Difference between revisions of "Doom 64"
From PCGamingWiki, the wiki about fixing PC games
m |
|||
Line 260: | Line 260: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan versions = | + | |vulkan versions = true |
|vulkan notes = | |vulkan notes = | ||
|dos modes = | |dos modes = |
Revision as of 14:50, 19 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the official port from 2020. For the fan-made port from 2011, see Doom 64 EX.
Developers | |
---|---|
Original game | Midway Games |
id Software | |
Nightdive Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Kex Engine | |
Release dates | |
Windows | March 20, 2020 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom + Doom II | 2024 |
Doom: The Dark Ages | 2025 |
Key points
- Official port of the Nintendo 64 exclusive sequel to Doom II: Hell on Earth from 1997.
- Granted to pre-orders of Doom Eternal.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Skip intro videos
Use -skipmovies command line argument[1]
|
---|
Notes:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\kexengine.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 3.2 | |
Vulkan | ||
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-750 | Intel Core i5-2400 AMD Phenom II X6 1075T 3.0 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 240 Intel HD Graphics 530 | Nvidia GeForce GTX 780 AMD Radeon R9 290X |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1148590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1148590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide machine on 2020-03-19)