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Psycho-Pass: Mandatory Happiness

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Psycho-Pass: Mandatory Happiness
Psycho-Pass: Mandatory Happiness cover
NIS America
Japan MAGES.
Unity 5[Note 1]
Release dates
Windows July 13, 2017
OpenCritic 77
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Controls Menu-based
Genres Visual novel
Art styles Anime
Themes Cyberpunk
Psycho-Pass: Mandatory Happiness on IGDB
Psycho-Pass: Mandatory Happiness on MobyGames
Psycho-Pass: Mandatory Happiness on Wikipedia

Psycho-Pass: Mandatory Happiness is a singleplayer visual novel game.

General information

Visual Novel Database article
Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png
Icon overlay.png
Japan only.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\DefaultCompany\PSYCHO-PASS: Mandatory Happiness\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/522880/pfx/[Note 2]
Most configurations are either ignored or overwritten on games launch.

Save game data location

System Location
Windows <path-to-game>\PSY_Data\savedata\[Note 3]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/522880/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
16:9 only, wider aspect ratios pillarboxed, narrower cropped.
4K Ultra HD
Maximum resolution of 1920x1080.
Fullscreen scales content to fit the desktop resolution using bilinear filtering from selected resolution, manually resizing window scales the game using nearest neighbor.
Field of view (FOV)
Visual novel, uses static images. No camera.
Freely resizeable window.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Nearest neighbor scaling can cause highly visible aliasing with game assets. Using 1920x1080 resolution significantly decreases this.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.


Keyboard rebinding.
Keyboard rebinding.
Controller rebinding.
Controller rebinding.

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Esc required to exit the game. Use e.g. Steam Big Picture overlay to quit the game.
Controller remapping
Controller sensitivity
Digital input only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Works through generic controller support.
DualShock 4 controllers
Works through generic controller support.
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Button prompts Input settings icon - Generic Controller.svg Help screen has info for default mapping of numbers to XBox and keyboard. Game uses generic prompts, e.g. "button 1"
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Controller prompts prioritized, mouse cursor hidden.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts


Audio settings.
Audio settings.
Character volume settings.
Character volume settings.

Audio feature State Notes
Separate volume controls
Voices (also per character), music and effects.
Surround sound
Closed captions
Mute on focus lost
Whole game pauses.
Royalty free audio


Language UI Audio Sub Notes
Not available in Japan version.
UI and Sub only available in Japan version.

Other information


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 3 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel HD Graphics 4000
A 64-bit operating system is required.


  1. Unity engine build: 5.4.0f3[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/522880/ in addition to or instead of this directory. The app ID (522880) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).


  1. Verified by User:Buttered_toast on 2019-02-26