Difference between revisions of "Destroy All Humans! 2 - Reprobed"
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = 2x, 4x, 8x<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game anisotropic filtering settings, which are bundled under the '''Texture Quality''' settings in-game, using UE4 Console Unlocker. '''Ultra''' is 8x, '''High''' is 4x, '''Normal''' is 2x, and '''Low''' disables anisotropic filtering entirely.}} | + | |anisotropic notes = 2x, 4x, 8x.<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game anisotropic filtering settings, which are bundled under the '''Texture Quality''' settings in-game, using UE4 Console Unlocker. '''Ultra''' is 8x, '''High''' is 4x, '''Normal''' is 2x, and '''Low''' disables anisotropic filtering entirely.}}</ref> |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[DLSS]], [[FSR]] 2.0<ref name="ACG review"/>, [[TAA]], [[FXAA]].<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game antialiasing settings using UE4 Console Unlocker. '''Ultra''' and '''High''' use TAA, '''Normal''' uses FXAA, and '''Low''' disables anti-aliasing entirely.}}</ref> | |antialiasing notes = [[DLSS]], [[FSR]] 2.0<ref name="ACG review"/>, [[TAA]], [[FXAA]].<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game antialiasing settings using UE4 Console Unlocker. '''Ultra''' and '''High''' use TAA, '''Normal''' uses FXAA, and '''Low''' disables anti-aliasing entirely.}}</ref> |
Revision as of 19:59, 30 August 2022
Developers | |
---|---|
Black Forest Games | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 30, 2022 |
Reception | |
Metacritic | 72 |
OpenCritic | 69 |
Taxonomy | |
Monetization | DLC |
Microtransactions | Cosmetic |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Space flight |
Art styles | Stylized |
Themes | Asia, Cold War, Eastern Europe, Europe, North America, Sci-fi, Space |
Series | Destroy All Humans! |
Destroy All Humans! | |
---|---|
Destroy All Humans! | 2020 |
Destroy All Humans! - Clone Carnage | 2022 |
Destroy All Humans! 2 - Reprobed | 2022 |
Destroy All Humans! 2 - Reprobed is a remake of the third-person shooter game Destroy All Humans! 2 in the Destroy All Humans! series, originally developed by Pandemic Studios and published by THQ. The remake is developed by Black Forest Games and published by THQ Nordic.
Those who pre-ordered the game received a complimentary copy of Destroy All Humans! - Clone Carnage.
The remake was released on 30 August, 2022.
General information
- Official Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Dressed to Skill Edition also available. | |||
GamersGate | Dressed to Skill Edition also available. | |||
Dressed to Skill Edition also available. | ||||
GOG.com | Dressed to Skill Edition also available. | |||
Green Man Gaming | Dressed to Skill Edition also available. | |||
Humble Store | Dressed to Skill Edition also available. | |||
Steam | Dressed to Skill Edition also available. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | A Skin Pack DLC can be purchased for real-world money. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Challenge Accepted | Exclusive to the Dressed to Skill Edition. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH2\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\DH2\Saved\SaveGames\SaveOptions.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH2\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are letterboxed.[1] | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 2x, 4x, 8x.[3] | ||
Anti-aliasing (AA) | DLSS, FSR 2.0[2], TAA, FXAA.[4] | ||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | Framerate can be uncapped or limited to 60, 75, 85, 100, 120, 144, or 240.[2][5] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [2] | |
Mouse acceleration | ||
Mouse sensitivity | [2] | |
Mouse input in menus | [2] | |
Mouse Y-axis inversion | [2] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | [2] | |
Controller Y-axis inversion | [2] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Player 1's controller shows a solid blue color.[5] | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for Master, Music, Noise effects, Voices and User Interface[2] | |
Surround sound | ||
Subtitles | [2] | |
Closed captions | ||
Mute on focus lost | [2] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Interface | libScePad | |
Cutscenes | Bink Video 2 | [6] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Pentium G3220 3.0 GHz AMD A10-7850K 3.0 GHz AMD Ryzen 5 2400G 3.0 GHz (for systems with an integrated GPU) |
Intel Core i7-6700K 3.4 GHz AMD Ryzen 5 2600 3.4 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Dedicated Nvidia or AMD 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1266700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1266700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ YouTube - Destroy All Humans! 2 - Reprobed - Ultrawide 21:9 Gameplay - last accessed on 2022-08-30
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Destroy All Humans! 2 Reprobed Review "Buy, Wait for Sale, Never Touch?" - last accessed on 2022-08-26
- ↑ Verified by User:Expack3 on 2022-08-30
- Tested by going through all in-game anisotropic filtering settings, which are bundled under the Texture Quality settings in-game, using UE4 Console Unlocker. Ultra is 8x, High is 4x, Normal is 2x, and Low disables anisotropic filtering entirely.
- ↑ Verified by User:Expack3 on 2022-08-30
- Tested by going through all in-game antialiasing settings using UE4 Console Unlocker. Ultra and High use TAA, Normal uses FXAA, and Low disables anti-aliasing entirely.
- ↑ 5.0 5.1 Verified by User:Expack3 on 2022-08-30
- ↑ Verified by User:Expack3 on 2022-08-30
- Some video assets found in
<path-to-game>\DH2\Content\Movies
and its subfolders use the.bk2
format, which is exclusively used by Bink 2.
- Some video assets found in