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Difference between revisions of "Puzzle Bobble 3DX"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{Infobox game |cover = Game cover.jpg |developers = {{Infobox game/row/developer|Taito}} {{Infobox game/row/developer|CYBERFRONT Corporation|Windows}} |publishers...")
 
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Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Game cover.jpg
+
|cover        = pb3cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Taito}}
 
{{Infobox game/row/developer|Taito}}
{{Infobox game/row/developer|CYBERFRONT Corporation|Windows}}
 
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Empire Interactive|Europe}}
 
{{Infobox game/row/publisher|Empire Interactive|Europe}}
{{Infobox game/row/developer|CYBERFRONT Corporation|Japan}}
+
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|2001}}
 
{{Infobox game/row/date|Windows|2001}}
|steam appid  =
+
|reception    =
 +
{{Infobox game/row/reception|Metacritic|link|rating}}
 +
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|puzzle-bobble-3|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon, Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Puzzle Bobble }}
 +
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 1416
 +
|igdb        =
 +
|mobygames    = bust-a-move-3
 
|strategywiki = Puzzle Bobble 3
 
|strategywiki = Puzzle Bobble 3
|wikipedia    = Page name
+
|wikipedia    = Puzzle Bobble 3
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
{{Series|Puzzle Bobble}}
 
  
'''General information'''
+
'''Key points'''
{{ii}} Released as Bust a Move 3DX in Europe and North America.
+
{{ii}} Released as '''Bust-A-Move 3DX''' in Europe.
{{--}} Might not run well in Windows 10. Use dgVoodoo to fix.
+
{{--}} Does not run well on Windows 10. See [[#Increase Rendering Resolution|Increase Rendering Resolution]] for a fix.
{{--}} Music does not loop properly in Vista and later. Use _inmm.dll to fix.
+
{{--}} Music might not loop properly in Vista and later. See [[#Music not looping properly|Music not looping properly]] for a fix.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | Simple disc check. Uses Redbook audio for music. |  | Windows }}
+
{{Availability/row| Retail | | disc | Simple disc check. |  | Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
 +
{{ii}} Japan and Europe only.
  
 +
==Game data==
 +
{{Image|Pb3general.jpg|Im-game general settings.}}
  
==Game data==
 
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\CONFIG.SGS}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\UVSAVE.BIN}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 50: Line 73:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= Locked at 640 x 480.
+
|widescreen resolution notes= 4:3 aspect ratio.  
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = 640x480 only; for higher 4:3 resolutions see [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
Line 67: Line 90:
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
|vsync notes                =  
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                = Enabled after the "Now Starting Check." screen at startup.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 79: Line 105:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Pb3control.PNG|External input settings.}}
|key remap                = unknown
+
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
|mouse menu notes          =  
+
|mouse menu notes          = Mouse is only used in control config menu.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Have to use {{key|Alt|F4}} to exit from the game.
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 117: Line 144:
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = DualShock
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 143: Line 170:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Pb3audio.jpg|In-game audio settings.}}
|separate volume          = unknown
+
{{Audio
 +
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio       = true
 +
|red book cd audio notes  = <ref>{{Refcheck|user=Ptolemy|date=2020-08-06}}</ref>
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
|language  = Language
+
|language  = English
|interface = yes/no
+
|interface = true
  |audio    =  
+
|audio    = false
|subtitles =  
+
|subtitles = n/a
|notes    =  
+
|notes    =
|fan      =  
+
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 +
|notes    = Japanese UI only available in the Japanese release.
 +
|fan      =  
 
}}
 
}}
 
}}
 
}}
Line 172: Line 212:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = true
|local play players  =  
+
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus, Co-op
 
|local play notes    =  
 
|local play notes    =  
|lan play            =  
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          =  
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
Line 186: Line 226:
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
}}{{Network/Connections
 
|matchmaking        =
 
|matchmaking notes  =
 
|p2p                =
 
|p2p notes          =
 
|dedicated          =
 
|dedicated notes    =
 
|self-hosting      =
 
|self-hosting notes =
 
|direct ip          =
 
|direct ip notes    =
 
}}{{Network/Ports
 
|tcp  =
 
|udp  =
 
|upnp =
 
 
}}
 
}}
  
Line 208: Line 233:
 
|direct3d versions      =  
 
|direct3d versions      =  
 
|direct3d notes        =  
 
|direct3d notes        =  
|directdraw versions    =  
+
|directdraw versions    = 7
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        =  
 
|opengl versions        =  
Line 226: Line 251:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 +
}}
 +
 
 +
==Issues fixed==
 +
 
 +
===Music not looping properly===
 +
{{++}} As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
 +
{{ii}} The disc is still required to play the game.
 +
{{Fixbox|description=How to use _inmm.dll|ref=<ref>{{refcheck|user=Ptolemy|date=2019-08-20|comment=}}</ref>|fix=
 +
# Download [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ the _inmm.dll installer] and extract it, then run the installer.
 +
# Open your game CD in any application that rips audio CDs, and rip the audio into an easy to find place, preferably into a folder in the game's directory.
 +
# Open <code>_inmmcnf.exe</code>, and on the "Method" tab, change the "default" option to DirectShow.
 +
# Select the "_inmm.dll" tab, then click "add".
 +
# Go to the folder you ripped the game's music into. Then select all of the "track" files.
 +
# Select "Save", go to the folder you installed Puzzle Bobble 3DX/Bust-A-Move 3DX in, then save the .ini file.
 +
# Close <code>_inmmcnf.exe</code>, then drag <code>PB3.exe</code> onto the <code>_inmmcnf.exe</code> file itself. This will pop up a message asking if you want to patch the executable. Select "Ok".
 
}}
 
}}
  
===Middleware===
+
===Increase Rendering Resolution===
{{Middleware
+
{{++}} This also fixes poor performance in Windows 10.
|physics          =  
+
{{Fixbox|description=Play at resolutions other than 640x480|ref=<ref>{{refcheck|user=Ptolemy|date=2019-08-20|comment=}}</ref>|fix=
|physics notes    =  
+
# Download ''[http://dege.freeweb.hu/ dgVoodoo]''.
|audio            =  
+
# Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>PB3.exe</code> resides.
|audio notes      =  
+
# Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, and <code>D3D8.dll</code> to {{p|game}}, again where <code>PB3.exe</code> resides.
|interface        =  
+
# Open <code>dgVoodooCpl.exe</code>.
|interface notes  =  
+
# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default.
|input            =
+
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''.
|input notes      =
+
# In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish.
|cutscenes        =
+
# Click '''Apply''' and exit the program.
|cutscenes notes  =
 
|multiplayer      =
 
|multiplayer notes=
 
|anticheat        =
 
|anticheat notes  =
 
 
}}
 
}}
  
Line 252: Line 297:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95/98
|minCPU  =  
+
|minCPU  = Intel Pentium 233 MHz
|minRAM  =  
+
|minRAM  = 64 MB
|minHD    =  
+
|minHD    = 40 MB
|minGPU  =  
+
|minGPU  = DirectX-compatible GPU
 +
|minVRAM  = 4 MB
  
|recOS    =  
+
|recOS    = ME
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = DirectX-compatible GPU
 +
|recVRAM  = 8 MB
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 03:27, 19 January 2023

Puzzle Bobble 3DX
Puzzle Bobble 3DX cover
Developers
Taito
Publishers
Europe Empire Interactive
Japan CYBERFRONT Corporation
Release dates
Windows 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Puzzle
Art styles Cartoon, Pixel art
Themes Fantasy
Series Puzzle Bobble
Puzzle Bobble 3DX on HowLongToBeat
Puzzle Bobble 3DX on IGDB
Puzzle Bobble 3DX guide on StrategyWiki
Puzzle Bobble 3DX on MobyGames
Puzzle Bobble 3DX on Wikipedia
Subseries of Bubble Bobble
Puzzle Bobble 1995
Bust-A-Move 2: Arcade Edition 1996
Puzzle Bobble 2 1997
Puzzle Bobble 3DX 2001
Puzzle Bobble 4 2000
Super Puzzle Bobble 2001
Bust-A-Move Online 2007
Puzzle Bobble (2019) 2019
Puzzle Bobble 2 (2019) 2019
Puzzle Bobble 2X / Bust-A-Move 2 Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute 2023

Key points

Released as Bust-A-Move 3DX in Europe.
Does not run well on Windows 10. See Increase Rendering Resolution for a fix.
Music might not loop properly in Vista and later. See Music not looping properly for a fix.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.
Japan and Europe only.

Game data

Im-game general settings.
Im-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\CONFIG.SGS[Note 1]

Save game data location

System Location
Windows <path-to-game>\UVSAVE.BIN[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
4:3 aspect ratio.
Multi-monitor
Ultra-widescreen
4K Ultra HD
640x480 only; for higher 4:3 resolutions see Increase Rendering Resolution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled after the "Now Starting Check." screen at startup.
60 FPS
120+ FPS
High dynamic range display (HDR)

Input

External input settings.
External input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
[1]

Localizations

Language UI Audio Sub Notes
English
Japanese
Japanese UI only available in the Japanese release.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus, Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
DirectDraw 7
Executable 32-bit 64-bit Notes
Windows

Issues fixed

Music not looping properly

As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
The disc is still required to play the game.
How to use _inmm.dll[2]
  1. Download the _inmm.dll installer and extract it, then run the installer.
  2. Open your game CD in any application that rips audio CDs, and rip the audio into an easy to find place, preferably into a folder in the game's directory.
  3. Open _inmmcnf.exe, and on the "Method" tab, change the "default" option to DirectShow.
  4. Select the "_inmm.dll" tab, then click "add".
  5. Go to the folder you ripped the game's music into. Then select all of the "track" files.
  6. Select "Save", go to the folder you installed Puzzle Bobble 3DX/Bust-A-Move 3DX in, then save the .ini file.
  7. Close _inmmcnf.exe, then drag PB3.exe onto the _inmmcnf.exe file itself. This will pop up a message asking if you want to patch the executable. Select "Ok".

Increase Rendering Resolution

This also fixes poor performance in Windows 10.
Play at resolutions other than 640x480[3]
  1. Download dgVoodoo.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where PB3.exe resides.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, and D3D8.dll to <path-to-game>, again where PB3.exe resides.
  4. Open dgVoodooCpl.exe.
  5. Make sure the Config folder / Running instance is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution to Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Click Apply and exit the program.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95/98
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 40 MB
Video card (GPU) DirectX-compatible GPU
4 MB of VRAM


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Ptolemy on 2020-08-06
  2. Verified by User:Ptolemy on 2019-08-20
  3. Verified by User:Ptolemy on 2019-08-20