Difference between revisions of "Blacktail"
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Baronsmoki (talk | contribs) (→Availability: Added GamersGate, GMG, Humble) |
(→API: Uses DX12) |
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{{Infobox game/row/publisher|Focus Entertainment}} | {{Infobox game/row/publisher|Focus Entertainment}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 15, 2022}} | {{Infobox game/row/date|Windows|December 15, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|blacktail| | + | {{Infobox game/row/reception|Metacritic|blacktail|80}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|14117/blacktail|80}} |
{{Infobox game/row/reception|IGDB|blacktail|rating}} | {{Infobox game/row/reception|IGDB|blacktail|rating}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Action, Adventure }} | {{Infobox game/row/taxonomy/genres | Action, Adventure }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1532690 | |steam appid = 1532690 | ||
Line 33: | Line 34: | ||
|hltb = 93684 | |hltb = 93684 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = blacktail |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Blacktail (video game) |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 60: | Line 61: | ||
{{Availability/row| GMG | blacktail-pc | Steam | | | Windows }} | {{Availability/row| GMG | blacktail-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | blacktail | Steam | | | Windows }} | {{Availability/row| Humble | blacktail | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 1532690 | Steam | | | Windows }} | + | {{Availability/row| Steam | 1532690 | Steam | {{store link|Steam|1532690|Standard Edition}} and {{store link|Steam-bundle|29400|Standard + OST Edition}} also available. | | Windows }} |
}} | }} | ||
Line 66: | Line 67: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\BLACKTAIL\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\BLACKTAIL\Saved\SaveGames}} |
}} | }} | ||
Line 105: | Line 106: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 80-100°. Default is 90°. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
− | |anisotropic notes = | + | |anisotropic notes = No ingame settings available |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = FXAA, TAA |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = DLSS 2 | + | |upscaling tech = DLSS 2.4, FSR 2, XeSS 1 |
|upscaling notes = <ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/december-2022-rtx-dlss-game-updates/|title=BLACKTAIL Launches December 15th With DLSS 2|date=2022-12-01}}</ref> | |upscaling notes = <ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/december-2022-rtx-dlss-game-updates/|title=BLACKTAIL Launches December 15th With DLSS 2|date=2022-12-01}}</ref> | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable TAA by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.PostProcessAAQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Depth Of field=== | ||
+ | {{Fixbox|description=Disable Depth Of Field by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> file with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DepthOfFieldQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Sharpening=== | ||
+ | {{Fixbox|description=Disable Sharpening by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> file with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.Tonemapper.Sharpen=0 | ||
+ | </pre> | ||
+ | {{ii}} Disables the Sharpening filter that's used alongside TAA. Recommended to use with the TAA workaround, as the game may appear oversharpened after removing TAA. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Enable Anisotropic filtering by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|description=Disable Chromatic aberration by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> file with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.SceneColorFringeQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Motion blur=== | ||
+ | {{Fixbox|description=Disable Motion blur by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> file with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MotionBlurQuality=0 | ||
+ | </pre> | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 154: | Line 222: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 180: | Line 248: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
|steam hook input = unknown | |steam hook input = unknown | ||
Line 200: | Line 268: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Voice Over and Sound Effects |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
Line 316: | Line 384: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 356: | Line 424: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
Line 377: | Line 445: | ||
|minOS = 10 | |minOS = 10 | ||
− | |minCPU = Intel Core i5- | + | |minCPU = Intel Core i5-3570K |
+ | |minCPU2 = AMD FX-4300 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 20 GB |
|minGPU = Nvidia GeForce GTX 960 | |minGPU = Nvidia GeForce GTX 960 | ||
+ | |minGPU2 = AMD Radeon RX 470 | ||
|minVRAM = 4 GB | |minVRAM = 4 GB | ||
|minDX = 11 | |minDX = 11 | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i5- | + | |recCPU = Intel Core i5-6600K |
+ | |recCPU2 = AMD Ryzen 5 1500X | ||
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce GTX 1660 | + | |recGPU = Nvidia GeForce GTX 1660 Super |
+ | |recGPU2 = AMD Radeon RX 590 | ||
|recVRAM = 6 GB | |recVRAM = 6 GB | ||
|recDX = 12 | |recDX = 12 | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 08:28, 22 October 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
The Parasight | |
Publishers | |
Focus Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 15, 2022 |
Reception | |
Metacritic | 80 |
OpenCritic | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Adventure |
Themes | Fantasy |
Blacktail is a singleplayer first-person action and adventure game.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Standard Edition and Standard + OST Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BLACKTAIL\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1532690/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\BLACKTAIL\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1532690/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 80-100°. Default is 90°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No ingame settings available | ||
Anti-aliasing (AA) | FXAA, TAA | ||
High-fidelity upscaling | DLSS 2.4, FSR 2.0, XeSS 1.0 [1] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anti-aliasing (AA)
Disable TAA by editing a config file |
---|
[SystemSettings] r.PostProcessAAQuality=0 |
Depth Of field
Disable Depth Of Field by editing a config file |
---|
[SystemSettings] r.DepthOfFieldQuality=0 |
Sharpening
Disable Sharpening by editing a config file |
---|
[SystemSettings] r.Tonemapper.Sharpen=0
|
Anisotropic filtering (AF)
Enable Anisotropic filtering by editing a config file |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Chromatic aberration
Disable Chromatic aberration by editing a config file |
---|
[SystemSettings] r.SceneColorFringeQuality=0 |
Motion blur
Disable Motion blur by editing a config file |
---|
[SystemSettings] r.MotionBlurQuality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice Over and Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3570K AMD FX-4300 |
Intel Core i5-6600K AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 470 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1660 Super AMD Radeon RX 590 6 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1532690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1532690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ BLACKTAIL Launches December 15th With DLSS 2 - last accessed on 2022-12-01