Difference between revisions of "Ricochet"
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{{Infobox game/row/engine|GoldSrc}} | {{Infobox game/row/engine|GoldSrc}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|November | + | {{Infobox game/row/date|Windows|November 14, 2000|ref=<ref>{{Refurl|url=https://web.archive.org/web/20011023110858/http://www.sierrastudios.com/games/half-life/news.html|title=Half-Life: Counter-Strike Arrives in Stores (retrieved)|date=2023-06-23}}</ref>{{Note|''Ricochet'' is included in the ''[[Half-Life: Counter-Strike]]'' retail release.}}}} |
{{Infobox game/row/date|OS X|March 30, 2013}} | {{Infobox game/row/date|OS X|March 30, 2013}} | ||
{{Infobox game/row/date|Linux|March 30, 2013}} | {{Infobox game/row/date|Linux|March 30, 2013}} | ||
|reception = | |reception = | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Multiplayer}} | + | {{Infobox game/row/taxonomy/modes | Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | Real-time}} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | First-person}} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | Direct control}} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | Action, Shooter}} | + | {{Infobox game/row/taxonomy/genres | Action, Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | Realistic}} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | Sci-fi}} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 60 | |steam appid = 60 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 7799 | ||
+ | |igdb = ricochet | ||
+ | |lutris = ricochet | ||
+ | |mobygames = 37983 | ||
|strategywiki = | |strategywiki = | ||
− | |||
|wikipedia = Ricochet (2000 video game) | |wikipedia = Ricochet (2000 video game) | ||
|winehq = 7601 | |winehq = 7601 | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Video== | ==Video== | ||
− | {{Image| | + | {{Image|Half_Life_Video.png|In-game video settings.}} |
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/ricochet/en | |wsgf link = https://www.wsgf.org/dr/ricochet/en | ||
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Retail and pre-25th Anniversary Update Steam versions are {{term|Vert-}}. Increase FOV to compensate.<br>The 25th Anniversary Update version is {{term|Hor+}}. |
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = | + | |multimonitor notes = |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Retail and pre-25th Anniversary Update Steam versions are {{term|Vert-}}. Increase FOV to compensate. <br>The 25th Anniversary Update version is {{term|Hor+}}. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 109: | Line 116: | ||
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = gl_ansio can be used to control | + | |anisotropic notes = gl_ansio can be used to control anisotropic samples. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[MSAA]] 4x. | |antialiasing notes = [[MSAA]] 4x. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Triple Buffering.<br>Lower input latency forces a Double Buffering Vsync.<br> Always on for the retail version. |
|60 fps = unknown | |60 fps = unknown | ||
|60 fps notes = | |60 fps notes = | ||
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==Input== | ==Input== | ||
− | {{Image| | + | {{Image|Half Life Remapping.png|Key map settings (Steam version)}} |
− | {{Image| | + | {{Image|Half Life Mouse Joystick.png|Mouse/joystick settings (Steam version)}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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==Audio== | ==Audio== | ||
− | {{Image| | + | {{Image|Half Life Audio.png|Audio settings (Steam version)}} |
− | |||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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==Network== | ==Network== | ||
− | {{Image| | + | {{Image|Half Life Multiplayer.png|Multiplayer settings (Steam version)}} |
+ | |||
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | {{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | ||
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}} | }} | ||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate (Retail version)=== | ||
+ | {{ii}} The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode. | ||
+ | {{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games|title=Command Line Options - Valve Developer Community|date=May 2023}}</ref>|fix= | ||
+ | {{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate. | ||
+ | }} | ||
+ | |||
+ | ===Input Lag in Direct3D (Retail version)=== | ||
+ | {{ii}} On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync. | ||
+ | {{Fixbox|description=Set {{code|gl_d3dflip 1}} in the console|ref=<ref>{{Refurl|url=http://valvearchive.com/web_archive/sierrastudios.com/games/half-life/issues.html|title=valvearchive.com|date=9 June 2023}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Main menu issues (Retail Version)=== | ||
+ | {{ii}} In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game | ||
+ | {{Fixbox|description=Run the game in [[Windows Compatibility Mode|compatibility mode]] for Windows XP (Service Pack 2)|ref=}} | ||
+ | |||
+ | ===Fatal Error - Available memory less than 15MB (Retail version)=== | ||
+ | {{Fixbox|description=Run the game in compatibility mode for <code>Windows XP</code>|ref={{cn|date=October 2016}}}} | ||
+ | |||
+ | ===Black screen on startup (Steam version)=== | ||
+ | {{Fixbox|description=Disable FBO rendering|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/70/discussions/0/864959809942784569/|title=Steam Community|date=May 2023}}</ref>|fix= | ||
+ | # Add <code>-nofbo</code> in the game's launch options. | ||
+ | }} | ||
+ | |||
+ | ===Windows 7/Vista Performance Fix=== | ||
+ | {{ii}} In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay. | ||
+ | |||
+ | {{Fixbox|description=Set HL.exe to high priority|ref={{cn|date=August 2015}}|fix= | ||
+ | # Open Half-Life. | ||
+ | # Press {{key|Ctrl|Shift|Esc}} in order to open the Task Manager. | ||
+ | # Under the {{code|Processes}} tab, find {{file|HL.exe}} and right click it. | ||
+ | # Set its priority to high. | ||
+ | }} | ||
+ | |||
+ | ===Performance issues with dynamic lights on Intel graphics (OpenGL)=== | ||
+ | {{ii}} Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics. | ||
+ | {{Fixbox|description=Use [https://www.vogons.org/viewtopic.php?t=63930 this GLIntercept config]|ref=<ref>{{cn}}</ref>|fix= | ||
+ | '''Note''' | ||
+ | {{--}} As this method uses a custom {{file|OpenGL32.dll}}, it should not be used in VAC-protected servers. | ||
+ | {{++}} Doing this also fixes [[#OpenGL overbright lighting|overbright lighting]]. | ||
+ | }} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 325: | Line 379: | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= false | |linux 64-bit executable= false | ||
+ | |linux arm app = false | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
+ | |input = SDL | ||
+ | |input notes = | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = WON | + | |multiplayer = WON, Steamworks |
− | |multiplayer notes= | + | |multiplayer notes= Retail copies relied on WON. Steam copies relied on Steamworks. |
}} | }} | ||
Latest revision as of 18:55, 9 April 2024
Developers | |
---|---|
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 14, 2000[1][Note 1] |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Ricochet is a multiplayer first-person action and shooter game.
General information
- GitHub Issue Tracker for Ricochet and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Included for free with updates for Half-Life. | |||
Steam |
Essential improvements
Skip intro videos
-nointro[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\ricochet[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Retail and pre-25th Anniversary Update Steam versions are Vert-. Increase FOV to compensate. The 25th Anniversary Update version is Hor+. |
||
Multi-monitor | |||
Ultra-widescreen | Retail and pre-25th Anniversary Update Steam versions are Vert-. Increase FOV to compensate. The 25th Anniversary Update version is Hor+. |
||
4K Ultra HD | |||
Field of view (FOV) | Use default_fov "106" for 16:9. | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | gl_ansio can be used to control anisotropic samples. | ||
Anti-aliasing (AA) | MSAA 4x. | ||
Vertical sync (Vsync) | Triple Buffering. Lower input latency forces a Double Buffering Vsync. Always on for the retail version. |
||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Run the game at screen refresh rate (Retail version)
- The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode.
Use the -freq <rate> command line argument[2]
|
---|
|
Input Lag in Direct3D (Retail version)
- On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.
Set gl_d3dflip 1 in the console[3]
|
---|
- In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game
Run the game in compatibility mode for Windows XP (Service Pack 2) |
---|
Fatal Error - Available memory less than 15MB (Retail version)
Run the game in compatibility mode for Windows XP [citation needed]
|
---|
Black screen on startup (Steam version)
Disable FBO rendering[4] |
---|
|
Windows 7/Vista Performance Fix
- In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
Set HL.exe to high priority[citation needed] |
---|
|
Performance issues with dynamic lights on Intel graphics (OpenGL)
- Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
Use this GLIntercept config[5] |
---|
Note
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[6] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Input | SDL | |
Multiplayer | World Opponent Network, Steamworks | Retail copies relied on WON. Steam copies relied on Steamworks. |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel or AMD at 2.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 (Graphic Drivers: Nvidia 310, AMD 12.11) OpenGL 2.1 compatible |
Notes
- ↑ Ricochet is included in the Half-Life: Counter-Strike retail release.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Half-Life: Counter-Strike Arrives in Stores (retrieved) - last accessed on 2023-06-23
- ↑ Command Line Options - Valve Developer Community - last accessed on May 2023
- ↑ valvearchive.com - last accessed on 9 June 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ [citation needed]
- ↑ Steam HL1 5.1 sound - Steam discussions forums.