Difference between revisions of "Star Trek: Voyager - Elite Force"
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{{Infobox game/row/reception|IGDB|star-trek-voyager-elite-force--1|rating}} | {{Infobox game/row/reception|IGDB|star-trek-voyager-elite-force--1|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | Expansion pack }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 32: | Line 32: | ||
|steam appid = | |steam appid = | ||
|gogcom id = 1581756945 | |gogcom id = 1581756945 | ||
+ | |official site= https://web.archive.org/web/20010811132213/http://gaming.startrek.com/games/eliteforce/ | ||
|hltb = 9068 | |hltb = 9068 | ||
− | | | + | |lutris = star-trek-voyager-elite-force |
− | + | |mobygames = 2536 | |
+ | |strategywiki = Star Trek: Voyager - Elite Force | ||
|wikipedia = Star Trek: Voyager – Elite Force | |wikipedia = Star Trek: Voyager – Elite Force | ||
|winehq = 396 | |winehq = 396 | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game received two [[#Patches|official patches]] post-release. It was notable for including the looks and voices of the entire cast of the [[Wikipedia:Star Trek: Voyager|Star Trek: Voyager]] show; while the character of Seven of Nine had a replacement voice actress (Joan Buddenhagen), Jeri Ryan's voiceover was included in the official 1.2 patch. | ||
+ | |||
+ | In May 2001, the game received the '''''Expansion Pack'''''<sup>[sic]</sup> which included the Virtual Voyager game mode (where the player explores the ship and engages in various activities and a mini-game), new multiplayer maps and skins, and the automatic inclusion of the 1.2 patch. | ||
+ | |||
+ | Like most games in the [[Engine:id Tech 3|id Tech 3]] engine, its source code was released to the public (separately for [https://www.gamefront.com/games/elite-force/file/elite-force-single-player-source-code singleplayer] and [https://www.gamefront.com/games/elite-force/file/elite-force-hm-source-code multiplayer]). | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 50: | Line 61: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc, Key | Serial key needed only for Holomatch (multiplayer) and expansion access. | | Windows, Mac OS, OS X }} | {{Availability/row| Retail | | Disc, Key | Serial key needed only for Holomatch (multiplayer) and expansion access. | | Windows, Mac OS, OS X }} | ||
− | {{Availability/row| GOG.com | star_trek_voyager_elite_force | DRM-free | Includes the | + | {{Availability/row| GOG.com | star_trek_voyager_elite_force | DRM-free | Includes the Expansion Pack and 1.2 patch. | | Windows }} |
}} | }} | ||
− | === | + | ===Demo versions=== |
− | + | {{ii}} Free singleplayer demos are available for [https://community.pcgamingwiki.com/files/file/192-star-trek-voyager-%E2%80%93-elite-force-windows-demo/ Windows] and [https://community.pcgamingwiki.com/files/file/195-star-trek-voyager-%E2%80%93-elite-force-mac-os-demo/ Mac OS]. | |
− | + | {{ii}} Free multiplayer (Holomatch) demos are available for [https://www.gamefront.com/games/elite-force/file/elite-force-demo-hm Windows] and [https://www.gamefront.com/games/elite-force/file/mac-multiplayer-demo Mac OS]. | |
==Monetization== | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = The expansion pack includes new multiplayer maps and skins, as well as a Virtual Voyager mode. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Expansion Pack | | + | {{DLC/row| Expansion Pack | Includes and installs the official 1.2 patch. | Windows, Mac OS }} |
}} | }} | ||
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===Source ports=== | ===Source ports=== | ||
− | * [https://github.com/ | + | * [https://github.com/thiloschulz/ioef ioEF] (also known as iostvoyHM and EFPort) is a fork of ioquake3 by Thilo Schulz for running Star Trek Voyager: Elite Force Holomatch (multiplayer). |
+ | * [https://clover.moe/lilium-voyager/ Lilium Voyager] is a fork of ioEF. | ||
+ | * [https://stvef.org/cmod.php cMod] is another fork of ioEF that is used by [https://holomat.ch/ the release] hosted on [https://last-outpost.net/home The Last Outpost] | ||
===Skip intro movies=== | ===Skip intro movies=== | ||
− | + | {{Fixbox|description=Run the game with the <code>-nointro</code> [[Glossary:Command line arguments|command line arguments]]|ref={{cn|date=2024-03-27}}}} | |
===Multiplayer server browser=== | ===Multiplayer server browser=== | ||
Line 85: | Line 109: | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
− | {{ii}} Holomatch multiplayer settings are stored in | + | {{ii}} Holomatch multiplayer settings are stored in {{file|{{p|game}}\BaseEF\hmconfig.cfg}} |
===Save game data location=== | ===Save game data location=== | ||
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|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default is | + | |fov notes = Default is 80º. Use <code>cg_fov X</code> to change it. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = r_swapinterval | + | |vsync notes = Set <code>r_swapinterval</code> console command in {{file|{{p|game}}\BaseEF\efconfig.cfg}}. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 91 FPS by default. Use the <code>com_maxfps</code> console command to set the desired value. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{ii}} Custom resolutions can be set in efconfig.cfg. Image is {{term|Vert-}} | + | {{ii}} Custom resolutions can be set in {{file|efconfig.cfg}} (singleplayer) and {{file|hmconfig.cfg}} (holomatch). Image is {{term|Vert-}}; gameplay FOV can be increased in the configuration file to compensate, but cutscenes and weapon models have incorrect FOV. An external fix can be downloaded for this. |
{{Fixbox|description=Running the game in widescreen resolution|ref=<ref>[https://www.wsgf.org/dr/star-trek-voyager-elite-force Star Trek: Voyager Elite Force | WSGF]</ref>|fix= | {{Fixbox|description=Running the game in widescreen resolution|ref=<ref>[https://www.wsgf.org/dr/star-trek-voyager-elite-force Star Trek: Voyager Elite Force | WSGF]</ref>|fix= | ||
# See the [https://www.wsgf.org/dr/star-trek-voyager-elite-force WSGF entry] and download a {{term|Hor+}} solution. | # See the [https://www.wsgf.org/dr/star-trek-voyager-elite-force WSGF entry] and download a {{term|Hor+}} solution. | ||
− | # Open the archive and extract the folder with the resolution | + | # Open the archive and extract the folder with the resolution desired. |
− | # Copy the files in the extracted folder to | + | # Copy the files in the extracted folder to {{file|{{p|game}}\BaseEF|folder}} and replace the existing files. |
+ | |||
+ | '''Notes''' | ||
{{ii}} Archive only works on Windows; Use listed old fix for Mac version. | {{ii}} Archive only works on Windows; Use listed old fix for Mac version. | ||
{{ii}} The [[#"com_hunkmegs" error when playing on a custom resolution or after installing custom content|com_hunkmegs error]] is likely to occur when playing on a high custom resolution, see that section for a fix. | {{ii}} The [[#"com_hunkmegs" error when playing on a custom resolution or after installing custom content|com_hunkmegs error]] is likely to occur when playing on a high custom resolution, see that section for a fix. | ||
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===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | + | {{ii}} Mouse Acceleration is disabled by default. | |
+ | {{Fixbox|description=Turn on mouse acceleration|ref=<ref name="AlphaYellow">{{Refcheck|user=AlphaYellow|date=2024-03-27}}</ref>|fix= | ||
+ | * Use the <code>cl_mouseAccel 1</code> console command. | ||
+ | }} | ||
==Audio== | ==Audio== | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = A3D 3.0 & EAX 2<ref> | + | |eax support notes = A3D 3.0 & EAX 2.<ref>{{Refurl|url=http://members.optusnet.com.au/kirben/3dsoftware.html|title=Aureal A3D Central - 3D Sound Software list|date=May 2023}}</ref><br /> |
− | The expansion pack and/or the 1.2 patch could cause problems<ref> | + | The expansion pack and/or the 1.2 patch could cause problems.<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=32985|title=Voyager: Elite Force - VOGONS forums|date=May 2023}}</ref> |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = All music in the game is original, to the point that the ''Star Trek: Voyager'' intro sequence had its music from the TV show replaced with an entirely different track. | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation - [https://www.abcgames.cz/?p=preklady_zobraz&id=3739 #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 354: | Line 396: | ||
==Issues fixed== | ==Issues fixed== | ||
===Installation on Windows 10=== | ===Installation on Windows 10=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Installation steps|ref={{cn|date=2020-11-03|reason=}}|fix= |
− | {{ii}} To install the game on 64-bit systems use installer located in: | + | {{ii}} To install the game on 64-bit systems, use the installer located in: {{file|Setup\Setup.exe}} on the CD (installer may take a while to fully load) and run it as administrator. |
− | {{ii}} | + | {{ii}} Install the [[#Patches|v1.2 patch]]. |
− | |||
− | |||
− | |||
− | # | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
===Low framerate / stuttering=== | ===Low framerate / stuttering=== | ||
{{Fixbox|description=Rename EXE file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Rename EXE file|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to {{p|game}}. | + | # Go to {{folder|{{p|game}}}}. |
− | # Rename | + | # Rename {{file|EF.exe}} to {{file|Quake3.exe}}. |
'''Notes''' | '''Notes''' | ||
− | + | {{--}} This will break loading mods via the in-game menu. | |
− | {{--}} This will break loading mods via in-game menu. | + | }} |
+ | |||
+ | {{Fixbox|description=Edit the configuration file|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/frame_rate_issues/post6|title=Star Trek Elite Force II GOG Community|date=2021-09-08}}</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\baseEF\efconfig.cfg}} with a text editor. | ||
+ | # Add/change these lines : | ||
+ | <pre>seta r_primitives "2" | ||
+ | seta com_hunkMegs "72" | ||
+ | </pre> | ||
+ | |||
+ | Notes: | ||
+ | {{ii}} <code>seta com_hunkMegs</code> may not be needed, but see if increasing or lowering the number helps. | ||
+ | {{ii}} Possible options for <code>r_primitives</code>: | ||
+ | <pre> | ||
+ | * -1 = skips drawing results in black screen | ||
+ | * 0 = uses glDrawElements if compiled vertex arrays are present, or strips of glArrayElement if not present | ||
+ | * 1 = forces strips | ||
+ | * 2 = forces drawElements | ||
+ | * 3 = path for non-vertex array testing | ||
+ | </pre> | ||
}} | }} | ||
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{{Fixbox|description=Edit the configuration file|ref=|fix= | {{Fixbox|description=Edit the configuration file|ref=|fix= | ||
− | # Go to | + | # Go to {{file|{{p|game}}\baseEF|folder}} |
− | # Open | + | # Open {{file|efconfig.cfg}} (singleplayer) or {{file|hmconfig.cfg}} (multiplayer) with a text editor. |
# Find the line '''r_overBrightBits 2'''. | # Find the line '''r_overBrightBits 2'''. | ||
# Set the value to 0. | # Set the value to 0. | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} The gamma level can be changed by finding the line {{code|r_gamma 1}} and increasing it to brighten the screen or lowering it to darken the screen. |
{{ii}} {{code|r_intensity}} can also be set to a value above 1 to multiply texture intensity, making them appear brighter. | {{ii}} {{code|r_intensity}} can also be set to a value above 1 to multiply texture intensity, making them appear brighter. | ||
}} | }} | ||
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==="com_hunkmegs" error when playing on a custom resolution or after installing custom content=== | ==="com_hunkmegs" error when playing on a custom resolution or after installing custom content=== | ||
{{ii}} If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console. | {{ii}} If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console. | ||
− | {{Fixbox|description=Allocate more memory|ref=<ref>http://www.valiant-clan.at/forum/m/25009240/viewthread/14007792-star-trek-elite-force-12-trouble-shooting</ref>|fix= | + | {{Fixbox|description=Allocate more memory|ref=<ref>{{Refurl|url=http://www.valiant-clan.at/forum/m/25009240/viewthread/14007792-star-trek-elite-force-12-trouble-shooting|title=valiant-clan.at|date=May 2023}}</ref>|fix= |
#Open the config file or launch the game and open the console. | #Open the config file or launch the game and open the console. | ||
#Find <code>com_hunkmegs</code> value in config file and increase its value or type <code>/seta com_hunkmegs x</code> in the console, where x is a larger value than the default one. Default is usually 36Mb, setting to 72Mb seems to also solve the issue with the game resetting back to the main menu when a new area is loaded. | #Find <code>com_hunkmegs</code> value in config file and increase its value or type <code>/seta com_hunkmegs x</code> in the console, where x is a larger value than the default one. Default is usually 36Mb, setting to 72Mb seems to also solve the issue with the game resetting back to the main menu when a new area is loaded. | ||
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===AMD/ATI graphics issues=== | ===AMD/ATI graphics issues=== | ||
− | {{Fixbox|description=Bypass splash screen|ref=<ref>http://gaming.trekcore.com/eliteforce/support.html</ref>|fix= | + | {{Fixbox|description=Bypass splash screen|ref=<ref>{{Refurl|url=http://gaming.trekcore.com/eliteforce/support.html|title=gaming.trekcore.com|date=May 2023}}</ref>|fix= |
− | Launch the game directly with | + | Launch the game directly with {{file|STVOY.EXE}} for singleplayer, or {{file|STVOYHM.EXE}} for multiplayer. |
}} | }} | ||
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===Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)=== | ===Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)=== | ||
{{Fixbox|description=Replace Bink Carbon Library|ref=<ref>http://www.insidemacgames.com/forum/index.php?showtopic=33679</ref>|fix= | {{Fixbox|description=Replace Bink Carbon Library|ref=<ref>http://www.insidemacgames.com/forum/index.php?showtopic=33679</ref>|fix= | ||
− | #Obtain Bink Carbon Library 1.5b from | + | #Obtain Bink Carbon Library 1.5b from Neverwinter Nights demo and replace the included version with it. |
#Turn off <code>R_SMP</code> (multiprocessing) in config files. | #Turn off <code>R_SMP</code> (multiprocessing) in config files. | ||
}} | }} | ||
===Buggy shadows or black textures=== | ===Buggy shadows or black textures=== | ||
− | {{fixbox|description=Open the console (~) and type the following command cg_shadows 0 or 1|ref=<ref>https://www.gog.com/forum/star_trek_voyager_elite_force/glitchy_shadows_was_this_always_this_way</ref>|fix= | + | {{fixbox|description=Open the console (~) and type the following command cg_shadows 0 or 1|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/glitchy_shadows_was_this_always_this_way|title=gog.com|date=May 2023}}</ref>|fix= |
}} | }} | ||
− | {{fixbox|description=Set Simple | + | {{fixbox|description=Set Simple Shaders to OFF|ref=<ref>{{Refurl|url=https://www.gog.com/forum/star_trek_voyager_elite_force/glitchy_shadows_was_this_always_this_way|title=gog.com|date=May 2023}}</ref>|fix= |
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = hackable | |windows 64-bit exe = hackable | ||
+ | |windows arm app = false | ||
|windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | |windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||
|mac os x powerpc app = true | |mac os x powerpc app = true | ||
|macos intel 32-bit app = hackable | |macos intel 32-bit app = hackable | ||
|macos intel 64-bit app = hackable | |macos intel 64-bit app = hackable | ||
+ | |macos arm app = false | ||
|macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | |macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | ||
|linux powerpc app = hackable | |linux powerpc app = hackable | ||
|linux 32-bit executable= hackable | |linux 32-bit executable= hackable | ||
|linux 64-bit executable= hackable | |linux 64-bit executable= hackable | ||
+ | |linux arm app = false | ||
+ | |linux 68k app = false | ||
|linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = false | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====[https://www.moddb.com/mods/elite-force-graphic-overhaul-project/downloads/elite-force-graphic-overhaul-mod-beta-release Elite Force Graphic Overhaul Mod Beta 0.90 Release]==== | ||
+ | {{++}} Improves the graphics by using OpenGL renderer and upscales the textures to higher quality. | ||
+ | |||
+ | ====[https://www.moddb.com/games/star-trek-voyager-elite-force/addons/sparkss-elite-force-weapon-sound-overhaul Sparkss Elite Force Weapon Sound Overhaul]==== | ||
+ | {{++}} Improves the gun sounds. | ||
==System requirements== | ==System requirements== | ||
Line 474: | Line 556: | ||
|minGPU = OpenGL compatible | |minGPU = OpenGL compatible | ||
|minVRAM = 8 MB | |minVRAM = 8 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 8.6 | ||
+ | |minCPU = G3 266 MHz | ||
+ | |minRAM = 64 MB | ||
+ | |minHD = 560 MB, plus 128 MB for virtual memory | ||
+ | |minGPU = 3D-accelerated PCI or AGP card | ||
+ | |minVRAM = 6 MB | ||
}} | }} | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 22:57, 2 June 2024
Developers | |
---|---|
Raven Software | |
Mac OS (Classic) | Westlake Interactive |
Publishers | |
Activision | |
Mac OS | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | September 20, 2000 |
Mac OS (Classic) | November 20, 2000 |
macOS (OS X) | January 7, 2002 |
Reception | |
Metacritic | 86 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Sci-fi |
Series | Star Trek: Elite Force |
Star Trek: Elite Force | |
---|---|
Subseries of Star Trek | |
Star Trek: Voyager - Elite Force | 2000 |
Star Trek: Elite Force II | 2003 |
Star Trek: Voyager - Elite Force is a singleplayer and multiplayer first-person FPS game in the Star Trek: Elite Force series.
The game received two official patches post-release. It was notable for including the looks and voices of the entire cast of the Star Trek: Voyager show; while the character of Seven of Nine had a replacement voice actress (Joan Buddenhagen), Jeri Ryan's voiceover was included in the official 1.2 patch.
In May 2001, the game received the Expansion Pack[sic] which included the Virtual Voyager game mode (where the player explores the ship and engages in various activities and a mini-game), new multiplayer maps and skins, and the automatic inclusion of the 1.2 patch.
Like most games in the id Tech 3 engine, its source code was released to the public (separately for singleplayer and multiplayer).
General information
- Memory Alpha - A massive wiki for Star Trek
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Serial key needed only for Holomatch (multiplayer) and expansion access. | |||
GOG.com | Includes the Expansion Pack and 1.2 patch. |
Demo versions
- Free singleplayer demos are available for Windows and Mac OS.
- Free multiplayer (Holomatch) demos are available for Windows and Mac OS.
Monetization
Type | Notes |
---|---|
Expansion pack | The expansion pack includes new multiplayer maps and skins, as well as a Virtual Voyager mode. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Expansion Pack | Includes and installs the official 1.2 patch. |
Essential improvements
Patches
- Windows v1.2
- Mac OS - Install this before the Holomatch patch
- Mac OS Holomatch Patch
- May run into Insufficient Disk Space Error while installing patch. Just click Ignore and the patch will install without incident.
Source ports
- ioEF (also known as iostvoyHM and EFPort) is a fork of ioquake3 by Thilo Schulz for running Star Trek Voyager: Elite Force Holomatch (multiplayer).
- Lilium Voyager is a fork of ioEF.
- cMod is another fork of ioEF that is used by the release hosted on The Last Outpost
Skip intro movies
Run the game with the -nointro command line arguments[citation needed]
|
---|
Multiplayer server browser
The main server browser hosted by Raven Software is unreliable, so the community has their own. A user-friendly browser application Pathfinder is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\efconfig.cfg[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
- Holomatch multiplayer settings are stored in
<path-to-game>\BaseEF\hmconfig.cfg
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\saves[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 80º. Use cg_fov X to change it. |
||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Set r_swapinterval console command in <path-to-game>\BaseEF\efconfig.cfg . |
||
60 FPS | |||
120+ FPS | Capped at 91 FPS by default. Use the com_maxfps console command to set the desired value. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Custom resolutions can be set in
efconfig.cfg
(singleplayer) andhmconfig.cfg
(holomatch). Image is Vert-; gameplay FOV can be increased in the configuration file to compensate, but cutscenes and weapon models have incorrect FOV. An external fix can be downloaded for this.
Running the game in widescreen resolution[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports Joystick only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
- Mouse Acceleration is disabled by default.
Turn on mouse acceleration[2] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game Options. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 3.0 & EAX 2.[3] The expansion pack and/or the 1.2 patch could cause problems.[4] |
|
Royalty free audio | All music in the game is original, to the point that the Star Trek: Voyager intro sequence had its music from the TV show replaced with an entirely different track. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 26000, 27500, 27910, 27960 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Installation on Windows 10
Installation steps[citation needed] |
---|
|
Low framerate / stuttering
Rename EXE file[citation needed] |
---|
Notes
|
Edit the configuration file[5] |
---|
seta r_primitives "2" seta com_hunkMegs "72" Notes:
* -1 = skips drawing results in black screen * 0 = uses glDrawElements if compiled vertex arrays are present, or strips of glArrayElement if not present * 1 = forces strips * 2 = forces drawElements * 3 = path for non-vertex array testing |
Brightness issues
- By default, Elite Force, just like Quake III Arena, has brightness issues and may appear very dark.
Edit the configuration file |
---|
seta r_overBrightBits "0" Notes
|
"com_hunkmegs" error when playing on a custom resolution or after installing custom content
- If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console.
Allocate more memory[6] |
---|
|
Delete obsolete PK3s or backup rarely used ones[citation needed] |
---|
AMD/ATI graphics issues
Bypass splash screen[7] |
---|
Launch the game directly with |
Use Mesa3D to force software OpenGL |
---|
|
Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)
Replace Bink Carbon Library[8] |
---|
|
Buggy shadows or black textures
Open the console (~) and type the following command cg_shadows 0 or 1[9] |
---|
Set Simple Shaders to OFF[10] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||||
macOS (OS X) | Holomatch for Intel requires a source port. Single player is PowerPC only. | ||||
Linux | Requires a source port.[11] | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Mods
Elite Force Graphic Overhaul Mod Beta 0.90 Release
- Improves the graphics by using OpenGL renderer and upscales the textures to higher quality.
Sparkss Elite Force Weapon Sound Overhaul
- Improves the gun sounds.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, NT 4.0 | |
Processor (CPU) | Intel Pentium II AMD K6-2 233 MHz |
|
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 720 MB | |
Video card (GPU) | OpenGL compatible 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | G3 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 560 MB, plus 128 MB for virtual memory | |
Video card (GPU) | 3D-accelerated PCI or AGP card 6 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Star Trek: Voyager Elite Force | WSGF
- ↑ Verified by User:AlphaYellow on 2024-03-27
- ↑ Aureal A3D Central - 3D Sound Software list - last accessed on May 2023
- ↑ Voyager: Elite Force - VOGONS forums - last accessed on May 2023
- ↑ Star Trek Elite Force II GOG Community - last accessed on 2021-09-08
- ↑ valiant-clan.at - last accessed on May 2023
- ↑ gaming.trekcore.com - last accessed on May 2023
- ↑ http://www.insidemacgames.com/forum/index.php?showtopic=33679
- ↑ gog.com - last accessed on May 2023
- ↑ gog.com - last accessed on May 2023
- ↑ Phoronix - List of commercial Linux PPC, Sparc and Alpha games - last accessed on 2019-11-24