Difference between revisions of "Disney Getaway Blast"
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Revision as of 17:19, 5 December 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Gameloft | |
Release dates | |
Windows | January 30, 2020 |
Taxonomy | |
Genres | Tile matching |
Series | Disney |
⤏ Go to series page | |
Mickey Mouse (series) | |
Donald Duck (series) | |
Winnie-the-Pooh (series) | |
Disney Classics (series) | |
Goofy (series) | |
Disney Channel (series) | |
Disney Princess (series) | |
Disney's Aladdin (series) | |
Disney Parks (series) | |
Disney Hotshots (series) | |
Disney's Animated Storybook (series) | |
Disney's The Lion King (series) | |
Disney's Print Studio (series) | |
Disney's Activity Center (series) | |
The Hunchback of Notre Dame: Topsy Turvy Games | 1996 |
Pixar (series) | |
Hercules (series) | |
101 Dalmatians (series) | |
The D Show | 1998 |
Villains' Revenge | 1999 |
Disney's Phonics Quest | 2001 |
Disney's Atlantis (series) | |
Lilo & Stitch (series) | |
Disney's Peter Pan (series) | |
Tron (series) | |
Pirates of the Caribbean (series) | |
The Chronicles of Narnia (series) | |
W.I.T.C.H. | 2008 |
G-Force | 2009 |
Alice in Wonderland | 2010 |
Disney Universe | 2011 |
Disney Infinity (series) | |
Disney Hidden Worlds | 2014 |
Disney Crossy Road | 2016 |
Disney Getaway Blast | 2020 |
Kingdom Hearts (series) | |
Disney Melee Mania | 2021 |
Disney Speedstorm | 2023 |
Disney Dreamlight Valley | 2023 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|
- Facebook and Microsoft Account cloud saves supported.
- Platform-agnostic cloud saves when using Facebook; cloud saves on Windows transfer to iOS and Android and vice versa.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Actual gameplay screen is portrait-oriented only; unused space in game window is covered by artwork. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Game always runs in a window with no means of fullscreen. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Universal Windows Platform app. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound can be toggled on or off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken dialogue. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |