Difference between revisions of "Blackwell Epiphany"
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m (Sammy7912 moved page The Blackwell Epiphany to Blackwell Epiphany over redirect: Game renamed on all storefronts) |
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Adventure Game Studio|ref=<ref name="engineversion">{{Refcheck|user= | + | {{Infobox game/row/engine|Adventure Game Studio|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2023-07-20}}</ref>|build=3.6.0.50}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 24, 2014}} | {{Infobox game/row/date|Windows|April 24, 2014}} | ||
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{{Infobox game/row/reception|IGDB|the-blackwell-epiphany|}} | {{Infobox game/row/reception|IGDB|the-blackwell-epiphany|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | Singleplayer | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | Relaxed }} | {{Infobox game/row/taxonomy/pacing | Relaxed }} | ||
{{Infobox game/row/taxonomy/perspectives | Flip screen, Side view }} | {{Infobox game/row/taxonomy/perspectives | Flip screen, Side view }} | ||
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|igdb = | |igdb = | ||
|lutris = blackwell-epiphany | |lutris = blackwell-epiphany | ||
− | |mobygames = | + | |mobygames = 69647 |
|strategywiki = | |strategywiki = | ||
|wikipedia = The Blackwell Epiphany | |wikipedia = The Blackwell Epiphany | ||
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==Video== | ==Video== | ||
− | {{Image|Blackwell Epiphany setup.png|Graphics options accessed through | + | {{Image|Blackwell Epiphany setup.png|Graphics options accessed through {{file|{{p|game}}\winsetup.exe}}.}} |
− | |||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = n/a | |anisotropic = n/a | ||
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|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Framerate is locked at | + | |60 fps notes = Framerate is locked at 40 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
− | |acceleration option notes = Enabled by default. Disable by creating the file {{ | + | |acceleration option notes = Enabled by default. Disable by creating the file {{file|allegro.cfg}} in the main game folder and entering the following text: |
[mouse] | [mouse] | ||
mouse_accel_factor=0 | mouse_accel_factor=0 | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Blackwell Epiphany ingame settings.png|In-game menu and settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Audio, Voice.<br/> | + | |separate volume notes = Audio, Voice.<br/>Disable the music by removing or renaming the file {{file|audio.vox}} in the installation folder. This doesn't affect sound effects or speech. |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
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{{API | {{API | ||
|direct3d versions = 9 | |direct3d versions = 9 | ||
− | |direct3d notes = | + | |direct3d notes = Despite its name, the '''SDL 2D Software renderer''' option outputs to Direct3D 9.<ref>{{Refcheck|user=Baronsmoki|date=2023-07-28|comment=Tested with Bandicam, [[Special K]].}}</ref> |
− | |directdraw versions = | + | |directdraw versions = |
− | |directdraw notes = | + | |directdraw notes = |
|wing = | |wing = | ||
|wing notes = | |wing notes = |
Latest revision as of 02:11, 28 March 2024
Developers | |
---|---|
Wadjet Eye Games | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | April 24, 2014 |
macOS (OS X) | April 24, 2014 |
Linux | June 16, 2015 |
Reception | |
Metacritic | 83 |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Contemporary, North America, Supernatural |
Series | Blackwell |
Blackwell | |
---|---|
The Blackwell Legacy | 2006 |
Blackwell Unbound | 2007 |
Blackwell Convergence | 2009 |
Blackwell Deception | 2011 |
Blackwell Epiphany | 2014 |
Blackwell Epiphany is a singleplayer flip screen and side view adventure game in the Blackwell series.
General information
- Developer Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Via Humble Widget. | |||
GOG.com | ||||
Steam | Can be played without Steam.[1] |
- A demo is available from the developer website.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Epiphany\acsetup.cfg |
macOS (OS X) | |
Linux | <path-to-game>/acsetup.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Epiphany\ |
macOS (OS X) | $HOME/Library/Application Support/Blackwell Epiphany/ |
Linux | $XDG_DATA_HOME/ags/Blackwell Epiphany/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics options accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x400 (16:10) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Resolution can be set, but will have black borders (Stretch, preserving aspect ratio setting), or be stretched (Fill whole screen setting). | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate is locked at 40 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Enabled by default. Disable by creating the file allegro.cfg in the main game folder and entering the following text:
[mouse] mouse_accel_factor=0 |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio, Voice. Disable the music by removing or renaming the file audio.vox in the installation folder. This doesn't affect sound effects or speech. |
|
Surround sound | ||
Subtitles | Voice only, text only or both. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[2] |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ME | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 640x400, 32-bit colour DirectX 5.2 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | 640x360 | |
Other | Dual-button mouse or Apple mouse with Secondary Button / Secondary Click enabled. |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu, Debian | |
Processor (CPU) | Dual Core 2.7 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL |
Notes
- ↑ Adventure Game Studio engine build: 3.6.0.50[1]
References
- ↑ 1.0 1.1 Verified by User:Baronsmoki on 2023-07-20
- ↑ Verified by User:Baronsmoki on 2023-07-28
- Tested with Bandicam, Special K.