Difference between revisions of "Mighty No. 9"
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'''Key points''' | '''Key points''' | ||
{{ii}} Some settings are accessible from the main menu while others are found within the game's pause menu; both option menus are located from the in-game hub. | {{ii}} Some settings are accessible from the main menu while others are found within the game's pause menu; both option menus are located from the in-game hub. | ||
− | {{ii}} Because of controller support implementation, especially with XInput controllers, users might have issues using a controller. See [[#Input | + | {{ii}} Because of controller support implementation, especially with XInput controllers, users might have issues using a controller. See [[#Input|Input]]. |
'''General information''' | '''General information''' | ||
Line 100: | Line 100: | ||
==Video== | ==Video== | ||
{{Image|Mighty No. 9 - Graphics.png|Graphics settings under settings menu. Screen percentage is resolution scaling and only goes up to 100%.}} | {{Image|Mighty No. 9 - Graphics.png|Graphics settings under settings menu. Screen percentage is resolution scaling and only goes up to 100%.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/mighty-no-9/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 215: | Line 215: | ||
==Audio== | ==Audio== | ||
{{Image|Mighty No. 9 - Audio.png|Audio settings under settings menu.}} | {{Image|Mighty No. 9 - Audio.png|Audio settings under settings menu.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, sound effects, and voice. | |separate volume notes = Music, sound effects, and voice. |
Revision as of 08:42, 15 May 2020
Developers | |
---|---|
Comcept | |
Inti Creates | |
macOS (OS X) | Aaron Melcher |
Linux | Aaron Melcher |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2016[1] |
macOS (OS X) | August 24, 2016[2] |
Linux | August 24, 2016[2] |
Reception | |
Metacritic | 52 |
OpenCritic | 52 |
IGDB | 52 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Anime |
Themes | North America, Sci-fi |
Key points
- Some settings are accessible from the main menu while others are found within the game's pause menu; both option menus are located from the in-game hub.
- Because of controller support implementation, especially with XInput controllers, users might have issues using a controller. See Input.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam | Can be played without Steam running.[3] |
- DRM-free version is currently available for Mac OS X and Linux; Windows version requires Steam DRM while the DRM-free version is only available to certain Kickstarter backers.
DLC and expansion packs
Name | Notes | |
---|---|---|
Ray Expansion | Adds a new stage for Beck (Vermilion Destroyer), and upon clearing said stage unlocks Ray as a playable character on the save file. Available here. | |
Retro Hero | Adds a retro-inspired skin for Beck and an additional difficulty level (Maniac). Available here. | |
Mega Xel Form | Gives Beck access to the Mega-Xel form to use in-game. Exclusive to Kickstarter backers. | |
Golden Beck | Adds a golden colored skin for Beck. Exclusive to Kickstarter backers. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MN9Game\Config\[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MN9Game\SaveData\[Note 1] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Stores up to 29.30 KB of game save online (maximum of 10 save files). |
Video
Graphics settings under settings menu. Screen percentage is resolution scaling and only goes up to 100%.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:10 resolutions are 16:9 letterboxed | ||
Multi-monitor | |||
Ultra-widescreen | 21:9 resolutions are 16:9 pillarboxed | ||
4K Ultra HD | |||
Field of view (FOV) | Fixed 2D perspective. | ||
Windowed | Can be toggled with Alt+↵ Enter or F11. | ||
Borderless fullscreen windowed | Option available, but not working. Uses regular maximized window with aspect ratio. Use GeDoSaTo as a workaround.[4] | ||
Anisotropic filtering (AF) | Option up to 2x-16x samples. | ||
Anti-aliasing (AA) | FXAA on by default. Option up to 8x MSAA. FXAA can be disabled by disabling Bloom, but this will also disable features such as tone mapping and motion blur.[5] Nvidia users can also force other methods here. |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input
- Xbox 360 prompts are always shown, regardless of what input device being is used.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Found under Game Options in pause menu or in-game hub. Allows full remapping of keyboard/mouse and controllers. Press Esc during the rebinding process to unbind keys. | |
Mouse acceleration | Mouse movement not at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Hooks into one of the controllers available and doesn't take any inputs from the rest. See controller not working. | |
Full controller support | With DirectInput controllers, D-pad and analog sticks might not be useable. DirectInput controllers most likely require calibration, which requires keyboard. | |
Controller remapping | Both calibration in General Options and button rebinding in Game Options. D-pad and analog sticks cannot be rebound. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Dubtitles. | |||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | [7] | |||
LAN play | ||||
Online play | 2 | Co-op, Versus Must be unlocked first. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Controller not working
- Game hooks into one of the devices identifying itself as controller and ignores the rest. This means that usually especially XInput compatible controllers might get ignored.
Unplug or disable unused devices[citation needed] |
---|
Notes
|
Crash on launch
- For majority this seems to be MSAA setting related.
Disable MSAA via config[8] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3.0, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Steam version only calls on the 32-bit executable; the 64-bit executable must be started manually, which does not allow Steam Achievements, Leaderboards, or online multiplayer. | ||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Interface | Scaleform | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Quad @ 2.8 GHz AMD Phenom X4 |
Intel Core i5 @ 3.3 GHz AMD Phenom II X6 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon HD 7770 Nvidia GeForce GTX 550 Ti | AMD Radeon HD 7950 Nvidia GeForce GTX 660 Ti |
- 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 15.04 +, Linux Mint 17.1, SteamOS Brewmaster, Ubuntu 14.04.3 | |
Processor (CPU) | Intel Core 2 Quad @ 2.8 GHz AMD Phenom X4 |
Intel Core i5 @ 3.3 GHz AMD Phenom II X6 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7770 | Nvidia GeForce GTX 660 Ti AMD Radeon HD 7950 |
- 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Mighty No. 9 – Goes Gold! | "Mighty No. 9" Official Site
- ↑ 2.0 2.1 Release the Might! - last accessed on June 22, 2016
- ↑ Verified by User:Marioysikax on June 24, 2016
- ↑ Verified by User:AmethystViper on May 19, 2017
- Managed to hack borderless fullscreen by creating a GeDoSaTo profile for the game. Seems to also work on the 64-bit version.
- ↑ http://forums.guru3d.com/showpost.php?p=5165673&postcount=3170
- ↑ Mighty No 9 Kickstarter Backer FAQ – Humble Bundle - last accessed on June 22, 2016
- "Can I play multiplayer in the DRM-free versions?
The DRM-Free versions of Mighty No 9 do not have multiplayer capability at this time."
- "Can I play multiplayer in the DRM-free versions?
- ↑ Mighty No. 9 on Twitter: "@LuigiBlood Sadly, no. Offline co-op would require some zoom-out/splitscreen feature we don't have in the current plan (for cost reasons)"
- ↑ (FIX) Game Crashing After Launching :: Mighty No. 9 General Discussion - last accessed on June 24, 2016