Difference between revisions of "Satisfactory"
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The game has received eight major updates, with the last released to the main branch of the game on November 14, 2023.<ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/17v5fno/patch_notes_early_access_v0830_build_264901/|title=Patch Notes: Early Access - v0.8.3.0 – Build 264901|date=2023-11-14}}</ref> | The game has received eight major updates, with the last released to the main branch of the game on November 14, 2023.<ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/17v5fno/patch_notes_early_access_v0830_build_264901/|title=Patch Notes: Early Access - v0.8.3.0 – Build 264901|date=2023-11-14}}</ref> | ||
− | |current state = | + | |current state = Official mod support is not planned until after the game is out of early access, while the community-created [https://ficsit.app/ FICSIT Augmentation Database] acknowledged by the developer contains hundreds of modifications.<ref>{{Refurl|url=https://www.youtube.com/watch?v=QZJ27aFaoJc|title=These things are NOT coming in 1.0|date=2024-03-23}}</ref> |
}} | }} | ||
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|hdr notes = | |hdr notes = | ||
|ray tracing = limited | |ray tracing = limited | ||
− | |ray tracing notes = Software Lumen only, labeled | + | |ray tracing notes = Software Lumen only, labeled '''Global Illumination'''.<ref name="100,000 instances limit">{{Refurl|url=https://questions.satisfactorygame.com/post/64934aca87a1e63b6cee6429|title=WHY ONLY SOFTWARE LUMEN AND TSR WHEN HARDWARE ACCELERATED(RTX) LUMEN AND DLSS ARE EASILY AVAILABLE? - Experimental: 239901|date=2023-06-01}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 170: | Line 170: | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 574: | Line 574: | ||
}}{{Network/Ports | }}{{Network/Ports | ||
|tcp = | |tcp = | ||
− | |udp = | + | |udp = 7777, 15000, 15777 |
− | |upnp = | + | |upnp = unknown |
+ | |ref=<ref>{{Refurl|url=https://portforward.com/satisfactory/|title=How To Open Ports in Your Router for Satisfactory|date=2024-04-14}}</ref> | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
+ | ===Upscaled image=== | ||
+ | The game's internal resolution may be linked to the Windows display scaling, resulting in the game rendering at 50% internal resolution at 200% scaling in Windows.<ref>{{Refcheck|user=Goethenorris|date=2024-03-20|comment=}}</ref>{{dubious|reason=No difference between 100% and 175% when trying to reproduce<!-- See https://imgur.com/a/A9R8Mk1 -->}} | ||
+ | {{Fixbox|description=Set the display scale to 100%|fix= | ||
+ | #On Windows 10, search for and click on '''Change the size of text, apps, and other items''' via the start menu. | ||
+ | #In the newly opened window, set the Scale and layout to 100%. | ||
+ | |ref=}} | ||
+ | |||
===Delays and other connection issues=== | ===Delays and other connection issues=== | ||
{{Fixbox|description=Adjust network quality|fix= From the main menu, go to Options → Gameplay, and set '''Network Quality''' to Ultra.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/b7qmnv/bug_unable_to_play_multiplayer_anymore_savefile/|title=Bug : Unable to play multiplayer anymore (savefile > 10 mb)|date=April 1, 2019}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/b5ukfl/multiplayer_server_lag/ejgdoz2/|title=Multiplayer server lag|date=April 1, 2019}}</ref> | {{Fixbox|description=Adjust network quality|fix= From the main menu, go to Options → Gameplay, and set '''Network Quality''' to Ultra.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/b7qmnv/bug_unable_to_play_multiplayer_anymore_savefile/|title=Bug : Unable to play multiplayer anymore (savefile > 10 mb)|date=April 1, 2019}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/SatisfactoryGame/comments/b5ukfl/multiplayer_server_lag/ejgdoz2/|title=Multiplayer server lag|date=April 1, 2019}}</ref> | ||
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{{Standard table/row|r.ViewDistanceScale [number]|Sets the maximum distance at which world objects like foliage and stone formations are visible, allowing for values above the Video settings' maximum of 1.}} | {{Standard table/row|r.ViewDistanceScale [number]|Sets the maximum distance at which world objects like foliage and stone formations are visible, allowing for values above the Video settings' maximum of 1.}} | ||
}} | }} | ||
− | {{ii}} The [[Engine:Unreal Engine | + | {{ii}} The [[Engine:Unreal Engine 5|Unreal Engine 5]] article covers more potentially compatible options. |
− | |||
{{Fixbox|description=Remap the console button|ref=<ref name="ReferenceB">{{Refcheck|user=Rose|date=2020-03-15|comment=}}</ref>|fix= | {{Fixbox|description=Remap the console button|ref=<ref name="ReferenceB">{{Refcheck|user=Rose|date=2020-03-15|comment=}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. |
Revision as of 18:35, 14 April 2024
Developers | |
---|---|
Coffee Stain Studios | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Building, Open world |
Vehicles | Truck, Off-roading, Train |
Themes | Sci-fi |
Satisfactory is a first-person open world factory building game developed and published by Coffee Stain Studios.
The game was released to early access on March 19, 2019 on Epic Games Store and has reached over 500,000 copies sold by June 7, 2019.[2] Following its third major update, the game became available on Steam on June 8, 2020, allowing cross-play with Epic Games Store.[3] Coffee Stain Studios described the releases on both platforms as an "incredible success", as they announced that by July 3, the number of sales on Steam has exceeded 360,000 and the total number across both stores has reached 1.3 million.[Note 2][4]
The game has received eight major updates, with the last released to the main branch of the game on November 14, 2023.[5]
Official mod support is not planned until after the game is out of early access, while the community-created FICSIT Augmentation Database acknowledged by the developer contains hundreds of modifications.[6]
General information
- Official subreddit
- Official wiki
- Official Discord server
- Community questions and answers
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched from the executable with the -EpicPortal command line argument.[7] |
|||
Humble Store | Choice between Epic Games Store activation and a Steam key. | |||
Steam |
Essential improvements
Skip splash screen
Use the -nosplash command line argument.[8]
|
---|
Remove the image file[9] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FactoryGame\Saved\Config\Windows\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/526870/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FactoryGame\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/526870/pfx/[Note 3] |
- See the official post on transferring save files between Epic Games Store and Steam versions.
Photo mode screenshots location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\FactoryGame\Screenshots\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Enabled on October 9, 2019.[10] | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling. See Field of view (FOV) for a workaround for the main view. HUD is spanned. The model scaling is adjustable with First Person FOV Modifier.[11] |
||
Ultra-widescreen | Vert- scaling. See Field of view (FOV) for a workaround for the main view. The model scaling is adjustable with First Person FOV Modifier.[12] |
||
4K Ultra HD | |||
Field of view (FOV) | 20-120° horizontal. See Field of view (FOV) for more. First-person player model is controlled by the First Person FOV Modifier slider. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 0 to 8 depending on the Texture Quality setting.[13] | ||
Anti-aliasing (AA) | FXAA and TAA. See Console commands for more options. | ||
High-fidelity upscaling | FSR 2.0, DLSS 3.1, XeSS 1.2, TSR |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, 120, 144, any value, or unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Software Lumen only, labeled Global Illumination.[14] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Field of view (FOV)
Set FOV to any value beyond in-game limits via a config file[15] |
---|
|
See Console commands for real-time FOV adjustment.[16] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | [17] | |
Mouse sensitivity | 1-10 in increments of 0.1.[9] | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [18][19] |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Ambient, Factory, Equipment, Music, Effects, UI, Dialogue. Factory, Equipment, and Effects can also be adjusted per item.[Note 4] |
|
Surround sound | [20] | |
Subtitles | The landing intro voice is not captioned but the following game instructions always are. | |
Closed captions | An experimental option labeled Enable Directional Subtitles. | |
Mute on focus lost | ||
Royalty free audio |
Localizations
- Many translations may be incomplete.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | United Kingdom and Canada varieties are also available. | |||
Arabic | ||||
Bulgarian | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Cornish | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hebrew | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Maltese | ||||
Norwegian | ||||
Persian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Portuguese | ||||
Russian | ||||
Serbian | Cyrillic and Latin versions are available. | |||
Slovak | ||||
Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish | ||||
Ukrainian | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op Official support for up to 4 players. No actual limit. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | See the official guide on setting up a dedicated server. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[21] |
---|---|
UDP | 7777, 15000, 15777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Maintain Y-Axis FOV Aspect Ratio option not functioning
The in-game Maintain Y-Axis FOV Aspect Ratio option may not function.[22][23][24]
See Field of view (FOV) for a workaround. |
---|
Issues fixed
Upscaled image
The game's internal resolution may be linked to the Windows display scaling, resulting in the game rendering at 50% internal resolution at 200% scaling in Windows.[25][dubious – discuss]
Set the display scale to 100% |
---|
|
Delays and other connection issues
Adjust network quality[26][27] |
---|
From the main menu, go to Options → Gameplay, and set Network Quality to Ultra. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX 11 is described as deprecated.[28] |
Vulkan | Described as experimental. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Multiplayer | Epic Online Services | [3][29] |
Command line arguments
Command | Notes |
---|---|
-dx11 | Switches to the DirectX 11 graphics API.[30] |
-dx12 | Switches to the DirectX 12 graphics API.[30] |
-vulkan | Switches to the Vulkan graphics API.[30] |
-NoMultiplayer | Disables all online functionality. |
-NoSteamClient | Disables Steam connectivity. |
Console commands
- Enable the console by pressing Ctrl+⇧ Shift+L, then access it by pressing ~.
Command | Notes |
---|---|
FOV [number] | Field of view degrees, allowing for values missing from the settings. |
Pause | Toggle for pausing the game. |
r.Fog [number] | Enables or disables the fog. |
r.ScreenPercentage [number] | Sets the resolution scale, allowing for downscaling and upscaling. |
r.TemporalAAFilterSize [number] | Sets the spread of the TAA samples. Enter values between 0 and 1 to sharpen the image. |
r.TSR.ShadingRejection.Flickering 0 | Recommended by the developer for mitigating the potential visual issues with conveyor belts when using TSR.[28] |
r.ViewDistanceScale [number] | Sets the maximum distance at which world objects like foliage and stone formations are visible, allowing for values above the Video settings' maximum of 1. |
- The Unreal Engine 5 article covers more potentially compatible options.
Remap the console button[31] |
---|
[/Script/Engine.InputSettings] ConsoleKeys=F6
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3570 3.4 GHz 4 Core | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 1650 Nvidia GeForce GTX 1050 Ti AMD Radeon RX 470 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.2.1[1]
- ↑ 958,917 copies sold on Epic Games Store and 367,601 on Steam.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/526870/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (526870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ For example, Door Volume is adjustable under Factory Volume, and Chainsaw Volume is adjustable under Equipment Volume.
References
- ↑ Update 8 - Satisfactory Game - last accessed on 2023-11-14
- "UNREAL ENGINE UPGRADED TO 5.2.1"
- ↑ Satisfactory sold over 500,000 copies on the Epic Store, says developer - last accessed on 2020-05-18
- ↑ 3.0 3.1 EOS (Epic Online Service) - last accessed on 2020-06-08
- ↑ Releasing Satisfactory's Total Number of Sales - last accessed on 2020-07-03
- ↑ Patch Notes: Early Access - v0.8.3.0 – Build 264901 - last accessed on 2023-11-14
- ↑ These things are NOT coming in 1.0 - last accessed on 2024-03-23
- ↑ Update on Update 3 - last accessed on 2019-11-15
- ↑ Verified by User:Rose on 2021-01-22
- ↑ 9.0 9.1 Verified by User:Rose on 2019-03-26
- ↑ Patch Notes: Early Access - v0.2.1.17 - Build 106504 - last accessed on 2019-10-09
- ↑ Verified by User:Rose on 2020-12-04
- Tested at 5760x1080
- ↑ Verified by User:Rose on 2020-12-04
- Multiple screenshots taken at 2560x1080 and 1920x1080, then compared.
- ↑ Verified by User:Rose on 2019-06-30
- Switched between the texture settings and checked the r.maxAnisotropy value in the console.
- ↑ WHY ONLY SOFTWARE LUMEN AND TSR WHEN HARDWARE ACCELERATED(RTX) LUMEN AND DLSS ARE EASILY AVAILABLE? - Experimental: 239901 - last accessed on 2023-06-01
- ↑ Verified by User:Rose on 2023-11-14
- Screenshots taken, then compared.
- ↑ Verified by User:Rose on 2019-06-30
- ↑ Mouse Acceleration still a issue? - last accessed on 2019-06-05
- ↑ Verified by User:Rose on 2023-11-14
- Launching the Epic version of the game with an Xbox Wireless controller connected and pressing the buttons had no effect, in or out the menus.
- ↑ Controller Support as of U8 - last accessed on 2023-11-14
- ↑ Verified by User:Rose on 2019-03-26
- Rear speakers are utilized by the game.
- ↑ How To Open Ports in Your Router for Satisfactory - last accessed on 2024-04-14
- ↑ Patch Notes: Early Access (EXPERIMENTAL) - v0.8.3.1 – Build 268809 - last accessed on 2023-11-23
- "Updated the description of the Maintain Y-Axis FOV Aspect Ratio option to indicate that it is broken
Due to underlying system changes, this setting will be temporarily broken and will need some considerable rework from us in order to work again"
- "Updated the description of the Maintain Y-Axis FOV Aspect Ratio option to indicate that it is broken
- ↑ ULTRAWIDE ASPECT RATIO FOV ISSUE - Experimental: 259435 - last accessed on 2023-11-14
- ↑ Verified by User:Rose on 2023-11-14
- Checking or unchecking the box had no effect on the FOV in the game.
- ↑ Verified by User:Goethenorris on 2024-03-20
- ↑ Bug : Unable to play multiplayer anymore (savefile > 10 mb) - last accessed on April 1, 2019
- ↑ Multiplayer server lag - last accessed on April 1, 2019
- ↑ 28.0 28.1 Patch Notes: Early Access - v0.8.3.0 – Build 264901 comment - last accessed on 2023-11-14
- ↑ Verified by User:Rose on 2019-08-08
- EOSSDK-Win64-Shipping.dll is found in the game folder.
- ↑ 30.0 30.1 30.2 NEW Features we've added to Update 5 since release - last accessed on 2021-11-23
- ↑ Verified by User:Rose on 2020-03-15