Difference between revisions of "Destroy All Humans! 2 - Reprobed"
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{{Infobox game | {{Infobox game | ||
|cover = Destroy All Humans 2 Reprobed cover.jpg | |cover = Destroy All Humans 2 Reprobed cover.jpg | ||
Line 11: | Line 10: | ||
{{Infobox game/row/date|Windows|August 30, 2022}} | {{Infobox game/row/date|Windows|August 30, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|destroy-all-humans!-2---reprobed| | + | {{Infobox game/row/reception|Metacritic|destroy-all-humans!-2---reprobed|72}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|13577/destroy-all-humans-2-reprobed|68}} |
− | {{Infobox game/row/reception|IGDB|destroy-all-humans-2-reprobed| | + | {{Infobox game/row/reception|IGDB|destroy-all-humans-2-reprobed|72}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Space flight }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Asia, Cold War, Eastern Europe, Europe, North America, Sci-fi, Space }} |
{{Infobox game/row/taxonomy/series | Destroy All Humans! }} | {{Infobox game/row/taxonomy/series | Destroy All Humans! }} | ||
|steam appid = 1266700 | |steam appid = 1266700 | ||
− | |steam appid side = | + | |steam appid side = 2080850, 2080852, 2080851, 2082930 |
|gogcom id = 1744638356 | |gogcom id = 1744638356 | ||
− | |gogcom id side = | + | |gogcom id side = 2114006874, 1620328558, 1735750190, 1418041747, 1345099658, 1794014675 |
|official site= https://www.destroyallhumansgame.com/ | |official site= https://www.destroyallhumansgame.com/ | ||
− | |hltb = | + | |hltb = 108530 |
− | |igdb = | + | |igdb = |
− | |mobygames = | + | |mobygames = 190237 |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 42: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a remake of the {{Glossary:Third-person}} {{Glossary:Shooter}} game [[Wikipedia:Destroy_All_Humans!_2|Destroy All Humans! 2]] in the [[Series:Destroy All Humans!|Destroy All Humans!]] series, originally developed by [[Company:Pandemic Studios|Pandemic Studios]] and published by [[Company:THQ|THQ]]. The remake is developed by [[Company:Black Forest Games|Black Forest Games]] and published by [[Company:THQ Nordic|THQ Nordic]]. |
− | |release history = | + | |release history = Those who pre-ordered the remake received a complimentary copy of [[Destroy All Humans! - Clone Carnage]]. |
− | |current state = | + | |current state = The remake was released on 30 August, 2022. [[DLSS]] 3.0 implemented in a later update<ref>{{Refurl|url=https://steamcommunity.com/games/1266700/announcements/detail/5651482484336927283|title=DLSS 3 Patch|date=2022-11-21}}</ref>. |
}} | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://discord.gg/destroy Official Discord server] | {{mm}} [https://discord.gg/destroy Official Discord server] | ||
− | {{GOG.com links|1744638356}} | + | {{GOG.com links|1744638356|destroy_all_humans|for game series}} |
{{mm}} [https://steamcommunity.com/app/1266700/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1266700/discussions/ Steam Community Discussions] | ||
Line 59: | Line 58: | ||
{{Availability/row| GamersGate | destroy-all-humans-2-reprobed | Steam | {{store link|GamersGate|destroy-all-humans-2-reprobed-dressed-to-skill-edition|Dressed to Skill Edition}} also available. | | Windows }} | {{Availability/row| GamersGate | destroy-all-humans-2-reprobed | Steam | {{store link|GamersGate|destroy-all-humans-2-reprobed-dressed-to-skill-edition|Dressed to Skill Edition}} also available. | | Windows }} | ||
{{Availability/row| Gamesplanet | 5523-1 | Steam | {{store link|Gamesplanet|5523-2|Dressed to Skill Edition}} also available. | | Windows }} | {{Availability/row| Gamesplanet | 5523-1 | Steam | {{store link|Gamesplanet|5523-2|Dressed to Skill Edition}} also available. | | Windows }} | ||
− | {{Availability/row| GOG.com | destroy_all_humans_2_reprobed | DRM-free | {{store link| | + | {{Availability/row| GOG.com | destroy_all_humans_2_reprobed | DRM-free | {{store link|GOG.com|destroy_all_humans_2_reprobed_dressed_to_skill_edition|Dressed to Skill Edition}} also available. | | Windows }} |
{{Availability/row| GMG | destroy-all-humans-2-reprobed-pc | Steam | {{store link|GMG|destroy-all-humans-2-reprobed-dressed-to-skill-edition-pc|Dressed to Skill Edition}} also available. | | Windows }} | {{Availability/row| GMG | destroy-all-humans-2-reprobed-pc | Steam | {{store link|GMG|destroy-all-humans-2-reprobed-dressed-to-skill-edition-pc|Dressed to Skill Edition}} also available. | | Windows }} | ||
{{Availability/row| Humble | destroy-all-humans-2-reprobed | Steam | {{store link|Humble|destroy-all-humans-2-reprobed-dressed-to-skill-edition|Dressed to Skill Edition}} also available. | | Windows }} | {{Availability/row| Humble | destroy-all-humans-2-reprobed | Steam | {{store link|Humble|destroy-all-humans-2-reprobed-dressed-to-skill-edition|Dressed to Skill Edition}} also available. | | Windows }} | ||
{{Availability/row| Steam | 1266700 | Steam | Dressed to Skill Edition also available. | | Windows }} | {{Availability/row| Steam | 1266700 | Steam | Dressed to Skill Edition also available. | | Windows }} | ||
}} | }} | ||
− | {{ | + | |
+ | ===Version differences=== | ||
+ | {{ii}} The '''Dressed to Skill Edition''' includes the base game, both DLC, a digital artbook and the digital soundtrack. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = The '''Challenge Accepted''' DLC includes new game modes. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = A '''Skin Pack''' DLC can be purchased for real-world money. | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Challenge Accepted | | Windows }} | ||
+ | {{DLC/row| Skin Pack | | Windows }} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\DH2\Saved\Config\WindowsNoEditor|{{P|localappdata}}\DH2\Saved\SaveGames\SaveOptions.sav}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\DH2\Saved\SaveGames}} |
}} | }} | ||
Line 81: | Line 114: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = false |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = true | |gog galaxy = true | ||
Line 87: | Line 120: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 96: | Line 129: | ||
==Video== | ==Video== | ||
+ | {{Image|Destroy All Humans 2! - Reprobed - General Settings.png|General settings.}} | ||
+ | {{Image|Destroy All Humans 2! - Reprobed - Graphics Settings.png|Graphics settings.}} | ||
{{Video | {{Video | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/destroy-all-humans-2-reprobed/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}}; pre-rendered cutscenes are {{Term|pillarboxed}}.<ref>{{Refurl|url=https://www.youtube.com/watch?v=mEWT2dONQJM|title=YouTube - Destroy All Humans! 2 - Reprobed - Ultrawide 21:9 Gameplay|date=2022-08-30}}</ref> Use [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/destroyallhumans2 RoseTheFlower's fix] to remove {{Term|pillarboxing}} from real-time cutscenes and dialogue. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref name="ACG review"/> | |4k ultra hd notes = <ref name="ACG review"/> | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = 2x, 4x, 8x.<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game anisotropic filtering settings, which are bundled under the '''Texture Quality''' settings in-game, using UE4 Console Unlocker. '''Ultra''' is 8x, '''High''' is 4x, '''Normal''' is 2x, and '''Low''' disables anisotropic filtering entirely.}}</ref> |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[ | + | |antialiasing notes = [[TAA]], [[FXAA]].<ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Tested by going through all in-game antialiasing settings using UE4 Console Unlocker. '''Ultra''' and '''High''' use [[TAA]], '''Normal''' uses [[FXAA]], and '''Low''' disables anti-aliasing entirely.}}</ref> |
+ | |upscaling = true | ||
+ | |upscaling tech = DLSS 2.2.18, FSR 2.0 | ||
+ | |upscaling notes = '''DLSS Frame Generation''' is supported. | ||
|vsync = true | |vsync = true | ||
|vsync notes = <ref name="ACG review">{{Refurl|url=https://www.youtube.com/watch?v=i8mml8R9vbw|title=Destroy All Humans! 2 Reprobed Review "Buy, Wait for Sale, Never Touch?"|date=2022-08-26}}</ref> | |vsync notes = <ref name="ACG review">{{Refurl|url=https://www.youtube.com/watch?v=i8mml8R9vbw|title=Destroy All Humans! 2 Reprobed Review "Buy, Wait for Sale, Never Touch?"|date=2022-08-26}}</ref> | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = <ref name="ACG review"/> | + | |60 fps notes = |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = Framerate can be uncapped or limited to '''60''', '''75''', '''85''', '''100''', '''120''', '''144''', or '''240'''.<ref name="ACG review"/><ref name="Expack3">{{Refcheck|user=Expack3|date=2022-08-30|comment=}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 152: | Line 190: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = true | |controller sensitivity = true | ||
Line 158: | Line 196: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= <ref name="ACG review"/> | |invert controller y-axis notes= <ref name="ACG review"/> | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = limited |
− | |light bar support notes = | + | |light bar support notes = Player 1's controller shows a solid blue color.<ref name="Expack3"/> |
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 180: | Line 218: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = true |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Destroy All Humans 2! - Reprobed - Control Settings.png|Control settings. | ||
+ | Destroy All Humans! 2 - Reprobed - Keybindings.png|Keybindings. | ||
+ | Destroy All Humans 2! - Reprobed - Controller Bindings 1.png|Controller bindings (1/2) | ||
+ | Destroy All Humans! - 2 Reprobed - Controller Bindings 2.png|Controller bindings (2/2) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Destroy_All_Humans_2!_-_Reprobed_-_Audio_Settings.png|Audio settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
Line 206: | Line 251: | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = <ref name="ACG review"/> | |subtitles notes = <ref name="ACG review"/> | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
Line 212: | Line 257: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = Toggleable; called '''Legal Streaming Music Only'''. | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 239: | Line 286: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 360: | Line 416: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game instability=== | ||
+ | {{ii}} The game can be reportedly quite unstable. Unusual framerate drops and crashes seem to occur regardless of whether the game runs using DX11 or DX12.<ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3319737272513856795/|title=Steam Community Discussion - Lots of crashing so far, but love the game.|date=2022-08-30}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3319737272513514203/|title=Steam Community Discussion - DX12 Mode broken|date=2022-08-30}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3319737272513651069/|title=Steam Community Discussion - How's Performance for Everyone Else?|date=2022-08-30}}</ref> | ||
+ | {{--}} No known workarounds. | ||
+ | ===Cannot travel back to previous world location after travelling to another=== | ||
+ | {{ii}} When travelling to a world location as part of a multi-location mission, sometimes the game will not let you travel back to where you last travelled from.<ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731908375/|title=Steam Community Discussion - <nowiki>[Game Breaking Bug]</nowiki> Stuck outside of Tunguska|date=2022-09-06}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731703417/|title=Steam Community Discussion - Navicom Bug "Takoshima"|date=2022-09-06}}</ref> | ||
+ | {{Fixbox|description=Use the Holopox Deck to replay a previous mission|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731703417/#c3424446023731788591|title=<nowiki>Navicom Bug "Takoshima" | ||
+ | , reply #2</nowiki>|date=2022-09-06}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731908375/#c3424446570295126075|title=Steam Community Discussion - <nowiki>[Game Breaking Bug]</nowiki> Stuck outside of Tunguska, reply #3|date=2022-09-06}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===No way to place PK'd/Abduct-O-Beam'd objects for mission objectives=== | ||
+ | {{ii}} Both main and side mission objectives sometimes include a requirement to place, not throw, objects using either the main character or the saucer's psychokinesis or Abduct-O-Beam ability, respectively. However, because of how the mechanic is implemented and explained, it appears impossible to place objects.<ref name="Expack3_0692022">{{Refcheck|user=Expack3|date=2022-09-06}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731853056/|title=Steam Community Discussion - Cult of Arkvoodle bug?|date=2022-09-06}}</ref> | ||
+ | {{Fixbox|description=Press/tap the psychokinesis or Abduct-O-Beam button when playing as the main character or the saucer, respectively, instead of holding it.|ref=<ref name="Expack3_0692022"/><ref>{{Refurl|url=https://steamcommunity.com/app/1266700/discussions/0/3424446023731853056/#c3424446023731920829|title=Steam Community Discussion - Cult of Arkvoodle bug?, reply #2|date=2022-09-06}}</ref>|fix= | ||
+ | ''Notes:'' | ||
+ | {{ii}} The ability's beam will be colored differently based on whether the Psychokinesis or Abduct-O-Beam button was held or merely pressed. The beam will be blue if pressed, and red if held. | ||
+ | {{--}} Once the appropriate button has been pressed, psychokinesis or the Abduct-O-Beam cannot be cancelled. | ||
}} | }} | ||
Line 365: | Line 440: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 407: | Line 482: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OGG Vorbis |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = libScePad |
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink 2 |
− | |cutscenes notes = | + | |cutscenes notes = <ref>{{Refcheck|user=Expack3|date=2022-08-30|comment=Some video assets found in <code>{{P|game}}\DH2\Content\Movies</code> and its subfolders use the <code>.bk2</code> format, which is exclusively used by Bink 2.}}</ref> |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
Line 426: | Line 501: | ||
|minOS = 10 | |minOS = 10 | ||
− | |minCPU = Intel Pentium G3220 | + | |minCPU = Intel Pentium G3220 |
− | |minCPU2 = AMD A10-7850K | + | |minCPU2 = AMD A10-7850K |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 50 GB | |minHD = 50 GB | ||
Line 437: | Line 512: | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i7-6700K | + | |recCPU = Intel Core i7-6700K |
− | |recCPU2 = AMD Ryzen 5 2600 | + | |recCPU2 = AMD Ryzen 5 2600 |
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = | |recHD = |
Latest revision as of 19:27, 9 April 2024
Developers | |
---|---|
Black Forest Games | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 30, 2022 |
Reception | |
Metacritic | 72 |
OpenCritic | 68 |
IGDB | 72 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Cosmetic |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Space flight |
Art styles | Stylized |
Themes | Asia, Cold War, Eastern Europe, Europe, North America, Sci-fi, Space |
Series | Destroy All Humans! |
Destroy All Humans! | |
---|---|
Destroy All Humans! | 2020 |
Destroy All Humans! - Clone Carnage | 2022 |
Destroy All Humans! 2 - Reprobed | 2022 |
Destroy All Humans! 2 - Reprobed is a remake of the third-person shooter game Destroy All Humans! 2 in the Destroy All Humans! series, originally developed by Pandemic Studios and published by THQ. The remake is developed by Black Forest Games and published by THQ Nordic.
Those who pre-ordered the remake received a complimentary copy of Destroy All Humans! - Clone Carnage.
The remake was released on 30 August, 2022. DLSS 3.0 implemented in a later update[1].
General information
- Official Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Dressed to Skill Edition also available. | |||
GamersGate | Dressed to Skill Edition also available. | |||
Dressed to Skill Edition also available. | ||||
GOG.com | Dressed to Skill Edition also available. | |||
Green Man Gaming | Dressed to Skill Edition also available. | |||
Humble Store | Dressed to Skill Edition also available. | |||
Steam | Dressed to Skill Edition also available. |
Version differences
- The Dressed to Skill Edition includes the base game, both DLC, a digital artbook and the digital soundtrack.
Monetization
Type | Notes |
---|---|
Expansion pack | The Challenge Accepted DLC includes new game modes. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | A Skin Pack DLC can be purchased for real-world money. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Challenge Accepted | ||
Skin Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH2\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\DH2\Saved\SaveGames\SaveOptions.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH2\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+; pre-rendered cutscenes are pillarboxed.[2] Use RoseTheFlower's fix to remove pillarboxing from real-time cutscenes and dialogue. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 2x, 4x, 8x.[4] | ||
Anti-aliasing (AA) | TAA, FXAA.[5] | ||
High-fidelity upscaling | DLSS 2.2, FSR 2.0 DLSS Frame Generation is supported. |
||
Vertical sync (Vsync) | [3] | ||
60 FPS and 120+ FPS | Framerate can be uncapped or limited to 60, 75, 85, 100, 120, 144, or 240.[3][6] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [3] | |
Mouse acceleration | ||
Mouse sensitivity | [3] | |
Mouse input in menus | [3] | |
Mouse Y-axis inversion | [3] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | [3] | |
Controller Y-axis inversion | [3] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Player 1's controller shows a solid blue color.[6] | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for Master, Music, Noise effects, Voices and User Interface[3] | |
Surround sound | ||
Subtitles | [3] | |
Closed captions | ||
Mute on focus lost | [3] | |
Royalty free audio | Toggleable; called Legal Streaming Music Only. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues unresolved
Game instability
- The game can be reportedly quite unstable. Unusual framerate drops and crashes seem to occur regardless of whether the game runs using DX11 or DX12.[7][8][9]
- No known workarounds.
Cannot travel back to previous world location after travelling to another
- When travelling to a world location as part of a multi-location mission, sometimes the game will not let you travel back to where you last travelled from.[10][11]
Use the Holopox Deck to replay a previous mission[12][13] |
---|
Issues fixed
No way to place PK'd/Abduct-O-Beam'd objects for mission objectives
- Both main and side mission objectives sometimes include a requirement to place, not throw, objects using either the main character or the saucer's psychokinesis or Abduct-O-Beam ability, respectively. However, because of how the mechanic is implemented and explained, it appears impossible to place objects.[14][15]
Press/tap the psychokinesis or Abduct-O-Beam button when playing as the main character or the saucer, respectively, instead of holding it.[14][16] |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OGG Vorbis | |
Input | libScePad | |
Cutscenes | Bink Video 2 | [17] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Pentium G3220 AMD A10-7850K |
Intel Core i7-6700K AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Dedicated Nvidia or AMD 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1266700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1266700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ DLSS 3 Patch - last accessed on 2022-11-21
- ↑ YouTube - Destroy All Humans! 2 - Reprobed - Ultrawide 21:9 Gameplay - last accessed on 2022-08-30
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Destroy All Humans! 2 Reprobed Review "Buy, Wait for Sale, Never Touch?" - last accessed on 2022-08-26
- ↑ Verified by User:Expack3 on 2022-08-30
- Tested by going through all in-game anisotropic filtering settings, which are bundled under the Texture Quality settings in-game, using UE4 Console Unlocker. Ultra is 8x, High is 4x, Normal is 2x, and Low disables anisotropic filtering entirely.
- ↑ Verified by User:Expack3 on 2022-08-30
- ↑ 6.0 6.1 Verified by User:Expack3 on 2022-08-30
- ↑ Steam Community Discussion - Lots of crashing so far, but love the game. - last accessed on 2022-08-30
- ↑ Steam Community Discussion - DX12 Mode broken - last accessed on 2022-08-30
- ↑ Steam Community Discussion - How's Performance for Everyone Else? - last accessed on 2022-08-30
- ↑ Steam Community Discussion - [Game Breaking Bug] Stuck outside of Tunguska - last accessed on 2022-09-06
- ↑ Steam Community Discussion - Navicom Bug "Takoshima" - last accessed on 2022-09-06
- ↑ Navicom Bug "Takoshima" , reply #2 - last accessed on 2022-09-06
- ↑ Steam Community Discussion - [Game Breaking Bug] Stuck outside of Tunguska, reply #3 - last accessed on 2022-09-06
- ↑ 14.0 14.1 Verified by User:Expack3 on 2022-09-06
- ↑ Steam Community Discussion - Cult of Arkvoodle bug? - last accessed on 2022-09-06
- ↑ Steam Community Discussion - Cult of Arkvoodle bug?, reply #2 - last accessed on 2022-09-06
- ↑ Verified by User:Expack3 on 2022-08-30
- Some video assets found in
<path-to-game>\DH2\Content\Movies
and its subfolders use the.bk2
format, which is exclusively used by Bink 2.
- Some video assets found in