Difference between revisions of "REDRIVER 2"
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{{Infobox game/row/date|Linux| November 20, 2020}} | {{Infobox game/row/date|Linux| November 20, 2020}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | |||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | | + | {{Infobox game/row/taxonomy/genres | Driving, Open World }} |
− | + | {{Infobox game/row/taxonomy/vehicles | Automobile, Bus, Truck }} | |
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/themes | Contemporary, North America, South America }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/series | Driver }} |
− | {{Infobox game/row/taxonomy/series | Driver}} | ||
|official site= | |official site= | ||
|hltb = | |hltb = | ||
− | |mobygames = | + | |mobygames = 3578 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Driver 2 | |wikipedia = Driver 2 | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''REDRIVER2''''' is an unofficial port of the Playstation 1 version of Driver 2 | + | |introduction = '''''REDRIVER2''''' is an unofficial port of the Playstation 1 version of Driver 2, an open world car chase game. It is a cop drama styled after 70s cop movies like the previous game. Driver 2 was released in 2000 on PS1 with a condensed Game Boy Advance port in 2002. The game was known for pushing the limits of the PlayStation 1, resulting in performance and draw distance issues. These have been resolved in this port, along with fixes for long-standing bugs and other quality of life improvements. |
+ | |release history = The port started being developed on March 28th, 2019<ref>{{Refurl|url=https://github.com/OpenDriver2/REDRIVER2|title=Github- README.MD|date=May 2023}}</ref> using the debug symbols in the Italian version to reverse engineer the game.<ref>{{Refurl|url=https://www.youtube.com/watch?v=JZbY_97kbNE|title=Youtube- Red River 2 - The PC Port of the PS1 Version of Driver 2! (20th anniversary)|date=May 2023}}</ref> | ||
− | |||
− | |||
− | |||
|current state = | |current state = | ||
}} | }} | ||
==Availability== | ==Availability== | ||
− | {{ii}} Installation requires | + | {{ii}} Installation requires disc rips of the PlayStation 1 version.<ref>{{Refurl|url=https://github.com/OpenDriver2/REDRIVER2/wiki/Installation-instructions|title=Github- Installation Guide|date=May 2023}}</ref> The release builds can be found [https://github.com/OpenDriver2/REDRIVER2/releases on Github]. Development builds are [https://ci.appveyor.com/project/SoapyMan/redriver2-10jm8 on AppVeyor] with Windows releases under Image: Visual Studio 2019 artifacts and Linux ones being under Image: Ubuntu artifacts. |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\config.ini}} |
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile}}\.driver2}} |
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
}} | }} | ||
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|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Can be changed in the launcher. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Custom resolutions are only appied in windowed mode. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = Only has bilinear filtering as an option | + | |anisotropic notes = Only has bilinear filtering as an option. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 88: | Line 87: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
}} | }} | ||
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− | |||
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{{L10n|content= | {{L10n|content= | ||
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|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Driver 1 Soundtrack=== | ||
+ | {{ii}} Supports switching between the game's base soundtrack and Driver 1's PS1 soundtrack. | ||
+ | {{ii}} Changed via the config.ini file outside the game, requires rebooting the game to apply | ||
+ | {{Fixbox|description=Playing with Driver 1's PS1 soundtrack on Windows|ref=<ref>{{Refurl|url=https://github.com/OpenDriver2/REDRIVER2/blob/master/data/config.ini|title=Github- Config File|date=May 2023}}</ref>|fix= | ||
+ | # Get Driver 1's <code>MUSIC.BIN</code> file from the PS1 release's <code>SOUND</code> folder | ||
+ | # Rename it to <code>D1MUSIC.BIN</code> | ||
+ | # Place it in <code>{{p|game}}\DRIVER2\SOUNDS</code> | ||
+ | # Set the soundtrack to play by setting the value <code>driver1music=</code> from <code>0</code> to <code>1</code> in <code>{{p|game}}\config.ini</code>. | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Fullscreen mode is not displaying in monitor's full resolution=== | ||
+ | {{Fixbox|description=Change high DPI compatibility settings|fix= | ||
+ | # Right-click the game executable (REDRIVER2.exe) or desktop shortcut. | ||
+ | # Select Properties. | ||
+ | # Go to the Compatibility tab. | ||
+ | # Click "Change high DPI settings". | ||
+ | # Check the box for "Override high DPI scaling behavior". | ||
+ | # Make sure "Application" is selected in the drop-down menu. | ||
+ | # Press OK. | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 233: | Line 245: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | + | |linux powerpc app = unknown | |
− | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | {{ii}} No system requirements have been officially-released. | + | {{System requirements |
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = | ||
+ | |minCPU = | ||
+ | |minRAM = | ||
+ | |minHD = | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |notes = {{ii}} No system requirements have been officially-released. | ||
+ | }} | ||
+ | |||
{{References}} | {{References}} |
Latest revision as of 14:13, 24 February 2024
Developers | |
---|---|
Reflections Interactive | |
Publishers | |
Infogrames | |
Release dates | |
Windows | November 14, 2020 |
Linux | November 20, 2020 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Driving, Open world |
Vehicles | Automobile, Bus, Truck |
Art styles | Realistic |
Themes | Contemporary, North America, South America |
Series | Driver |
Driver | |
---|---|
Driver | 1999 |
Driv3r | 2005 |
Driver: Parallel Lines | 2007 |
Driver: San Francisco | 2011 |
REDRIVER 2 (unofficial port) | 2020 |
REDRIVER2 is an unofficial port of the Playstation 1 version of Driver 2, an open world car chase game. It is a cop drama styled after 70s cop movies like the previous game. Driver 2 was released in 2000 on PS1 with a condensed Game Boy Advance port in 2002. The game was known for pushing the limits of the PlayStation 1, resulting in performance and draw distance issues. These have been resolved in this port, along with fixes for long-standing bugs and other quality of life improvements.
The port started being developed on March 28th, 2019[1] using the debug symbols in the Italian version to reverse engineer the game.[2]
Availability
- Installation requires disc rips of the PlayStation 1 version.[3] The release builds can be found on Github. Development builds are on AppVeyor with Windows releases under Image: Visual Studio 2019 artifacts and Linux ones being under Image: Ubuntu artifacts.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Linux |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\.driver2 |
Linux |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can be changed in the launcher. | ||
Windowed | Custom resolutions are only appied in windowed mode. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Only has bilinear filtering as an option. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30 fps only. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Moving any stick to right or up to maximum enables analog controls; pressing any keyboard controls disables analog controls | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate controls for Sound effects and Music; Voice controlled under Sound effects; FMV audio is unaffected by volume settings | |
Surround sound | ||
Subtitles | ||
Closed captions | Subtitles in FMVs are closed captions by default, the rest of the game lacks closed captions. | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Driver 1 Soundtrack
- Supports switching between the game's base soundtrack and Driver 1's PS1 soundtrack.
- Changed via the config.ini file outside the game, requires rebooting the game to apply
Playing with Driver 1's PS1 soundtrack on Windows[4] |
---|
|
Issues fixed
Fullscreen mode is not displaying in monitor's full resolution
Change high DPI compatibility settings |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- No system requirements have been officially-released.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Github- README.MD - last accessed on May 2023
- ↑ Youtube- Red River 2 - The PC Port of the PS1 Version of Driver 2! (20th anniversary) - last accessed on May 2023
- ↑ Github- Installation Guide - last accessed on May 2023
- ↑ Github- Config File - last accessed on May 2023