Difference between revisions of "Grand Theft Auto: Vice City – The Definitive Edition"
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− | {{ | + | {{disambig|the Definitive Edition|the original game|[[Grand Theft Auto: Vice City]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Grand Theft Auto Vice City The Definitive Edition cover.jpg | |cover = Grand Theft Auto Vice City The Definitive Edition cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Rockstar North|Original | + | {{Infobox game/row/developer|Rockstar North|Original}} |
− | {{Infobox game/row/developer|Grove Street Games LLC| | + | {{Infobox game/row/developer|Grove Street Games LLC|Definitive Edition}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Rockstar Games}} | {{Infobox game/row/publisher|Rockstar Games}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 11, 2021}} | {{Infobox game/row/date|Windows|November 11, 2021}} | ||
Line 15: | Line 16: | ||
{{Infobox game/row/reception|IGDB|link|rating}} | {{Infobox game/row/reception|IGDB|link|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 23: | Line 24: | ||
{{Infobox game/row/taxonomy/genres | Action, Open world }} | {{Infobox game/row/taxonomy/genres | Action, Open world }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train ,Transport, Truck }} | + | {{Infobox game/row/taxonomy/vehicles | Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck }} |
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Contemporary, North America }} | {{Infobox game/row/taxonomy/themes | Contemporary, North America }} | ||
Line 34: | Line 35: | ||
|hltb = | |hltb = | ||
|igdb = | |igdb = | ||
+ | |lutris = grand-theft-auto-vice-city-the-definitive-edition | ||
|mobygames = | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
Line 39: | Line 41: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''{{PAGENAME}}''' is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with [[Grand Theft Auto III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition]] bundled. It utilizes the [[Unreal Engine 4]] engine. | ||
+ | |||
+ | The Definitive Edition release has new visuals with a brand new lighting system, AI upscaled textures, visual improvements and gameplay updates. Data miners found that it was based on the mobile port of the original, which features numerous bugs carried over from that port. Upon release the game received severe criticism for its visuals, grammatical errors in upscaled textures, poor performance and technical issues. The Definitive Edition lacks the custom soundtrack, player skin functionalities and saving statistics that were in the original version as well as the expired music tracks as no licenses were renewed. The game also features some referencial changes such as missing the Haitians and Cubans references,{{cn|(Dandelion Sprout:) I swear I've heard at least their country names be mentioned in the PS5 version.}} and the confederate flag having been replaced with a skull on the the shirt of Phil Cassidy. | ||
+ | |||
+ | |release history = The game was released exclusively on the [[Rockstar Games Launcher]] on November 11, 2021. More than a year later on January 19, 2023 the game was also made available on [[Steam]]. The original version released on the Rockstar Games Launcher featured an unencrypted archive allowing for mod support, though this was shortly thereafter changed to an encrypted archive. The game also received several updates correcting grammatical errors and fixing floating objects. | ||
+ | |||
+ | |current state = | ||
+ | |||
}} | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Official | https://store.rockstargames.com | Rockstar Games Launcher | | | Windows | | + | {{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-the-trilogy-the-definitive-edition | Rockstar Games Launcher | Includes [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]. | | Windows }} |
− | {{Availability/row| Steam | 1546990 | Steam, Rockstar Games Launcher | | | Windows | | + | {{Availability/row| Epic Games Store | grand-theft-auto-vice-city-the-definitive-edition | unknown, Rockstar Games Launcher | Included with [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]; only as part of {{store link|Epic Games Store|grand-theft-auto-the-trilogy-the-definitive-edition|Definitive Edition bundle}}. | | Windows }} |
+ | {{Availability/row| Steam | 1546990 | Steam, Rockstar Games Launcher | Included with [[Grand Theft Auto III – The Definitive Edition|GTA III – The Definitive Edition]] and [[Grand Theft Auto: San Andreas – The Definitive Edition|San Andreas – The Definitive Edition]]; only as part of {{store link|Steam-sub|817628|Definitive Edition bundle}}. | | Windows }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Rockstar Games Launcher}}. | ||
+ | {{--}} Can only be purchased in a bundle and cannot be bought individually. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete or rename video files|ref=<ref>{{Refcheck|user=Mastan|date=2023-01-25}}</ref>|fix= | ||
+ | # Go to {{file|{{p|game}}\Gameface\Content\Movies\1080\|folder}} | ||
+ | # Delete or rename {{file|GTA_VC_RSTAR_STINGER_FINAL_1920x1080.mp4}} and {{file|GTA_VC_CREDITS_FINAL_1920x1080.mp4}}. | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Rockstar Games\GTA Vice City Definitive Edition\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Rockstar Games\GTA Vice City Definitive Edition\Profiles\{{p|uid}}\}} |
}} | }} | ||
Line 63: | Line 85: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = unknown |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 69: | Line 91: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 76: | Line 98: | ||
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
+ | {{ii}} Uses '''Rockstar Game Launcher''''s savegame cloud sync function.<ref>{{Refcheck|user=Mrtnptrs|date=2023-01-20|comment=Get prompted on first launch of the game by RGL if you want to use its cloud save functionality.}}</ref> | ||
==Video== | ==Video== | ||
Line 84: | Line 107: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-12-05|comment= Tested on a multi-monitor setup.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Some cutscenes are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2021-11-17|comment= Tested by playing the game at 2560x1080 resolution.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-11-17|comment=Tested by playing the game at 3840x2160 resolution.}}</ref> |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Referred to as "'''Windowed Fullscreen'''". |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Choice between 2x, 4x, 8x, and 16x. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Options for [[FXAA]], FXAA+, [[TAA]], and [[TAA]]+. |
− | |vsync = | + | |upscaling = true |
+ | |upscaling tech = DLSS 2.3 | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Choice between 30, 60, 180, 360 FPS or Unlocked. |
− | |hdr = | + | |hdr = true |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = limited |
− | |color blind notes = | + | |color blind notes = Toggleable on/off. |
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | GTAVCDE Graphics Settings.png|Graphics settings | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|GTAVCDE Control Settings (Keyboard and Mouse).png|Control settings (Keyboard and Mouse)}} | ||
+ | {{Image|GTAVCDE Control Settings (Gamepad).png|Control settings (Gamepad)}} | ||
+ | {{Image|GTAVCDE Gameplay Settings (Gamepad).png|Gameplay settings {{note|note=Targeting and Aim Assist Sensitivity options are only available when playing with a gamepad.}}}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Sliders are available for X and Y-axis. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Referred to as "'''Invert Look'''". Can be toggled on or off. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Only three presets are available. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Referred to as "'''Look Sensitivity'''" and "'''First Person/Third Person Aiming Sensitivity'''".<br>Sliders are available for each setting. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Referred to as "'''Invert Look'''". Can be toggled on or off. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 162: | Line 195: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 179: | Line 212: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | GTAVCDE Keyboard and Mouse Bindings (On Foot).png|Keyboard and mouse bindings (On Foot) | ||
+ | GTAVCDE Keyboard and Mouse Bindings (In Vehicle).png|Keyboard and mouse bindings (In Vehicle) | ||
+ | GTAVCDE Gamepad Settings (Modern, On Foot).png|Gamepad layout (Modern, On Foot) | ||
+ | GTAVCDE Gamepad Settings (Modern, In Vehicle).png|Gamepad layout (Modern, In Vehicle) | ||
+ | GTAVCDE Gamepad Settings (Modern, Flight).png|Gamepad layout (Modern, Flight) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|GTAVCDE Audio Settings.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for SFX, Music, and Dialogue. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 6.1.<ref>{{Refcheck|user=MasterBlaster|date=2021-11-17|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> Radio songs with commercially released 5.1 versions (e.g. Bryan Adams' ''Run to You'') uses their 2.0 versions. |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Optional accessibility features, such as adjustable font sizes for subtitles and hint text, are available. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Referred to as "'''Pause On Focus Loss'''".<br>Can be toggled on or off. |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = The game uses licensed songs. Though there is a main menu setting to set the default radio to "No Radio", that setting is often disregarded during cutscenes and when entering some missions' vehicles. | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 201: | Line 245: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{Image|GTAVCDE Accessiblity Settings.png|Accessibility settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 206: | Line 251: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |||
− | |||
− | |||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [https://www.lokalizacie.sk/preklady/78-grand-theft-auto-vice-city-the-definitive-edition// download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Camera gets stuck=== | ||
+ | {{Fixbox|description=If you perform a Stunt Jump, the camera switches to new angle. When the car lands, it can become stuck. | ||
+ | |fix= | ||
+ | Go to the Options > Graphics, scroll to Frame Rate, set it to 30, and return to the game. The camera should be fixed. You can undo the changes. | ||
}} | }} | ||
Line 215: | Line 344: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 237: | Line 366: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 255: | Line 384: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
− | |physics notes = | + | |physics notes = v3.4.0.0 |
− | |audio = | + | |audio = XAudio |
− | |audio notes = | + | |audio notes = v2.9 |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
Line 270: | Line 399: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====[https://thirteenag.github.io/wfp#gtavcde GTA Vice City The Definitive Edition Fusion Mod]==== | ||
+ | {{++}} Adds the ability to quick save anywhere by pressing F5. | ||
+ | |||
+ | ====[https://www.nexusmods.com/grandtheftautothetrilogy/mods/28 Phil Cassidy Shirt Fix]==== | ||
+ | {{++}} Restore the original Dixie Flag shirt design | ||
==System requirements== | ==System requirements== | ||
Line 275: | Line 411: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Intel Core i5-6600K |
− | |minRAM = | + | |minCPU2 = AMD FX-6300 |
− | |minHD = | + | |minRAM = 8 GB |
− | |minGPU = | + | |minHD = 45 GB |
+ | |minGPU = Nvidia GeForce GTX 760 | ||
+ | |minGPU2 = AMD Radeon R9 280 | ||
+ | |minVRAM = 2 GB (Nvidia), 3 GB (AMD) | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i7-2700K |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 5 2600 |
+ | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 970 |
+ | |recGPU2 = AMD Radeon RX 570 | ||
+ | |recVRAM = 4 GB | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 18:01, 2 April 2024
This page is for the Definitive Edition. For the original game, see Grand Theft Auto: Vice City.
Developers | |
---|---|
Original | Rockstar North |
Definitive Edition | Grove Street Games LLC |
Publishers | |
Rockstar Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 11, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Vehicles | Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Grand Theft Auto: The Trilogy – The Definitive Edition |
Grand Theft Auto: Vice City – The Definitive Edition is part of the Grand Theft Auto: Trilogy - The Definitive Edition, which comes with Grand Theft Auto III – The Definitive Edition and Grand Theft Auto: San Andreas – The Definitive Edition bundled. It utilizes the Unreal Engine 4 engine.
The Definitive Edition release has new visuals with a brand new lighting system, AI upscaled textures, visual improvements and gameplay updates. Data miners found that it was based on the mobile port of the original, which features numerous bugs carried over from that port. Upon release the game received severe criticism for its visuals, grammatical errors in upscaled textures, poor performance and technical issues. The Definitive Edition lacks the custom soundtrack, player skin functionalities and saving statistics that were in the original version as well as the expired music tracks as no licenses were renewed. The game also features some referencial changes such as missing the Haitians and Cubans references,[citation needed] and the confederate flag having been replaced with a skull on the the shirt of Phil Cassidy.
The game was released exclusively on the Rockstar Games Launcher on November 11, 2021. More than a year later on January 19, 2023 the game was also made available on Steam. The original version released on the Rockstar Games Launcher featured an unencrypted archive allowing for mod support, though this was shortly thereafter changed to an encrypted archive. The game also received several updates correcting grammatical errors and fixing floating objects.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Includes GTA III – The Definitive Edition and San Andreas – The Definitive Edition. | |||
Epic Games Store | Included with GTA III – The Definitive Edition and San Andreas – The Definitive Edition; only as part of Definitive Edition bundle. | |||
Steam | Included with GTA III – The Definitive Edition and San Andreas – The Definitive Edition; only as part of Definitive Edition bundle. |
- All versions require Rockstar Games Launcher DRM.
- Can only be purchased in a bundle and cannot be bought individually.
Essential improvements
Skip intro videos
Delete or rename video files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Rockstar Games\GTA Vice City Definitive Edition\Profiles\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1546990/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
- Uses Rockstar Game Launcher's savegame cloud sync function.[2]
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [3] | ||
Ultra-widescreen | Some cutscenes are pillarboxed to a 16:9 aspect ratio.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Referred to as "Windowed Fullscreen". | ||
Anisotropic filtering (AF) | Choice between 2x, 4x, 8x, and 16x. | ||
Anti-aliasing (AA) | Options for FXAA, FXAA+, TAA, and TAA+. | ||
High-fidelity upscaling | DLSS 2.3 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, 180, 360 FPS or Unlocked. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | |||
Color blind mode | Toggleable on/off. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Sliders are available for X and Y-axis. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as "Invert Look". Can be toggled on or off. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only three presets are available. | |
Controller sensitivity | Referred to as "Look Sensitivity" and "First Person/Third Person Aiming Sensitivity". Sliders are available for each setting. |
|
Controller Y-axis inversion | Referred to as "Invert Look". Can be toggled on or off. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for SFX, Music, and Dialogue. | |
Surround sound | Plays up to 6.1.[6] Radio songs with commercially released 5.1 versions (e.g. Bryan Adams' Run to You) uses their 2.0 versions. | |
Subtitles | Optional accessibility features, such as adjustable font sizes for subtitles and hint text, are available. | |
Closed captions | ||
Mute on focus lost | Referred to as "Pause On Focus Loss". Can be toggled on or off. |
|
Royalty free audio | The game uses licensed songs. Though there is a main menu setting to set the default radio to "No Radio", that setting is often disregarded during cutscenes and when entering some missions' vehicles. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | Fan translation, download. | |||
Spanish | ||||
Latin American Spanish |
Issues fixed
Camera gets stuck
If you perform a Stunt Jump, the camera switches to new angle. When the car lands, it can become stuck. |
---|
Go to the Options > Graphics, scroll to Frame Rate, set it to 30, and return to the game. The camera should be fixed. You can undo the changes. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | v3.4.0.0 |
Audio | XAudio | v2.9 |
Mods
GTA Vice City The Definitive Edition Fusion Mod
- Adds the ability to quick save anywhere by pressing F5.
Phil Cassidy Shirt Fix
- Restore the original Dixie Flag shirt design
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600K AMD FX-6300 |
Intel Core i7-2700K AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 280 2 GB (Nvidia), 3 GB (AMD) of VRAM | Nvidia GeForce GTX 970 AMD Radeon RX 570 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1546990) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Targeting and Aim Assist Sensitivity options are only available when playing with a gamepad.
References
- ↑ Verified by User:Mastan on 2023-01-25
- ↑ Verified by User:Mrtnptrs on 2023-01-20
- Get prompted on first launch of the game by RGL if you want to use its cloud save functionality.
- ↑ Verified by User:MasterBlaster on 2021-12-05
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-11-17
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-11-17
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-11-17
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.