Difference between revisions of "Max Payne 2: The Fall of Max Payne"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Remedy Entertainment}} | {{Infobox game/row/developer|Remedy Entertainment}} | ||
+ | {{Infobox game/row/developer|3D Realms|Producer}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Rockstar Games}} | {{Infobox game/row/publisher|Rockstar Games}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|MAX-FX}} | + | {{Infobox game/row/engine|MAX-FX|name=MAX FX 2.0}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|October 14, 2003}} | + | {{Infobox game/row/date|Windows|October 14, 2003|ref=<ref>{{Refurl|url=https://web.archive.org/web/20060323043027/http://www.take2games.com/index.php?p=pr&release=Max%20Payne%202%20Ships&page=1|title=Max Payne 2 Ships (retrieved)|date=2023-09-03}}</ref>}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|max-payne-2-the-fall-of-max-payne|86}} | ||
+ | {{Infobox game/row/reception|IGDB|max-payne-2-the-fall-of-max-payne|84}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter, TPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Detective/mystery, North America }} | ||
+ | {{Infobox game/row/taxonomy/series | Max Payne }} | ||
|steam appid = 12150 | |steam appid = 12150 | ||
|steam appid side = 12260,210410,210430,202900 | |steam appid side = 12260,210410,210430,202900 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.remedygames.com/games/max-payne-2/ | ||
+ | |hltb = 5738 | ||
+ | |lutris = max-payne-2-the-fall-of-max-payne | ||
|strategywiki = Max Payne 2: The Fall of Max Payne | |strategywiki = Max Payne 2: The Fall of Max Payne | ||
+ | |mobygames = 10708 | ||
|wikipedia = Max Payne 2: The Fall of Max Payne | |wikipedia = Max Payne 2: The Fall of Max Payne | ||
|winehq = 2166 | |winehq = 2166 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/12150/discussions/ Steam Community Discussions] |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc check | | + | {{Availability/row| Retail | | disc check | {{DRM|SecuROM}} disc check. 3 CDs. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Retail | | DRM-free | Max Payne Anthology released only in Poland and Germany | | Windows }} |
− | + | {{Availability/row| Gamesplanet | 1738-1 | Steam | | | Windows }} | |
− | {{Availability/row| Gamesplanet | 1738-1 | Steam | | | Windows }} | + | {{Availability/row| GMG | max-payne-ii-the-fall-of-max-payne | Steam | | | Windows }} |
− | {{Availability/row| GMG | max-payne-ii-fall-max-payne | Steam | | | Windows }} | ||
{{Availability/row| Humble | max-payne-2-the-fall-of-max-payne | Steam | | | Windows }} | {{Availability/row| Humble | max-payne-2-the-fall-of-max-payne | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 12150 | Steam | | | Windows }} | + | {{Availability/row| Steam | 12150 | Steam | | | Windows }} |
+ | {{Availability/row| GamersGate | max-payne-2-the-fall-of-max-payne | Steam | | | Windows | unavailable }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url= https://web.archive.org/web/20110626121758/http://www.gamesforwindows.com/en-US/Games/Max-Payne-2/ |title=Max Payne 2 - Games for Windows|date=2023-06-26}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
+ | {{ii}} A faithful higher quality icons for [[Max Payne]] and Max Payne 2: The Fall Of Max Payne can be found [https://www.deviantart.com/jadelune/art/Max-Payne-Icon-Pack-870479569 here].<br> The player must be logged in to download. | ||
+ | |||
+ | ===Demo=== | ||
+ | {{ii}} A [https://www.gamepressure.com/download.asp?ID=4031 demo] is available. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [ | + | {{ii}} The latest version is [https://community.pcgamingwiki.com/files/file/1044-max-payne-2-patch/ v1.01]. The Steam version is up-to-date. |
+ | |||
+ | ===[https://thirteenag.github.io/wfp#mp2 ThirteenAG's Widescreen Fix]=== | ||
+ | {{++}} Fixes aspect ratio issues with widescreen displays and includes a d3d8to9 wrapper, which resolves many issues when running the game on modern systems. | ||
− | ===[ | + | ===Fix packs=== |
+ | * [https://drive.google.com/file/d/1bae_7yE8dgzrA8o4ms955ICsFaDBrzQO/view?usp=sharing Max2Fixes]. A combined patch with startup hang patch, ThirteenAG's Widescreen Fix, different options for video wrappers, and other fixes. | ||
+ | * [https://community.pcgamingwiki.com/files/file/2325-max-payne-anthology-definitive-fixes/ Definitive Fix]. A combined patch with startup hang patch, ThirteenAG's Widescreen Fix, [[#Dead Man Walking mode bonus chapters|bonus maps for dead man walking]], a d3d9 wrapper, and other fixes. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Run the game with the <code>-skipstartup</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=2024-06-13}}}} |
− | {{Fixbox | + | |
− | }} | + | ===Skip launcher=== |
+ | {{Fixbox|description=Run the game with the <code>-nodialog</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=2024-06-13}}}} | ||
==Game data== | ==Game data== | ||
Line 51: | Line 89: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\MP2_Init.ras|{{p|hkcu}}\Software\Remedy Entertainment\Max Payne 2\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Max Payne 2 Savegames\}} |
}} | }} | ||
+ | {{ii}} 10 save slots + 2 quicksave slots + 1 autosave slot available. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Max Payne 2 External General.png|Launcher general settings.}} | {{Image|Max Payne 2 External General.png|Launcher general settings.}} | ||
{{Image|Max Payne 2 External Advanced.png|Launcher advanced settings.}} | {{Image|Max Payne 2 External Advanced.png|Launcher advanced settings.}} | ||
{{Image|Max Payne 2 Video.png|In-game video settings.}} | {{Image|Max Payne 2 Video.png|In-game video settings.}} | ||
{{ii}} Can only be changed in the launcher | {{ii}} Can only be changed in the launcher | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/max-payne-2 |
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 81: | Line 128: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [https://thirteenag.github.io/ | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#mp2 ThirteenAG's fix]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#mp2 ThirteenAG's fix]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [https://thirteenag.github.io/ | + | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#mp2 ThirteenAG's fix]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#mp2 ThirteenAG's fix]. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}} or use the <code>-window</code> [[Glossary:Command line arguments|parameter]]. | |windowed notes = Toggle with {{key|Alt|Enter}} or use the <code>-window</code> [[Glossary:Command line arguments|parameter]]. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Can be improved by forcing 16x in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]]. | |anisotropic notes = Can be improved by forcing 16x in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Not applied when Bullet Time is active; Nvidia users see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
+ | |vsync notes = Triple buffering are available.<br> | ||
+ | Use [https://github.com/crosire/d3d8to9/releases d3d8to9] on Windows 10.<br> [https://thirteenag.github.io/wfp#mp2 ThirteenAG's fix] includes <code>d3d8to9</code> by default; enable it in {{file|global.ini}}. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Uncapped frame rate causes minor issues. Physics objects and dead bodies jump more, NPCs may be knocked down by doors when opening them during scripted animations.<ref>{{Refurl|url=https://github.com/ThirteenAG/WidescreenFixesPack/issues/568|title=Max Payne frame limit · Issue #568 · ThirteenAG/WidescreenFixesPack|date=9 June 2023}}</ref> |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{ | + | {{ii}} Changing the FOV causes visual glitches during some in-game cutscenes, and might turn the nightmare levels unplayable, since these sections of the game already alter the camera FOV. |
− | {{Fixbox | + | |
− | # Install [https://thirteenag.github.io/ | + | {{Fixbox|description=Use widescreen fix|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-15}}</ref>|fix= |
+ | # Install [https://thirteenag.github.io/wfp#mp2 ThirteenAG's Fix]. | ||
# Edit {{file|MaxPayne2.WidescreenFix.ini}}. | # Edit {{file|MaxPayne2.WidescreenFix.ini}}. | ||
# Set {{code|FOVFactor}} to the desired value. | # Set {{code|FOVFactor}} to the desired value. | ||
+ | }} | ||
− | ' | + | {{Fixbox|description=Use game's console command|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-15}}</ref>|fix= |
− | {{--}} | + | # Start the game with the <code>-developer</code> [[Glossary:Command line arguments|command line argument]]. |
+ | # Type in the command <code>fov x</code> where x is a value. | ||
}} | }} | ||
− | + | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | |
− | {{Fixbox | + | {{Fixbox|description=Force borderless fullscreen|ref={{cn|date=June 2017}}|fix= |
− | # | + | # Download [https://github.com/crosire/d3d8to9/releases d3d8to9] and move {{file|d3d8.dll}} to {{folder|{{p|game}}}}. |
− | # | + | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. |
− | + | # Start the game once and close it to allow the configuration file of Special K to be created. | |
− | + | # Open {{file|{{p|game}}\d3d9.ini}} or {{file|{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\maxpayne2.exe\SpecialK.ini}} depending on the installation method used. | |
− | + | # Change <code>Borderless=false</code> to <code>Borderless=true</code> and <code>Fullscreen=false</code> to <code>Fullscreen=true</code> under <code>[Window.System]</code>. | |
− | # | + | # Change <code>ForceWindowed=false</code> to <code>ForceWindowed=true</code> under <code>[Display.Output]</code>. |
− | |||
− | |||
− | |||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{ | + | {{ii}} Graphical issues occur when using anti-aliasing. |
− | {{Fixbox | + | {{Fixbox|description=Apply [[MSAA]]/[[SSAA]]/[[SGSSAA]]|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2019-07-21}}</ref>|fix= |
− | # Disable antialiasing in the Max Payne 2 launcher | + | # Disable antialiasing in the Max Payne 2 launcher. |
− | # Select the Max Payne 2 driver profile in [[ | + | # Select the Max Payne 2 driver profile in [[Nvidia Profile Inspector]]. |
− | # Change <code>Antialiasing | + | # Change <code>Antialiasing Compatibility (DX9)</code> to <code>0x000000C0</code><ref>{{Refcheck|user=DiscourseStu|date=2024-07-10|comment=Other codes did not work for me. NPI 2.4.0.4 w/RTX 4070 using Definitive Fixes}}</ref>, <code>0x00000040</code> or <code>0x02000001</code>. |
− | # Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code> | + | # Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>. |
− | # Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or | + | # Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or another level of MSAA. |
− | # | + | # (Optional) To use SGSSAA, change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or any other level of SGSSAA. The amount used should be equal to MSAA for proper application. |
− | + | # (Optional) Appears to be compatible with SSAA using compatibility code <code>0x000000C0</code>. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
# Apply changes. | # Apply changes. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} Default Nvidia profile does not use any compatibility bits. Without these, MSAA or SGSSAA will not be applied when the Bullet Time effect is active. |
− | }} | + | {{ii}} Nvidia Profile Inspector presents two listings for Max Payne 2, with and without it's subtitle. If one does not work, try the other. }} |
− | ==Input | + | ==Input== |
{{Image|Max Payne 2 Remapping.png|In-game key map settings.}} | {{Image|Max Payne 2 Remapping.png|In-game key map settings.}} | ||
{{Image|Max Payne 2 Mouse.png|In-game mouse settings.}} | {{Image|Max Payne 2 Mouse.png|In-game mouse settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Quick save/load cannot be remapped (set to {{key|F5}} and {{key|F9}}, respectively). |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 170: | Line 215: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
− | |controller support notes = <ref> | + | |controller support notes = <ref>{{Refurl|url=https://support.rockstargames.com/hc/en-us/articles/200148046-Joystick-Joypad-support-for-Max-Payne-2-on-PC|title=Joystick/Joypad support for Max Payne 2 on PC – Rockstar Support|date=9 June 2023}}</ref> |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 180: | Line 227: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Max Payne 2 Audio.png|In-game audio settings.}} | {{Image|Max Payne 2 Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 206: | Line 281: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = EAX 3.0. |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = Credits feature the song "Late Goodbye" by the band Poets of the Fall. | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
− | |||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=6363 1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 237: | Line 321: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 245: | Line 329: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Retail only. Patch for digital release [https://community.pcgamingwiki.com/files/file/2531-polish-translation-for-max-payne-anthology/ here]. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://forum.mixmods.com.br/f109-outros/t5873-max-payne-2-nova-traducao-2021 download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=371550180 here]. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://slovenciny.com/max-payne-2-the-fall-of-max-payne-sk/ 1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=198579259 here]. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation available to download [https://www.oyunceviri.net/max-payne-2-100-turkce-yama/ here]. | ||
}} | }} | ||
}} | }} | ||
Line 271: | Line 379: | ||
==Issues fixed== | ==Issues fixed== | ||
===Application load error 5:0000065434=== | ===Application load error 5:0000065434=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Set ''Anti-aliasing'' to {{code|Off}}|ref={{cn|date=September 2016}}}} |
− | |||
− | }} | ||
===The launcher does not start=== | ===The launcher does not start=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Laptops using Nvidia Optimus must set the preferred graphics processor for Max Payne 2 to "Intel Integrated Graphics"|ref={{cn|date=September 2016}}}} |
− | |||
− | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Set the [[Windows Compatibility Mode|compatibility mode]] to <code>Windows 98 / Me</code>|ref=<ref>{{Refcheck|user=Chick'n'Duck|date=2023-11-30}}</ref>}} |
− | |||
− | }} | ||
===Error: setFullscreen - creating the device failed: E_FAIL=== | ===Error: setFullscreen - creating the device failed: E_FAIL=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use ThirteenAG's fix|ref={{cn|date=July 2016}}|fix= |
− | + | # Download [https://thirteenag.github.io/wfp#mp2 ThirteenAG's Fix]. | |
− | # Download [https://thirteenag.github.io/ | + | # Extract the contents to {{folder|{{p|game}}}}. |
− | # Extract the contents to | ||
# Disable anti-aliasing in the game's launcher. | # Disable anti-aliasing in the game's launcher. | ||
}} | }} | ||
===Exception in engineInit: Unable to load save game "Files"=== | ===Exception in engineInit: Unable to load save game "Files"=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Reinstall the game on the C: drive|ref={{cn|date=July 2016}}}} |
− | |||
− | }} | ||
===Error: Exception in startupInit: Directory \data not found=== | ===Error: Exception in startupInit: Directory \data not found=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Move the game to a folder without spaces|ref={{cn|date=September 2016}}|fix= |
− | + | * Reinstall the game to a folder without spaces in the folder path (e.g. '''C:\Games\MaxPayne2'''). | |
− | Reinstall the game to a folder without spaces in the folder path (e.g. '''C:\Games\MaxPayne2'''). | ||
}} | }} | ||
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=(Steam) Move the game to a folder without spaces|ref={{cn|date=July 2016}}|fix= | |
− | # | + | # Set up a new Steam library folder without spaces in the folder path (e.g. '''C:\Steam'''). |
# Remove the game and install it to the new Steam library folder. | # Remove the game and install it to the new Steam library folder. | ||
# Go to that folder and go into '''SteamApps\common'''. | # Go to that folder and go into '''SteamApps\common'''. | ||
# Rename the '''Max Payne 2 The Fall of Max Payne''' folder to '''MaxPayne2'''. | # Rename the '''Max Payne 2 The Fall of Max Payne''' folder to '''MaxPayne2'''. | ||
− | # Go back to the '''SteamApps''' folder and open | + | # Go back to the '''SteamApps''' folder and open {{file|appmanifest_12150.acf}} with a text editor. |
− | #* If Windows Notepad can't read it, use another text editor like [ | + | #* If Windows Notepad can't read it, use another text editor like [https://notepad-plus-plus.org/ Notepad++]. |
− | # Change the line <code>"installdir" "Max Payne 2 The Fall of Max Payne"</code> to <code>"installdir" "MaxPayne2"</code> | + | # Change the line <code>"installdir" "Max Payne 2 The Fall of Max Payne"</code> to <code>"installdir" "MaxPayne2"</code>. |
# Restart Steam. | # Restart Steam. | ||
# If needed, run the game in [[Windows Compatibility Mode|compatibility mode]] for '''Windows 98 / Me'''. | # If needed, run the game in [[Windows Compatibility Mode|compatibility mode]] for '''Windows 98 / Me'''. | ||
}} | }} | ||
− | ===Game won't launch on AMD graphics cards, still shows up in task manager=== | + | ===Game won't launch on modern AMD graphics cards, still shows up in task manager=== |
− | {{Fixbox| | + | {{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/838-max-payne-series-startup-hang-patch/ Unofficial startup hang patch]|ref={{cn|date=January 2017}}}} |
− | {{Fixbox | + | |
+ | {{Fixbox|description=Set the [[Windows Compatibility Mode|compatibility mode]] to <code>Windows 98 / Me</code>|ref={{cn|date=September 2015}}}} | ||
+ | |||
+ | {{Fixbox|description=Roll back CCC drivers to [http://support.amd.com/en-us/download Catalyst 12.6]|ref={{cn|date=September 2015}}}} | ||
+ | |||
+ | {{Fixbox|description=[[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to one core|ref={{cn|date=September 2015}}}} | ||
+ | |||
+ | ===Launcher starts, but game won't launch on Nvidia graphics cards, crashes and doesn't show up in task manager=== | ||
+ | {{Fixbox|description=Make sure that Options->Video Settings->Antialiasing is set to 'Off'|ref={{cn|date=2024-06-11}}}} | ||
+ | |||
+ | ===Mods don't work=== | ||
+ | {{Fixbox|description=Make sure that version of the game contains few RAS archive files, instead of unpacked game files to {{folder|data}}|ref={{cn|date=2024-06-11}}}} | ||
+ | |||
+ | ===Mouse hitches and stops oddly=== | ||
+ | {{Fixbox|description=Make sure that Options->Video Settings->Antialiasing is set to 'Off'|ref={{cn|date=2024-06-11}}}} | ||
+ | |||
+ | ===High frame rate and/or V-sync issues=== | ||
+ | {{ii}} There appears to be Vsync issues when using DX8 on Windows 10 and Windows 11. | ||
+ | |||
+ | {{Fixbox|description=Use d3d8to9|ref={{cn|date=2024-06-11}}|fix= | ||
+ | # Download [https://github.com/crosire/d3d8to9/releases d3d8to9]. | ||
+ | # Copy {{file|d3d8.dll}} to {{folder|{{p|game}}}}. | ||
+ | }} | ||
+ | |||
+ | ===Reshade/SweetFX doesn't work=== | ||
+ | {{ii}} This problem occurs when using ThirteenAG's Fix. | ||
+ | |||
+ | {{Fixbox|description=Use d3d8to9|ref=<ref>{{Refcheck|user=Averygoodperson|date=2022-01-22}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}}}, and rename {{file|d3d8.dll}} to {{file|dinput.dll}}. | ||
+ | # Download and copy [https://github.com/crosire/d3d8to9/releases d3d8to9] to {{folder|{{p|game}}}}. | ||
+ | # Install [[ReShade]] or SweetFX as DirectX 9. | ||
}} | }} | ||
− | {{Fixbox| | + | |
− | {{ | + | {{Fixbox|description=Edit INI file|ref=<ref>{{Refcheck|user=Averygoodperson|date=2022-01-22}}</ref>|fix= |
+ | # Open {{file|{{p|game}}\scripts\global.ini}}. | ||
+ | # Change <code>UseD3D8to9=0</code> to <code>UseD3D8to9=1</code>. | ||
}} | }} | ||
− | + | ||
− | {{Fixbox | + | ===Max and/or Mona suddenly run continuously without pressing anything=== |
+ | {{Fixbox|description=[[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to one core|ref={{cn|date=2024-06-11}}}} | ||
+ | |||
+ | ===Reduced color depth (Proton/Linux)=== | ||
+ | {{ii}} Color banding may occur with Proton 6.3-8 or newer. | ||
+ | |||
+ | {{Fixbox|description=Use Proton 5.13-6 or older|ref={{cn|date=2024-06-11}}|fix= | ||
+ | # In the game properties on Steam, go to '''Compatibility'''. | ||
+ | # Enable {{key|''Force the use of a specific Steam Play compatibility tool''}}. | ||
+ | # Select {{code|Proton 5.13-6}} or older from the drop-down menu. | ||
}} | }} | ||
− | {{Fixbox| | + | |
− | + | ===The player's head is not rendered in the reflection while looking in a mirror=== | |
− | + | {{Fixbox|description=Use [https://www.moddb.com/mods/fixed-payne/images/fixed-mirror Fixed Payne]|ref=<ref>{{Refurl|url=https://www.moddb.com/mods/fixed-payne/images/fixed-mirror|title=Fixed Mirror image|date=May 2023}}</ref>|fix= | |
− | + | '''Notes''' | |
− | + | {{ii}} This mod is already included in [https://community.pcgamingwiki.com/files/file/2325-max-payne-anthology-definitive-fixes/ Definitive Fix]. | |
− | |||
− | |||
}} | }} | ||
− | === | + | ==VR support== |
− | + | {{VR support | |
− | + | |gg3d name = | |
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D, Z3D | ||
+ | |vorpx notes = Requires "D3D8to9" wrapper, see [https://www.vorpx.com/forums/topic/max-payne-2-d3d8to9/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 343: | Line 520: | ||
{{API | {{API | ||
|direct3d versions = 8 | |direct3d versions = 8 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-05-02|comment=According to System Informer, the game loads d3d8.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 8 (game loads Direct3DDevice8 interfaces).}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 354: | Line 531: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 368: | Line 555: | ||
|physics = Havok | |physics = Havok | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = DirectSound |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 380: | Line 567: | ||
}} | }} | ||
− | === | + | ===Command line arguments=== |
− | {| | + | {{Help|Commandline}} |
− | | | + | |
− | + | {{Standard table|Parameter|Description|content= | |
− | | | + | {{Standard table/row| -screenshot | Enables {{key|F10}} for taking screen shots. Screen shots are saved to the "screenshots" folder under the Max Payne 2 installation folder.}} |
− | | -screenshot | | + | {{Standard table/row| -nodialog | Skips the Max Payne 2 startup dialog when loading the game (uses options previously set).}} |
− | |- | + | {{Standard table/row| -skipstartup | Skips the startup video.}} |
− | | -skipstartup | + | {{Standard table/row| -disable3dpreloads | If the system runs out of texture memory while loading a level, this option may prevent the game from crashing due to a driver error.}} |
− | |- | + | {{Standard table/row| -window | Runs the game in a windowed mode, in the resolution selected from the Max Payne 2 launch dialog. Not all 3D accelerators support running in a windowed mode.}} |
− | | -window | | + | {{Standard table/row| -novidmemcheck | Disables the video memory check at the start of the game.}} |
− | |- | + | {{Standard table/row| -developer | Enables "developer mode", including console (toggled with {{key|`}}). Mostly useful for mod developers.}} |
− | | -developer | | + | {{Standard table/row| -developerkeys | Enables special developer keys (requires -developer as well). Note: the game flow can be broken using developer keys.}} |
− | |- | + | {{Standard table/row| -showprogress | Sshows extended loading information. -developer is required.}} |
− | | - | + | {{Standard table/row| -profile | Enables in-game profiler. Toggle profile with {{key|F11}}, and see console aliases for profiling options.}} |
− | |} | + | }} |
+ | |||
+ | ===[https://community.pcgamingwiki.com/files/file/885-max-payne-2-bonus-chapters/ Dead Man Walking mode bonus chapters]=== | ||
+ | {{ii}} Official maps for the Dead Man Walking mode made by Rockstar games. | ||
+ | |||
+ | ===Modifications=== | ||
+ | ====[https://www.moddb.com/mods/payne-upgrades/downloads/max-payne-2-weapon-patch Weapon patch]==== | ||
+ | {{++}} Allows for mods to have more weapons than in the original game. | ||
+ | {{ii}} Required by most mods. | ||
+ | {{--}} Will not work if there is {{folder|data}} in {{folder|{{p|game}}}}, if this patch is used with {{folder|data}} in {{folder|{{p|game}}}}, the folder and {{file|MP2_Arsenal.ras}} have to be deleted and {{file|MP2_Data.ras}} has to be redownloaded. | ||
+ | |||
+ | * [https://www.moddb.com/mods/max-payne-2-epilepsy-accessibility-mod Epilepsy Accessibility Mod] - Removes certain effects to make the game accessible to those with epilepsy issues. | ||
+ | * [https://www.moddb.com/mods/payne-effects-3 Payne Effects 3] - Gameplay mod that adds new effects and overhauls most of the gameplay mechanics. (not recommended to use with EAX) | ||
+ | * [https://www.moddb.com/mods/payne-evolution Payne Evolution] - Gameplay mod that emulates the mechanics closer to that of [[Max Payne 3]]. (not recommended to use with EAX) | ||
+ | * [https://community.pcgamingwiki.com/files/file/2104-max-payne-2-fixing-the-payne/ Fixing the Payne] - Adds lots of minor tweaks like balance fixes, skipping bullet time reload cutscene, additional bullet cam, sounds ported from [[Max Payne]], etc. | ||
+ | * [https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/maxpayne2 Xbox Rain Droplets] - Basic implementation of Xbox rain droplets from [https://github.com/aap/skygfx SkyGFX] for other games. | ||
==System requirements== | ==System requirements== | ||
Line 408: | Line 610: | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
|minDX = 9 | |minDX = 9 | ||
− | |minaudio = DirectSound compatible sound card | + | |minaudio = DirectSound compatible sound card |
|recOS = 2000, ME, XP | |recOS = 2000, ME, XP | ||
− | |recCPU = Intel Pentium | + | |recCPU = Intel Pentium 4 1.7 GHz<br />Intel Celeron 1.7 GHz |
|recCPU2 = AMD Athlon 1.4 GHz<br />AMD Duron 1.7 GHz | |recCPU2 = AMD Athlon 1.4 GHz<br />AMD Duron 1.7 GHz | ||
|recRAM = 512 MB | |recRAM = 512 MB |
Latest revision as of 23:13, 7 September 2024
Developers | |
---|---|
Remedy Entertainment | |
Producer | 3D Realms |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
MAX FX 2.0 | |
Release dates | |
Windows | October 14, 2003[1] |
Reception | |
Metacritic | 86 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, TPS |
Art styles | Realistic |
Themes | Contemporary, Detective/mystery, North America |
Series | Max Payne |
Max Payne | |
---|---|
Max Payne | 2001 |
Max Payne 2: The Fall of Max Payne | 2003 |
Max Payne 3 | 2012 |
Max Payne 1&2 Remake | TBA |
Max Payne 2: The Fall of Max Payne is a singleplayer third-person action, shooter and TPS game in the Max Payne series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check. 3 CDs. | |||
Retail | Max Payne Anthology released only in Poland and Germany | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | ||||
Games for Windows Marketplace (unavailable) | [2] |
- A faithful higher quality icons for Max Payne and Max Payne 2: The Fall Of Max Payne can be found here.
The player must be logged in to download.
Demo
- A demo is available.
Essential improvements
Patches
- The latest version is v1.01. The Steam version is up-to-date.
ThirteenAG's Widescreen Fix
- Fixes aspect ratio issues with widescreen displays and includes a d3d8to9 wrapper, which resolves many issues when running the game on modern systems.
Fix packs
- Max2Fixes. A combined patch with startup hang patch, ThirteenAG's Widescreen Fix, different options for video wrappers, and other fixes.
- Definitive Fix. A combined patch with startup hang patch, ThirteenAG's Widescreen Fix, bonus maps for dead man walking, a d3d9 wrapper, and other fixes.
Skip intro videos
Run the game with the -skipstartup parameter[citation needed]
|
---|
Skip launcher
Run the game with the -nodialog parameter[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MP2_Init.ras[Note 1] HKEY_CURRENT_USER\Software\Remedy Entertainment\Max Payne 2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Max Payne 2 Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
- 10 save slots + 2 quicksave slots + 1 autosave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
- Can only be changed in the launcher
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use ThirteenAG's fix. | ||
Multi-monitor | Use ThirteenAG's fix. | ||
Ultra-widescreen | Use ThirteenAG's fix. | ||
4K Ultra HD | Use ThirteenAG's fix. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter or use the -window parameter. |
||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Can be improved by forcing 16x in the graphics card control panel. | ||
Anti-aliasing (AA) | Not applied when Bullet Time is active; Nvidia users see Anti-aliasing (AA). | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Triple buffering are available. Use d3d8to9 on Windows 10. ThirteenAG's fix includes d3d8to9 by default; enable it in global.ini . |
||
60 FPS | |||
120+ FPS | Uncapped frame rate causes minor issues. Physics objects and dead bodies jump more, NPCs may be knocked down by doors when opening them during scripted animations.[3] | ||
High dynamic range display (HDR) |
Field of view (FOV)
- Changing the FOV causes visual glitches during some in-game cutscenes, and might turn the nightmare levels unplayable, since these sections of the game already alter the camera FOV.
Use widescreen fix[4] |
---|
|
Use game's console command[5] |
---|
|
Borderless fullscreen windowed
Force borderless fullscreen[citation needed] |
---|
|
Anti-aliasing (AA)
- Graphical issues occur when using anti-aliasing.
Apply MSAA/SSAA/SGSSAA[6] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Quick save/load cannot be remapped (set to F5 and F9, respectively). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [8] |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0. | |
Royalty free audio | Credits feature the song "Late Goodbye" by the band Poets of the Fall. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 | |||
French | ||||
German | ||||
Italian | ||||
Polish | Retail only. Patch for digital release here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Slovak | Fan - 1 | |||
Spanish | Retail only. Patch for digital release here. | |||
Turkish | Fan translation available to download here. |
Issues fixed
Application load error 5:0000065434
Set Anti-aliasing to Off [citation needed]
|
---|
The launcher does not start
Laptops using Nvidia Optimus must set the preferred graphics processor for Max Payne 2 to "Intel Integrated Graphics"[citation needed] |
---|
Set the compatibility mode to Windows 98 / Me [9]
|
---|
Error: setFullscreen - creating the device failed: E_FAIL
Use ThirteenAG's fix[citation needed] |
---|
|
Exception in engineInit: Unable to load save game "Files"
Reinstall the game on the C: drive[citation needed] |
---|
Error: Exception in startupInit: Directory \data not found
Move the game to a folder without spaces[citation needed] |
---|
|
(Steam) Move the game to a folder without spaces[citation needed] |
---|
|
Game won't launch on modern AMD graphics cards, still shows up in task manager
Use the Unofficial startup hang patch[citation needed] |
---|
Set the compatibility mode to Windows 98 / Me [citation needed]
|
---|
Roll back CCC drivers to Catalyst 12.6[citation needed] |
---|
Force CPU affinity to one core[citation needed] |
---|
Launcher starts, but game won't launch on Nvidia graphics cards, crashes and doesn't show up in task manager
Make sure that Options->Video Settings->Antialiasing is set to 'Off'[citation needed] |
---|
Mods don't work
Make sure that version of the game contains few RAS archive files, instead of unpacked game files to data [citation needed]
|
---|
Mouse hitches and stops oddly
Make sure that Options->Video Settings->Antialiasing is set to 'Off'[citation needed] |
---|
High frame rate and/or V-sync issues
- There appears to be Vsync issues when using DX8 on Windows 10 and Windows 11.
Use d3d8to9[citation needed] |
---|
|
Reshade/SweetFX doesn't work
- This problem occurs when using ThirteenAG's Fix.
Use d3d8to9[10] |
---|
|
Edit INI file[11] |
---|
|
Max and/or Mona suddenly run continuously without pressing anything
Force CPU affinity to one core[citation needed] |
---|
Reduced color depth (Proton/Linux)
- Color banding may occur with Proton 6.3-8 or newer.
Use Proton 5.13-6 or older[citation needed] |
---|
|
The player's head is not rendered in the reflection while looking in a mirror
Use Fixed Payne[12] |
---|
Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D Requires "D3D8to9" wrapper, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | [13] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound | |
Cutscenes | Bink Video |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-screenshot | Enables F10 for taking screen shots. Screen shots are saved to the "screenshots" folder under the Max Payne 2 installation folder. |
-nodialog | Skips the Max Payne 2 startup dialog when loading the game (uses options previously set). |
-skipstartup | Skips the startup video. |
-disable3dpreloads | If the system runs out of texture memory while loading a level, this option may prevent the game from crashing due to a driver error. |
-window | Runs the game in a windowed mode, in the resolution selected from the Max Payne 2 launch dialog. Not all 3D accelerators support running in a windowed mode. |
-novidmemcheck | Disables the video memory check at the start of the game. |
-developer | Enables "developer mode", including console (toggled with ~). Mostly useful for mod developers. |
-developerkeys | Enables special developer keys (requires -developer as well). Note: the game flow can be broken using developer keys. |
-showprogress | Sshows extended loading information. -developer is required. |
-profile | Enables in-game profiler. Toggle profile with F11, and see console aliases for profiling options. |
Dead Man Walking mode bonus chapters
- Official maps for the Dead Man Walking mode made by Rockstar games.
Modifications
Weapon patch
- Allows for mods to have more weapons than in the original game.
- Required by most mods.
- Will not work if there is
data
in<path-to-game>
, if this patch is used withdata
in<path-to-game>
, the folder andMP2_Arsenal.ras
have to be deleted andMP2_Data.ras
has to be redownloaded.
- Epilepsy Accessibility Mod - Removes certain effects to make the game accessible to those with epilepsy issues.
- Payne Effects 3 - Gameplay mod that adds new effects and overhauls most of the gameplay mechanics. (not recommended to use with EAX)
- Payne Evolution - Gameplay mod that emulates the mechanics closer to that of Max Payne 3. (not recommended to use with EAX)
- Fixing the Payne - Adds lots of minor tweaks like balance fixes, skipping bullet time reload cutscene, additional bullet cam, sounds ported from Max Payne, etc.
- Xbox Rain Droplets - Basic implementation of Xbox rain droplets from SkyGFX for other games.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz Intel Celeron 1.2 GHz AMD Athlon 1.0 GHz AMD Duron 1.2 GHz |
Intel Pentium 4 1.7 GHz Intel Celeron 1.7 GHz AMD Athlon 1.4 GHz AMD Duron 1.7 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 64 MB of VRAM |
Sound (audio device) | DirectSound compatible sound card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Max Payne 2 Ships (retrieved) - last accessed on 2023-09-03
- ↑ Max Payne 2 - Games for Windows - last accessed on 2023-06-26
- ↑ Max Payne frame limit · Issue #568 · ThirteenAG/WidescreenFixesPack - last accessed on 9 June 2023
- ↑ Verified by User:AlphaYellow on 2023-12-15
- ↑ Verified by User:AlphaYellow on 2023-12-15
- ↑ Verified by User:Flang on 2019-07-21
- ↑ Verified by User:DiscourseStu on 2024-07-10
- Other codes did not work for me. NPI 2.4.0.4 w/RTX 4070 using Definitive Fixes
- ↑ Joystick/Joypad support for Max Payne 2 on PC – Rockstar Support - last accessed on 9 June 2023
- ↑ Verified by User:Chick'n'Duck on 2023-11-30
- ↑ Verified by User:Averygoodperson on 2022-01-22
- ↑ Verified by User:Averygoodperson on 2022-01-22
- ↑ Fixed Mirror image - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2024-05-02
- According to System Informer, the game loads d3d8.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 8 (game loads Direct3DDevice8 interfaces).