Difference between revisions of "Superliminal"
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(Updated taxonomy and multiplayer section to reflect official multiplayer updates.) |
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{{Infobox game/row/porter|Ethan Lee|OS X}} | {{Infobox game/row/porter|Ethan Lee|OS X}} | ||
{{Infobox game/row/porter|Ethan Lee|Linux}} | {{Infobox game/row/porter|Ethan Lee|Linux}} | ||
+ | {{Infobox game/row/developer|General Arcade|GOG.com|ref=<ref name="General Arcade">{{Refurl|url=https://generalarcade.com/project/superliminal/|title=Superliminal|date=2022-08-16|snippet=General Arcade’s Software Engineer worked on GOG and EGS releases for two weeks, using Unity and C#.}}</ref>}} | ||
+ | {{Infobox game/row/developer|General Arcade|Epic Games Store|ref=<ref name="General Arcade"/>}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 17: | Line 19: | ||
{{Infobox game/row/reception|IGDB|superliminal|78}} | {{Infobox game/row/reception|IGDB|superliminal|78}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | Singleplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time }} |
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
Line 37: | Line 39: | ||
|igdb = | |igdb = | ||
|mobygames = superliminal | |mobygames = superliminal | ||
− | |strategywiki = | + | |strategywiki = Superliminal |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |lutris = superliminal | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 69: | Line 72: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|hkcu}}\Software\PillowCastle\Superliminal}} | {{Game data/config|Windows|{{P|hkcu}}\Software\PillowCastle\Superliminal}} | ||
− | {{Game data/config|Microsoft Store|}} | + | {{Game data/config|Microsoft Store|{{P|hkcu}}\Software\PillowCastle\Superliminal|{{p|localappdata}}\Packages\PillowCastle.Superliminal_r6zr3eg4hg8h4\SystemAppData\wgs}} |
{{Game data/config|Steam|{{P|hkcu}}\Software\PillowCastle\SuperliminalSteam\}} | {{Game data/config|Steam|{{P|hkcu}}\Software\PillowCastle\SuperliminalSteam\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/PillowCastle/SuperliminalSteam/}} |
{{Game data/config|Linux|{{P|xdgconfighome}}/unity3d/PillowCastle/SuperliminalSteam/}} | {{Game data/config|Linux|{{P|xdgconfighome}}/unity3d/PillowCastle/SuperliminalSteam/}} | ||
}} | }} | ||
Line 79: | Line 82: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\PillowCastle\Superliminal\}} | {{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\PillowCastle\Superliminal\}} | ||
− | {{Game data/saves|Microsoft Store|}} | + | {{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\PillowCastle.Superliminal_r6zr3eg4hg8h4\SystemAppData\wgs}} |
{{Game data/saves|Steam|{{P|userprofile}}\AppData\LocalLow\PillowCastle\SuperliminalSteam\}} | {{Game data/saves|Steam|{{P|userprofile}}\AppData\LocalLow\PillowCastle\SuperliminalSteam\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/PillowCastle/SuperliminalSteam/}} |
{{Game data/saves|Linux|{{P|xdgconfighome}}/unity3d/PillowCastle/SuperliminalSteam/}} | {{Game data/saves|Linux|{{P|xdgconfighome}}/unity3d/PillowCastle/SuperliminalSteam/}} | ||
}} | }} | ||
Line 117: | Line 120: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Added in an update.<ref>{{Refurl|url=https://steamcommunity.com/app/1049410/discussions/0/2975149180206738371/#c3005551013335917452|title=Ultrawide not supported 21:9 |date=2020-11-06}}</ref> | + | |ultrawidescreen notes = Added in an update.<ref>{{Refurl|url=https://steamcommunity.com/app/1049410/discussions/0/2975149180206738371/#c3005551013335917452|title=Ultrawide not supported 21:9 |date=2020-11-06}}</ref> FOV is Hor+ but UI is Ver-, so it can be hard to see it on wider aspect ratios, but the game doesn't rely on UI enough to be a problem. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=cA5IM45UPFQ|title=YouTube - Superliminal | The Portal of 2019? [PC Gameplay]|date=2020-03-31}}</ref> | |4k ultra hd notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=cA5IM45UPFQ|title=YouTube - Superliminal | The Portal of 2019? [PC Gameplay]|date=2020-03-31}}</ref> | ||
Line 130: | Line 133: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[TAA]], [[SMAA]] toggles.<ref name="expack3"/> | |antialiasing notes = [[FXAA]], [[TAA]], [[SMAA]] toggles.<ref name="expack3"/> | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 138: | Line 144: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 149: | Line 157: | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Look sensitivity in the gameplay settings menu |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 176: | Line 184: | ||
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 225: | Line 233: | ||
|mute on focus lost notes = Cannot be disabled. | |mute on focus lost notes = Cannot be disabled. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 294: | Line 304: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 302: | Line 312: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 349: | Line 359: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = hackable | ||
+ | |local play players = 4 | ||
+ | |local play modes = | ||
+ | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 12 | ||
+ | |online play modes = Co-op, Versus | ||
+ | |online play notes = Co-op supports up to 4 players<ref>{{Refurl|url=https://www.pcgamer.com/superliminal-has-co-op-now-for-ever-more-confusing-perspective-puzzling/|title=PCGamer - Superliminal has co-op now, for ever more confusing perspective puzzling|date=2024-03-07}}</ref>; Versus supports up to 12 players.<ref>{{Refurl|url=https://www.pcgamer.com/warped-perspective-puzzler-superliminal-somehow-has-multiplayer-now/|title=PCGamer - Warped perspective puzzler Superliminal somehow has multiplayer now|date=2024-03-07}}</ref> | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = false | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = false | ||
+ | |self-hosting notes = | ||
+ | |direct ip = false | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | === | + | ===Physics locked to 30 FPS=== |
− | {{ii}} | + | {{ii}} Game physics is locked to 30 FPS, resulting in object movement feeling strange, especially on high refresh rate monitors.<ref>{{Refurl|url=https://steamcommunity.com/app/1049410/discussions/0/1872874926166996740/|title=Steam Community Discussion - Please fix your broken movement.|date=2020-04-02}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1049410/discussions/0/1872874778257466550/|title=Steam Community Discussion - Jittery movement effects|date=2020-04-02}}</ref><ref>{{Refcheck|user=Expack3|date=2020-04-02|comment=Tested at 144FPS with v-sync off as issue reportedly occurred even without v-sync on.}}</ref> |
{{++}} The developer is aware of this issue.<ref>{{Refurl|url=https://twitter.com/pillowcastle/status/1240785123043241984|title=|date=2020-04-06}}</ref> | {{++}} The developer is aware of this issue.<ref>{{Refurl|url=https://twitter.com/pillowcastle/status/1240785123043241984|title=|date=2020-04-06}}</ref> | ||
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|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
− | |opengl versions = | + | |opengl versions = hackable |
− | |opengl notes = | + | |opengl notes = Linux only.In additional launch parameters write "-force-glcore" |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 373: | Line 418: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |metal support = | + | |metal support = true |
− | |metal support notes = | + | |metal support notes = OS X only |
|vulkan versions = true | |vulkan versions = true | ||
|vulkan notes = Linux only | |vulkan notes = Linux only | ||
Line 383: | Line 428: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = unknown | + | |macos intel 64-bit app = true |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 14:23, 7 March 2024
Developers | |
---|---|
Pillow Castle | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
GOG.com | General Arcade[1] |
Epic Games Store | General Arcade[1] |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | November 12, 2019 |
macOS (OS X) | November 5, 2020 |
Linux | November 5, 2020 |
Reception | |
Metacritic | 74 |
OpenCritic | 75 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle |
Superliminal is a singleplayer and multiplayer first-person puzzle game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched through <path-to-game>\Superliminal.exe [3] |
|||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC. | |||
Steam | DRM-Free when launched through <path-to-game>\SuperliminalSteam.exe [4] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\PillowCastle\Superliminal |
Microsoft Store | HKEY_CURRENT_USER\Software\PillowCastle\Superliminal %LOCALAPPDATA%\Packages\PillowCastle.Superliminal_r6zr3eg4hg8h4\SystemAppData\wgs |
Steam | HKEY_CURRENT_USER\Software\PillowCastle\SuperliminalSteam\ |
macOS (OS X) | $HOME/Library/Application Support/PillowCastle/SuperliminalSteam/ |
Linux | $XDG_CONFIG_HOME/unity3d/PillowCastle/SuperliminalSteam/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\PillowCastle\Superliminal\ |
Microsoft Store | %LOCALAPPDATA%\Packages\PillowCastle.Superliminal_r6zr3eg4hg8h4\SystemAppData\wgs |
Steam | %USERPROFILE%\AppData\LocalLow\PillowCastle\SuperliminalSteam\ |
macOS (OS X) | $HOME/Library/Application Support/PillowCastle/SuperliminalSteam/ |
Linux | $XDG_CONFIG_HOME/unity3d/PillowCastle/SuperliminalSteam/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Added in an update.[5] FOV is Hor+ but UI is Ver-, so it can be hard to see it on wider aspect ratios, but the game doesn't rely on UI enough to be a problem. | ||
4K Ultra HD | [6] | ||
Field of view (FOV) | 70-90.[3] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, TAA, SMAA toggles.[3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | In-game prompts do not respect changes.[7] | |
Mouse acceleration | ||
Mouse sensitivity | Look sensitivity in the gameplay settings menu | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | In-game prompts do not respect changes.[7] | |
Controller sensitivity | Camera movement only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Certain prompts, such as for jumping, are not present in-game, requiring the controls to be looked up. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Voice, Music, SFX, UI. | |
Surround sound | Stereo.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Cannot be disabled. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 12 | Co-op, Versus Co-op supports up to 4 players[9]; Versus supports up to 12 players.[10] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Physics locked to 30 FPS
- Game physics is locked to 30 FPS, resulting in object movement feeling strange, especially on high refresh rate monitors.[11][12][13]
- The developer is aware of this issue.[14]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | Linux only.In additional launch parameters write "-force-glcore" | |
Metal support | OS X only | |
Vulkan | Linux only | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Input | Rewired | [15] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 DirectX 10 compatible | Nvidia GeForce GTX 1070 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.12 | 10.14 |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | AMD Radeon Pro 460 | AMD Radeon RX 5000 series |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17 | |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Vulkan compatible | Nvidia GeForce GTX 1070 |
- A 64-bit operating system is required.
Notes
References
- ↑ 1.0 1.1 Superliminal - last accessed on 2022-08-16
- "General Arcade’s Software Engineer worked on GOG and EGS releases for two weeks, using Unity and C#."
- ↑ Verified by User:Baronsmoki on 2021-09-21
- ↑ 3.0 3.1 3.2 3.3 Verified by User:Expack3 on 2020-03-30
- ↑ Verified by User:AlexKVideos1 on 2020-12-25
- ↑ Ultrawide not supported 21:9 - last accessed on 2020-11-06
- ↑ YouTube - Superliminal - last accessed on 2020-03-31
- ↑ 7.0 7.1 Verified by User:Expack3 on 2020-04-06
- Changed bindings in-game and checked in-game prompts.
- ↑ Verified by User:Expack3 on 2020-03-30
- Tested using Razer Surround and Special K 0.10.x.
- ↑ PCGamer - Superliminal has co-op now, for ever more confusing perspective puzzling - last accessed on 2024-03-07
- ↑ PCGamer - Warped perspective puzzler Superliminal somehow has multiplayer now - last accessed on 2024-03-07
- ↑ Steam Community Discussion - Please fix your broken movement. - last accessed on 2020-04-02
- ↑ Steam Community Discussion - Jittery movement effects - last accessed on 2020-04-02
- ↑ Verified by User:Expack3 on 2020-04-02
- Tested at 144FPS with v-sync off as issue reportedly occurred even without v-sync on.
- ↑ [1] - last accessed on 2020-04-06
- ↑ Verified by User:Expack3 on 2020-03-30
- Found by looking at
<path-to-game>\Superliminal_Data\Plugins
- Found by looking at