Difference between revisions of "Psycho-Pass: Mandatory Happiness"
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Revision as of 09:59, 10 July 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
MAGES. | |
5pb. | |
Publishers | |
NIS America | |
Japan | MAGES. |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | July 13, 2017 |
Reception | |
OpenCritic | 77 |
IGDB | 78 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Controls | Menu-based |
Genres | Visual novel |
Art styles | Anime |
Themes | Cyberpunk |
Psycho-Pass: Mandatory Happiness is a singleplayer visual novel game.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\DefaultCompany\PSYCHO-PASS: Mandatory Happiness\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/522880/pfx/[Note 2] |
- Most configurations are either ignored or overwritten on games launch.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\PSY_Data\savedata\[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/522880/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 16:9 only, wider aspect ratios pillarboxed, narrower cropped. | ||
4K Ultra HD | Maximum resolution of 1920x1080. Fullscreen scales content to fit the desktop resolution using bilinear filtering from selected resolution, manually resizing window scales the game using nearest neighbor. |
||
Field of view (FOV) | Visual novel, uses static images. No camera. | ||
Windowed | Freely resizeable window. | ||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Nearest neighbor scaling can cause highly visible aliasing with game assets. Using 1920x1080 resolution significantly decreases this. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Esc required to exit the game. Use e.g. Steam Big Picture overlay to quit the game. | |
Controller remapping | ||
Controller sensitivity | Digital input only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Works through generic controller support. |
---|
PlayStation controllers | Works through generic controller support. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | Help screen has info for default mapping of numbers to XBox and keyboard. Game uses generic prompts, e.g. "button 1" | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Controller prompts prioritized, mouse cursor hidden. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Voices (also per character), music and effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Whole game pauses. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | UI and Sub only available in the Japanese version. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8.1, 10 |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Intel HD Graphics 4000 | Intel HD Graphics 4000 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.4.0f3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/522880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (522880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Buttered_toast on 2019-02-26