Difference between revisions of "Phasmophobia"
Opal.mirage (talk | contribs) (Updated surround sound, video settings, removed outdated embedded images) |
Siliconkiwi (talk | contribs) m (→System requirements: Storage requirements revised upwards due to updates.) |
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Line 6: | Line 6: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity|ref=<ref>{{Refcheck|user=Suicide machine|date=2022-05-21}}</ref>|build=2020.3.33}} | + | {{Infobox game/row/engine|Unity|name=Unity 2020|Former|ref=<ref name="former engineversion">{{Refcheck|user=Suicide machine|date=2022-05-21}}</ref>|build=2020.3.33}} |
+ | {{Infobox game/row/engine|Unity|name=Unity 2022|ref=<ref name="engineversion">{{Refurl|url=https://store.steampowered.com/news/app/739630/view/4053871001448289704|title=Ascension|Hotfix v0.9.4.1|date=2024-01-30}}</ref>|build=2022.3.17f1}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
Line 17: | Line 18: | ||
{{Infobox game/row/taxonomy/perspectives | First-Person }} | {{Infobox game/row/taxonomy/perspectives | First-Person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control, Voice control }} | {{Infobox game/row/taxonomy/controls | Direct control, Voice control }} | ||
− | {{Infobox game/row/taxonomy/genres | Survival horror }} | + | {{Infobox game/row/taxonomy/genres | Action, Survival horror }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 53: | Line 54: | ||
{{Availability/row| Steam | 739630 | Steam | | | Windows }} | {{Availability/row| Steam | 739630 | Steam | | | Windows }} | ||
{{Availability/row| Viveport | 044dbdf8-d046-4aa1-a127-7edc2743e438 | Steam | | | Windows }} | {{Availability/row| Viveport | 044dbdf8-d046-4aa1-a127-7edc2743e438 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = Game does not contain any microtransactions. | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
Line 108: | Line 136: | ||
|anisotropic notes = On/off toggle. | |anisotropic notes = On/off toggle. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = FXAA, SMAA, | + | |antialiasing notes = FXAA, SMAA, 2x-8x MSAA, TAA. |
|upscaling = true | |upscaling = true | ||
|upscaling tech = FSR 1.0 | |upscaling tech = FSR 1.0 | ||
Line 118: | Line 146: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 137: | Line 165: | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = X-axis can also be inverted. | + | |invert mouse y-axis notes = The X-axis can also be inverted. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 149: | Line 177: | ||
|controller sensitivity notes= The '''Mouse Sensitivity''' setting affects controller sensitivity as well. | |controller sensitivity notes= The '''Mouse Sensitivity''' setting affects controller sensitivity as well. | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= X-axis can also be inverted. | + | |invert controller y-axis notes= The X-axis can also be inverted. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 507: | Line 535: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Game starting in VR mode by default=== | ===Game starting in VR mode by default=== | ||
− | By default the | + | By default, the game tries to start in VR mode. This is problematic for players who don't want to play in VR mode, as it will launch the VR middleware and reconfigure sound playback settings. A possible workaround involves starting the game using the Steam library (instead of Steam's start bar) and using a 2nd available option. Alternatively, a Steam game shortcut can be created and then edited to use the URL {{code|<nowiki>steam://rungameid/739630</nowiki>/2}} to start a second available launch option from Steam. Unfortunately, the game will likely still change a recording device to a VR headset, even when using a non-VR launch option, which may introduce issues with the voice recognition the game uses.<ref>{{Refcheck|user=Suicide machine|date=2022-05-21|comment=Even when starting in non-VR mode, the game always sets Windows recording to Valve Index HMD}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/739630/discussions/0/2948125678383474159/|title=Guide: Voice Recognition |
|date=2022-05-21|snippet=Make sure your '''input device on windows is the microphone''' you want to use.}}</ref> | |date=2022-05-21|snippet=Make sure your '''input device on windows is the microphone''' you want to use.}}</ref> | ||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
Line 580: | Line 605: | ||
|minCPU2 = AMD Ryzen 5 2600 | |minCPU2 = AMD Ryzen 5 2600 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 21 GB |
|minGPU = Nvidia GeForce GTX 970 | |minGPU = Nvidia GeForce GTX 970 | ||
|minGPU2 = AMD Radeon R9 390 | |minGPU2 = AMD Radeon R9 390 |
Latest revision as of 13:33, 19 May 2024
Developers | |
---|---|
Kinetic Games | |
Engines | |
Former | Unity 2020[Note 1] |
Unity 2022[Note 2] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control, Voice control |
Genres | Action, Survival horror |
Art styles | Realistic |
Themes | Horror, Supernatural, Detective/mystery, North America |
Phasmophobia is a multiplayer first-person action and survival horror game.
General information
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Kinetic Games\Phasmophobia\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/739630/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kinetic Games\Phasmophobia\saveData.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/739630/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Saves only. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [3][4] | ||
4K Ultra HD | |||
Field of view (FOV) | 60 - 90°. Default is 70°. This game uses vertical FOV. See FOV Calculator for help. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | On/off toggle. | ||
Anti-aliasing (AA) | FXAA, SMAA, 2x-8x MSAA, TAA. | ||
High-fidelity upscaling | FSR 1.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | The X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | The Mouse Sensitivity setting affects controller sensitivity as well. | |
Controller Y-axis inversion | The X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume only. | |
Surround sound | Up to 7.1. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Bulgarian | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues unresolved
Game starting in VR mode by default
By default, the game tries to start in VR mode. This is problematic for players who don't want to play in VR mode, as it will launch the VR middleware and reconfigure sound playback settings. A possible workaround involves starting the game using the Steam library (instead of Steam's start bar) and using a 2nd available option. Alternatively, a Steam game shortcut can be created and then edited to use the URL steam://rungameid/739630/2
to start a second available launch option from Steam. Unfortunately, the game will likely still change a recording device to a VR headset, even when using a non-VR launch option, which may introduce issues with the voice recognition the game uses.[5][6]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, Obi | |
Multiplayer | Steamworks, Photon | |
Anti-cheat | GuardingPearSoftware's Anti Cheat Pro |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4590 AMD Ryzen 5 2600 |
Intel Core i5-10600 AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 21 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 390 | Nvidia GeForce RTX 2060 AMD Radeon RX 5700 |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Minimum specs are for VR; lower specs may work for Non-VR.
Notes
- ↑ Unity engine build: 2020.3.33[1]
- ↑ Unity engine build: 2022.3.17f1[2]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/739630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (739630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide machine on 2022-05-21
- ↑ Ascension - last accessed on 2024-01-30
- ↑ Does it support ultrawide monitors 21:9? - last accessed on 2020-11-06
- ↑ Does this game support ultrawide? (21:9) - last accessed on 2020-11-06
- ↑ Verified by User:Suicide machine on 2022-05-21
- Even when starting in non-VR mode, the game always sets Windows recording to Valve Index HMD
- ↑ Guide: Voice Recognition - last accessed on 2022-05-21
- "Make sure your input device on windows is the microphone you want to use."