Difference between revisions of "Senua's Saga: Hellblade II"
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{{Infobox game | {{Infobox game | ||
|cover = Hellblade_II_cover.jpg | |cover = Hellblade_II_cover.jpg | ||
Line 28: | Line 27: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.xbox.com/en-US/games/senuas-saga-hellblade-ii | |official site= https://www.xbox.com/en-US/games/senuas-saga-hellblade-ii | ||
− | |mobygames = | + | |mobygames = 224313 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Senua's Saga: Hellblade II | |wikipedia = Senua's Saga: Hellblade II | ||
Line 52: | Line 51: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\Hellblade2\Saved\Config\Windows\}} |
+ | {{Game data/config|Microsoft Store|{{p|localappdata}}\Hellblade2\Saved\Config\WinGDK\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Hellblade2\Saved\SaveGames\}} |
}} | }} | ||
Line 90: | Line 90: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Hor+. 21:9 | + | |ultrawidescreen notes = Hor+. 21:9 & 32:9 are not pillarboxed or letterboxed. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = 16:9 aspect ratio is letterboxed (black bars top and bottom). | |4k ultra hd notes = 16:9 aspect ratio is letterboxed (black bars top and bottom). | ||
Line 98: | Line 98: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = "Fullscreen" mode is borderless windowed. | + | |borderless windowed notes = "Fullscreen" mode is borderless windowed. Exclusive Fullscreen has not existed since DX11 and this game is DX12. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = always on | |antialiasing = always on | ||
− | |antialiasing notes = [[TSR]] at 100%, DLAA, FSR3 Native AA, XeSS Native AA | + | |antialiasing notes = [[High-fidelity_upscaling#Temporal_Super_Resolution_.28TSR.29|TSR]] at 100%, DLAA, FSR3 Native AA, XeSS Native AA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable anti-aliasing. |
|upscaling = true | |upscaling = true | ||
|upscaling tech = TSR, DLSS 3.5, FSR 3.0, XeSS 1.3 | |upscaling tech = TSR, DLSS 3.5, FSR 3.0, XeSS 1.3 | ||
Line 118: | Line 118: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Post-processing=== | ||
+ | |||
+ | {{Fixbox|description=Use [https://www.nexusmods.com/senuassagahellblade2/mods/3 NoMotionBlurNoFilmGrainNoLetterboxNoChromaticAberration]|fix= | ||
+ | {{ii}} This INI mod will remove the Letterbox, Motion Blur, Chromatic Aberration, and Film Grain without suppressing any game graphics.}} | ||
+ | |||
+ | {{Fixbox|description=Disable Film Grain|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix= | ||
+ | |||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.FilmGrain=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Lens Distortion|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.NT.Lens.Distortion.Intensity=0 | ||
+ | r.NT.Lens.Distortion.Stretch=0 | ||
+ | r.NT.Lens.Softness.Intensity=0 | ||
+ | r.NT.Lens.Softness.RadiusSampleCount=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Chromatic Aberrations|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.NT.Lens.ChromaticAberration.Intensity=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Depth of Field|ref=<ref>{{Refcheck|user=Dgrdsv|date=2024-05-22|comment=Comment (optional)}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.NT.DOF.RotationalBokeh=0 | ||
+ | r.NT.DOF.NTBokehTransform=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable forced letterboxing|ref=<ref>{{Refcheck|user=ScarletVillain|date=2024-05-22|comment=Comment (optional)}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.NT.EnableConstrainAspectRatio=0 | ||
+ | |||
+ | [/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainXFOV | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | {{++}} This fix will remove the black bars on the top and bottom of the screen and retain the proper field of view (the view will not zoom in). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Motion Blur|ref={{cn|date=May 2024}}|fix= | ||
+ | |||
+ | {{ii}} Motion blur can be disabled in game's settings by going to Settings, Graphics, Accessibility and setting Motion Blur level to <code>0</code>. | ||
+ | |||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Create an ini file called {{file|Scalability.ini}}.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [PostProcessQuality@3] | ||
+ | r.MotionBlurQuality=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li></ol> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable Vignette|ref={{cn|date=May 2024}}|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.Tonemapper.Quality=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable AA by editing a config file|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open {{file|Engine.ini}} with a text editor.</li> | ||
+ | <li>Add the following text at the bottom of the file: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.AntiAliasingMethod=0 | ||
+ | </pre></li> | ||
+ | <li>Save the file.</li> | ||
+ | </ol> | ||
+ | |||
}} | }} | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Wireless (Bluetooth) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 189: | Line 316: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Binaural | + | |surround sound notes = 3D Binaural audio. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 492: | Line 619: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = Wwise | + | |audio = OGG Vorbis, Wwise, XAudio2 |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = |
Revision as of 08:43, 23 May 2024
Developers | |
---|---|
Ninja Theory | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 5 | |
Release dates | |
Windows | May 21, 2024 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | Adventure, Hack and slash |
Art styles | Realistic, Live action |
Themes | Europe, Fantasy |
Series | Hellblade |
Hellblade | |
---|---|
Hellblade: Senua's Sacrifice | 2017 |
Hellblade: Senua's Sacrifice VR Edition | 2018 |
Senua's Saga: Hellblade II | 2024 |
Senua's Saga: Hellblade II is a singleplayer cinematic camera and third-person adventure and hack and slash game in the Hellblade series.
The game features a shader precompilation step.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. |
|||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hellblade2\Saved\Config\Windows\ |
Microsoft Store | %LOCALAPPDATA%\Hellblade2\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hellblade2\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2461850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+. 21:9 & 32:9 are not pillarboxed or letterboxed. | ||
4K Ultra HD | 16:9 aspect ratio is letterboxed (black bars top and bottom). | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | "Fullscreen" mode is borderless windowed. Exclusive Fullscreen has not existed since DX11 and this game is DX12. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TSR at 100%, DLAA, FSR3 Native AA, XeSS Native AA. See Anti-aliasing (AA) to disable anti-aliasing. | ||
High-fidelity upscaling | TSR, DLSS 3.5, FSR 3.0, XeSS 1.3 DLSS features Automatic Sharpness option which defaults to On. DLSS Frame Generation is also available when selecting DLSS upscaling. FSR FG is not available at launch. |
||
Vertical sync (Vsync) | On / Off | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | HDR Gamma Slider = adjusts midtones, 0 - 100 slider, HDR Brightness = Dark, Default, Bright, HDR UI Brightness = Dim, Default, Bright | ||
Ray tracing (RT) | Software Lumen is used for global illumination. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Post-processing
Use NoMotionBlurNoFilmGrainNoLetterboxNoChromaticAberration |
---|
|
Disable Film Grain[1] |
---|
|
Disable Lens Distortion[2] |
---|
|
Disable Chromatic Aberrations[3] |
---|
|
Disable Depth of Field[4] |
---|
|
Disable forced letterboxing[5] |
---|
|
Disable Motion Blur[citation needed] |
---|
|
Disable Vignette[citation needed] |
---|
|
Anti-aliasing (AA)
Disable AA by editing a config file |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 3D Binaural audio. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hebrew | ||||
Hungarian | ||||
Icelandic | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OGG Vorbis, Wwise, XAudio2 | |
Input | SDL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 2600 |
Intel i7-10700K AMD Ryzen 5 5600X |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 70 GB | |
Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX 5700 Intel Arc A580 | Nvidia GeForce RTX 3080 AMD Radeon RX 6800 XT Intel Arc A770 |
Other | Solid-state Drive (SSD) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2461850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2461850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:Dgrdsv on 2024-05-22
- ↑ Verified by User:ScarletVillain on 2024-05-22