Difference between revisions of "Tom Clancy's Ghost Recon Advanced Warfighter"
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{{Infobox game | {{Infobox game | ||
|cover = GRAW.jpg | |cover = GRAW.jpg | ||
Line 9: | Line 8: | ||
{{Infobox game/row/engine|Diesel}} | {{Infobox game/row/engine|Diesel}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|May 3, 2006}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|tom-clancys-ghost-recon-advanced-warfighter|80}} | ||
+ | {{Infobox game/row/reception|IGDB|tom-clancy-s-ghost-recon-advanced-warfighter|93}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Tactical shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, North America, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Tom Clancy's Ghost Recon }} | ||
|steam appid = 13640 | |steam appid = 13640 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 10428 | ||
+ | |lutris = tom-clancys-ghost-recon-advanced-warfighter | ||
|strategywiki = Tom Clancy's Ghost Recon Advanced Warfighter | |strategywiki = Tom Clancy's Ghost Recon Advanced Warfighter | ||
+ | |mobygames = 25463 | ||
|wikipedia = Tom Clancy's Ghost Recon Advanced Warfighter | |wikipedia = Tom Clancy's Ghost Recon Advanced Warfighter | ||
|winehq = 3868 | |winehq = 3868 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://steamcommunity.com/app/13640/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/13640/discussions/ Steam Community Discussions] | ||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc, Key | {{DRM|SecuROM|v7}}. | | Windows }} | {{Availability/row| Retail | | Disc, Key | {{DRM|SecuROM|v7}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 13640 | Steam | | | Windows | unavailable}} | ||
}} | }} | ||
Line 35: | Line 56: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [http://www.ghostrecon.net/files2/index.php?act=view&id=515 | + | {{ii}} The latest official patch is version 1.35, available from [http://patches.ubi.com/ghost_recon_advanced_warfighter/ Ubisoft's patch repository], [https://www.ghostrecon.net/files2/index.php?act=view&id=515 GhostRecon.net], and [https://www.patches-scrolls.de/patch/1831/7/ Patches-Scrolls]. |
+ | {{ii}} The Russian release may require the additional 1.35.001 patch, available from [https://www.patches-scrolls.de/patch/1828/7/25360 Patches-Scrolls]. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Use intro skip|ref=<ref> | + | {{Fixbox|description=Use intro skip|ref=<ref>{{Refurl|url=https://tweakguides.pcgamingwiki.com/GRAW_8.html|title=TweakGuides.com - Ghost Recon: Advanced Warfighter Tweak Guide|date=May 2023}}</ref>|fix= |
− | + | # Download [https://community.pcgamingwiki.com/files/file/641-tom-clancys-ghost-recon-advanced-warfighter-intro-skip Tom Clancy's Ghost Recon Advanced Warfighter intro skip]. | |
+ | # Extract its contents to {{folder|{{P|game}}\Data\movies}} and overwrite the existing files. | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\data\settings\renderer_settings.xml<br>{{p|game}}\data\sound\settings.xml<br>{{p|game}}\Settings\ctrl_set_def.xml}} |
}} | }} | ||
Line 55: | Line 78: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|GRAW video-settings.png|Video settings.}} | {{Image|GRAW video-settings.png|Video settings.}} | ||
{{Image|Nvidia inspector GRAW AA.png|Nvidia Inspector antialising compatibility setting for GRAW.}} | {{Image|Nvidia inspector GRAW AA.png|Nvidia Inspector antialising compatibility setting for GRAW.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/ghost-recon-advanced-warfighter-graw | |wsgf link = https://www.wsgf.org/dr/ghost-recon-advanced-warfighter-graw | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
Line 77: | Line 108: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Hor+}} gameplay and cut-scenes, spanned but stretched UI.<ref>{{Refcheck|user=AlRayes BRN|date=2020-08-16|comment=Tested the game on a 3440x1440 monitor}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Text scales very poorly at higher resolutions. Other HUD elements scale properly. | |4k ultra hd notes = Text scales very poorly at higher resolutions. Other HUD elements scale properly. | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of View|Field of View]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 90: | Line 121: | ||
|antialiasing = limited | |antialiasing = limited | ||
|antialiasing notes = Ingame with "edge smoothing". Also see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = Ingame with "edge smoothing". Also see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Confirmed | + | |120 fps notes = Confirmed 144 Hz |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Field of View=== | ||
+ | {{Fixbox|description=Instructions|ref={{cn|date=February 2022}}|fix= | ||
+ | Can be modified by editing <code>renderer_settings.xml</code> (see [[#Configuration file(s) location|Configuration file location]]) and changing the value of <code>"aspect ratio"</code>. A value of 2 to 2.5 is recommended for 16:9 displays, with 2.3 being ideal with minimal clipping of weapon models.<ref>{{Refurl|url=https://steamcommunity.com/app/13510/discussions/0/3108026928574123376/|title=Steam Discussions|date=2022-02-01}}</ref> For example, <code><variable name="aspect_ratio" value="0"/></code> becomes <code><variable name="aspect_ratio" value="2.3"/></code>. | ||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{ii}} With Nvidia graphics cards, true | + | {{ii}} With Nvidia graphics cards, true anti-aliasing can be forcibly enabled via [[Nvidia Profile Inspector]] with the Antialiasing compatibility bit <code>0x00001241</code>.<ref>http://www.ghostrecon.net/forums/index.php?showtopic=56139</ref> |
− | ==Input | + | ==Input== |
{{Image|GRAW Controls.png|Input menu.}} | {{Image|GRAW Controls.png|Input menu.}} | ||
{{Image|GRAW game-settings.png|Game settings with mouse sensitivity sliders.}} | {{Image|GRAW game-settings.png|Game settings with mouse sensitivity sliders.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
Line 171: | Line 210: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|GRAW audio-settings.png|Audio settings.}} | {{Image|GRAW audio-settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 7.0 | + | |surround sound notes = Up to 7.0 output through [[Glossary:Sound card#Set up OpenAL|OpenAL]]. |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = | + | |eax support notes = EAX 4.0. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | {{ii}} OpenAL Soft ''1.19.0'' and ''1.19.1'' cause distorted audio in Diesel engine games. OpenAL Soft ''1.20.1'' fixes the audio. | ||
{{L10n|content= | {{L10n|content= | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = n/a | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Hungarian | |language = Hungarian | ||
− | |interface = | + | |interface = hackable |
|audio = false | |audio = false | ||
− | |subtitles = | + | |subtitles = n/a |
− | |notes = [https://magyaritasok.hu/magyaritasok/ghost-recon-advanced-warfighter/ghost-recon-advanced-warfighter/643 | + | |notes = Fan translation, [https://magyaritasok.hu/magyaritasok/ghost-recon-advanced-warfighter/ghost-recon-advanced-warfighter/643 download]. |
|fan = true | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Local retail only. | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = n/a |
− | |notes = | + | |notes = Fan translation by GameVicio, [https://www.gamevicio.com/traducao/traducao-de-tom-clancy-s-ghost-recon-advanced-warfighter-para-portugues-brasil/ download]. |
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Local retail only. | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 273: | Line 338: | ||
|dedicated notes = | |dedicated notes = | ||
|self-hosting = true | |self-hosting = true | ||
− | |self-hosting notes = | + | |self-hosting notes = Patch 1.30 adds dedicated server software in the installation folder. |
|direct ip = unknown | |direct ip = unknown | ||
|direct ip notes = | |direct ip notes = | ||
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/ghost-recon-advanced-warfighter/ vorpx forum] profile introduction. | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Crash at launch=== | ||
+ | {{Fixbox|description=Install [[Glossary:PhysX#System Software versions|Nvidia PhysX Legacy System Software v9.13.0604]]|ref={{cn|date=December 2016}}|fix= | ||
+ | }} | ||
+ | {{ii}} May requires the Ageia PhysX PPU1 or PPU2 with Ageia driver 7.11.13 instead.{{cn|February 2024}} | ||
+ | |||
===Visual glitches when looking through scopes=== | ===Visual glitches when looking through scopes=== | ||
{{--}} When looking through scopes with patch 1.35 installed, many objects may appear black. | {{--}} When looking through scopes with patch 1.35 installed, many objects may appear black. | ||
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{{Fixbox|description=Use a custom version of dxwrapper|fix= | {{Fixbox|description=Use a custom version of dxwrapper|fix= | ||
# Download [https://github.com/elishacloud/wiki-attachments/raw/master/dxwrapper/Games/FarCry/FarCry-fix.zip custom version of dxwrapper]. | # Download [https://github.com/elishacloud/wiki-attachments/raw/master/dxwrapper/Games/FarCry/FarCry-fix.zip custom version of dxwrapper]. | ||
− | # | + | # Extract it to {{folder|{{p|game}}}}. |
− | |||
}} | }} | ||
===Falling through terrain=== | ===Falling through terrain=== | ||
− | {{--}} In the Steam version | + | {{--}} In the Steam version, the player can fall through the terrain. This becomes an issue in mission 5 (Mayday! Mayday!) if going too far north, and in mission 6 (Ready for bear) which happens before exiting the APC. |
{{Fixbox|description=Rename patch.bundle|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Rename patch.bundle|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\bundles}} |
− | # Rename | + | # Rename {{file|patch.bundle}} to {{file|Xpatch.bundle}}. |
{{ii}} This change may break multiplayer but can be reverted if necessary.<ref>http://forum.gamesvillage.it/showthread.php?911906-126-Steam-Offerte-di-fine-settimana-e-non&p=29382739&viewfull=1#post29382739</ref> | {{ii}} This change may break multiplayer but can be reverted if necessary.<ref>http://forum.gamesvillage.it/showthread.php?911906-126-Steam-Offerte-di-fine-settimana-e-non&p=29382739&viewfull=1#post29382739</ref> | ||
}} | }} | ||
− | + | ===Cross-com does not work (middle mouse button)=== | |
− | + | {{--}} In the Steam version, the middle mouse button does not seem to function as it should, i.e. ordering soldiers to execute a command. The following fix will allow the opening of the command menu, but only to issue move orders, not other commands. | |
− | |||
− | |||
− | |||
− | ===Cross-com | ||
− | In the Steam version, the middle mouse button does not seem to function as it should, i.e. | ||
{{Fixbox|description=Editing ctrl_set_def.xml|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Editing ctrl_set_def.xml|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Settings}}. |
− | # Open | + | # Open {{file|ctrl_set_def.xml}} in a text editor. |
− | # Change the line | + | # Change the line: |
<code><button id="hud_select" binding="2" device="mouse" group="misc"/></code> to<br /> | <code><button id="hud_select" binding="2" device="mouse" group="misc"/></code> to<br /> | ||
<code><button id="hud_select" binding="2" device="mouse" group="tactics"/></code>. | <code><button id="hud_select" binding="2" device="mouse" group="tactics"/></code>. | ||
Line 318: | Line 425: | ||
===Temporary freeze at startup=== | ===Temporary freeze at startup=== | ||
− | The retail version of GRAW is still looking for the GameSpy servers on startup but | + | {{ii}} The retail version of GRAW is still looking for the [[GameSpy]] servers on startup, but does not get a response since its 2014 shutdown. This lookup causes a temporary freeze, about 20 seconds long. This can be prevented by editing the Windows hosts file, but may conflict with GameSpy alternatives for other games. |
− | |||
{{Fixbox|description=Editing Windows Hosts File|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Editing Windows Hosts File|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|windir}}\System32\drivers\etc}}. |
− | # Open | + | # Open {{file|hosts}} with a text editor running as administrator. |
# Add the following lines at the bottom: | # Add the following lines at the bottom: | ||
<code>127.0.0.1 greconawf.available.gamespy.com</code><br /> | <code>127.0.0.1 greconawf.available.gamespy.com</code><br /> | ||
<code>127.0.0.1 key.gamespy.com</code><br /> | <code>127.0.0.1 key.gamespy.com</code><br /> | ||
<code>127.0.0.1 greconawf.ms0.gamespy.com</code> | <code>127.0.0.1 greconawf.ms0.gamespy.com</code> | ||
− | |||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | ===HD textures upscaled=== | ||
+ | {{mm}} [https://www.nexusmods.com/ghostreconadvancedwarfighter/mods/54] 8K-Remastered Textures. Attention, the instructions may be faulty in some cases. Inside the directory Local, if you do not have a folder named English, create one. Them put the texture files inside the Folder TEXTURES. Afterwards, the game might revert to the setting of low for textures. Change the setting to high. Don't forget to patch the executable to address more than 2gb memory if on 64 bit Windows. you can use nt 4gb, here https://ntcore.com/?page_id=3 | ||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 354: | Line 461: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = false |
− | |macos 64-bit app | + | |macos intel 64-bit app = false |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= false |
− | |linux 64-bit executable= | + | |linux 64-bit executable= false |
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 368: | Line 478: | ||
{{Middleware | {{Middleware | ||
|physics = PhysX | |physics = PhysX | ||
− | |physics notes = | + | |physics notes = May require the [[Glossary:PhysX#System Software versions|Nvidia PhysX Legacy System Software]]. |
|audio = OpenAL | |audio = OpenAL | ||
|audio notes = | |audio notes = | ||
Line 384: | Line 494: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |ref = <ref> | + | |ref = <ref>{{Refurl|url=https://support.ubi.com/en-GB/faqs/000010763/Minimum-Requirements-1364550264815/|title=Official system requirements from publisher's website|date=May 2023}}</ref> |
|minOS = 2000, XP | |minOS = 2000, XP | ||
− | |minCPU = 2 GHz | + | |minCPU = Intel Pentium 4 2.0 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minGPU = Nvidia GeForce 6/7 series | |minGPU = Nvidia GeForce 6/7 series | ||
Line 395: | Line 505: | ||
|minSM = 2.0 | |minSM = 2.0 | ||
|minHD = 5 GB | |minHD = 5 GB | ||
− | | | + | |minaudio = DirectX 9 compatible (PC audio solution containing Dolby Digital Live required for Dolby Digital audio) |
|minother = 64 Kbps upstream or faster broadband connection | |minother = 64 Kbps upstream or faster broadband connection | ||
− | |recCPU = 2.8 GHz | + | |recCPU = Intel Pentium 4 2.8 GHz or equivalent |
|recVRAM = 256 MB | |recVRAM = 256 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 19:35, 19 April 2024
Developers | |
---|---|
GRIN | |
Publishers | |
Ubisoft | |
Engines | |
Diesel | |
Release dates | |
Windows | May 3, 2006 |
Reception | |
Metacritic | 80 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic |
Themes | Contemporary, North America, Sci-fi |
Series | Tom Clancy's Ghost Recon |
Warnings
Tom Clancy's Ghost Recon Advanced Warfighter is a singleplayer and multiplayer first-person action, FPS, shooter and tactical shooter game in the Tom Clancy's Ghost Recon series.
General information
Availability
Essential improvements
Patches
- The latest official patch is version 1.35, available from Ubisoft's patch repository, GhostRecon.net, and Patches-Scrolls.
- The Russian release may require the additional 1.35.001 patch, available from Patches-Scrolls.
Skip intro videos
Use intro skip[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\settings\renderer_settings.xml <path-to-game>\data\sound\settings.xml <path-to-game>\Settings\ctrl_set_def.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13640/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Settings\profiles[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13640/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and cut-scenes, spanned but stretched UI.[2] | ||
4K Ultra HD | Text scales very poorly at higher resolutions. Other HUD elements scale properly. | ||
Field of view (FOV) | See Field of View. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 2x, 4x, 8x, 16x. | ||
Anti-aliasing (AA) | Ingame with "edge smoothing". Also see Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Confirmed 144 Hz |
Field of View
Instructions[citation needed] |
---|
Can be modified by editing |
Anti-aliasing (AA)
- With Nvidia graphics cards, true anti-aliasing can be forcibly enabled via Nvidia Profile Inspector with the Antialiasing compatibility bit
0x00001241
.[4]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output through OpenAL. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4.0. | |
Royalty free audio |
- OpenAL Soft 1.19.0 and 1.19.1 cause distorted audio in Diesel engine games. OpenAL Soft 1.20.1 fixes the audio.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Polish | Local retail only. | |||
Brazilian Portuguese | Fan translation by GameVicio, download. | |||
Russian | Local retail only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Patch 1.30 adds dedicated server software in the installation folder. | |
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Crash at launch
Install Nvidia PhysX Legacy System Software v9.13.0604[citation needed] |
---|
- May requires the Ageia PhysX PPU1 or PPU2 with Ageia driver 7.11.13 instead.[citation needed]
Visual glitches when looking through scopes
- When looking through scopes with patch 1.35 installed, many objects may appear black.
Use a custom version of dxwrapper |
---|
|
Falling through terrain
- In the Steam version, the player can fall through the terrain. This becomes an issue in mission 5 (Mayday! Mayday!) if going too far north, and in mission 6 (Ready for bear) which happens before exiting the APC.
Rename patch.bundle[citation needed] |
---|
|
Cross-com does not work (middle mouse button)
- In the Steam version, the middle mouse button does not seem to function as it should, i.e. ordering soldiers to execute a command. The following fix will allow the opening of the command menu, but only to issue move orders, not other commands.
Editing ctrl_set_def.xml[citation needed] |
---|
|
Temporary freeze at startup
- The retail version of GRAW is still looking for the GameSpy servers on startup, but does not get a response since its 2014 shutdown. This lookup causes a temporary freeze, about 20 seconds long. This can be prevented by editing the Windows hosts file, but may conflict with GameSpy alternatives for other games.
Editing Windows Hosts File[citation needed] |
---|
|
Other information
HD textures upscaled
- [1] 8K-Remastered Textures. Attention, the instructions may be faulty in some cases. Inside the directory Local, if you do not have a folder named English, create one. Them put the texture files inside the Folder TEXTURES. Afterwards, the game might revert to the setting of low for textures. Change the setting to high. Don't forget to patch the executable to address more than 2gb memory if on 64 bit Windows. you can use nt 4gb, here https://ntcore.com/?page_id=3
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | May require the Nvidia PhysX Legacy System Software. |
Audio | OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows[7] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 2.0 GHz | Intel Pentium 4 2.8 GHz or equivalent |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 6/7 series ATI Radeon 9600-9800/X series 128 MB of VRAM DirectX 9 compatible Shader model 2.0 support |
256 MB of VRAM |
Sound (audio device) | DirectX 9 compatible (PC audio solution containing Dolby Digital Live required for Dolby Digital audio) | |
Other | 64 Kbps upstream or faster broadband connection |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TweakGuides.com - Ghost Recon: Advanced Warfighter Tweak Guide - last accessed on May 2023
- ↑ Verified by User:AlRayes BRN on 2020-08-16
- Tested the game on a 3440x1440 monitor
- ↑ Steam Discussions - last accessed on 2022-02-01
- ↑ http://www.ghostrecon.net/forums/index.php?showtopic=56139
- ↑ Pricing | GameSpy Technology
- ↑ http://forum.gamesvillage.it/showthread.php?911906-126-Steam-Offerte-di-fine-settimana-e-non&p=29382739&viewfull=1#post29382739
- ↑ Official system requirements from publisher's website - last accessed on May 2023