Difference between revisions of "Ships That Fight Underground"
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{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.kickstarter.com/projects/descendentstudios/descent-underground/posts/1176030|title= Jason outlines our reasons for choosing Unreal Engine 4 - Descent: Underground by Descendent Studios — Kickstarter|date=9 June 2023}}</ref>}} | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.kickstarter.com/projects/descendentstudios/descent-underground/posts/1176030|title= Jason outlines our reasons for choosing Unreal Engine 4 - Descent: Underground by Descendent Studios — Kickstarter|date=9 June 2023}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|TBA}} |
− | {{Infobox game/row/date|OS X| | + | {{Infobox game/row/date|OS X|TBA}} |
− | {{Infobox game/row/date|Linux| | + | {{Infobox game/row/date|Linux|TBA}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
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{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
− | {{Infobox game/row/taxonomy/series | | + | {{Infobox game/row/taxonomy/series | }} |
|steam appid = 971850 | |steam appid = 971850 | ||
|steam appid side = | |steam appid side = | ||
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|wikipedia = Ships That Fight Underground | |wikipedia = Ships That Fight Underground | ||
|winehq = | |winehq = | ||
− | | | + | |official site= https://playstfu.com/ |
|license = commercial | |license = commercial | ||
}} | }} | ||
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'''Key points''' | '''Key points''' | ||
{{ii}} License with Interplay expired, with the game now being named to '''Ships That Fight Underground (S.T.F.U)'''. | {{ii}} License with Interplay expired, with the game now being named to '''Ships That Fight Underground (S.T.F.U)'''. | ||
− | {{ii}} Originally titled '''Descent: Underground''' during development. | + | {{ii}} Originally titled '''Descent: Underground''' and later just named '''Descent''' during development. |
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| official | | + | {{Availability/row| official | https://playstfu.com/ | Steam | | | Windows, OS X, Linux | unavailable }} |
{{Availability/row| Steam | 971850 | Steam | | | Windows, OS X, Linux | unavailable }} | {{Availability/row| Steam | 971850 | Steam | | | Windows, OS X, Linux | unavailable }} | ||
}} | }} |
Latest revision as of 05:31, 3 May 2024
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Little Orbit | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | TBA |
macOS (OS X) | TBA |
Linux | TBA |
Taxonomy | |
Modes | Multiplayer |
Key points
- License with Interplay expired, with the game now being named to Ships That Fight Underground (S.T.F.U).
- Originally titled Descent: Underground and later just named Descent during development.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website (unavailable) | ||||
Steam (unavailable) |
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Horizontal FOV slider added in Build 1415. Changing FOV requires a map change. Screen change is Vert-. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA and TXAA | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Versus DM, TDM and Capture the Core |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [2] | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Quad-Core, 2.5 GHz | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | 50 GB |
Video card (GPU) | Nvidia GeForce 550 Ti AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce 750 AMD Radeon 270 |
- 32-bit operating systems are not supported.
References
- ↑ Jason outlines our reasons for choosing Unreal Engine 4 - Descent: Underground by Descendent Studios — Kickstarter - last accessed on 9 June 2023
- ↑ Catalina 64-bit Compatibility - Google Docs - last accessed on 5 May 2023