Difference between revisions of "Deltarune"
Line 241: | Line 241: | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 257: | Line 257: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
Line 269: | Line 269: | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = limited | |other controllers = limited | ||
|other controllers notes = Some controllers the movement cannot be rebound.<ref>{{Refcheck|user=Marioysikax|date=2021-09-18|comment=Switch SNES Classic controller movement cannot be used for some reason, but other controllers mostly worked fine.}}</ref> | |other controllers notes = Some controllers the movement cannot be rebound.<ref>{{Refcheck|user=Marioysikax|date=2021-09-18|comment=Switch SNES Classic controller movement cannot be used for some reason, but other controllers mostly worked fine.}}</ref> | ||
|other button prompts = false | |other button prompts = false | ||
− | |other button prompts notes= Uses Xbox buttons for | + | |other button prompts notes= Uses Xbox buttons for false controllers. |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 281: | Line 281: | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = true |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = true |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
Line 440: | Line 440: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = true |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = true |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
Line 456: | Line 456: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 8, 10 |
|minCPU = Intel Core 2 | |minCPU = Intel Core 2 | ||
− | |minRAM = | + | |minRAM = 2 GB |
|minHD = 90 MB | |minHD = 90 MB | ||
− | |minDX = | + | |minDX = 11 |
− | |minGPU = | + | |minGPU = |
− | |recOS = | + | |recOS = 10,11 |
|recCPU = 2 GHz | |recCPU = 2 GHz | ||
|recRAM = 1 GB | |recRAM = 1 GB | ||
− | |recHD = | + | |recHD = 200 MB |
− | |recDX = | + | |recDX = 12 |
− | |recGPU = | + | |recGPU = |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 19:07, 1 October 2021
Developers | |
---|---|
tobyfox | |
Engines | |
GameMaker[1] | |
Release dates | |
Windows | October 31, 2018 |
macOS (OS X) | October 31, 2018 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | Bird's-eye view, Side view |
Controls | Direct control, Menu-based |
Genres | RPG |
Art styles | Cartoon |
Themes | Comedy, Fantasy |
Series | Undertale |
Undertale | |
---|---|
Undertale | 2015 |
Deltarune | 2018 |
Deltarune is a role-playing game by Tobyfox and it is a "parallel story" to the highly acclaimed Undertale.[2]
The game's initial release was "SURVEY PROGRAM", a free executable downloaded from the game's official website on October 31, 2018, which included Chapter 1 for the game.[3] Chapter 2, which was also released freely on September 17, 2021, released on Steam and itch.io instead.
Chapters 3 to 5 are in development and set to be paid releases in future.[4]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io | ||||
Steam | Game can be installed anywhere after initial installation. DRM-free if steam_api.dll is deleted from the game's folder. | |||
Official website (unavailable) | Original download for Chapter 1 installer was removed on September 17, 2021 when Chapter 2 was released. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DELTARUNE\ |
macOS (OS X) | ~/Library/Application Support/com.tobyfox.deltarune/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1671210/pfx/[Note 1] |
- The free version will instead use the following Proton path:
<Steam-folder>/steamapps/compatdata/1690940/pfx/
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DELTARUNE\ |
macOS (OS X) | ~/Library/Application Support/com.tobyfox.deltarune/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1671210/pfx/[Note 1] |
- The free version will instead use the following Proton path:
<Steam-folder>/steamapps/compatdata/1690940/pfx/
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen Resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | By default. | ||
Borderless fullscreen windowed | See Widescreen Resolution Methods. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Frame rate is capped at 30 FPS. See High frame rate to raise the cap to 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen Resolution
Widescreen Fix with Hex Editor |
---|
Notes
|
Widescreen Fix with Cheat Engine |
---|
Notes
|
High frame rate
- Back up the original
data.win
before applying this hack.
Install 60 FPS Hack[5] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | By default, Z is Confirm, X is Cancel and C is Menu. | |
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Rest untested. |
Generic/other controllers | Some controllers the movement cannot be rebound.[6] | |
---|---|---|
Button prompts | Uses Xbox buttons for false controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master only. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Fan translation | |||
Greek | Fan translation by Hardcoded_UT on Reddit | |||
Japanese | Completely separate installer. | |||
Korean | Fan translation | |||
Russian | Fan translation by Tales&Stories Team | |||
Simplified Chinese | Fan translation | |||
Spanish | Fan translation by Nancok on Reddit | |||
Spanish | Fan translation by EllistandarBros on DeviantArt | |||
Spanish | Fan translation by the Ryushi Fox Team on YouTube | |||
Spanish | Fan translation by DarkHabbo on YouTube | |||
Swedish | Fan translation by Breakin'Benny | |||
Turkish | Fan translation, Download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 8, 10 | 10,11 |
Processor (CPU) | Intel Core 2 | 2 GHz |
System memory (RAM) | 2 GB | 1 GB |
Hard disk drive (HDD) | 90 MB | 200 MB |
Video card (GPU) | DirectX 11 compatible | DirectX 12 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1671210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2018-10-31
- ↑ DELTARUNE - itch.io - last accessed on 2021-09-18
- "'Fight (or spare) alongside new characters in UNDERTALE's parallel story, DELTARUNE...!"
- ↑ WELCOME. (Deltarune.com retrieved through Wayback Machine) - last accessed on 2021-09-18
- ↑ DELTARUNE on Steam - last accessed on 2021-09-18
- "Chapters 3-5 are now in development and will someday be available as a paid release."
- ↑ Verified by User:AmethystViper on 2019-12-06
- This hack improves the overall fluidity of the game, however, it does causes issues and visual glitches with some cutscenes (e.g. "seems" on tiles) and animations as warned by the hack's readme file.
- ↑ Verified by User:Marioysikax on 2021-09-18
- Switch SNES Classic controller movement cannot be used for some reason, but other controllers mostly worked fine.