Difference between revisions of "Star Trek: Voyager - Elite Force"
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− | Star Trek | + | {{Infobox game |
+ | |cover = Star_Trek_Voyager_Elite_Force_Box.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Raven Software}} | ||
+ | {{Infobox game/row/porter|Westlake Interactive|Mac OS}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Activision}} | ||
+ | {{Infobox game/row/publisher|Aspyr Media|Mac OS}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|id Tech 3}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|September 20, 2000}} | ||
+ | {{Infobox game/row/date|Mac OS|November 20, 2000}} | ||
+ | {{Infobox game/row/date|OS X|January 7, 2002}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|star-trek-voyager-elite-force|86}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|star-trek-voyager-elite-force--1|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Star Trek: Elite Force }} | ||
+ | |steam appid = | ||
+ | |gogcom id = 1581756945 | ||
+ | |official site= https://web.archive.org/web/20010811132213/http://gaming.startrek.com/games/eliteforce/ | ||
+ | |hltb = 9068 | ||
+ | |lutris = star-trek-voyager-elite-force | ||
+ | |mobygames = 2536 | ||
+ | |strategywiki = Star Trek: Voyager - Elite Force | ||
+ | |wikipedia = Star Trek: Voyager – Elite Force | ||
+ | |winehq = 396 | ||
+ | |license = commercial | ||
+ | }} | ||
− | [[ | + | {{Introduction |
+ | |introduction = | ||
+ | |||
+ | |release history = The game received two [[#Patches|official patches]] post-release. It was notable for including the looks and voices of the entire cast of the [[Wikipedia:Star Trek: Voyager|Star Trek: Voyager]] show; while the character of Seven of Nine had a replacement voice actress (Joan Buddenhagen), Jeri Ryan's voiceover was included in the official 1.2 patch. | ||
+ | |||
+ | In May 2001, the game received the '''''Expansion Pack'''''<sup>[sic]</sup> which included the Virtual Voyager game mode (where the player explores the ship and engages in various activities and a mini-game), new multiplayer maps and skins, and the automatic inclusion of the 1.2 patch. | ||
+ | |||
+ | Like most games in the [[Engine:id Tech 3|id Tech 3]] engine, its source code was released to the public (separately for [https://www.gamefront.com/games/elite-force/file/elite-force-single-player-source-code singleplayer] and [https://www.gamefront.com/games/elite-force/file/elite-force-hm-source-code multiplayer]). | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://en.memory-alpha.org/wiki/Portal:Main Memory Alpha] - A massive wiki for Star Trek | ||
+ | {{GOG.com links|1581756945|star_trek_voyager_elite_force}} | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Retail | | Disc, Key | Serial key needed only for Holomatch (multiplayer) and expansion access. | | Windows, Mac OS, OS X }} | ||
+ | {{Availability/row| GOG.com | star_trek_voyager_elite_force | DRM-free | Includes the Expansion Pack and 1.2 patch. | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ===Demo versions=== | ||
+ | {{ii}} Free singleplayer demos are available for [https://community.pcgamingwiki.com/files/file/192-star-trek-voyager-%E2%80%93-elite-force-windows-demo/ Windows] and [https://community.pcgamingwiki.com/files/file/195-star-trek-voyager-%E2%80%93-elite-force-mac-os-demo/ Mac OS]. | ||
+ | {{ii}} Free multiplayer (Holomatch) demos are available for [https://www.gamefront.com/games/elite-force/file/elite-force-demo-hm Windows] and [https://www.gamefront.com/games/elite-force/file/mac-multiplayer-demo Mac OS]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = The expansion pack includes new multiplayer maps and skins, as well as a Virtual Voyager mode. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Expansion Pack | Includes and installs the official 1.2 patch. | Windows, Mac OS }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | * [https://community.pcgamingwiki.com/files/file/194-star-trek-voyager-%E2%80%93-elite-force-windows-patch/ Windows v1.2] | ||
+ | * [https://community.pcgamingwiki.com/files/file/196-star-trek-voyager-%E2%80%93-elite-force-mac-os-patch/ Mac OS] - Install this before the Holomatch patch | ||
+ | * [https://community.pcgamingwiki.com/files/file/197-star-trek-voyager-%E2%80%93-elite-force-mac-os-holomatch-patch/ Mac OS Holomatch Patch] | ||
+ | {{ii}} May run into Insufficient Disk Space Error while installing patch. Just click Ignore and the patch will install without incident. | ||
+ | |||
+ | ===Source ports=== | ||
+ | * [https://github.com/thiloschulz/ioef ioEF] (also known as iostvoyHM and EFPort) is a fork of ioquake3 by Thilo Schulz for running Star Trek Voyager: Elite Force Holomatch (multiplayer). | ||
+ | * [https://clover.moe/lilium-voyager/ Lilium Voyager] is a fork of ioEF. | ||
+ | * [https://stvef.org/cmod.php cMod] is another fork of ioEF that is used by [https://holomat.ch/ the release] hosted on [https://last-outpost.net/home The Last Outpost] | ||
+ | |||
+ | ===Skip intro movies=== | ||
+ | {{Fixbox|description=Run the game with the <code>-nointro</code> [[Glossary:Command line arguments|command line arguments]]|ref={{cn|date=2024-03-27}}}} | ||
+ | |||
+ | ===Multiplayer server browser=== | ||
+ | The main server browser hosted by Raven Software is unreliable, so the community has their own. A user-friendly browser application [https://stvef.org/pathfinder Pathfinder] is available. | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\BaseEF\efconfig.cfg}} | ||
+ | {{Game data/config|Mac OS|}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | }} | ||
+ | {{ii}} Holomatch multiplayer settings are stored in {{file|{{p|game}}\BaseEF\hmconfig.cfg}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|game}}\BaseEF\saves}} | ||
+ | {{Game data/saves|Mac OS|}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = true | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|star trek voyager elite force settings.png|Video settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/star-trek-voyager-elite-force | ||
+ | |widescreen wsgf award = silver | ||
+ | |multimonitor wsgf award = silver | ||
+ | |ultrawidescreen wsgf award = silver | ||
+ | |4k ultra hd wsgf award = silver | ||
+ | |widescreen resolution = hackable | ||
+ | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |multimonitor = hackable | ||
+ | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |ultrawidescreen = hackable | ||
+ | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |4k ultra hd = hackable | ||
+ | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |fov = hackable | ||
+ | |fov notes = Default is 80º. Use <code>cg_fov X</code> to change it. | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = false | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = Set <code>r_swapinterval</code> console command in {{file|{{p|game}}\BaseEF\efconfig.cfg}}. | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = hackable | ||
+ | |120 fps notes = Capped at 91 FPS by default. Use the <code>com_maxfps</code> console command to set the desired value. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Custom resolutions can be set in {{file|efconfig.cfg}} (singleplayer) and {{file|hmconfig.cfg}} (holomatch). Image is {{term|Vert-}}; gameplay FOV can be increased in the configuration file to compensate, but cutscenes and weapon models have incorrect FOV. An external fix can be downloaded for this. | ||
+ | {{Fixbox|description=Running the game in widescreen resolution|ref=<ref>[https://www.wsgf.org/dr/star-trek-voyager-elite-force Star Trek: Voyager Elite Force | WSGF]</ref>|fix= | ||
+ | # See the [https://www.wsgf.org/dr/star-trek-voyager-elite-force WSGF entry] and download a {{term|Hor+}} solution. | ||
+ | # Open the archive and extract the folder with the resolution desired. | ||
+ | # Copy the files in the extracted folder to {{file|{{p|game}}\BaseEF|folder}} and replace the existing files. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Archive only works on Windows; Use listed old fix for Mac version. | ||
+ | {{ii}} The [[#"com_hunkmegs" error when playing on a custom resolution or after installing custom content|com_hunkmegs error]] is likely to occur when playing on a high custom resolution, see that section for a fix. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = true | ||
+ | |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = Supports Joystick only. | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = false | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
+ | {{ii}} Mouse Acceleration is disabled by default. | ||
+ | {{Fixbox|description=Turn on mouse acceleration|ref=<ref name="AlphaYellow">{{Refcheck|user=AlphaYellow|date=2024-03-27}}</ref>|fix= | ||
+ | * Use the <code>cl_mouseAccel 1</code> console command. | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = | ||
+ | |surround sound = true | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = Under '''Game Options'''. | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = always on | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = true | ||
+ | |eax support notes = A3D 3.0 & EAX 2.<ref>{{Refurl|url=http://members.optusnet.com.au/kirben/3dsoftware.html|title=Aureal A3D Central - 3D Sound Software list|date=May 2023}}</ref><br /> | ||
+ | The expansion pack and/or the 1.2 patch could cause problems.<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=32985|title=Voyager: Elite Force - VOGONS forums|date=May 2023}}</ref> | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = All music in the game is original, to the point that the ''Star Trek: Voyager'' intro sequence had its music from the TV show replaced with an entirely different track. | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation - [https://www.abcgames.cz/?p=preklady_zobraz&id=3739 #1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 64 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 64 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = 26000, 27500, 27910, 27960 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,DirectVR | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Installation on Windows 10=== | ||
+ | {{Fixbox|description=Installation steps|ref={{cn|date=2020-11-03|reason=}}|fix= | ||
+ | {{ii}} To install the game on 64-bit systems, use the installer located in: {{file|Setup\Setup.exe}} on the CD (installer may take a while to fully load) and run it as administrator. | ||
+ | {{ii}} Install the [[#Patches|v1.2 patch]]. | ||
+ | }} | ||
+ | |||
+ | ===Low framerate / stuttering=== | ||
+ | {{Fixbox|description=Rename EXE file|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to {{folder|{{p|game}}}}. | ||
+ | # Rename {{file|EF.exe}} to {{file|Quake3.exe}}. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} This will break loading mods via the in-game menu. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit the configuration file|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/frame_rate_issues/post6|title=Star Trek Elite Force II GOG Community|date=2021-09-08}}</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\baseEF\efconfig.cfg}} with a text editor. | ||
+ | # Add/change these lines : | ||
+ | <pre>seta r_primitives "2" | ||
+ | seta com_hunkMegs "72" | ||
+ | </pre> | ||
+ | |||
+ | Notes: | ||
+ | {{ii}} <code>seta com_hunkMegs</code> may not be needed, but see if increasing or lowering the number helps. | ||
+ | {{ii}} Possible options for <code>r_primitives</code>: | ||
+ | <pre> | ||
+ | * -1 = skips drawing results in black screen | ||
+ | * 0 = uses glDrawElements if compiled vertex arrays are present, or strips of glArrayElement if not present | ||
+ | * 1 = forces strips | ||
+ | * 2 = forces drawElements | ||
+ | * 3 = path for non-vertex array testing | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Brightness issues=== | ||
+ | {{ii}} By default, Elite Force, just like [[Quake III Arena]], has brightness issues and may appear very dark. | ||
+ | |||
+ | {{Fixbox|description=Edit the configuration file|ref=|fix= | ||
+ | # Go to {{file|{{p|game}}\baseEF|folder}} | ||
+ | # Open {{file|efconfig.cfg}} (singleplayer) or {{file|hmconfig.cfg}} (multiplayer) with a text editor. | ||
+ | # Find the line '''r_overBrightBits 2'''. | ||
+ | # Set the value to 0. | ||
+ | <pre> | ||
+ | seta r_overBrightBits "0" | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The gamma level can be changed by finding the line {{code|r_gamma 1}} and increasing it to brighten the screen or lowering it to darken the screen. | ||
+ | {{ii}} {{code|r_intensity}} can also be set to a value above 1 to multiply texture intensity, making them appear brighter. | ||
+ | }} | ||
+ | |||
+ | ==="com_hunkmegs" error when playing on a custom resolution or after installing custom content=== | ||
+ | {{ii}} If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console. | ||
+ | {{Fixbox|description=Allocate more memory|ref=<ref>{{Refurl|url=http://www.valiant-clan.at/forum/m/25009240/viewthread/14007792-star-trek-elite-force-12-trouble-shooting|title=valiant-clan.at|date=May 2023}}</ref>|fix= | ||
+ | #Open the config file or launch the game and open the console. | ||
+ | #Find <code>com_hunkmegs</code> value in config file and increase its value or type <code>/seta com_hunkmegs x</code> in the console, where x is a larger value than the default one. Default is usually 36Mb, setting to 72Mb seems to also solve the issue with the game resetting back to the main menu when a new area is loaded. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Delete obsolete PK3s or backup rarely used ones|ref={{CN|date=January 2018}}}} | ||
+ | |||
+ | ===AMD/ATI graphics issues=== | ||
+ | {{Fixbox|description=Bypass splash screen|ref=<ref>{{Refurl|url=http://gaming.trekcore.com/eliteforce/support.html|title=gaming.trekcore.com|date=May 2023}}</ref>|fix= | ||
+ | Launch the game directly with {{file|STVOY.EXE}} for singleplayer, or {{file|STVOYHM.EXE}} for multiplayer. | ||
+ | }} | ||
+ | |||
+ | {{fixbox|description=Use Mesa3D to force software OpenGL|fix= | ||
+ | * Download [https://mesa.fdossena.com Mesa3D for Windows] (Version 17.3.7 recommended) | ||
+ | * Create 2 folders called stvoy.exe.local and stvoyHM.exe.local where the game's exe files are located | ||
+ | * Copy opengl32.dll from Mesa3D into these 2 folders | ||
+ | }} | ||
+ | |||
+ | ===Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)=== | ||
+ | {{Fixbox|description=Replace Bink Carbon Library|ref=<ref>http://www.insidemacgames.com/forum/index.php?showtopic=33679</ref>|fix= | ||
+ | #Obtain Bink Carbon Library 1.5b from Neverwinter Nights demo and replace the included version with it. | ||
+ | #Turn off <code>R_SMP</code> (multiprocessing) in config files. | ||
+ | }} | ||
+ | |||
+ | ===Buggy shadows or black textures=== | ||
+ | {{fixbox|description=Open the console (~) and type the following command cg_shadows 0 or 1|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/glitchy_shadows_was_this_always_this_way|title=gog.com|date=May 2023}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | {{fixbox|description=Set Simple Shaders to OFF|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/glitchy_shadows_was_this_always_this_way|title=gog.com|date=May 2023}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.1 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = hackable | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = hackable | ||
+ | |macos intel 64-bit app = hackable | ||
+ | |macos arm app = false | ||
+ | |macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | ||
+ | |linux powerpc app = hackable | ||
+ | |linux 32-bit executable= hackable | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = false | ||
+ | |linux 68k app = false | ||
+ | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = false | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====[https://www.moddb.com/mods/elite-force-graphic-overhaul-project/downloads/elite-force-graphic-overhaul-mod-beta-release Elite Force Graphic Overhaul Mod Beta 0.90 Release]==== | ||
+ | {{++}} Improves the graphics by using OpenGL renderer and upscales the textures to higher quality. | ||
+ | |||
+ | ====[https://www.moddb.com/games/star-trek-voyager-elite-force/addons/sparkss-elite-force-weapon-sound-overhaul Sparkss Elite Force Weapon Sound Overhaul]==== | ||
+ | {{++}} Improves the gun sounds. | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 95, 98, 2000, NT 4.0 | ||
+ | |minCPU = Intel Pentium II | ||
+ | |minCPU2 = AMD K6-2 233 MHz | ||
+ | |minRAM = 64 MB | ||
+ | |minHD = 720 MB | ||
+ | |minGPU = OpenGL compatible | ||
+ | |minVRAM = 8 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 8.6 | ||
+ | |minCPU = G3 266 MHz | ||
+ | |minRAM = 64 MB | ||
+ | |minHD = 560 MB, plus 128 MB for virtual memory | ||
+ | |minGPU = 3D-accelerated PCI or AGP card | ||
+ | |minVRAM = 6 MB | ||
+ | }} | ||
+ | |||
+ | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 22:57, 2 June 2024
Developers | |
---|---|
Raven Software | |
Mac OS (Classic) | Westlake Interactive |
Publishers | |
Activision | |
Mac OS | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | September 20, 2000 |
Mac OS (Classic) | November 20, 2000 |
macOS (OS X) | January 7, 2002 |
Reception | |
Metacritic | 86 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Sci-fi |
Series | Star Trek: Elite Force |
Star Trek: Elite Force | |
---|---|
Subseries of Star Trek | |
Star Trek: Voyager - Elite Force | 2000 |
Star Trek: Elite Force II | 2003 |
Star Trek: Voyager - Elite Force is a singleplayer and multiplayer first-person FPS game in the Star Trek: Elite Force series.
The game received two official patches post-release. It was notable for including the looks and voices of the entire cast of the Star Trek: Voyager show; while the character of Seven of Nine had a replacement voice actress (Joan Buddenhagen), Jeri Ryan's voiceover was included in the official 1.2 patch.
In May 2001, the game received the Expansion Pack[sic] which included the Virtual Voyager game mode (where the player explores the ship and engages in various activities and a mini-game), new multiplayer maps and skins, and the automatic inclusion of the 1.2 patch.
Like most games in the id Tech 3 engine, its source code was released to the public (separately for singleplayer and multiplayer).
General information
- Memory Alpha - A massive wiki for Star Trek
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Serial key needed only for Holomatch (multiplayer) and expansion access. | |||
GOG.com | Includes the Expansion Pack and 1.2 patch. |
Demo versions
- Free singleplayer demos are available for Windows and Mac OS.
- Free multiplayer (Holomatch) demos are available for Windows and Mac OS.
Monetization
Type | Notes |
---|---|
Expansion pack | The expansion pack includes new multiplayer maps and skins, as well as a Virtual Voyager mode. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Expansion Pack | Includes and installs the official 1.2 patch. |
Essential improvements
Patches
- Windows v1.2
- Mac OS - Install this before the Holomatch patch
- Mac OS Holomatch Patch
- May run into Insufficient Disk Space Error while installing patch. Just click Ignore and the patch will install without incident.
Source ports
- ioEF (also known as iostvoyHM and EFPort) is a fork of ioquake3 by Thilo Schulz for running Star Trek Voyager: Elite Force Holomatch (multiplayer).
- Lilium Voyager is a fork of ioEF.
- cMod is another fork of ioEF that is used by the release hosted on The Last Outpost
Skip intro movies
Run the game with the -nointro command line arguments[citation needed]
|
---|
Multiplayer server browser
The main server browser hosted by Raven Software is unreliable, so the community has their own. A user-friendly browser application Pathfinder is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\efconfig.cfg[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
- Holomatch multiplayer settings are stored in
<path-to-game>\BaseEF\hmconfig.cfg
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\saves[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 80º. Use cg_fov X to change it. |
||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Set r_swapinterval console command in <path-to-game>\BaseEF\efconfig.cfg . |
||
60 FPS | |||
120+ FPS | Capped at 91 FPS by default. Use the com_maxfps console command to set the desired value. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Custom resolutions can be set in
efconfig.cfg
(singleplayer) andhmconfig.cfg
(holomatch). Image is Vert-; gameplay FOV can be increased in the configuration file to compensate, but cutscenes and weapon models have incorrect FOV. An external fix can be downloaded for this.
Running the game in widescreen resolution[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports Joystick only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
- Mouse Acceleration is disabled by default.
Turn on mouse acceleration[2] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game Options. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 3.0 & EAX 2.[3] The expansion pack and/or the 1.2 patch could cause problems.[4] |
|
Royalty free audio | All music in the game is original, to the point that the Star Trek: Voyager intro sequence had its music from the TV show replaced with an entirely different track. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 26000, 27500, 27910, 27960 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Installation on Windows 10
Installation steps[citation needed] |
---|
|
Low framerate / stuttering
Rename EXE file[citation needed] |
---|
Notes
|
Edit the configuration file[5] |
---|
seta r_primitives "2" seta com_hunkMegs "72" Notes:
* -1 = skips drawing results in black screen * 0 = uses glDrawElements if compiled vertex arrays are present, or strips of glArrayElement if not present * 1 = forces strips * 2 = forces drawElements * 3 = path for non-vertex array testing |
Brightness issues
- By default, Elite Force, just like Quake III Arena, has brightness issues and may appear very dark.
Edit the configuration file |
---|
seta r_overBrightBits "0" Notes
|
"com_hunkmegs" error when playing on a custom resolution or after installing custom content
- If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console.
Allocate more memory[6] |
---|
|
Delete obsolete PK3s or backup rarely used ones[citation needed] |
---|
AMD/ATI graphics issues
Bypass splash screen[7] |
---|
Launch the game directly with |
Use Mesa3D to force software OpenGL |
---|
|
Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)
Replace Bink Carbon Library[8] |
---|
|
Buggy shadows or black textures
Open the console (~) and type the following command cg_shadows 0 or 1[9] |
---|
Set Simple Shaders to OFF[10] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||||
macOS (OS X) | Holomatch for Intel requires a source port. Single player is PowerPC only. | ||||
Linux | Requires a source port.[11] | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Mods
Elite Force Graphic Overhaul Mod Beta 0.90 Release
- Improves the graphics by using OpenGL renderer and upscales the textures to higher quality.
Sparkss Elite Force Weapon Sound Overhaul
- Improves the gun sounds.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, NT 4.0 | |
Processor (CPU) | Intel Pentium II AMD K6-2 233 MHz |
|
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 720 MB | |
Video card (GPU) | OpenGL compatible 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | G3 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 560 MB, plus 128 MB for virtual memory | |
Video card (GPU) | 3D-accelerated PCI or AGP card 6 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Star Trek: Voyager Elite Force | WSGF
- ↑ Verified by User:AlphaYellow on 2024-03-27
- ↑ Aureal A3D Central - 3D Sound Software list - last accessed on May 2023
- ↑ Voyager: Elite Force - VOGONS forums - last accessed on May 2023
- ↑ Star Trek Elite Force II GOG Community - last accessed on 2021-09-08
- ↑ valiant-clan.at - last accessed on May 2023
- ↑ gaming.trekcore.com - last accessed on May 2023
- ↑ http://www.insidemacgames.com/forum/index.php?showtopic=33679
- ↑ gog.com - last accessed on May 2023
- ↑ gog.com - last accessed on May 2023
- ↑ Phoronix - List of commercial Linux PPC, Sparc and Alpha games - last accessed on 2019-11-24