Frame rate is capped at 60 FPS. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Force windowed[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Steering wheel support can be achieved via a Racer_S mod | |
Full controller support | ||
Controller remapping | Fully remappable, can assign any action to any button. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard only. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, and Sound Effects sliders | |
Surround sound | 5.1 and 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- The game sound mix is bad. Too low audio volume of a player car engine was fixed in v 1.0.2.0 in only some extent. To improve sound quality copy DSOAL + HRTF into the game dir to greater enhance car engine volume (also option of no HRTF attached). Make sure you have stereo set in audio options for 2.0 configurations (alternatively use IndirectSound (no HRTF) and .ini). In DSOAL the changes are even pushed forward in this aspect. Now you may like to lower SFX volume to hear the music louder. Alternatively you can test out 5.1 setting in game options for better results with IndirectSound if DSOAL doesn't work on your current Windows 10 build.[4]
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 | Versus Features three game modes: Hot Pursuit (team based, semi-co-op racers vs. cops race), Interceptor (racer vs. cop head-to-head battle), and Race (classic race). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Stuttering
- By default, the game places its processing load on the first CPU core only, which causes occasional framerate dips on some systems. To fix this, you must change the affinity of the NFS11.exe process to exclude CPU 0; after doing this, it places its load equally across the remaining cores.
Fix for occasional stuttering on modern systems[5] |
---|
|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Controls settings not being saved
Edit controls file |
---|
Open in notepad
|
Partial skip intro fix
Download the file |
---|
Movie and irritating sound of intro won't play. It will show black screen for some time. You can use task swithing immediately after the game launch - till the blank intro screens end. |
No HUD
Download this file |
---|
Extract the items to the game's folder.
Run TexMod.exe and click the big folder icon to specify either |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
5 Hardest trials hints
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon 64 X2 4000+ |
Intel Core 2 Duo 2.8 GHz AMD Phenom II X3 720 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8.3 GB | |
Video card (GPU) | Nvidia GeForce 7800 ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 or Higher support |
Nvidia GeForce 9800 ATI Radeon HD 4850 1 GB of VRAM |
Sound (audio device) | DirectX 9.0 compatible | |
Other | 512Kb/s or Faster Broadband connection for Activation and Online Play |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (47870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 How to get DLC events and DLC cars
- ↑ Need for Speed: Hot Pursuit - Steam Community :: Screenshot :: 4:3 vs 16:9 vs 16:10 vs 21:9
- ↑ Need For Speed: Hot Pursuit - Dead End Thrills
- ↑ https://www.pcgamingwiki.com/w/index.php?title=Topic:Vkjup0bfpkctcqok&topic_showPostId=vkybftql5rvzyqjr#flow-post-vkybftql5rvzyqjr
- ↑ Steam Community :: Guide :: Reduce Stuttering Tweaking CPU Cores & Hyper-Threading