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Difference between revisions of "Resident Evil 6"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
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|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|MT Framework}}
 
{{Infobox game/row/engine|MT Framework}}
|releasedates =  
+
|release dates=  
 
{{Infobox game/row/date|Windows|March 22, 2013}}
 
{{Infobox game/row/date|Windows|March 22, 2013}}
 
|steam appid  = 221040
 
|steam appid  = 221040
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==Video settings==
 
==Video settings==
[[File:RE6_video_settings.jpg|290px|right|thumb|Video settings.]]
+
[[File:RE6 video settings.jpg|290px|right|thumb|Video settings.]]
[[File:RE6_FOV_settings.jpg|290px|right|thumb|FOV settings.]]
+
[[File:RE6 FOV settings.jpg|290px|right|thumb|FOV settings.]]
[[File:RE6_FOV_comparison.png|290px|right|thumb|Default FOV vs FOV+15.]]
+
[[File:RE6 FOV comparison.png|290px|right|thumb|Default FOV vs FOV+15.]]
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/resident-evil-6/en
 
|wsgf link                  = http://www.wsgf.org/dr/resident-evil-6/en
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|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = false
 
|multimonitor              = false
|multimonitor notes        = Game display as Vert-.
+
|multimonitor notes        = Game display is Vert-.
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
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|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 +
|120hz                      = unknown
 +
|120hz notes                =
 +
|color blind                = unknown
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|color blind notes          =
 
}}
 
}}
 
===[[Field of view (FOV)]]===
 
===[[Field of view (FOV)]]===
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==System requirements==
 
==System requirements==
{{System Requirements
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{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  

Revision as of 23:59, 30 September 2013

Template:Infobox game/row/winporter
Resident Evil 6
Resident Evil 6 cover
Developers
Capcom
Engines
MT Framework
Release dates
Windows March 22, 2013
Resident Evil 6 on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Free benchmark can be downloaded from the nVidia website
Exclusive content for the PC Version ("The Mercenaries: No Mercy" mode[1], exclusive L4D2 characters[2])
Pretty terrible port with some terrible performance across the board.
Performance issues on AMD cards.[3]
Resident Evil 6 is listed as "Resident Evil 6 / Biohazard 6" on Steam. This is because Biohazard is the name of the Resident Evil series in Japan.

General information

Steam Community Discussions
GameSpot
Neoseeker Forums
Resident Evil News Forum - not PC-specific.

Availability

Template:Availability Table

Game data

Template:Game Location Table

Configuration files are config.ini and mapping.ini.

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
FOV settings.
Default FOV vs FOV+15.

Template:Video settings

Field of view (FOV)

FOV options only available in the main menu under Options > Camera, not available once the game has started.[4]
Options range from 0-15, which equates to approximately 75-90.[5]

Input settings

Template:Input Settings

Issues unresolved

  • Poor performance on AMD cards.[6]
  • Cannot select 1366x768 resolution despite having 1366x768 native desktop resolution.[7]
  • If you take hits plenty of time the controller will disconnect then reconnects but the game will lag doing so.
  • Default mic is always on in multiplayer, there's no option to disable it. Lowering the voice chat volume to 0 won't completely mute it.

Co-op glitches

  • Jake Mission 4-4: Some players may be dropped upon entering the level.
  • Chris Mission 4-4: After collecting the three passcodes, you enter a quicktime event; the co-op partner might not see the enemies needed to be shot. Workaround is to complete that section single-player, and continue the game upon boarding the plane. [8]

Issues fixed

ERROR 08

Crash during prelude.
Instructions

ERR09: Unsupported function

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows Vista®/XP, Windows 7, Windows 8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 16 GB
Video card (GPU) NVIDIA® GeForce® 8800GTS or better

References