Difference between revisions of "Ori and the Will of the Wisps"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GMG | ori-and-the-will-of-the-wisps | Microsoft Store | {{store feature|Xbox Play Anywhere}}, ''(Only activatable in United Kingdom)'' | | Windows }} | ||
{{Availability/row| Microsoft Store | 9n8cd0xzklp4 | Microsoft Store | {{store feature|Xbox Game Pass}}, {{store feature|Xbox Play Anywhere}} | | Windows }} | {{Availability/row| Microsoft Store | 9n8cd0xzklp4 | Microsoft Store | {{store feature|Xbox Game Pass}}, {{store feature|Xbox Play Anywhere}} | | Windows }} | ||
{{Availability/row| Steam | 1057090 | DRM-free | | | Windows }} | {{Availability/row| Steam | 1057090 | DRM-free | | | Windows }} | ||
− | |||
}} | }} | ||
Revision as of 15:48, 2 January 2021
Developers | |
---|---|
Moon Studios | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | March 11, 2020 |
Reception | |
Metacritic | 88 |
OpenCritic | 90 |
IGDB | 91 |
General information
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | Xbox Play Anywhere, (Only activatable in United Kingdom) | |||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\LocalCache\Local\Ori and the Will of The Wisps |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Display settings
Graphics settings
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10, 16:9, 5:4, 4:3 aspect ratios. | ||
Multi-monitor | Use the community tool for a workaround. | ||
Ultra-widescreen | Native 21:9 support. Use the community tool for 32:9 support. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SSAA ranging from 50% up to 200%. | ||
Vertical sync (Vsync) | Double buffer in fullscreen mode, triple buffer in borderless/window mode. | ||
60 FPS and 120+ FPS | Slider allows adjusting limit from 30 to 200 FPS. Can be disable for unlimited FPS. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Graphics Quality and Sharpness settings added in Patch 3.[2]
- Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full in-game remapping (See screenshots). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only for DirectInput controllers, essentially required. See Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Default mappings are non-standard. See Remapping for how to fix. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and mouse, controller. |
Remapping
Modify key/button binding file[3] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio settings
Language settings
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- Audio Quality settings added in Patch 3.[4]
- Audio API settings added in Patch 2. They allow to select Wasapi, XAudio2 or DirectSound.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
Finnish | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Vietnamese | Fan translation. |
Issues unresolved
The Flash visual effect stays on at all times
- The Flash visual effect stays on at all times, even when the ability itself isn't currently on.[5][6]
Depth of field looks aliased
- The game has no option to disable DoF.
Set resolution scaling to 200%[7] |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Will of the Wisps - 3D-Vision Ready Fix - 1.00. | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise, Audiokinetic, wasapi, XAudio2, DirectSound | |
Input | Microsoft Xinput Library |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD Athlon X4 Intel Core i5 4460 |
AMD Ryzen 3 Intel Core i5 (Skylake) |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia Geforce GTX 950 AMD Radeon R7 370 | Nvidia Geforce GTX 970 AMD Radeon RX 570 |
- 64 bit OS and Windows 10 Version 18362.0 or higher are required.
- Steam version runs on Windows 7 and 8.1 despite minimum requirements.
Notes
- ↑ Unity engine build: 2018.4.11f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1057090/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1057090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2020-03-16
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Ori and the Will of the Wisps - Fixing Native Dualshock 4 Bindings - last accessed on 2020-06-05
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Three bugs I'd like to report. :: Ori and the Will of the Wisps General Discussions
- ↑ Verified by User:Keith on 2020-04-21
- ↑ background looks like its in low resolution? :: Ori and the Will of the Wisps General Discussions