Difference between revisions of "Stray"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 19, 2022}} | {{Infobox game/row/date|Windows|July 19, 2022}} | ||
+ | {{Infobox game/row/date|OS X|December 5, 2023|ref=<ref>{{Refurl|url=https://www.engadget.com/stray-is-coming-to-macos-on-december-5-204920804.html|title=Engadget - Stray is coming to macOS on December 5|date=2023-11-08}}</ref>}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|stray| | + | {{Infobox game/row/reception|Metacritic|stray|82}} |
{{Infobox game/row/reception|OpenCritic|13386/stray|84}} | {{Infobox game/row/reception|OpenCritic|13386/stray|84}} | ||
− | {{Infobox game/row/reception|IGDB|stray| | + | {{Infobox game/row/reception|IGDB|stray|85}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-Person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Adventure}} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Cyberpunk, Post-apocalyptic, Sci-Fi}} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1332010 | |steam appid = 1332010 | ||
Line 30: | Line 31: | ||
|hltb = 79790 | |hltb = 79790 | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |lutris = stray |
+ | |mobygames = 188150 | ||
|strategywiki = Stray | |strategywiki = Stray | ||
|wikipedia = Stray (video game) | |wikipedia = Stray (video game) | ||
− | |winehq = | + | |winehq = 20836 |
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 48: | Line 50: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GMG | stray-pc | Steam | | | Windows }} | + | {{Availability/row| GamersGate | stray | Steam | | | Windows, OS X }} |
− | {{Availability/row| Steam | 1332010 | Steam | | + | {{Availability/row| Gamesplanet | 5683-1 | Steam | | | Windows, OS X }} |
+ | {{Availability/row| GMG | stray-pc | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| Humble | stray | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| MacApp | stray | MacApp | | | OS X }} | ||
+ | {{Availability/row| Microsoft Store | 9NMPDQ2NRX34 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 1332010 | Steam | <ref>{{Refcheck|user=Taylor.mabby654|date=2024-03-24|comment=Game won't start without Steam client running.}}</ref> | | Windows, OS X }} | ||
}} | }} | ||
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 58: | Line 63: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor\}} | {{Game data/config|Windows|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor\}} | ||
+ | {{Game data/config|Microsoft Store|}} | ||
+ | {{Game data/config|OS X|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|localappdata}}\Hk_project\Saved\SaveGames\{{ | + | {{Game data/saves|Windows|{{P|localappdata}}\Hk_project\Saved\SaveGames\}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
+ | {{Game data/saves|OS X|}} | ||
}} | }} | ||
Line 79: | Line 88: | ||
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = true |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
Line 108: | Line 117: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = Forces [[TAA]]. [[SSAA|SSAA]] up to 200% through '''Render Resolution'''. | + | |antialiasing notes = Forces [[TAA]], can be disabled by adding<pre>[SystemSettings] |
+ | r.PostProcessAAQuality=0</pre>to {{file|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini}}. [[SSAA|SSAA]] up to 200% through '''Render Resolution'''. | ||
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
Line 118: | Line 128: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = 30, 60, | + | |120 fps notes = Choice between 30, 60, and unlimited. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
|ray tracing = hackable | |ray tracing = hackable | ||
− | |ray tracing notes = | + | |ray tracing notes = Raytraced shadows and reflections can be forced by running the game with the <code>-dx12</code> [[Glossary:Command line arguments|command line argument]] and adding <code>r.RayTracing=1</code> to {{file|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini}}. Comes with numerous visual bugs and a heavy drop in performance.<ref>{{Refcheck|user=Dennyeckardt|date=2022-12-27|comment=}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 131: | Line 141: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Can also invert x-axis |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 158: | Line 168: | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = Dualsense also supported. |
− | |dualshock prompts = | + | |dualshock prompts = limited |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Steam Input needs to be activated for DualShock 4 and Dualsense. |
|light bar support = true | |light bar support = true | ||
|light bar support notes = Blue light | |light bar support notes = Blue light | ||
Line 173: | Line 183: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
Line 195: | Line 205: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Volume | + | |separate volume notes = Volume sliders for Master Volume, Music, and SFX. |
|surround sound = limited | |surround sound = limited | ||
− | |surround sound notes = No Center Channel. Confirmed audio for other channels up to 7.1 with [ | + | |surround sound notes = No Center Channel. Confirmed audio for other channels up to 7.1 with [[Special K]]. |
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = No spoken language, game communicates only via text. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = Can be disabled by adding these two lines to | + | |mute on focus lost notes = Can be disabled by adding these two lines to {{file|Engine.ini}} file: <code>[Audio]</code>; <code>UnfocusedVolumeMultiplier=1.0</code>. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 213: | Line 223: | ||
{{L10n|content= | {{L10n|content= | ||
− | {{ii}} | + | {{ii}} The UI and subtitle languages can be changed in-game. |
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 228: | Line 238: | ||
|audio = n/a | |audio = n/a | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation by Eternal Dream, [https://www.etrdream.com/Stray | + | |notes = Fan translation by Eternal Dream, [https://www.etrdream.com/Stray download]. |
|fan = true | |fan = true | ||
|ref = | |ref = | ||
Line 258: | Line 268: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://lokalizace.net/cestina-do/stray 1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 285: | Line 303: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation by [https://www.ficsoport.hu/index.php/magyaritasok/stray/ ·f·i· csoport] | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 405: | Line 431: | ||
==Issues fixed== | ==Issues fixed== | ||
− | |||
===Cannot play in fullscreen if the resolution is different than native=== | ===Cannot play in fullscreen if the resolution is different than native=== | ||
− | {{Fixbox|description=Force fullscreen from .ini file|ref=<ref>{{Refurl|url=https://www.reddit.com/r/stray/comments/w2vuvj/comment/ih7jmoj/ | + | {{Fixbox|description=Force fullscreen from .ini file|ref=<ref>{{Refurl|url=https://www.reddit.com/r/stray/comments/w2vuvj/comment/ih7jmoj/|title=Fix for fullscreen|date=2022-07-22}}</ref>|fix= |
{{ii}} This makes it possible using AMD FSR integrated in Wine/Proton, for example. | {{ii}} This makes it possible using AMD FSR integrated in Wine/Proton, for example. | ||
− | # Open {{ | + | # Open {{file|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} in a text editor. |
# Change the following lines like this: | # Change the following lines like this: | ||
<pre> | <pre> | ||
Line 416: | Line 441: | ||
PreferredFullscreenMode=0 | PreferredFullscreenMode=0 | ||
</pre> | </pre> | ||
− | # Save | + | # Save {{file|GameUserSettings.ini}} as read-only just to be sure.{{dubious|date=2022-07-23|reason=Not known from source if this is actually needed/required. Anyone who owns the game; do these settings reset on opening the graphics menu or does changing any settings within it do this? Because only then it would require to set the file to read-only, otherwise it could lead to issues maybe for users to forget overtime that they set the file to read-only....}} |
}} | }} | ||
===Alleviate shader compilation stutter=== | ===Alleviate shader compilation stutter=== | ||
− | + | {{Fixbox|description=Force enable shader preloading|ref={{cn|date=2022-11-08|reason=}}|fix= | |
− | {{Fixbox|description= | + | {{++}} This alleviates most of the shader compilation stutter by enabling shader preloading on load. |
− | {{--}} Will exacerbate the stuttering caused by loading/checkpoints between gameplay sections as the CPU is crunching on compiling shaders. Doesn´t work | + | {{--}} Will exacerbate the stuttering caused by loading/checkpoints between gameplay sections as the CPU is crunching on compiling shaders. Doesn´t work on current AMD RDNA2 systems due to the driver not caching the shaders properly. Doesn´t work when forcing the game to use DirectX 12 instead of the default DirectX 11. |
− | # Go to {{ | + | # Go to {{folder|{{P|localappdata}}\Hk_project\Saved\Config\WindowsNoEditor}}. |
− | # Open | + | # Open {{file|Engine.ini}} with a text editor. |
− | # Add the following | + | # Add the following lines as a new paragraph at the bottom of the file and then save the file: |
<pre> | <pre> | ||
[/Script/Engine.RendererSettings] | [/Script/Engine.RendererSettings] | ||
r.CreateShadersOnLoad=1 | r.CreateShadersOnLoad=1 | ||
</pre> | </pre> | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx notes = [https://www.vorpx.com/forums/topic/stray-ue4/ User Profile, see vorpx forum for introduction] | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ===Other Virtual Reality=== | ||
+ | {{Fixbox|description=Enable VR|ref=|fix= | ||
+ | # Install [https://reshade.me/#download Reshade with full Add-On Support], inclusive the complete Effect Package Depth3D BlueSkyDefender | ||
+ | # In the ingame Reshade menu activate SuperDepth3D_VR, follow instructions (Home-Key on keyboard for Menu) | ||
+ | # Download [https://discord.gg/W2f7YhX/ Generic_Depth_Mod.Addon64], copy it next to your Game.exe | ||
+ | # In the ingame Reshade menu install generic_depth_mod.addon64 (Add-On Tab) | ||
+ | # Launch Side by Side 3D on your 3D Compatible TV/Monitor + 3D Glasses or Install [https://www.vorpx.com/ Vorpx Desktop Viewer] or [https://github.com/BlueSkyDefender/Depth3D Depth3D VR Companion App] | ||
}} | }} | ||
Line 436: | Line 513: | ||
{{API | {{API | ||
|direct3d versions = 11 | |direct3d versions = 11 | ||
− | |direct3d notes = <ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/w2vdq9/comment/igx9j63/ | + | |direct3d notes = <ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/w2vdq9/comment/igx9j63/|title=Stray uses DX11 by default|date=2022-08-23}}</ref><ref>{{Refurl|url=https://www.dsogaming.com/pc-performance-analyses/stray-pc-performance-analysis/|title=Stray PC Performance Analysis - DSOGaming|date=2022-10-15}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 462: | Line 539: | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = false |
− | |macos arm app = | + | |macos arm app = true |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
Line 475: | Line 552: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = XAudio2 |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 483: | Line 560: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 514: | Line 591: | ||
|recVRAM = 3 GB (Nvidia), 4 GB (AMD) | |recVRAM = 3 GB (Nvidia), 4 GB (AMD) | ||
|notes = | |notes = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |minOS = 13 | ||
+ | |minCPU = Apple Silicon only | ||
+ | |minRAM = 8 GB | ||
+ | |minHD = 10 GB | ||
+ | |minGPU = Apple M1 | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = 16 GB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 14:06, 29 July 2024
Developers | |
---|---|
BlueTwelve Studio | |
Publishers | |
Annapurna Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | July 19, 2022 |
macOS (OS X) | December 5, 2023[2] |
Reception | |
Metacritic | 82 |
OpenCritic | 84 |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure |
Themes | Cyberpunk, Post-apocalyptic, Sci-fi |
Stray is a 2022 third-person adventure-game. The player controls a stray cat who falls into a world populated by robots and ventures to return to its family. Players must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone-companion named B12, who can assist by translating the language of the robots and storing items found throughout the world.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam | [3] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hk_project\Saved\SaveGames\ |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pre-rendered and pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Uncheck the Fullscreen box to play in Borderless Windowed mode. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Forces TAA, can be disabled by adding[SystemSettings] r.PostProcessAAQuality=0to %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini . SSAA up to 200% through Render Resolution. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, and unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Raytraced shadows and reflections can be forced by running the game with the -dx12 command line argument and adding r.RayTracing=1 to %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini . Comes with numerous visual bugs and a heavy drop in performance.[4] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert x-axis | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Dualsense also supported. | |
---|---|---|
PlayStation button prompts | Steam Input needs to be activated for DualShock 4 and Dualsense. | |
Light bar support | Blue light | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | v2 tested, only wired connection detected. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled in settings. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Controller and Keyboard/Mouse button prompts rapidly flash based on the last input method used. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume sliders for Master Volume, Music, and SFX. | |
Surround sound | No Center Channel. Confirmed audio for other channels up to 7.1 with Special K. | |
Subtitles | No spoken language, game communicates only via text. | |
Closed captions | ||
Mute on focus lost | Can be disabled by adding these two lines to Engine.ini file: [Audio] ; UnfocusedVolumeMultiplier=1.0 . |
|
Royalty free audio |
Localizations
- The UI and subtitle languages can be changed in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by Eternal Dream, download. | |||
Arabic | Fan translation by AR Team, download. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Fan - 1 | |||
Dutch | ||||
French | ||||
German | ||||
Hungarian | Fan translation by ·f·i· csoport | |||
Indonesian | Fan translation by IGTC Team (Indonesia Game Translator Community) | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai | Fan translation, download. | |||
Turkish | ||||
Ukrainian | Fan translation, download |
Issues fixed
Cannot play in fullscreen if the resolution is different than native
Force fullscreen from .ini file[5] |
---|
FullscreenMode=0 LastConfirmedFullscreenMode=0 PreferredFullscreenMode=0
|
Alleviate shader compilation stutter
Force enable shader preloading[citation needed] |
---|
[/Script/Engine.RendererSettings] r.CreateShadersOnLoad=1 |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | User Profile, see vorpx forum for introduction |
Other Virtual Reality
Enable VR |
---|
|
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio2 | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2300 AMD FX-6350 |
Intel Core i5-8400 AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon R7 360 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290X 3 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 13 | |
Processor (CPU) | Apple Silicon only | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Apple M1 |
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1332010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1332010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2022-08-09
- ↑ Engadget - Stray is coming to macOS on December 5 - last accessed on 2023-11-08
- ↑ Verified by User:Taylor.mabby654 on 2024-03-24
- Game won't start without Steam client running.
- ↑ Verified by User:Dennyeckardt on 2022-12-27
- ↑ Fix for fullscreen - last accessed on 2022-07-22
- ↑ Stray uses DX11 by default - last accessed on 2022-08-23
- ↑ Stray PC Performance Analysis - DSOGaming - last accessed on 2022-10-15