Difference between revisions of "Nickelodeon All-Star Brawl"
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{{Infobox game/row/taxonomy/art styles | Cartoon }} | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
{{Infobox game/row/taxonomy/themes | Fantasy }} | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
− | {{Infobox game/row/taxonomy/series | Nickelodeon }} | + | {{Infobox game/row/taxonomy/series | Nickelodeon All-Star Brawl }} |
|steam appid = 1414850 | |steam appid = 1414850 | ||
|steam appid side = | |steam appid side = | ||
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|release history = The game was released on October 5, 2021 on [[Store:Steam|Steam]]. | |release history = The game was released on October 5, 2021 on [[Store:Steam|Steam]]. | ||
− | |current state = | + | |current state = Several post-launch DLC was produced after the game's release in the form of additional characters, stages and costumes. It is followed up by a sequel, ''[[Nickelodeon All-Star Brawl 2]]''. |
}} | }} | ||
Latest revision as of 16:52, 2 December 2023
Developers | |
---|---|
Ludosity | |
Fair Play Labs | |
Publishers | |
GameMill Entertainment | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | October 5, 2021 |
Reception | |
Metacritic | 63 |
OpenCritic | 65 |
IGDB | 67 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Sports | American football, Football (Soccer) |
Art styles | Cartoon |
Themes | Fantasy |
Series | Nickelodeon All-Star Brawl |
Nickelodeon All-Star Brawl | |
---|---|
Subseries of Nickelodeon | |
Nickelodeon All-Star Brawl | 2021 |
Nickelodeon All-Star Brawl 2 | 2023 |
Nickelodeon All-Star Brawl is a singleplayer and multiplayer fighting game in the Nickelodeon series.
The game was released on October 5, 2021 on Steam.
Several post-launch DLC was produced after the game's release in the form of additional characters, stages and costumes. It is followed up by a sequel, Nickelodeon All-Star Brawl 2.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
DLC | Characters Packs are available for purchase. Each character pack comes with a new character, stage, and costume specific to that character. |
Expansion pack | A Universe Pack that combines all the game's paid DLC into one package is also available for purchase. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Universe Pack | Contains three new characters, three new stages, and an alternate costume for each character. | |
Jenny Brawler Pack | Adds Jenny Wakeman from My Life as a Teenage Robot as a playable character, an alternate costume for Jenny, and a new stage. Included with "Universe Pack". |
|
Hugh Neutron Brawler Pack | Adds Hugh Neutron from Jimmy Neutron: Boy Genius as a playable character, an alternate costume for Hugh, and a new stage. Included with "Universe Pack". |
|
Rocko Brawler Pack | Adds Rocko from Rocko's Modern Life as a playable character, an alternate costume for Rocko, and a new stage. Included with "Universe Pack". |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1414850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMill Entertainment\Nickelodeon All-Star Brawl |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1414850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1280x720, 1920x1080, 2560x1440 and 3840x2160 available. | ||
Multi-monitor | [2] | ||
Ultra-widescreen | See Ultra-widescreen for a workaround. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Changes with the "Quality" setting. For manual adjustment, force in GPU control panel. |
||
Anti-aliasing (AA) | Options for x2, x4, and x8. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS in Exclusive Fullscreen. Menus update at monitor's refresh rate in Borderless Windowed, while gameplay is internally capped at 60 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Ultra-widescreen
Use a hex editor to modify the game[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys can be rebound on character select screen. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Uses keyboard for navigation | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be remapped on character select screen. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Default | |
Impulse Trigger vibration |
PlayStation controllers | Not natively supported but can be forced. Through Steam Input, use Gamepad with Camera Controls preset[5] | |
---|---|---|
PlayStation button prompts | Even if your PlayStation controller is connected through Steam Input, the game will always use Xbox prompts, | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) On a V2[6] |
Generic/other controllers | Achievable through Steam Input. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, SFX, Announcer, and Voiceover. Can be set in intervals of 10, from 0-100. |
|
Surround sound | Stereo only.[7] | |
Subtitles | Pre-fight character dialogue in Arcade Mode utilizes text boxes and are accompanied by voice acting. Play-by-play announcer, as well as in-battle and post-fight character dialogue are not subtitled. |
|
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Character voiceovers added in 6/6/2022 patch.[8] | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play | 4 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4430 AMD FX-6300 |
Intel Core i5-6600K AMD Ryzen 5 1600 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 3 GB (Nvidia), 4 GB (AMD) of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.15f2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1414850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2021-10-07
- As indicated in the player.log file.
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-10-09
- Tested by playing the game at 2560x1080 resolution after applying the ultrawide fix for Battletoads by editing UnityPlayer.dll file in HxD, as found on WSGF here.
- ↑ Verified by User:Fearfulwarpii on 2022-09-18
- ↑ Verified by User:Fearfulwarpii on 2022-09-18
- ↑ Verified by User:MasterBlaster on 2021-10-07
- Tested using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Update 06-06-2022 - GameMill Entertainment, via Steam Event notifications.