Difference between revisions of "Star Wars: Battlefront II"
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− | {{ | + | {{Disambig|the original 2005 game|the 2017 game|[[Star Wars Battlefront II (2017)]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Star Wars Battlefront II Cover.jpg | |cover = Star Wars Battlefront II Cover.jpg | ||
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− | ''' | + | '''Key points''' |
{{ii}} Titled '''Star Wars: Battlefront II (Classic, 2005)''' on digital stores to avoid confusion with the [[Star Wars Battlefront II (2017)|2017 game with the same name]]. | {{ii}} Titled '''Star Wars: Battlefront II (Classic, 2005)''' on digital stores to avoid confusion with the [[Star Wars Battlefront II (2017)|2017 game with the same name]]. | ||
+ | '''General information''' | ||
{{GOG.com links|1421404701|star_wars_battlefront_ii}} | {{GOG.com links|1421404701|star_wars_battlefront_ii}} | ||
{{mm}} [http://forums.lucasarts.com/forum.jspa?forumID=69 Official LucasArts Battlefront II Forums] | {{mm}} [http://forums.lucasarts.com/forum.jspa?forumID=69 Official LucasArts Battlefront II Forums] |
Revision as of 08:58, 10 May 2023
This page is for the original 2005 game. For the 2017 game, see Star Wars Battlefront II (2017).
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Zero | |
Release dates | |
Windows | October 31, 2005 |
Reception | |
Metacritic | 78 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Hovercraft, Robot, Space flight, Tank |
Themes | Sci-fi, Space |
Series | Star Wars: Battlefront |
Warnings
Key points
- Titled Star Wars: Battlefront II (Classic, 2005) on digital stores to avoid confusion with the 2017 game with the same name.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Official LucasArts Battlefront II Forums
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM edition with 4 discs (NA) and a DVD-ROM version (EU/some NA). SecuROM 7 DRM. |
|||
GamersGate | ||||
GOG.com | Patch 1.1 Multiplayer Update 2. Offline installer is original 1.1; use Galaxy to update to multiplayer-compatible version. |
|||
Humble Store | ||||
Origin | Original 1.1 only. Included with EA Play Pro.[1] | |||
Steam | Can no longer be run without Steam as of a recent patch.[2] |
- Steam serial keys work on retail version.
- The Galaxy multiplayer update removed the original icon from the executable. A replacement can be found here.
Version differences
- The GOG.com and Steam versions were updated with multiplayer support in October 2017.[3] Crossplay between these versions is available through GOG Galaxy.[4]
- CD-ROM edition was released in North America with 4 discs and a DVD-ROM version was release in Europe, though some DVD copies exist in North America.
Essential improvements
Patches
- Patch 1.1 – The GOG.com and Steam versions are patched past this.
- Unofficial v1.3 Patch – Fixes various bugs, makes text more easily readable, and includes multiple changes for improved moddability. Online compatible, for retail release see here.
- Battlefront II Remastered – latest update based on Unofficial v1.3 Patch. Support higher resolutions for menu interface, new settings page, reworked HUD with new features, fixed hero healthbar in vehicles and more.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GameData\SaveGames[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameData\SaveGames[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Hor+. The HUD is stretched and crosshair misaligned in widescreen resolutions. The main menus and Galactic Conquest always output at 800x600; Higher resolutions can be forced, however this is not recommended due to tiny text. |
||
Multi-monitor | See Widescreen resolution for retail version. HUD elements may not display correctly. | ||
Ultra-widescreen | See Widescreen resolution for retail version. HUD elements may not display correctly. | ||
4K Ultra HD | Some interface elements don't appear at this resolution. Text does not scale to higher resolutions. Resolutions higher than 1920x1200 are not recommended. |
||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Launch with /win [citation needed] |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Force in GPU control panel or use Shader Patch. | ||
Anti-aliasing (AA) | Up to 8x MSAA. Nvidia users can force SGSSAA in Nvidia Profile Inspector.[Note 3] |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked at 80 FPS by default, unlock by using /fixedrate [number] .Only works when VSync is enabled, otherwise just uncaps framerate entirely. Alternatively, you can use this mod that increases the framerate cap instead of messing with fixedrate (speed modifier) of the game. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Distinction of enemy vs. allied colors may be difficult for users with achromatopsia. Users with deuteranopia, protanopia, and tritanopia should be fine. |
Widescreen resolution
Command line parameter[citation needed] |
---|
Notes
|
Field of view (FOV)
Set FOV[citation needed] |
---|
|
Input
- Only two bindings can be assigned to a single command.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Used by both the mouse and the controller. | |
Controller | ||
Controller support | See Incorrectly bound controller movement if movement is incorrectly bound. | |
Full controller support | Menu can only be brought up with the "Esc" key. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Mono, Stereo, Headphone, Surround (Dolby Pro Logic II), Quadrophonic, 5.1, 7.1 | |
Subtitles | Subtitles are only for in-game movies. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4.0.[5] Disable Bass Management if using DSOAL.[6][7] |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Accessible through these steps for the Steam version. | |||
French | Accessible through these steps for the Steam version. | |||
German | Accessible through these steps for the Steam version. | |||
Italian | Accessible through these steps for the Steam version. | |||
Spanish | Accessible through these steps for the Steam version. |
Network
- Use the Join or Create buttons in order to skip the main GameSpy login prompt.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Use Nucleus Co-op. | |||
LAN play | 64 | |||
Online play | 64 | The official GameSpy service has been shut down; GOG.com and Steam versions have been updated with Galaxy support. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available. | |
Direct IP | Use the +connect parameter followed by the IP and the port.Not available on Galaxy multiplayer update.[8] |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658-3659, 6500, 27900 |
UDP | 3658-3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Audio looping and stuttering
Command line argument[9] |
---|
|
Incorrectly bound controller movement
Correctly binding the controller's movement axis[citation needed] |
---|
|
Crash to desktop after loading a map
Enable stereo mix[citation needed] |
---|
|
Connect an audio device[citation needed] |
---|
|
Run the game in a windowed mode[citation needed] |
---|
Set CPU core affinity[citation needed] |
---|
|
Low frame rate and long loading times
Run the game in a windowed mode[citation needed] |
---|
Glitchy textures on AMD graphics cards
- Fixed with Crimson ReLive Edition version 17.2.1 WHQL.[10]
Download WineD3D[citation needed] |
---|
|
Download old AMD DLLs[11] |
---|
Notes
|
Lights visible through walls
Disable FXAA in the graphics card control panel. |
---|
Random black screens
- Issue commonly found during the tutorial when objective messages pop up.
Disable Discord overlay[12] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.8.2.0 |
Multiplayer | GameSpy, GOG Galaxy | GameSpy is used in Retail version, both GOG.com and Steam use the Galaxy API |
Mods
- A collection of mods can be found here. For more general mods, go here.
- The official Mod Tools SDK, with some essential fan patches, can be found here.
Battlefront ll: Ultimate Pack
- A modification that adds more than 100 maps, more than 10 new eras, a facelift to the interface and more (unfortunately this project was removed by its authors; version 5.3 is available in an archive here, but 5.4 was not saved.
Battlefront 2 Remaster
- A total conversion mod that overhauls the maps, units, vehicles, weapons, effects and sounds of Battlefront II, while preserving online compatibility and the integrity of the vanilla gameplay.
- Can be very demanding hardware-wise.
AI Heroes
- Allows AI opponents to use Heroes and Villains in Instant Action mode.
- A.I. Hero Script for the Unofficial v1.3 patch r129+ or greater
- A.I. Hero Support (wanilla maps only) - unmodded original base game version.
Conversion Pack
- Adds 25 new maps (including the ones from Battlefront I and the Xbox-exclusive DLC maps) and 5 new game modes.
- Ensure the 1.3 revision patch is installed to prevent unreadable text and bugs.
- May not be compatible with vanilla multiplayer servers.
- The Battlefront I Maps can also be found separately here.
Battlefront: Evolved
- Improves the models, textures, and particle effects for the ALL, CIS, IMP, and REP factions' units and vehicles.
- Installation requires overwriting existing vanilla files, making a backup of the
<path-to-game>\GameData\data\_lvl_pc\side
is recommended before installing.
Harrisonfog's HD Graphics Mod
- Standalone ReShade preset that normalizes color saturation, improves game lighting, sharpens the image, and uses a more subtle bloom.
- Can be modified to fit the player's taste by editing
MasterEffect.h
in a text editor. [Note 4]
Rezzed and Realistic Maps
- Improved maps with HD textures and general re-design.
- Designed for the HD Graphics Mod. May not look correct without it.
- The realistic maps are not online compatible.
- Installation requires overwriting existing vanilla files, making a backup of the original map files is recommended before installing.
Improved Sides
- Replaces the character models with higher quality models and textures.
- Designed for the HD Graphics Mod, but still looks great without it.
- The increased detail can result in significantly more prominent texture aliasing. The HD Graphics Mod can help, and forcing SGSSAA will reduce this even further.
- Installation requires overwriting existing vanilla files, making a backup of the
<path-to-game>\GameData\data\_lvl_pc\side
and<path-to-game>\GameData\data\_lvl_pc\fmp
is recommended before installing.
Shader Patch
- Adds several subtle visual enhancements, such as a smoother bloom, more realistic shadows, and a higher quality droideka shield.
- Allows map mod authors to enable additional visual effects. An modded version of the vanilla Mygeeto map that demonstrates what can be accomplished with this patch is available.
- The 1.0 release is not compatible with the HD Graphics Mod, as it uses a DirectX 9-11 wrapper. If combining with that mod, use 0.9.1 or earlier. Doing so may result in undesired effects, depending on user preference.[13]
Star Wars Battlefront II Remastered (HD interface mod)
- Fixes menu display when forced to a higher resolution than 800x600.
- Includes AI Heroes and Unofficial v1.3 Patch.
- New font designed for higher resolutions and reworked HUD with new features.[14]
Xbox DLC and Title Update Content for PC
- Converts Xbox Exclusive DLC maps (Bespin, Rhen Var, Rhen Var Harbor, Yavin Arena) and the additional Hero Assaults+Heroes (Kit Fisto, Asajj Ventress) including the Xbox Title Update's Kashyyyk Hero Assault.
- Better conversation quality than Marvel4's Conversion Pack.
- Bespin: Platforms, Geonosis: Spire, Kamino: Tipoca, Kashyyyk: Docks, Kashyyyk: Islands, Naboo: Plains and Tatooine: Dune Sea maps are not included as they were never officially converted for SWBF2. For those maps download Marvel4's Conversion Pack.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME (retail) | 2000, XP |
Processor (CPU) | AMD Athlon XP 1500+ Intel Pentium 4 1.5 GHz |
AMD Athlon XP 2400+ Intel Pentium 4 2.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 8.1 GB | |
Video card (GPU) | Hardware T&L capable 64 MB of VRAM DirectX 9.0c compatible | Hardware VS/PS capable 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Forcing SGSSAA without any compatibility bits causes menus to appear blurrier. Additionally, forced AA does not affect character models on the unit select screen; only the built-in MSAA and any post-processing antialiasing (such as the SMAA provided by the HD Graphics Mod) will antialias those models.
- ↑ For example, changing
#define USE_FISHEYE_CA
to 0 disables chromatic aberration. All settings are labeled in a human-readable fashion.
References
- ↑ Verified by User:Gantonio865 on 2021-03-24
- ↑ Verified by User:icup321 on 2021-02-09
- ↑ https://steamcommunity.com/games/6060/announcements/detail/1487735649730776315
- ↑ https://www.gog.com/news/star_wars_battlefront_ii_now_supports_crossplay
- ↑ Verified by User:SirYodaJedi on 14 September 2018
- Includes eax.dll which contains EAX 4.0.1.0
- ↑ Steam Community :: Guide :: Restoring EAX effects on modern operating systems (and non-creative soundcards) [UPDATED!]
- ↑ https://cdn.discordapp.com/attachments/547441675115429889/573894702332641290/StarWarsBattlefrontII2019-05-0320-57-08.mp4
- ↑ Connect with IP?, page 1 - Forum - GOG.com
- ↑ https://www.gog.com/forum/star_wars_battlefront_ii/sound_repeating_issue
- ↑ Steam Community :: Guide :: AMD Graphics Issues Fix - last accessed on 2017-02-24
- ↑ https://www.reddit.com/r/StarWarsBattlefront/comments/514uw3/bought_bf2_on_steam_for_old_times_sake_for_some/d79b85h
- ↑ https://steamcommunity.com/app/6060/discussions/0/1737715419906395062/
- ↑ Star Wars Battlefront 2 Mod | Shader Patch Mygeeto - YouTube
- ↑ Star Wars Battlefront 2 Mod | Full HD Interface | Main Menu and Galactic Conquest in HD! - YouTube