Difference between revisions of "Enter the Matrix"
(→Video settings: Widescreen and windowed solutions.) |
AlphaYellow (talk | contribs) |
||
(115 intermediate revisions by 33 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Enter the Matrix | + | |cover = Enter the Matrix cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Shiny Entertainment}} | {{Infobox game/row/developer|Shiny Entertainment}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Infogrames}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 14, 2003}} | {{Infobox game/row/date|Windows|May 14, 2003}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|enter-the-matrix|58}} | ||
+ | {{Infobox game/row/reception|IGDB|enter-the-matrix|56}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Brawler, FPS, Shooter, TPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | The Matrix }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 3128 | ||
+ | |strategywiki = Enter the Matrix | ||
+ | |mobygames = enter-the-matrix | ||
+ | |lutris = enter-the-matrix | ||
|wikipedia = Enter the Matrix | |wikipedia = Enter the Matrix | ||
+ | |winehq = 5175 | ||
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = It's based on the Xbox version. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20080701071327/http://www.enterthematrixgame.com/ Official site] - retrieved with Wayback machine from July 2008. | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | disc | 4 CD-ROMS. 1-3 install discs and play disc, Or 1 DVD-ROM.<br/>{{DRM|SecuROM}}. | | Windows }} |
}} | }} | ||
+ | |||
+ | {{ii}} This game is not available digitally. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ | + | {{ii}} [https://community.pcgamingwiki.com/files/file/528-enter-the-matrix/ Patch 1.52] updates the game to the latest version. |
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Skip intro videos|ref={{cn|date=August 2017}}|fix= | ||
+ | # Go to {{folder|{{p|game}}\movies\}}. | ||
+ | # Delete or rename {{file|atari.avi}}, {{file|shiny.avi}}, {{file|wb.avi}} and optionally {{file|totitle.avi}}. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\MatrixConfig.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\saved\}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Enter the Matrix - launcher.png|Launcher window.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/enter-matrix/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = On/off only. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. In-game anisotropic filtering does not affect character clothes, see [[#Missing_texture_filtering_on_character_clothes|Missing texture filtering on character clothes]]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Broken on modern systems. Force in the graphics card control panel, or Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]]. |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | | | + | |upscaling notes = |
− | | | + | |vsync = always on |
− | + | |vsync notes = | |
− | + | |60 fps = true | |
− | |color blind = | + | |60 fps notes = Cutscenes are capped at 30 FPS. |
+ | |120 fps = false | ||
+ | |120 fps notes = Frame rate is capped at 60 FPS.<ref>{{refcheck|user=Suicide machine|date=August 13, 2016|comment=despite changes in config file and forcing Vsync off, I wasn't able to get the game past 60fps}}</ref> | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ===[[ | + | ===[[Glossary:Windowed|Windowed]]=== |
− | + | {{Fixbox|description=Run in windowed/borderless|ref={{cn|date=August 2017}}|fix= | |
− | {{Fixbox| | + | # Download the [https://thirteenag.github.io/wfp#enterthematrix Widescreen Fix]. |
− | + | # Extract the contents to {{folder|{{p|game}}}}. | |
− | # Download [ | + | # Create {{file|wndmode.ini}} in {{folder|{{p|game}}}}. |
− | # | ||
− | # | ||
− | }} | ||
− | |||
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} Window is always borderless, so selecting monitors native resolution makes the game borderless windowed. |
}} | }} | ||
− | ===[[ | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Change AF manually|ref={{cn|date=August 2017}}|fix= |
− | {{ | + | # Open {{file|{{p|game}}\MatrixConfig.ini}}. |
− | # | + | # Set <code>FILTERING =3</code>. |
− | + | # Set <code>FILTERSAMPLES =16</code>. | |
− | # | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Enter the Matrix - Mouse.png|Mouse settings.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
− | |acceleration option notes = | + | |acceleration option notes = Heavy reverse mouse acceleration and smoothing. |
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = Emulates joystick movement. Recommended to use keyboard instead. | |mouse menu notes = Emulates joystick movement. Recommended to use keyboard instead. | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = false |
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Only movement will work, other buttons have to be bound in settings first. |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Same remapping with keyboard buttons. |
− | |invert controller y-axis = | + | |controller sensitivity = false |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = false |
− | | | + | |xinput controllers notes = Rebinding does not work properly. |
+ | |xbox prompts = false | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = Works through DirectInput mode. | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = false | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Enter the Matrix - Rebinding Fighting.png|Key rebinding: Fighting. | ||
+ | Enter the Matrix - Rebinding Driving.png|Key rebinding: Driving. | ||
+ | Enter the Matrix - Rebinding Hovercraft.png|Key rebinding: Hovercraft. | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Enter the Matrix - Audio.png|Audio settings.}} |
+ | {{Image|Enter the Matrix - Audio advanced.png|Audio output settings.}} | ||
+ | {{Image|Enter the Matrix - Graphics.png|Graphics settings.}} | ||
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 148: | Line 215: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = hackable |
− | |mute on focus lost notes = | + | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. |
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = EAX 3.<ref>{{Refurl|url=https://web.archive.org/web/20031210221428/http://eax.creative.com/gaming/etm.asp|title=EAX Featured Game: Enter The Matrix - EAX.CREATIVE.COM (retrieved)|date=May 2023}}</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{Image|Enter the Matrix - Language.png|Language choices presented with first startup.}} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = Local retail version only. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail version only. Language select is disabled and the launcher features more options.<ref>{{Refcheck|user=Averygoodperson|date=2022-07-07}}</ref> | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail version only. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = <p>Local retail version only.</p> | ||
+ | <p>Experience may vary: there are various versions of russian localizations with different quality of localization, which may or may not have 2 versions of dub: by Kudos or by Дядюшка Рисёч.</p> | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail version only. | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Mute on focus lost=== | ||
+ | {{Fixbox|description=Set mute in background|ref={{cn|date=August 2017}}|fix= | ||
+ | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Expand "Window Management" and "Input/Output Behavior". | ||
+ | # Enable "Mute Game" under "Background Behavior". | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Changing language=== | ||
+ | {{--}} Language option is only given when first starting the game. Changing language requires complete deletion of [[#Game data|save data]]. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|description=Set screen refresh rate|ref={{cn|date=August 2017}}|fix= | ||
+ | # Install Special K by following this [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 unofficial guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open {{file|{{p|game}}\d3d9.ini}} or {{file|{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\Matrix.exe\SpecialK.ini}}, depending on the installation method used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
+ | }} | ||
+ | |||
+ | ===Extremely low performance=== | ||
+ | {{--}} On many configurations, the game performs badly. One way to improve the performance a bit is to enable '''Force Object LOD''' in game's launcher - this however comes at the cost of poor model quality. The game's performance can be further increased to constant 60 FPS by using [[dgVoodoo 2]], but it doesn't work correctly with widescreen. | ||
+ | |||
+ | {{Fixbox|description=Instructions below|ref=|fix= | ||
+ | # First, install [https://thirteenag.github.io/wfp#enterthematrix ThirteenAG's Widescreen Fix]. | ||
+ | # Run {{file|MatrixOptions.exe}}. | ||
+ | # Pick the desired resolution and check '''Force Object LOD'''. | ||
+ | # Before hitting play, rename the Widescreen Fix's {{file|d3d9.dll}} to {{file|dinput8.dll}}, and then simply copy the following files from the downloaded [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo]: {{file|MS\d3d9.dll}} and {{file|D3DImm.dll}}, to {{folder|{{p|game}}}}. | ||
+ | # Now press Play. The game can be run directly from {{file|Matrix.exe}} from now on. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Running {{file|MatrixOptions.exe}} will reset the resolution, so it's not advised to use the executable again. | ||
+ | {{ii}} Widescreen Fix's {{file|d3d9.dll}} allows listing modern resolutions in {{file|MatrixOptions.exe}}. If the game doesn't have a proper widescreen resolution set in the config file (generates itself on first launch of {{file|MatrixOptions.exe}}) or in {{file|MatrixOptions.exe}}, the game won't show anything if the resolution is forced manually in dgVoodoo2 - widescreen resolutions need to be set in the game in the first place. | ||
+ | }} | ||
+ | |||
+ | ===Missing texture filtering on character clothes=== | ||
+ | {{--}} The PC port by default has unfiltered textures for character clothing. | ||
+ | {{Fixbox|description=Force texture filtering using [[DgVoodoo 2|dgVoodoo2]] (tested with version '''2.75.1''')||fix= | ||
+ | # Follow this [[DgVoodoo_2#DirectX_9|DirectX 9 installation guide]]. | ||
+ | # Open {{file|dgVoodooCpl.exe}} and select {{folder|{{p|game}}}} from the dropdown menu if it is not selected already. | ||
+ | # Go to the '''DirectX''' tab. | ||
+ | # Under '''Videocard''' select '''GeForce FX 5700 Ultra''' and set it's '''VRAM''' to '''256 MB'''. | ||
+ | # Under '''Texturing''' select the '''Force anisotropic 16x''' Filtering option. | ||
+ | # Tick the '''Fast video memory access''' box and untick the '''dgVoodoo Watermark''' box. | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/enter-the-matrix/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = DivX | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 158: | Line 455: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98SE | + | |minOS = 98SE, ME, 2000, XP |
− | |minCPU = Intel Pentium III | + | |minCPU = Intel Pentium III 800 MHz |
− | | | + | |minCPU2 = AMD Duron 800 MHz |
+ | |minRAM = 128 MB | ||
|minHD = 4.3 GB | |minHD = 4.3 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 256 |
|minGPU2 = ATI Radeon 8500 | |minGPU2 = ATI Radeon 8500 | ||
− | |minVRAM = | + | |minVRAM = 32 MB |
+ | |minaudio = Windows-compatible sound card | ||
+ | |minDX = 9.0 | ||
+ | |minother = 4X CD-ROM Drive | ||
− | |recCPU = Intel Pentium III 1. | + | |recCPU = Intel Pentium III 1.2 GHz |
− | | | + | |recCPU2 = AMD Athlon 1.2 GHz |
− | |recGPU = | + | |recRAM = 256 MB |
− | |recVRAM = | + | |recGPU = Nvidia GeForce 3 |
+ | |recVRAM = 64 MB | ||
+ | |recaudio = Sound Blaster Audigy 2 | ||
|recDX = 9.0c | |recDX = 9.0c | ||
+ | |recother = 36X CD-ROM Drive<br>7200 RPM HDD | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 01:09, 7 March 2024
Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Infogrames | |
Release dates | |
Windows | May 14, 2003 |
Reception | |
Metacritic | 58 |
IGDB | 56 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Brawler, FPS, Shooter, TPS |
Vehicles | Automobile |
Art styles | Realistic |
Series | The Matrix |
The Matrix | |
---|---|
Enter the Matrix | 2003 |
The Matrix Online | 2005 |
The Matrix: Path of Neo | 2005 |
Enter the Matrix is a singleplayer first-person and third-person action, brawler, FPS, shooter and TPS game in the The Matrix series.
It's based on the Xbox version.
General information
- Official site - retrieved with Wayback machine from July 2008.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 4 CD-ROMS. 1-3 install discs and play disc, Or 1 DVD-ROM. SecuROM DRM. |
- This game is not available digitally.
Essential improvements
Patches
- Patch 1.52 updates the game to the latest version.
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MatrixConfig.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saved\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Enter the Matrix Widescreen Fix. | ||
Multi-monitor | Use Enter the Matrix Widescreen Fix. | ||
Ultra-widescreen | Use Enter the Matrix Widescreen Fix. | ||
4K Ultra HD | Use Enter the Matrix Widescreen Fix. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | On/off only. See Anisotropic filtering (AF). In-game anisotropic filtering does not affect character clothes, see Missing texture filtering on character clothes. | ||
Anti-aliasing (AA) | Broken on modern systems. Force in the graphics card control panel, or Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Cutscenes are capped at 30 FPS. | ||
120+ FPS | Frame rate is capped at 60 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Run in windowed/borderless[citation needed] |
---|
Notes
|
Anisotropic filtering (AF)
Change AF manually[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Heavy reverse mouse acceleration and smoothing. | |
Mouse sensitivity | ||
Mouse input in menus | Emulates joystick movement. Recommended to use keyboard instead. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Only movement will work, other buttons have to be bound in settings first. | |
Controller remapping | Same remapping with keyboard buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Rebinding does not work properly. |
---|
PlayStation controllers | Works through DirectInput mode. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Graphics settings. | |
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
EAX support | EAX 3.[2] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Local retail version only. | |||
Polish | Local retail version only. Language select is disabled and the launcher features more options.[3] | |||
Portuguese | ||||
Brazilian Portuguese | Local retail version only. | |||
Spanish | ||||
Russian | Local retail version only. Experience may vary: there are various versions of russian localizations with different quality of localization, which may or may not have 2 versions of dub: by Kudos or by Дядюшка Рисёч. |
|||
Traditional Chinese | Local retail version only. |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Issues unresolved
Changing language
- Language option is only given when first starting the game. Changing language requires complete deletion of save data.
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Extremely low performance
- On many configurations, the game performs badly. One way to improve the performance a bit is to enable Force Object LOD in game's launcher - this however comes at the cost of poor model quality. The game's performance can be further increased to constant 60 FPS by using dgVoodoo 2, but it doesn't work correctly with widescreen.
Instructions below |
---|
Notes
|
Missing texture filtering on character clothes
- The PC port by default has unfiltered textures for character clothing.
Force texture filtering using dgVoodoo2 (tested with version 2.75.1) |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | DivX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Duron 800 MHz |
Intel Pentium III 1.2 GHz AMD Athlon 1.2 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 4.3 GB | |
Video card (GPU) | Nvidia GeForce 256 ATI Radeon 8500 32 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce 3 64 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | Windows-compatible sound card | Sound Blaster Audigy 2 |
Other | 4X CD-ROM Drive | 36X CD-ROM Drive 7200 RPM HDD |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Suicide machine on August 13, 2016
- despite changes in config file and forcing Vsync off, I wasn't able to get the game past 60fps
- ↑ EAX Featured Game: Enter The Matrix - EAX.CREATIVE.COM (retrieved) - last accessed on May 2023
- ↑ Verified by User:Averygoodperson on 2022-07-07