Difference between revisions of "Chivalry: Medieval Warfare"
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{{Infobox game | {{Infobox game | ||
− | |cover = Chivalry Medieval Warfare | + | |cover = Chivalry Medieval Warfare cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Torn Banner Studios}} | {{Infobox game/row/developer|Torn Banner Studios}} | ||
+ | {{Infobox game/row/porter|Minority|OS X}} | ||
+ | {{Infobox game/row/porter|Minority|Linux}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 8: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 16, 2012}} | {{Infobox game/row/date|Windows|October 16, 2012}} | ||
+ | {{Infobox game/row/date|OS X|February 24, 2015}} | ||
+ | {{Infobox game/row/date|Linux|February 24, 2015}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|chivalry-medieval-warfare|79}} | ||
+ | {{Infobox game/row/reception|OpenCritic|2045/chivalry-medieval-warfare|52}} | ||
+ | {{Infobox game/row/reception|IGDB|chivalry-medieval-warfare|72}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Expansion Pack }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Medieval }} | ||
+ | {{Infobox game/row/taxonomy/series | Chivalry }} | ||
|steam appid = 219640 | |steam appid = 219640 | ||
|steam appid side = 241280 | |steam appid side = 241280 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= http://www.tornbanner.com/chivalry/ | ||
+ | |hltb = 1683 | ||
+ | |strategywiki = | ||
+ | |mobygames = chivalry-medieval-warfare | ||
|wikipedia = Chivalry: Medieval Warfare | |wikipedia = Chivalry: Medieval Warfare | ||
+ | |winehq = 14759 | ||
+ | |license = commercial | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} A | + | {{ii}} A spiritual successor to the developers' [[Half-Life 2]] mod [[Age of Chivalry]]. |
+ | {{--}} Offcial server shutdown at April 8th 2024.<ref>{{Refurl|url=https://store.steampowered.com/news/app/219640/view/4147323864447358600|title=Chivalry: Medieval Warfare - Official Server Sunsetting|date=2024-06-28}}</ref> | ||
+ | {{++}} Can self host server with own rules. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [http:// | + | {{mm}} [http://forums.tornbanner.com/forumdisplay.php/12-Chivalry-Medieval-Warfare Official forums] |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/219640/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Steam | | Steam | Windows, OS X, Linux }} |
− | {{Availability | + | {{Availability/row| GamersGate | chivalry-medieval-warfare | Steam | | | Windows, OS X, Linux }} |
− | {{ | + | {{Availability/row| GMG | chivalry-medieval-warfare | Steam | | | Windows, OS X, Linux }} |
+ | {{Availability/row| Humble | chivalry-medieval-warfare | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 219640 | Steam | 4-pack available. | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Amazon | B00D3TT69G | Steam | | | Windows, OS X, Linux | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Chivalry: Deadliest Warrior | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Chivalry: Medieval Warfare and Chivalry: Deadliest Warrior - Soundtrack | | Windows, OS X, Linux }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use the <code>-nostartupmovies</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=http://forums.tornbanner.com/showthread.php/21071-Bypassing-the-launcher|title=Bypassing the launcher?|date=May 2023}}</ref>}} |
− | |||
− | |||
− | |||
− | {{ | + | {{Fixbox|description=Modify configuration file|ref=<ref>{{Refurl|url=https://www.reddit.com/r/ChivalryGame/comments/11xn1x/tip_how_to_remove_intro_logos/|title=Tip: How to remove intro logos.: ChivalryGame|date=May 2023}}</ref>|fix= |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{code|UDKEngine.ini}}. | ||
+ | # Find and change the value of <code>bForceNoMovies</code> to <code>true</code>. | ||
+ | # Save your changes. | ||
}} | }} | ||
===Optimize textures=== | ===Optimize textures=== | ||
− | {{ii}} [ | + | {{ii}} [https://www.nexusmods.com/skyrim/mods/12801 Optimizer Textures] may help improve the frame rate. |
− | ===Disable partial | + | ===Disable partial texture streaming=== |
− | {{Fixbox| | + | {{Fixbox|description=Edit the config file|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # Open | + | # Open {{code|UDKSystemSettings.ini}}. |
− | # Search for the lines which includes <code>TEXTUREGROUP</code> and add <code>,NumStreamedMips=0</code> before the closing bracket | + | # Search for the lines which includes <code>TEXTUREGROUP</code> and add <code>,NumStreamedMips=0</code> at the end before the closing bracket. |
− | + | Should look like this: | |
− | |||
− | + | <pre> | |
− | < | + | TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0) |
+ | </pre> | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|Chivalry Medieval Warfare General.png|In-game general settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Chivalry Medieval Warfare\UDKGame\Config\|{{p|userprofile\Documents}}\My Games\Chivalry Deadliest Warrior\CDWGame\Config\}} |
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|{{P|xdgdatahome}}/TornBanner/Chivalry/UDKGame/Config/}} | ||
}} | }} | ||
− | {{ | + | {{XDG|true}} |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Chivalry Medieval Warfare Video.png|In-game video settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/chivalry-medieval-warfare/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [https://www.wsgf.org/dr/chivalry-medieval-warfare/en WSGF entry]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/chivalry-medieval-warfare/en WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Some textures are stretched and will look blurry. |
|fov = true | |fov = true | ||
− | |fov notes = 60-120° | + | |fov notes = 60-120° |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = See [[# | + | |borderless windowed notes = See [[#Command line arguments|command line arguments]] for an alternative method. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] and [[MLAA]]<br />[[SGSSAA]] using [[Nvidia Profile Inspector]] and the compatibility bit <code>0x080000C1</code> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = hackable | ||
+ | |120 fps notes = Frame rate is capped at 62 FPS. See [[#High frame rate|High frame rate]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | {{ii}} Tweak guide available [https://forums.tornbanner.com/topic/16344/tweak-updated-engine-ini-tweaks-with-explanations here]. | ||
+ | {{ii}} HBAO also available on Nvidia with flags <code>0x00000030</code>(base game) and<code>0x00000020</code>(Deadliest Warrior). | ||
− | ===[[Glossary: | + | ===Disable [[Glossary:Anti-aliasing (AA)|anti-aliasing]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Turn off post processing AA|ref=<ref>[http://udn.epicgames.com/Three/PostProcessAA.html UDK | PostProcessAA]</ref>|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # Open | + | # Open {{code|UDKSystemSettings.ini}}. |
− | # | + | # Set <code>PostProcessAAType</code> to {{code|0}}. |
+ | # Set <code>bAllowPostprocessMLAA</code> to {{code|False}}. | ||
+ | # Save your changes. | ||
+ | }} | ||
− | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | |
− | {{ | + | {{Fixbox|description=Unlocked frame rate|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=656877012|title=Steam Community :: Guide :: How to Unlock FPS|date=May 2023}}</ref>|fix= |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{code|UDKEngine.ini}}. | ||
+ | # Search for <code>bSmoothFrameRate</code> and make sure it is set to {{code|True}}. | ||
+ | # Change the value of <code>MaxSmoothedFrameRate</code> to your liking, up to 120 FPS.<ref>{{Refurl|url=https://steamcommunity.com/app/219640/discussions/0/45350791990787982/#c41973820615114105|title=Uncapping FPS does not work! :: Chivalry: Medieval Warfare General Discussions|date=May 2023}}</ref> | ||
+ | # Save your changes. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|Chivalry Medieval Warfare Remapping.png|In-game key map settings.}} | |
− | + | {{Input | |
− | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 135: | Line 204: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = Remap is possible in the <code>[AOC.AOCPlayerInput]</code> subheading of {{file|[[#Game data|UDKInput.ini]]}} or {{file|[[#Game data|UDKGame.ini]]}} files. <br /> | + | |controller remap notes = Remap is possible in the <code>[AOC.AOCPlayerInput]</code> subheading of {{file|[[#Game data|UDKInput.ini]]}} or {{file|[[#Game data|UDKGame.ini]]}} files. <br />Set files as read only to prevent your changes being reset. |
− | |invert controller y-axis = | + | |controller sensitivity = true |
− | |invert controller y-axis notes= | + | |controller sensitivity notes= |
− | | | + | |invert controller y-axis = true |
− | | | + | |invert controller y-axis notes= Use the mouse Y-axis inversion setting. |
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Make parry immediate=== | ||
+ | {{Fixbox|description=Edit the config file|ref=<ref>{{Refurl|url=https://forums.tornbanner.com/topic/18039/binding-feint-to-parry/62|title=Binding Feint to Parry - Comment 62|date=May 2023}}</ref><ref>{{Refurl|url=https://forums.tornbanner.com/topic/1675/how-to-feinting-and-parrying-on-right-mouse-button/22|title=HOW TO: Feinting and Parrying on Right mouse button - Comment 22|date=May 2023}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/ChivalryGame/comments/11wx2t/tweaking_input_configuration_for_more_complex|title=Tweaking input configuration for more complex controls|date=May 2023}}</ref>|fix= | ||
+ | #Find the map for parry and meleefeint ("RightMouseButton" by default) and examine its command string: <code>Command="GBA_parry | GBA_shield | GBA_meleefeint |</code>... etc. | ||
+ | #Ensure <code>GBA_meleefeint</code> is in front of <code>GBA_parry</code>. | ||
+ | {{ii}} Exact configuration file can vary by installation (usually UDKInput and UDKPlayerInput). | ||
+ | {{ii}} Can also use standard feint (<code>GBA_feint</code>) although this typically interferes with default right mouse-button bind chain. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Chivalry Medieval Warfare Audio.png|In-game audio settings.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, music, ambient, music, character, UI, chatter and voice. | |separate volume notes = Master, music, ambient, music, character, UI, chatter and voice. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = <ref> | + | |surround sound notes = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref><ref>{{Refurl|url=http://blogcentral.plantronics.com/game-over/2012/10/01/the-heart-and-soul-of-blood-and-guts-an-interview-with-steve-piggot-and-ryan-patrick-buckley-of-torn-banner-studios-about-chivalry-medieval-warfare/|title=The Heart and Soul of Blood and Guts – An Interview with Steve Piggot and Ryan Patrick Buckley of Torn Banner Studios about Chivalry: Medieval Warfare|date=9 June 2023}}</ref> |
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = On by default. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 155: | Line 271: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 32 |
− | |local play notes = | + | |local play modes = |
− | |lan play = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
− | |lan play players = | + | |lan play = true |
+ | |lan play players = 32 | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 32 |
− | |online play | + | |online play modes = |
− | | | + | |online play notes = Some Non-official servers have a player limit ranging from 32 to 64. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 186: | Line 352: | ||
{{Network/Connections | {{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
Line 194: | Line 360: | ||
|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = Dedicated Server software is available under Tools in the Steam client. | |self-hosting notes = Dedicated Server software is available under Tools in the Steam client. | ||
− | |direct ip = | + | |direct ip = true |
− | |direct ip notes = | + | |direct ip notes = Via the <code>open</code> console command |
− | }}{{Network/Ports | + | }} |
− | |tcp = | + | |
− | |udp = | + | {{Network/Ports |
− | |upnp = | + | |tcp = 7777-7778, 27015 |
+ | |udp = 7777-7778, 27015 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
===Fix black screen on start-up/in general=== | ===Fix black screen on start-up/in general=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Delete the config file|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # Go to <code> | + | # Delete or rename <code>UDKSettings.ini</code>, <code>UDKEngine.ini</code> and <code>UDKGame.ini</code>. |
− | |||
# Verify the Integrity of the Game Cache | # Verify the Integrity of the Game Cache | ||
## Find Chivalry: Medieval Warfare in your Steam Library | ## Find Chivalry: Medieval Warfare in your Steam Library | ||
Line 220: | Line 431: | ||
===Fix the issue where weapon-unlocks are not saved over different servers=== | ===Fix the issue where weapon-unlocks are not saved over different servers=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Replace "False" with "false" in UDKStats.ini|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # Go to | + | # Open {{code|UDKStats.ini}} and replace the two <code>bResetStats=False</code> with <code>bResetStats=false</code>. The upper-case 'f' is replaced with a lower-case. |
− | # Open UDKStats.ini and replace the two <code>bResetStats=False</code> with <code>bResetStats=false</code>. The upper-case 'f' is replaced with a lower-case | + | # Save your changes. |
− | # Save the | + | }} |
+ | |||
+ | ===Duplicate UID error message=== | ||
+ | {{ii}} "Connection lost" - "Duplicate UID" error message is shown when joining a certain server. | ||
+ | |||
+ | {{Fixbox|description=Restart|ref=<ref>{{Refurl|url=https://forums.tornbanner.com/topic/24475/duplicate-uid/1|title=forums.tornbanner.com|date=May 2023}}</ref>|fix= | ||
+ | Try restarting Steam. The server may also need to be restarted (can only be done by the server owner). | ||
}} | }} | ||
==Other information== | ==Other information== | ||
− | === | + | ===API=== |
− | + | {{API | |
− | * <code>-resx/-resy</code> : Sets the game resolution e.g. : <code>-resx=1920 -resy=1080</code> for | + | |direct3d versions = 9.0c, 11 |
+ | |direct3d notes = DX11 version is unsupported | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 3.3 | ||
+ | |opengl notes = Linux version | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Command line arguments|Command line arguments]]=== | ||
+ | * <code>-resx/-resy</code> : Sets the game resolution e.g. : <code>-resx=1920 -resy=1080</code> for 1920x1080 | ||
* <code>-borderless</code> : Starts the game in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. | * <code>-borderless</code> : Starts the game in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. | ||
* <code>-dx11</code> : Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of [[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]. | * <code>-dx11</code> : Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of [[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
===Disabling doubletap dodge=== | ===Disabling doubletap dodge=== | ||
− | {{ii}} | + | {{ii}} In the current version both dodge methods don't work simultaneously anymore. |
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=Modify the config file|ref={{cn|date=July 2016}}|fix= | |
− | # Open | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Search for <code>DoubleClickTime</code> | + | # Open {{code|UDKInput.ini}}. |
− | + | # Search for <code>DoubleClickTime</code> and change the value to {{code|0.000000}}. | |
+ | # Save your changes. | ||
}} | }} | ||
===Rebinding the console key=== | ===Rebinding the console key=== | ||
− | {{ii}} The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via ALT | + | {{ii}} The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via {{key|ALT|SHIFT}}, [http://www.howtogeek.com/howto/12578/add-keyboard-languages-to-xp-vista-and-windows-7/ if added]. |
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=Modify the config file|ref={{cn|date=July 2016}}|fix= | |
− | # Open | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Search for <code>ConsoleKey</code> | + | # Open {{code|UDKInput.ini}}. |
− | # Change the value to whatever key you wish it to be | + | # Search for <code>ConsoleKey</code>. |
+ | # Change the value to whatever key you wish it to be. | ||
+ | # Save your changes. | ||
}} | }} | ||
Line 257: | Line 527: | ||
|minOS = XP | |minOS = XP | ||
− | |minCPU = Intel Core 2 Duo 2.4 | + | |minCPU = AMD Athlon X2 2.7 GHz |
− | | | + | |minCPU2 = Intel Core 2 Duo 2.4 GHz |
+ | |minRAM = 2 GB | ||
|minHD = 7 GB | |minHD = 7 GB | ||
|minGPU = ATI Radeon 3870 | |minGPU = ATI Radeon 3870 | ||
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 8800 GT |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |recOS = Vista, 7 | + | |recOS = Vista, 7 |
− | |recCPU = 2.4 GHz quad core | + | |recCPU = 2.4 GHz quad core |
− | | | + | |recRAM = 4 GB |
|recHD = 9 GB | |recHD = 9 GB | ||
− | |recGPU = | + | |recGPU = ATI Radeon HD 5850 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce GTX 460 |
|recVRAM = 768 MB | |recVRAM = 768 MB | ||
|recDX = 9 | |recDX = 9 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.9.5 | ||
+ | |minCPU = Intel Core i7 2.5 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 7 GB | ||
+ | |minGPU = Nvidia GeForce 750M | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = SteamOS | ||
+ | |minCPU = AMD Athlon X2 2.8 GHz | ||
+ | |minCPU2 = Intel Core 2 Duo 2.6 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 7 GB | ||
+ | |minGPU = ATI Radeon HD 4850 | ||
+ | |minGPU2 = Nvidia GeForce 9800 GT | ||
+ | |minVRAM = 512 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 11:04, 10 September 2024
Developers | |
---|---|
Torn Banner Studios | |
macOS (OS X) | Minority |
Linux | Minority |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 16, 2012 |
macOS (OS X) | February 24, 2015 |
Linux | February 24, 2015 |
Reception | |
Metacritic | 79 |
OpenCritic | 52 |
IGDB | 72 |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Medieval |
Series | Chivalry |
Chivalry | |
---|---|
Age of Chivalry | 2007 |
Chivalry: Medieval Warfare | 2012 |
Mirage: Arcane Warfare | 2017 |
Chivalry 2 | 2021 |
Key points
- A spiritual successor to the developers' Half-Life 2 mod Age of Chivalry.
- Offcial server shutdown at April 8th 2024.[1]
- Can self host server with own rules.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | 4-pack available. | |||
Amazon.com (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Chivalry: Deadliest Warrior | ||
Chivalry: Medieval Warfare and Chivalry: Deadliest Warrior - Soundtrack |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[2]
|
---|
Modify configuration file[3] |
---|
|
Optimize textures
- Optimizer Textures may help improve the frame rate.
Disable partial texture streaming
Edit the config file[citation needed] |
---|
Should look like this: TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config\ %USERPROFILE%\Documents\My Games\Chivalry Deadliest Warrior\CDWGame\Config\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/TornBanner/Chivalry/UDKGame/Config/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | Some textures are stretched and will look blurry. | ||
Field of view (FOV) | 60-120° | ||
Windowed | |||
Borderless fullscreen windowed | See command line arguments for an alternative method. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA and MLAA SGSSAA using Nvidia Profile Inspector and the compatibility bit 0x080000C1 |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Tweak guide available here.
- HBAO also available on Nvidia with flags
0x00000030
(base game) and0x00000020
(Deadliest Warrior).
Disable anti-aliasing
Turn off post processing AA[4] |
---|
|
High frame rate
Unlocked frame rate[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remap is possible in the [AOC.AOCPlayerInput] subheading of UDKInput.ini or UDKGame.ini files. Set files as read only to prevent your changes being reset. |
|
Controller sensitivity | ||
Controller Y-axis inversion | Use the mouse Y-axis inversion setting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Make parry immediate
Edit the config file[7][8][9] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, ambient, music, character, UI, chatter and voice. | |
Surround sound | Up to 7.0 output.[10][11] | |
Subtitles | On by default. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 32 | Use Nucleus Co-op. | ||
LAN play | 32 | |||
Online play | 32 | Some Non-official servers have a player limit ranging from 32 to 64. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available under Tools in the Steam client. | |
Direct IP | Via the open console command |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777-7778, 27015 |
UDP | 7777-7778, 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues fixed
Fix black screen on start-up/in general
Delete the config file[citation needed] |
---|
|
Fix the issue where weapon-unlocks are not saved over different servers
Replace "False" with "false" in UDKStats.ini[citation needed] |
---|
|
Duplicate UID error message
- "Connection lost" - "Duplicate UID" error message is shown when joining a certain server.
Restart[12] |
---|
Try restarting Steam. The server may also need to be restarted (can only be done by the server owner). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | DX11 version is unsupported |
OpenGL | 3.3 | Linux version |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Command line arguments
-resx/-resy
: Sets the game resolution e.g. :-resx=1920 -resy=1080
for 1920x1080-borderless
: Starts the game in borderless fullscreen windowed mode.-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).
Disabling doubletap dodge
- In the current version both dodge methods don't work simultaneously anymore.
Modify the config file[citation needed] |
---|
|
Rebinding the console key
- The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via Alt+⇧ Shift, if added.
Modify the config file[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | AMD Athlon X2 2.7 GHz Intel Core 2 Duo 2.4 GHz |
2.4 GHz quad core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | 9 GB |
Video card (GPU) | ATI Radeon 3870 Nvidia GeForce 8800 GT 512 MB of VRAM | ATI Radeon HD 5850 Nvidia GeForce GTX 460 768 MB of VRAM DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel Core i7 2.5 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 750M |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | SteamOS | |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.6 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce 9800 GT 512 MB of VRAM |
References
- ↑ Chivalry: Medieval Warfare - Official Server Sunsetting - last accessed on 2024-06-28
- ↑ Bypassing the launcher? - last accessed on May 2023
- ↑ Tip: How to remove intro logos.: ChivalryGame - last accessed on May 2023
- ↑ UDK | PostProcessAA
- ↑ Steam Community :: Guide :: How to Unlock FPS - last accessed on May 2023
- ↑ Uncapping FPS does not work! :: Chivalry: Medieval Warfare General Discussions - last accessed on May 2023
- ↑ Binding Feint to Parry - Comment 62 - last accessed on May 2023
- ↑ HOW TO: Feinting and Parrying on Right mouse button - Comment 22 - last accessed on May 2023
- ↑ Tweaking input configuration for more complex controls - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ The Heart and Soul of Blood and Guts – An Interview with Steve Piggot and Ryan Patrick Buckley of Torn Banner Studios about Chivalry: Medieval Warfare - last accessed on 9 June 2023
- ↑ forums.tornbanner.com - last accessed on May 2023