Difference between revisions of "Star Citizen"
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− | {{ | + | {{State|state=alpha}} |
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Star Citizen.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Cloud Imperium Games}} | {{Infobox game/row/developer|Cloud Imperium Games}} | ||
{{Infobox game/row/developer|Behaviour Interactive}} | {{Infobox game/row/developer|Behaviour Interactive}} | ||
+ | {{Infobox game/row/developer|IllFonic|ref=<ref>{{Refurl|url=http://www.gamesindustry.biz/articles/2015-08-18-cloud-imperium-moving-more-star-citizen-dev-internal|title=Cloud Imperium bringing more Star Citizen development internal | GamesIndustry.biz|date=2016-8-20}}</ref>}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Cloud Imperium Games}} | {{Infobox game/row/publisher|Cloud Imperium Games}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|Starengine}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date| | + | {{Infobox game/row/date|Windows|EA}} |
− | {{Infobox game/row/ | + | |reception = |
+ | {{Infobox game/row/reception|Metacritic|star-citizen|}} | ||
+ | {{Infobox game/row/reception|IGDB|star-citizen|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, MMO, Open world, Sandbox, Simulation, Shooter, Vehicle combat, Vehicle simulator }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Flight, Hovercraft, Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space}} | ||
+ | {{Infobox game/row/taxonomy/series | Star Citizen}} | ||
+ | |official site= https://robertsspaceindustries.com/star-citizen | ||
+ | |hltb = 9028 | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
+ | |strategywiki = Star Citizen | ||
+ | |igdb = star-citizen | ||
|wikipedia = Star Citizen | |wikipedia = Star Citizen | ||
+ | |winehq = 15475 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |release history = | ||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{mm}} [https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues List of known issues in latest live build] |
− | {{mm}} [https:// | + | {{mm}} [https://robertsspaceindustries.com/spectrum RSI Community Forums] |
+ | {{mm}} [https://starcitizen.tools Star Citizen Wiki] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| official | https://robertsspaceindustries.com/star-citizen/play-now | account | Uses a separate launcher. | | Windows }} |
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
− | == | + | ==Game data== |
− | === | + | ===Configuration file(s) location=== |
− | {{ | + | {{Game data| |
− | {{ | + | {{Game data/config|Windows|{{p|game}}\LIVE\USER |
− | {{ | + | }} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | {{ii}} PTU Settings are stored in <code>{{p|game}}\PTU\USER</code> | ||
− | ==Video | + | ==Video== |
− | + | {{Image|starcitizen graphics.png|Graphical settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/star-citizen-pre-alpha/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = gold |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Main menu HUD is {{term|stretched}}. There is also a bug with the FOV resulting in the minimum FOV being 140. See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Forced [[TSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround. |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = | ||
+ | |hdr = true | ||
+ | |hdr notes = implemented since alpha 3.20 | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | ===[[Field of view (FOV)]]=== | + | |
− | {{Fixbox| | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{ | + | {{Fixbox|description=Ultrawide FOV fix|ref=<ref>{{Refurl|url=https://www.reddit.com/r/starcitizen/comments/aojwcs/the_current_minimum_fov_for_a_219_monitor_140/|title=The current minimum FOV for a 21:9 monitor. (140) :: r/starcitizen Subreddit|date=2020-08-02}}</ref>|fix= |
− | + | In Ultrawide resolutions the FOV slider in-game has a minimum value of 140. This causes a bad case of the 'fish eye' effect and causes several important HUD elements to not display properly, if at all. | |
− | # | + | |
− | # | + | #Change the game resolution to a 16:9 resolution. Save the settings and exit the game. |
− | # | + | #Restart the game. The FOV slider will now allow you to change the FOV below 140, up to a maximum of 95. |
− | + | #Apply the change in FOV, then change back to your desired resolution and save. | |
− | + | ||
− | + | {{ii}} Once back in Ultra-wide, changing the FOV slider will cause it to revert to a minimum of 140 | |
− | {{ii}} | ||
}} | }} | ||
− | ===[[ | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Disable TAA by editing a config file|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # | + | # Open <code>user.cfg</code> file in a notepad. |
− | # | + | # Add <code>r.TSAA=0</code> and save the changes. |
− | # Open | + | {{ii}} Alternatively, you can type this command into the game’s console. |
− | # | ||
− | < | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ii}} | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = true |
− | | | + | |acceleration option notes = |
− | | | + | |mouse sensitivity = true |
− | | | + | |mouse sensitivity notes = |
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = UI key bindings can be changed | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= Sensitivity level and curves can be customized | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= Axis actions can be inverted individually | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = Support for Joysticks/HOTAS | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = Mouse, keyboard, gamepad and other controllers can be combined | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
+ | ===Default Bindings=== | ||
+ | <gallery> | ||
+ | Star Citizen Keyboard On Foot Controls.png|Keyboard - On-Foot | ||
+ | Star Citizen Keyboard Flight Controls.png|Keyboard - Flight | ||
+ | Star Citizen Controller On Foot Controls.png|Controller - On-Foot | ||
+ | Star Citizen Controller Flight Controls.png|Controller - Flight | ||
+ | Star Citizen Joystick Controls.png|Joystick/HOTAS | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | + | {{Image|starcitizen audio.png|Audio settings.}} | |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sound effects, Music, Speech, Ship Computer Speech, Simulation Announcer |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
Line 132: | Line 237: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 100 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = 8000 - 8020 | ||
+ | |udp = 64090 - 64110 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = 2D | ||
+ | |vorpx notes = Game is currently not on official list, but listed on vorpx local profile factory list. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = Supports: Yaw, Pitch, roll, X, Y, Z. | ||
+ | |tobii eye tracking = true | ||
+ | |tobii eye tracking notes = Added in patch 3.12<ref>{{Refurl|url=https://robertsspaceindustries.com/comm-link/transmission/17908-Tobii-Eye-Tracker-5|title=Star CItizen Comm-Link: Tobii Eye Tracker 5|date=2021-05-31}}</ref> | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = false | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= false | ||
+ | |linux 64-bit executable= false | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Audiokinetic Wwise | ||
+ | |audio notes = Some modifications made to format | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = 2022.05 | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = Easy Anti-Cheat | ||
+ | |anticheat notes = Often corrupts between patches, if errors are encountered delete the EAC folder and reverify. | ||
}} | }} | ||
Line 138: | Line 385: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1 / Windows 10 (Latest Service Pack) |
− | | | + | |minCPU = Quad Core CPU - Intel: Sandy Bridge or later, AMD: Bulldozer or later |
− | | | + | |minRAM = 16 GB |
− | |minHD = | + | |minHD = 80 GB |
− | |minVRAM = | + | |minVRAM = 3 GB |
+ | |minGPU = AMD Radeon HD7970 | ||
+ | |minGPU2 = Nvidia GeForce GTX 680 | ||
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10 (Latest Service Pack) |
− | | | + | |recCPU = Quad Core Intel Core i7-4770K |
− | | | + | |recRAM = 16+ GB DDR4 |
− | |recHD = | + | |recHD = 80 GB SSD |
− | |recGPU = | + | |recVRAM = 4 GB |
+ | |recGPU = AMD Radeon R9 390 | ||
+ | |recGPU2 = Nvidia GeForce GTX 980 | ||
+ | |recDX = | ||
+ | |notes = {{ii}} These are estimated system requirements and may change for the final release of the game. | ||
+ | {{ii}} The Public Telemetry can be used to get a more accurate representation of system performance.<ref>{{Refurl|url=https://robertsspaceindustries.com/telemetry|title=RSI Public Telemetry|date=2022-05-16}}</ref> | ||
+ | {{ii}} As of patch 3.11, Star Citizen requires a computer with the ability to run AVX instructions. | ||
+ | {{ii}} As of patch 3.17, Star Citizen requires DirectX 11.1 compatible graphics cards to run.<ref>{{Refurl|url=https://support.robertsspaceindustries.com/hc/en-us/articles/4888457936919-Star-Citizen-Alpha-3-17-Minimum-System-Requirements|title=SC Knowledge Base: 3.17 Minimum Requirments|date=2022-05-12}}</ref> | ||
}} | }} | ||
{{References}} | {{References}} | ||
− | |||
− |
Revision as of 15:23, 2 May 2024
Developers | |
---|---|
Cloud Imperium Games | |
Behaviour Interactive | |
IllFonic[1] | |
Publishers | |
Cloud Imperium Games | |
Engines | |
Starengine | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, MMO, Open world, Sandbox, Simulation, Shooter, Vehicle combat, Vehicle simulator |
Vehicles | Flight, Hovercraft, Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Citizen |
Star Citizen | |
---|---|
Star Citizen | EA |
Squadron 42 | TBA |
Star Citizen is a multiplayer first-person and third-person action, MMO, open world, sandbox, simulation, shooter, vehicle combat and vehicle simulator game in the Star Citizen series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Uses a separate launcher. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\LIVE\USER[Note 1] |
- PTU Settings are stored in
<path-to-game>\PTU\USER
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Main menu HUD is stretched. There is also a bug with the FOV resulting in the minimum FOV being 140. See Field of view (FOV). | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Forced TSAA. See Anti-aliasing (AA) for a workaround. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | implemented since alpha 3.20 |
Field of view (FOV)
Ultrawide FOV fix[2] |
---|
In Ultrawide resolutions the FOV slider in-game has a minimum value of 140. This causes a bad case of the 'fish eye' effect and causes several important HUD elements to not display properly, if at all.
|
Anti-aliasing (AA)
Disable TAA by editing a config file |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | UI key bindings can be changed | |
Controller remapping | ||
Controller sensitivity | Sensitivity level and curves can be customized | |
Controller Y-axis inversion | Axis actions can be inverted individually |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | Support for Joysticks/HOTAS | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse, keyboard, gamepad and other controllers can be combined |
Default Bindings
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, Music, Speech, Ship Computer Speech, Simulation Announcer | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 100 |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8000 - 8020 |
UDP | 64090 - 64110 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Game is currently not on official list, but listed on vorpx local profile factory list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | Added in patch 3.12[3] | ||
TrackIR | Supports: Yaw, Pitch, roll, X, Y, Z. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiokinetic Wwise | Some modifications made to format |
Cutscenes | Bink Video | 2022.05 |
Anti-cheat | Easy Anti-Cheat | Often corrupts between patches, if errors are encountered delete the EAC folder and reverify. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 / Windows 10 (Latest Service Pack) | 10 (Latest Service Pack) |
Processor (CPU) | Quad Core CPU - Intel: Sandy Bridge or later, AMD: Bulldozer or later | Quad Core Intel Core i7-4770K |
System memory (RAM) | 16 GB | 16+ GB DDR4 |
Hard disk drive (HDD) | 80 GB | 80 GB SSD |
Video card (GPU) | AMD Radeon HD7970 Nvidia GeForce GTX 680 3 GB of VRAM DirectX 11 compatible | AMD Radeon R9 390 Nvidia GeForce GTX 980 4 GB of VRAM |
- These are estimated system requirements and may change for the final release of the game.
- The Public Telemetry can be used to get a more accurate representation of system performance.[4]
- As of patch 3.11, Star Citizen requires a computer with the ability to run AVX instructions.
- As of patch 3.17, Star Citizen requires DirectX 11.1 compatible graphics cards to run.[5]
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Cloud Imperium bringing more Star Citizen development internal - last accessed on 2016-8-20
- ↑ The current minimum FOV for a 21:9 monitor. (140) :: r/starcitizen Subreddit - last accessed on 2020-08-02
- ↑ Star CItizen Comm-Link: Tobii Eye Tracker 5 - last accessed on 2021-05-31
- ↑ RSI Public Telemetry - last accessed on 2022-05-16
- ↑ SC Knowledge Base: 3.17 Minimum Requirments - last accessed on 2022-05-12