Difference between revisions of "Dark Souls II"
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+ | {{disambig|the original release|the re-release|[[Dark Souls II: Scholar of the First Sin]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |||
|cover = Dark Souls II - cover.jpg | |cover = Dark Souls II - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|FromSoftware}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Namco | + | {{Infobox game/row/publisher|Bandai Namco Entertainment}} |
+ | {{Infobox game/row/publisher|FromSoftware|Japan}} | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 25, 2014}} | {{Infobox game/row/date|Windows|April 25, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|dark-souls-ii|91}} | ||
+ | {{Infobox game/row/reception|OpenCritic|532/dark-souls-ii|88}} | ||
+ | {{Infobox game/row/reception|IGDB|dark-souls-ii|90}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy}} | ||
+ | {{Infobox game/row/taxonomy/series | Dark Souls }} | ||
|steam appid = 236430 | |steam appid = 236430 | ||
− | |gogcom | + | |steam appid side = 271942,271943,271944,284450 |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= https://www.bandainamcoent.com/games/dark-souls-ii | ||
+ | |hltb = 2225 | ||
+ | |lutris = dark-soulstm-ii | ||
+ | |strategywiki = Dark Souls II | ||
+ | |mobygames = dark-souls-ii | ||
|wikipedia = Dark Souls II | |wikipedia = Dark Souls II | ||
+ | |winehq = 16053 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{ii}} [ | + | {{mm}} [https://store.steampowered.com/manual/236430 Official manual] |
− | {{mm}} [ | + | {{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-dark-souls-2-r140 PC Report] |
+ | {{ii}} [https://steamcommunity.com/app/236430/discussions/0/558754259718155271/ Official Bandai Namco Support Thread] | ||
+ | {{mm}} [https://steamcommunity.com/app/236430/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Steam | | | Windows }} |
− | {{ | + | {{Availability/row| GamersGate | dark-soulstm-ii | Steam | | | Windows }} |
− | {{ | + | {{Availability/row| Steam | 236430 | Steam | [https://store.steampowered.com/sub/58135 DARK SOULS II Bundle] also available. | | Windows }} |
+ | {{Availability/row| Amazon | B00DGZDFLW | Steam | | | Windows | unavailable }} | ||
+ | {{Availability/row| GMG | dark-souls-ii | Steam | | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| {{store link|Steam|271942|Crown of the Sunken King}} | Included in the [https://store.steampowered.com/sub/58135 DARK SOULS II Bundle], {{store link|Steam|284450|Season Pass}} | Windows }} | ||
+ | {{DLC/row| {{store link|Steam|271943|Crown of the Old Iron King}} | Included in the [https://store.steampowered.com/sub/58135 DARK SOULS II Bundle], {{store link|Steam|284450|Season Pass}} | Windows }} | ||
+ | {{DLC/row| {{store link|Steam|271944|Crown of the Ivory King}} | Included in the [https://store.steampowered.com/sub/58135 DARK SOULS II Bundle], {{store link|Steam|284450|Season Pass}} | Windows }} | ||
+ | {{DLC/row| {{store link|Steam|284450|Season Pass}} | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Improve controller deadzone=== | ||
+ | {{--}} The default controller deadzone is handled poorly compared to every other game in the franchise. | ||
+ | |||
+ | {{Fixbox|description=Steam Input Method|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/335300/discussions/0/2425614539578381407/|title=FIXED: Deadzone on Xbox360 controller :: DARK SOULS™ II General Discussions|date=9 June 2023}}</ref>|fix= | ||
+ | # Right click on Dark Souls II and choose "Properties" > "Controller" > "Enable Steam Input" | ||
+ | # While the game is running press {{Key|Shift}} Tab to access Big Picture Mode and then click "Controller Configuration" | ||
+ | # Click the Left Analogue Stick & then Click "Additional Settings" in the bottom right. | ||
+ | # Set "Dead Zone Shape" to Cross, "Dead Zone Inner" to 10 and "Anti-Dead Zone" to a value between 13 and 16 (I use 15). Repeat this for the Right Analogue Stick. Click a Slider and tap Left or Right on the keyboard to adjust it by 1. | ||
+ | # Export the configuration to save it and have the game automatically re-use it during subsequent game sessions. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Durazno XInput Wrapper Method|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/236430/discussions/0/558754259719740144/#c619568682064888220|title=FIXED: Deadzone on sixaxis controller :: DARK SOULS™ II General Discussions|date=9 June 2023}}</ref>|fix= | ||
+ | # Download [https://github.com/KrossX/Durazno Durazno XInput Wrapper]. | ||
+ | # Go to {{code|{{p|game}}\Game\}} and extract the contents of the archive. | ||
+ | # Run the {{code|{{p|game}}\Game\Durazno.exe}} file. | ||
+ | # Enable the LinearADZ option. | ||
+ | # Change the AntiDeadzone option to <code>36%</code>. | ||
+ | # Change the Deadzone option to <code>20%</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Running {{file|Durazno.exe}} regenerates {{file|Durazno.ini}} which you can also alter manually by opening it with Notepad. | ||
+ | {{ii}} If you don't want to use Durazno.exe, then you can use the following values in the {{file|Durazno.ini}} file: <code>LinearADZ=1</code>, <code>AntiDeadzone=360</code> and <code>Deadzone=200</code> to closely mimic the first game's deadzone. | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|appdata}}\DarkSoulsII\GraphicsConfig.xml}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|appdata}}\DarkSoulsII\{{p|uid}}\DARKSII0000.sl2}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|dark souls 2 video settings.jpg|Basic and advanced graphical settings.}} |
+ | {{Image|dark souls 2 screen settings.jpg|Screen option menu.}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 57: | Line 136: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 16:9; use [https://www.flawlesswidescreen.org Flawless Widescreen] to remove letterboxing. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | |multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | |ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Default FOV is 75°. Use [https://www.nexusmods.com/darksouls2/mods/644 Dark Souls II FOV Fix]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = On or Off Setting | + | |antialiasing notes = On or Off Setting, FXAA |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = false | ||
+ | |120 fps notes = Capped at 60 FPS. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|dark souls 2 game settings.jpg|Game option menu.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = Acceleration is off by default, game ignores | + | |acceleration option notes = Acceleration is off by default, game ignores Windows Enhance pointer precision setting. |
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 98: | Line 189: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = Xbox, DualShock | ||
+ | |button prompts notes = For DualShock use [https://www.nexusmods.com/darksouls2/mods/6/ PS3 UI Buttons Mod]. Requires [https://community.pcgamingwiki.com/files/file/897-gedosato/ GeDoSaTo]. | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Xbox buttons prompts explanation=== | ||
+ | {{--}} The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus. | ||
+ | {{ii}} Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide. | ||
+ | {{ii}} Actions listed below can be bound to the same key. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Xbox controller button !! Action in-game | ||
+ | |- | ||
+ | | A || Interact or confirm. | ||
+ | |- | ||
+ | | B || Dash/backstep/roll or Cancel. | ||
+ | |- | ||
+ | | X || Use item or Menu function 1 | ||
+ | |- | ||
+ | | Y || Wield right weapon two-handed or Menu function 2 | ||
+ | |} | ||
+ | |||
+ | ===Delay between mouse clicks and actions=== | ||
+ | {{--}} You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click. | ||
+ | {{--}} An option to disable double-clicking functionality was added in one of the patches, but it's bugged and doesn't persist after you exit the game. | ||
+ | |||
+ | {{Fixbox|description=Use QOL mod|fix= | ||
+ | {{ii}} Disables double-clicking functionality regardless of in-game setting. | ||
+ | {{ii}} Requires '''Scholar of the First Sin''' edition of the game. | ||
+ | # Get the mod [https://www.nexusmods.com/darksouls2/mods/856 here]. | ||
+ | # Put <code>dinput8.dll</code> file in the game's main folder (where <code>DarkSoulsII.exe</code> is located). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use additional buttons on gaming mouse|ref={{cn|date=October 2016}}|fix= | ||
+ | {{ii}} For users with gaming mouse or mouse with additional buttons. | ||
+ | # Bind your attacks on any unused keyboard key (F keys for example). | ||
+ | # Open your mouse setting application and bind your new attack keys to additional mouse buttons. | ||
}} | }} | ||
− | ==== | + | {{Fixbox|description=AutoHotkey script|ref=<ref>{{Refurl|url=https://www.reddit.com/r/DarkSouls2/comments/23ws2g/guaranteed_fix_to_mouse_input_lag/ch28ley|title=Guaranteed Fix To Mouse Input Lag - Dark Souls 2 subreddit|date=May 2023}}</ref>|fix= |
− | {{ | + | # Unbind all the mouse bindings in the game. |
− | {{ | + | # Download and install [http://ahkscript.org AutoHotkey]. |
− | + | # Let application create sample script. This script file should open after installation. | |
− | + | # Delete everything, insert these lines and reload script (open AutoHotkey window (green H icon in tray area), navigate to <code>File</code> and hit <code>Reload Script</code>). | |
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:400px"> | ||
+ | AutoHotkey script: | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre>#SingleInstance Force | ||
+ | #MaxHotkeysPerInterval 99999` | ||
+ | #IfWinActive ahk_class DarkSouls2 | ||
+ | |||
+ | ; Hold to block with a shield in left hand | ||
+ | LShift::Send {u down} | ||
+ | LShift Up::Send {u up} | ||
+ | |||
+ | ; Strong attack (left hand) / Parry | ||
+ | CapsLock:: | ||
+ | XButton1:: send {y down} | ||
+ | CapsLock up:: | ||
+ | XButton1 up:: send {y up} | ||
+ | |||
+ | ; Attack (left hand) | ||
+ | XButton2::send {u down} | ||
+ | XButton2 up::send {u up} | ||
+ | |||
+ | ; Boss key | ||
+ | LAlt & Tab::AltTab | ||
+ | |||
+ | ; Wield right weapon two-handed (hold for left weapon) | ||
+ | Tab::n | ||
+ | |||
+ | ; Attack (right hand) | ||
+ | $LButton:: | ||
+ | send {h down} | ||
+ | send {LButton down} | ||
+ | return | ||
+ | $LButton up:: | ||
+ | send {h up} | ||
+ | send {LButton up} | ||
+ | return | ||
+ | |||
+ | ; Strong attack (right hand) | ||
+ | $RButton:: | ||
+ | send {g down} | ||
+ | send {RButton down} | ||
+ | return | ||
+ | $RButton up:: | ||
+ | send {g up} | ||
+ | send {RButton up} | ||
+ | return | ||
+ | |||
+ | ; Equipment menu | ||
+ | 1:: | ||
+ | send {Escape down} | ||
+ | sleep 30 | ||
+ | send {Escape up} | ||
+ | send {ENTER down} | ||
+ | sleep 30 | ||
+ | send {ENTER up} | ||
+ | return | ||
+ | |||
+ | ; Inventory menu | ||
+ | 2:: | ||
+ | send {Escape down} | ||
+ | sleep 30 | ||
+ | send {Escape up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {ENTER down} | ||
+ | sleep 30 | ||
+ | send {ENTER up} | ||
+ | return | ||
+ | |||
+ | ; Player status menu | ||
+ | 3:: | ||
+ | send {Escape down} | ||
+ | sleep 30 | ||
+ | send {Escape up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {ENTER down} | ||
+ | sleep 30 | ||
+ | send {ENTER up} | ||
+ | return | ||
+ | |||
+ | ; Message menu | ||
+ | 4:: | ||
+ | send {Escape down} | ||
+ | sleep 30 | ||
+ | send {Escape up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {right down} | ||
+ | sleep 30 | ||
+ | send {right up} | ||
+ | send {ENTER down} | ||
+ | sleep 30 | ||
+ | send {ENTER up} | ||
+ | return | ||
+ | |||
+ | ; Interact (open doors, speak to the NPCs) | ||
+ | e::ENTER | ||
+ | |||
+ | ; Use item (drink dat estus) | ||
+ | q::e | ||
+ | |||
+ | ; Guard break | ||
+ | c:: | ||
+ | ^LButton:: | ||
+ | send {w down} | ||
+ | send {h down} | ||
+ | send {w up} | ||
+ | send {h up} | ||
+ | return | ||
+ | |||
+ | ; Jump attack | ||
+ | r:: | ||
+ | ^RButton:: | ||
+ | send {w down} | ||
+ | send {g down} | ||
+ | send {w up} | ||
+ | send {g up} | ||
+ | return | ||
+ | |||
+ | ; Switch left weapon | ||
+ | WheelLeft:: | ||
+ | send {left down} | ||
+ | send {left up} | ||
+ | return | ||
+ | |||
+ | ; Switch right weapon | ||
+ | WheelRight:: | ||
+ | send {right down} | ||
+ | send {right up} | ||
+ | return | ||
+ | |||
+ | F1::Suspend | ||
+ | </pre> | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | '''Features''' | ||
+ | * '''This script was made with default DS II controls in mind, please reset your controls or be sure to adjust the script before using.''' | ||
+ | * Doesn't break menu controls. | ||
+ | * Left mouse button and right mouse button are bound to the right handed attacks. | ||
+ | * {{key|Shift}} and {{key|Capslock}} are bound to the left hand, mouse 4 and mouse 5 works too | ||
+ | * {{key|tab}} to toggle between one-handed and two-handed stances, also try holding it and see what happens. Doesn't break AltTabbing. | ||
+ | * {{key|E}} for interacting. | ||
+ | * {{key|Q}} for using items (drink estus, etc.). | ||
+ | * One-button jumping attacks and guard breaks with {{key|R}} and {{key|C}}, {{key|Ctrl}} + left or right mouse button works too. | ||
+ | * Move your mouse wheel to the left or right to change weapons in both hands (if your mouse doesn't support this, remove ^LButton:: and ^RButton:: lines from Jump attack and Guard break sections. | ||
+ | * {{key|1}} for equipment menu. | ||
+ | * {{key|2}} for inventory menu. | ||
+ | * {{key|3}} for player status menu. | ||
+ | * {{key|4}} for message menu. | ||
+ | * {{key|F1}} to enable/disable the script. | ||
+ | * The script only works when Dark Souls 2 is running and has focus. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Voice, SFX, Music | + | |separate volume notes = Voice, SFX, Music (scales from 0 to 10) |
|surround sound = true | |surround sound = true | ||
|surround sound notes = 7.1 surround sound supported | |surround sound notes = 7.1 surround sound supported | ||
Line 124: | Line 453: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.trc-playground.hu/forditasok/#darksouls2 #1], [https://magyaritasok.hu/magyaritasok/dark-souls-2/dark-souls-2-dlc/2410 #2]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = unknown | |audio = unknown | ||
− | |subtitles = | + | |subtitles = true |
|notes = Japan version only. | |notes = Japan version only. | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Korean | |language = Korean | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Ukrainian |
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = [https://toloka.to/t400732 Fan translation] |
− | |fan = | + | |fan = true |
− | + | }} | |
}} | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{--}} Dark Souls II and [[Dark Souls II: Scholar of the First Sin]] players cannot play together.<ref>{{store link|Steam|236430|DARK SOULS™ II on Steam}}</ref> | ||
+ | |||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 4 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = true | ||
}} | }} | ||
− | == | + | ==VR support== |
− | === | + | {{VR support |
− | + | |gg3d name = | |
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = [https://helixmod.blogspot.com/2015/09/dark-souls-2-sotfs-dx11.html new Geo-11 3D Driver (RTX3000/4000 compatible)] | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Run the game at screen refresh rate=== |
− | {{ | + | {{--}} Fullscreen mode forces 60 Hz refresh rate even if your monitor supports higher than that. |
− | {{Fixbox | + | |
− | + | {{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-05-01|comment=If you force it with another tool like [[Special K]] or [[Nvidia Control Panel|NVCP]], the screen will flicker and make the game unplayable}}</ref>|fix= | |
+ | # Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool]. | ||
+ | # Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder. | ||
+ | # Open <code>d3dx.ini</code>. | ||
+ | # Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>. | ||
+ | }} | ||
+ | |||
+ | ===Game volume decreases when summoning/being summoned=== | ||
+ | {{Fixbox|description=Disable communications activity sound reduction|ref={{cn|date=July 2016}}|fix= | ||
+ | # Open the Start screen/Start menu, type <code>mmsys.cpl</code> and press {{key|Enter}}. | ||
+ | # Go to the Communications tab. | ||
+ | # Choose Do nothing. | ||
+ | # Click OK to save your changes. | ||
+ | }} | ||
− | + | ===Mouse cursor reappear when using controller=== | |
− | + | {{ii}} If playing with a controller, the mouse cursor will always reappear in the middle of the screen, even if not in use or relocated. | |
− | |||
− | {{ii}} | ||
− | + | {{Fixbox|description=Use [http://www.softwareok.com/?seite=Microsoft/AutoHideMouseCursor AutoHideMouseCursor]}} | |
− | + | ||
− | + | ===Pink artifacts with Radeon GPUs=== | |
+ | {{Fixbox|description=Make sure you are not forcing AF through AMD Catalyst Control Center|ref={{cn|date=July 2016}}|fix= | ||
+ | * Open AMD CCC | ||
+ | * Gaming --> 3D Application Settings --> Texture Filtering --> Anisotropic Filtering Mode | ||
+ | * Make sure to set it to "Use application settings" | ||
+ | {{ii}} You can set the AF as high as you want in game without the artifacts reappearing. | ||
}} | }} | ||
− | + | ===Controller not working=== | |
− | {{Fixbox | + | {{Fixbox|description=Disconnect every non-XInput device|ref=<ref>{{Refurl|url=http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller?pid=369223#pid369223|title=XInput Wrapper for DS3 and Play.com USB Dual DS2 Controller - PCSX2 Forums|date=May 2023}}</ref>|fix= |
− | # | + | {{ii}} Alternatively, place the [https://docs.google.com/file/d/0B4lfqq0DpUo-NDVjM2o2aTRYZDQ/edit blocker dinput8.dll] in <code>{{p|game}}\Game\</code> |
− | |||
− | |||
− | |||
− | {{ | ||
− | {{ | ||
}} | }} | ||
− | {{ | + | ===Xbox 360 Controller Freezes game=== |
− | {{Fixbox | + | {{ii}} When using an original Xbox 360 controller, your game freezes when struck or fat-rolling (actions that activate rumble). |
− | + | {{ii}} This may be caused by previously using MotionInJoy and even after the uninstall, your controller will still be labelled "MotionInJoy Virtual XInput Device for Windows" | |
− | + | ||
− | # | + | {{Fixbox|description=Remove MotionInJoy remnants|ref=<ref>[https://web.archive.org/web/20141206031456/http://forums.steampowered.com/forums/showthread.php?t=2937366 Official 360 controller freezes Dark Souls [PROBLEM SOLVED] - Steam Users' Forums] (retrieved)</ref>|fix= |
− | # | + | # [[Controller:DualShock 3#Removing MotionInJoy|Uninstall MotionInJoy]]. |
− | # | + | # If the controller is still not detected, install the [http://www.microsoft.com/hardware/en-us/d/xbox-360-wireless-controller-for-windows Xbox 360 Accessories Software]. |
}} | }} | ||
− | {{ | + | ==Other information== |
− | {{Fixbox | + | ===Disable profanity filter=== |
− | {{ | + | {{++}} Not required for Chinese, Korean, or Russian setups.{{cn|date=October 2016}} |
− | # | + | |
− | # | + | {{Fixbox|description=Disable profanity filter|ref={{cn|date=October 2016}}|fix= |
+ | # Go to <code>{{p|game}}\Game\NGWord\Chinese\</code>. | ||
+ | # Copy <code>win32OnlyNgWord.bin</code>. | ||
+ | # Go to the preferred language folder and replace the content with copied file. | ||
}} | }} | ||
+ | |||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9.0c | ||
+ | |direct3d notes = 11 available in [[Dark Souls II: Scholar of the First Sin]]. | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = 64-bit available in [[Dark Souls II: Scholar of the First Sin]]. | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Havok | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = Scaleform | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Windows Media Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===[https://www.nexusmods.com/darksouls2/mods/1240 Vanilla DS2 Remastered]=== | ||
+ | {{++}} Adds new shadows to the places, that didn't had any. | ||
+ | {{++}} Upgrades almost every texture, boosting the resolution by 2x. | ||
+ | {{++}} Adds new normal maps for many walls/floors. | ||
+ | {{++}} Improves water reflections and mesh/texture LODs. | ||
==System requirements== | ==System requirements== | ||
Line 278: | Line 759: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Vista SP2 |
− | |minCPU = Intel Pentium Core | + | |minCPU = AMD Phenom II X2 555 3.2 GHz |
− | | | + | |minCPU2 = Intel Pentium Core 2 Duo E8500 3.17 GHz |
− | + | |minRAM = 2 GB | |
− | |minHD = | + | |minHD = 12 GB |
− | |minGPU = | + | |minGPU = ATI Radeon HD 5870 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 9600 GT |
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |minaudio = DirectX 9 sound device | ||
− | |recOS = | + | |recOS = 7 SP1, 8 |
− | |recCPU = | + | |recCPU = AMD A8 3870K 3.0 GHz |
− | |recCPU2 = | + | |recCPU2 = Intel Core i3 2100 3.10 GHz |
− | | | + | |recRAM = 4 GB |
− | |recGPU = Nvidia GeForce GTX 750 | + | |recHD = 15 GB |
− | | | + | |recGPU = AMD Radeon HD 6870 |
+ | |recGPU2 = Nvidia GeForce GTX 750 | ||
+ | |recother = Microsoft Xbox 360 Controller | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 14:47, 30 May 2024
This page is for the original release. For the re-release, see Dark Souls II: Scholar of the First Sin.
Developers | |
---|---|
FromSoftware | |
Publishers | |
Bandai Namco Entertainment | |
Japan | FromSoftware |
Release dates | |
Windows | April 25, 2014 |
Reception | |
Metacritic | 91 |
OpenCritic | 88 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Themes | Fantasy |
Series | Dark Souls |
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
Dark Souls II is a singleplayer and multiplayer third-person action and RPG game in the Dark Souls series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Steam | DARK SOULS II Bundle also available. | |||
Amazon.com (unavailable) | ||||
Green Man Gaming (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Crown of the Sunken King | Included in the DARK SOULS II Bundle, Season Pass | |
Crown of the Old Iron King | Included in the DARK SOULS II Bundle, Season Pass | |
Crown of the Ivory King | Included in the DARK SOULS II Bundle, Season Pass | |
Season Pass |
Essential improvements
Improve controller deadzone
- The default controller deadzone is handled poorly compared to every other game in the franchise.
Steam Input Method[1] |
---|
|
Durazno XInput Wrapper Method[2] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\DarkSoulsII\GraphicsConfig.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\DarkSoulsII\<user-id>\DARKSII0000.sl2 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9; use Flawless Widescreen to remove letterboxing. | ||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Default FOV is 75°. Use Dark Souls II FOV Fix. | ||
Windowed | |||
Borderless fullscreen windowed | Use Flawless Widescreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | On or Off Setting, FXAA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Acceleration is off by default, game ignores Windows Enhance pointer precision setting. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | For DualShock use PS3 UI Buttons Mod. Requires GeDoSaTo. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Xbox buttons prompts explanation
- The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus.
- Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide.
- Actions listed below can be bound to the same key.
Xbox controller button | Action in-game |
---|---|
A | Interact or confirm. |
B | Dash/backstep/roll or Cancel. |
X | Use item or Menu function 1 |
Y | Wield right weapon two-handed or Menu function 2 |
Delay between mouse clicks and actions
- You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click.
- An option to disable double-clicking functionality was added in one of the patches, but it's bugged and doesn't persist after you exit the game.
Use QOL mod |
---|
|
Use additional buttons on gaming mouse[citation needed] |
---|
|
AutoHotkey script[3] |
---|
AutoHotkey script: #SingleInstance Force #MaxHotkeysPerInterval 99999` #IfWinActive ahk_class DarkSouls2 ; Hold to block with a shield in left hand LShift::Send {u down} LShift Up::Send {u up} ; Strong attack (left hand) / Parry CapsLock:: XButton1:: send {y down} CapsLock up:: XButton1 up:: send {y up} ; Attack (left hand) XButton2::send {u down} XButton2 up::send {u up} ; Boss key LAlt & Tab::AltTab ; Wield right weapon two-handed (hold for left weapon) Tab::n ; Attack (right hand) $LButton:: send {h down} send {LButton down} return $LButton up:: send {h up} send {LButton up} return ; Strong attack (right hand) $RButton:: send {g down} send {RButton down} return $RButton up:: send {g up} send {RButton up} return ; Equipment menu 1:: send {Escape down} sleep 30 send {Escape up} send {ENTER down} sleep 30 send {ENTER up} return ; Inventory menu 2:: send {Escape down} sleep 30 send {Escape up} send {right down} sleep 30 send {right up} send {ENTER down} sleep 30 send {ENTER up} return ; Player status menu 3:: send {Escape down} sleep 30 send {Escape up} send {right down} sleep 30 send {right up} send {right down} sleep 30 send {right up} send {ENTER down} sleep 30 send {ENTER up} return ; Message menu 4:: send {Escape down} sleep 30 send {Escape up} send {right down} sleep 30 send {right up} send {right down} sleep 30 send {right up} send {right down} sleep 30 send {right up} send {ENTER down} sleep 30 send {ENTER up} return ; Interact (open doors, speak to the NPCs) e::ENTER ; Use item (drink dat estus) q::e ; Guard break c:: ^LButton:: send {w down} send {h down} send {w up} send {h up} return ; Jump attack r:: ^RButton:: send {w down} send {g down} send {w up} send {g up} return ; Switch left weapon WheelLeft:: send {left down} send {left up} return ; Switch right weapon WheelRight:: send {right down} send {right up} return F1::Suspend Features
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Voice, SFX, Music (scales from 0 to 10) | |
Surround sound | 7.1 surround sound supported | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, #1, #2. | |||
Italian | ||||
Japanese | Japan version only. | |||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Ukrainian | Fan translation |
Network
- Dark Souls II and Dark Souls II: Scholar of the First Sin players cannot play together.[4]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 |
Ports
- No port information; you can edit this page to add it.
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | new Geo-11 3D Driver (RTX3000/4000 compatible) | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode forces 60 Hz refresh rate even if your monitor supports higher than that.
Override refresh rate set by game[5] |
---|
|
Game volume decreases when summoning/being summoned
Disable communications activity sound reduction[citation needed] |
---|
|
Mouse cursor reappear when using controller
- If playing with a controller, the mouse cursor will always reappear in the middle of the screen, even if not in use or relocated.
Use AutoHideMouseCursor |
---|
Pink artifacts with Radeon GPUs
Make sure you are not forcing AF through AMD Catalyst Control Center[citation needed] |
---|
|
Controller not working
Disconnect every non-XInput device[6] |
---|
|
Xbox 360 Controller Freezes game
- When using an original Xbox 360 controller, your game freezes when struck or fat-rolling (actions that activate rumble).
- This may be caused by previously using MotionInJoy and even after the uninstall, your controller will still be labelled "MotionInJoy Virtual XInput Device for Windows"
Remove MotionInJoy remnants[7] |
---|
|
Other information
Disable profanity filter
- Not required for Chinese, Korean, or Russian setups.[citation needed]
Disable profanity filter[citation needed] |
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | 11 available in Dark Souls II: Scholar of the First Sin. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit available in Dark Souls II: Scholar of the First Sin. |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Windows Media Video | |
Multiplayer | Steamworks |
Vanilla DS2 Remastered
- Adds new shadows to the places, that didn't had any.
- Upgrades almost every texture, boosting the resolution by 2x.
- Adds new normal maps for many walls/floors.
- Improves water reflections and mesh/texture LODs.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1, 8 |
Processor (CPU) | AMD Phenom II X2 555 3.2 GHz Intel Pentium Core 2 Duo E8500 3.17 GHz |
AMD A8 3870K 3.0 GHz Intel Core i3 2100 3.10 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | 15 GB |
Video card (GPU) | ATI Radeon HD 5870 Nvidia GeForce 9600 GT DirectX 9.0c compatible | AMD Radeon HD 6870 Nvidia GeForce GTX 750 |
Sound (audio device) | DirectX 9 sound device | |
Other | Microsoft Xbox 360 Controller |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (236430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ FIXED: Deadzone on Xbox360 controller :: DARK SOULS™ II General Discussions - last accessed on 9 June 2023
- ↑ FIXED: Deadzone on sixaxis controller :: DARK SOULS™ II General Discussions - last accessed on 9 June 2023
- ↑ Guaranteed Fix To Mouse Input Lag - Dark Souls 2 subreddit - last accessed on May 2023
- ↑ DARK SOULS™ II on Steam
- ↑ Verified by User:Keith on 2020-05-01
- ↑ XInput Wrapper for DS3 and Play.com USB Dual DS2 Controller - PCSX2 Forums - last accessed on May 2023
- ↑ Official 360 controller freezes Dark Souls [PROBLEM SOLVED] - Steam Users' Forums (retrieved)