Difference between revisions of "Puzzle Bobble 3DX"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = pb3cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Taito}} | {{Infobox game/row/developer|Taito}} | ||
− | |||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Empire Interactive|Europe}} | {{Infobox game/row/publisher|Empire Interactive|Europe}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|2001}} | {{Infobox game/row/date|Windows|2001}} | ||
− | |steam appid = | + | |reception = |
+ | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|puzzle-bobble-3|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Puzzle Bobble }} | ||
+ | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 1416 | ||
+ | |igdb = | ||
+ | |mobygames = bust-a-move-3 | ||
|strategywiki = Puzzle Bobble 3 | |strategywiki = Puzzle Bobble 3 | ||
− | |wikipedia = | + | |wikipedia = Puzzle Bobble 3 |
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
− | |||
− | ''' | + | '''Key points''' |
− | {{ii}} Released as Bust | + | {{ii}} Released as '''Bust-A-Move 3DX''' in Europe. |
− | {{--}} | + | {{--}} Does not run well on Windows 10. See [[#Increase Rendering Resolution|Increase Rendering Resolution]] for a fix. |
− | {{--}} Music | + | {{--}} Music might not loop properly in Vista and later. See [[#Music not looping properly|Music not looping properly]] for a fix. |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | Simple disc check | + | {{Availability/row| Retail | | disc | Simple disc check. | | Windows }} |
}} | }} | ||
+ | {{ii}} This game is not available digitally. | ||
+ | {{ii}} Japan and Europe only. | ||
+ | ==Game data== | ||
+ | {{Image|Pb3general.jpg|Im-game general settings.}} | ||
− | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\CONFIG.SGS}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\UVSAVE.BIN}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 50: | Line 73: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 4:3 aspect ratio. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = 640x480 only; for higher 4:3 resolutions see [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
Line 67: | Line 90: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
+ | |vsync notes = Enabled after the "Now Starting Check." screen at startup. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 79: | Line 105: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Pb3control.PNG|External input settings.}} |
− | |key remap = | + | {{Input |
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Mouse is only used in control config menu. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Have to use {{key|Alt|F4}} to exit from the game. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 117: | Line 144: | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = DualShock |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|Pb3audio.jpg|In-game audio settings.}} |
− | |separate volume = | + | {{Audio |
+ | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = <ref>{{Refcheck|user=Ptolemy|date=2020-08-06}}</ref> | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
− | + | |language = English | |
− | + | |interface = true | |
− | |audio = | + | |audio = false |
− | + | |subtitles = n/a | |
− | + | |notes = | |
− | + | |fan = | |
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = Japanese UI only available in the Japanese release. | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 172: | Line 212: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus, Co-op |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 186: | Line 226: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 208: | Line 233: | ||
|direct3d versions = | |direct3d versions = | ||
|direct3d notes = | |direct3d notes = | ||
− | |directdraw versions = | + | |directdraw versions = 7 |
|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
Line 226: | Line 251: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | |||
+ | ===Music not looping properly=== | ||
+ | {{++}} As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD. | ||
+ | {{ii}} The disc is still required to play the game. | ||
+ | {{Fixbox|description=How to use _inmm.dll|ref=<ref>{{refcheck|user=Ptolemy|date=2019-08-20|comment=}}</ref>|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ the _inmm.dll installer] and extract it, then run the installer. | ||
+ | # Open your game CD in any application that rips audio CDs, and rip the audio into an easy to find place, preferably into a folder in the game's directory. | ||
+ | # Open <code>_inmmcnf.exe</code>, and on the "Method" tab, change the "default" option to DirectShow. | ||
+ | # Select the "_inmm.dll" tab, then click "add". | ||
+ | # Go to the folder you ripped the game's music into. Then select all of the "track" files. | ||
+ | # Select "Save", go to the folder you installed Puzzle Bobble 3DX/Bust-A-Move 3DX in, then save the .ini file. | ||
+ | # Close <code>_inmmcnf.exe</code>, then drag <code>PB3.exe</code> onto the <code>_inmmcnf.exe</code> file itself. This will pop up a message asking if you want to patch the executable. Select "Ok". | ||
}} | }} | ||
− | === | + | ===Increase Rendering Resolution=== |
− | {{ | + | {{++}} This also fixes poor performance in Windows 10. |
− | | | + | {{Fixbox|description=Play at resolutions other than 640x480|ref=<ref>{{refcheck|user=Ptolemy|date=2019-08-20|comment=}}</ref>|fix= |
− | | | + | # Download ''[http://dege.freeweb.hu/ dgVoodoo]''. |
− | | | + | # Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>PB3.exe</code> resides. |
− | | | + | # Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, and <code>D3D8.dll</code> to {{p|game}}, again where <code>PB3.exe</code> resides. |
− | | | + | # Open <code>dgVoodooCpl.exe</code>. |
− | | | + | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. |
− | + | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | |
− | | | + | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. |
− | | | + | # Click '''Apply''' and exit the program. |
− | |||
− | | | ||
− | |||
− | |||
− | |||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95/98 |
− | |minCPU = | + | |minCPU = Intel Pentium 233 MHz |
− | |minRAM = | + | |minRAM = 64 MB |
− | |minHD = | + | |minHD = 40 MB |
− | |minGPU = | + | |minGPU = DirectX-compatible GPU |
+ | |minVRAM = 4 MB | ||
− | |recOS = | + | |recOS = ME |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = DirectX-compatible GPU |
+ | |recVRAM = 8 MB | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 03:27, 19 January 2023
Developers | |
---|---|
Taito | |
Publishers | |
Europe | Empire Interactive |
Japan | CYBERFRONT Corporation |
Release dates | |
Windows | 2001 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Puzzle |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Puzzle Bobble |
⤏ Go to series page | |
Subseries of Bubble Bobble | |
Puzzle Bobble | 1995 |
Bust-A-Move 2: Arcade Edition | 1996 |
Puzzle Bobble 2 | 1997 |
Puzzle Bobble 3DX | 2001 |
Puzzle Bobble 4 | 2000 |
Super Puzzle Bobble | 2001 |
Bust-A-Move Online | 2007 |
Puzzle Bobble (2019) | 2019 |
Puzzle Bobble 2 (2019) | 2019 |
Puzzle Bobble 2X / Bust-A-Move 2 Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute | 2023 |
Key points
- Released as Bust-A-Move 3DX in Europe.
- Does not run well on Windows 10. See Increase Rendering Resolution for a fix.
- Music might not loop properly in Vista and later. See Music not looping properly for a fix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
- Japan and Europe only.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CONFIG.SGS[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UVSAVE.BIN[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | 640x480 only; for higher 4:3 resolutions see Increase Rendering Resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled after the "Now Starting Check." screen at startup. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is only used in control config menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Have to use Alt+F4 to exit from the game. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | [1] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Japanese UI only available in the Japanese release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
Music not looping properly
- As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
- The disc is still required to play the game.
How to use _inmm.dll[2] |
---|
|
Increase Rendering Resolution
- This also fixes poor performance in Windows 10.
Play at resolutions other than 640x480[3] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95/98 | ME |
Processor (CPU) | Intel Pentium 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | DirectX-compatible GPU 4 MB of VRAM | DirectX-compatible GPU 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Ptolemy on 2020-08-06
- ↑ Verified by User:Ptolemy on 2019-08-20
- ↑ Verified by User:Ptolemy on 2019-08-20