Difference between revisions of "Final Fantasy V (2021)"
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{{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | ||
{{Infobox game/row/taxonomy/themes | Fantasy}} | {{Infobox game/row/taxonomy/themes | Fantasy}} | ||
− | {{Infobox game/row/taxonomy/series | Final Fantasy}} | + | {{Infobox game/row/taxonomy/series | Final Fantasy Pixel Remaster, Final Fantasy }} |
|steam appid = 1173810 | |steam appid = 1173810 | ||
|steam appid side = | |steam appid side = | ||
Line 66: | Line 66: | ||
{{--}} The stock fonts used by the game are narrow and difficult to read. | {{--}} The stock fonts used by the game are narrow and difficult to read. | ||
{{ii}} The Japanese font, however, has characters that are easier to read and resembles the font used in the PlayStation Portable remake of the Final Fantasy I & II, as well as [[Final Fantasy XIII]]. | {{ii}} The Japanese font, however, has characters that are easier to read and resembles the font used in the PlayStation Portable remake of the Final Fantasy I & II, as well as [[Final Fantasy XIII]]. | ||
+ | {{ii}} As of January 30, 2024, the game has been updated to have the option of switching to the pixel font used in the console versions. | ||
{{Fixbox|description=Instructions|ref=<ref name="RPGsite">{{Refurl|url=https://www.rpgsite.net/feature/11522-how-to-fix-that-awful-font-in-the-final-fantasy-pixel-remaster-games-on-pc|title=RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC|date=2021-07-30}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2560516877|title=FONT FIX FOR NON-ENGLISH LANGUAGES - Steam Community Guides|date=2021-07-30}}</ref>|fix= | {{Fixbox|description=Instructions|ref=<ref name="RPGsite">{{Refurl|url=https://www.rpgsite.net/feature/11522-how-to-fix-that-awful-font-in-the-final-fantasy-pixel-remaster-games-on-pc|title=RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC|date=2021-07-30}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2560516877|title=FONT FIX FOR NON-ENGLISH LANGUAGES - Steam Community Guides|date=2021-07-30}}</ref>|fix= | ||
# Browse to the local files of your Final Fantasy Pixel Remaster installation. | # Browse to the local files of your Final Fantasy Pixel Remaster installation. | ||
Line 72: | Line 73: | ||
# Rename the {{code|ja}} part in the {{file|font_ja.bundle}} and {{file|font_ja.manifest}} files with {{code|en}}. | # Rename the {{code|ja}} part in the {{file|font_ja.bundle}} and {{file|font_ja.manifest}} files with {{code|en}}. | ||
# For non-English languages, repeat Step 4 for the other localizations (e.g. {{code|es}}: Spanish, {{code|fr}}: French, {{code|de}}: German). | # For non-English languages, repeat Step 4 for the other localizations (e.g. {{code|es}}: Spanish, {{code|fr}}: French, {{code|de}}: German). | ||
+ | }} | ||
+ | |||
+ | ===Fix scrolling stutter=== | ||
+ | {{--}} While walking around the world, there is some stutter as the screen scrolls. | ||
+ | {{ii}} This is because the default movement speed in the pixel remasters is 80px/s, which doesn't align with the framerate of the game. | ||
+ | {{++}} This may also be resolvable using [https://github.com/darkxex/UnCapFF5PRemaster UnCapFF5PRemaster] to set a target framerate to a multiple of 80 to better match, rather than modifying movement speed. | ||
+ | [https://github.com/noskill-io/ffpr-tool/releases/tag/v0.35-beta-ff5 ffpr-tool] allows you to adjust the movement speed, either down to 60px/s to match the framerate and the SNES original's speed, or up to 120px/s which is a clean double of the target framerate. | ||
+ | |||
+ | {{Fixbox|Instructions|fix= | ||
+ | # Browse to the local files of your Final Fantasy Pixel Remaster installation. | ||
+ | # Copy the ffpr-tool-ff5-ff6.exe into the directory. | ||
+ | # Run the application, and use the arrow keys to select your targeted speed. | ||
}} | }} | ||
Revision as of 21:26, 12 February 2024
This page is for the 2021 "pixel remaster" version. For the "old version" released in 2015, see Final Fantasy V.
Developers | |
---|---|
Tose | |
Publishers | |
Square Enix | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | November 10, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Genres | JRPG |
Art styles | Anime, Pixel art |
Themes | Fantasy |
Series | Final Fantasy Pixel Remaster, Final Fantasy |
Final Fantasy Pixel Remaster | |
---|---|
Subseries of Final Fantasy | |
Final Fantasy | 2021 |
Final Fantasy II | 2021 |
Final Fantasy III | 2021 |
Final Fantasy IV | 2021 |
Final Fantasy V (2021) | 2021 |
Final Fantasy VI (2022) | 2022 |
- Adds a mini map and an auto-battle function.
- Lacks some extra content from the PS1 and GBA versions (including the FMVs and the Sealed Temple Dungeon).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Improve the readability of the in-game text
- The stock fonts used by the game are narrow and difficult to read.
- The Japanese font, however, has characters that are easier to read and resembles the font used in the PlayStation Portable remake of the Final Fantasy I & II, as well as Final Fantasy XIII.
- As of January 30, 2024, the game has been updated to have the option of switching to the pixel font used in the console versions.
Instructions[1][2] |
---|
|
Fix scrolling stutter
- While walking around the world, there is some stutter as the screen scrolls.
- This is because the default movement speed in the pixel remasters is 80px/s, which doesn't align with the framerate of the game.
- This may also be resolvable using UnCapFF5PRemaster to set a target framerate to a multiple of 80 to better match, rather than modifying movement speed.
ffpr-tool allows you to adjust the movement speed, either down to 60px/s to match the framerate and the SNES original's speed, or up to 120px/s which is a clean double of the target framerate.
Instructions |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\SQUARE ENIX, Inc.\FINAL FANTASY V\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173810/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\FINAL FANTASY V PR\Steam\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173810/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game's resolutions seem to be designed for multiples of 1080p and 2160p. Shimmering on non-integer resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Up to 21:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Limited 3D effects do not require FOV modding. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Limited 3D effects have no anisotropic filtering. | ||
Anti-aliasing (AA) | Limited 3D effects have no anti-aliasing. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS | ||
120+ FPS | See UnCapFF5PRemaster. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | By default Circle is mapped to confirm and Cross is mapped to cancel. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Modifications
- Custom Font Mods - A collection of alternative font mods which are also compatible with the other games in the Final Fantasy Pixel Remaster series.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.1, 10 (v1909) | |
Processor (CPU) | Intel Core i3-2105 AMD A8-7600 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon R7 Intel HD Graphics 3000 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.20f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1173810/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1173810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC - last accessed on 2021-07-30
- ↑ FONT FIX FOR NON-ENGLISH LANGUAGES - Steam Community Guides - last accessed on 2021-07-30