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Difference between revisions of "Tonic Trouble Special Edition"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Restore 3D sound: General maintenance with AutoWikiBrowser in Bot mode)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Ubisoft Montreal}}
 
{{Infobox game/row/developer|Ubisoft Montreal}}
{{Infobox game/row/developer|Ubisoft Montpellier}}
+
{{Infobox game/row/developer|Ubi Pictures}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
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{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Platform }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | Tonic Trouble }}
 
{{Infobox game/row/taxonomy/series            | Tonic Trouble }}
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==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} Patches are available [https://archive.org/details/TTCastlepatch here]. The <code>TT_Castlepatch.exe</code> patch is for version 8.5.1 which fixes an issue in North Plain. The <code>ttsv_mat.zip</code> patch updates the Matrox OEM version 8.6.6 to version 8.6.8 to fix a saving issue, note that save files created with version 8.6.6 will no longer be compatible after patching it to version 8.6.8 and must be deleted. The <code>ttsndfix.zip</code> patch is not meant for any Special Editions, but rather the retail versions of [[Tonic Trouble]].
+
{{ii}} Patches are available [https://archive.org/details/TTCastlepatch here]. The {{file|TT_Castlepatch.exe}} patch is for version 8.5.1 which fixes an issue in North Plain. The {{file|ttsv_mat.zip}} patch updates the Matrox OEM version 8.6.6 to version 8.6.8 to fix a saving issue, note that save files created with version 8.6.6 will no longer be compatible after patching it to version 8.6.8 and must be deleted. The {{file|ttsndfix.zip}} patch is not meant for any Special Editions, but rather the retail versions of [[Tonic Trouble]].
  
 
===Playing on modern operating systems===
 
===Playing on modern operating systems===
 
{{Fixbox|description=Use [[dgVoodoo 2]]|fix=
 
{{Fixbox|description=Use [[dgVoodoo 2]]|fix=
# Install the game using <code>SETUP.exe</code> included in the game disc.
+
# Install the game using {{file|SETUP.exe}} included in the game disc.
 
# Download the latest version of [[dgVoodoo 2]].
 
# Download the latest version of [[dgVoodoo 2]].
 
# Copy the DLL files into <code>{{p|game}}</code> for DirectX 5 or Glide 2 API support (only for SE 8.1.0).
 
# Copy the DLL files into <code>{{p|game}}</code> for DirectX 5 or Glide 2 API support (only for SE 8.1.0).
Line 62: Line 62:
  
 
===Play without the shortcut and disc===
 
===Play without the shortcut and disc===
{{ii}} Unlike the retail versions, the Special Editions can be launched without using the installed desktop shortcut with the game disc inserted, but the music and ambient sounds will not play unless manually configured using the following method below.
+
{{ii}} Unlike the retail versions, the Special Editions can be launched without using the installed desktop shortcut with the game disc inserted, but the music, ambient sounds, and the intro cutscene will not play unless manually configured using the following method below.
{{Fixbox|description=Apply the ReSound patch|fix=
+
{{Fixbox|description=Apply the NO DISC patch|fix=
:* Download the [https://drive.google.com/file/d/1yn3Cq-7NYqMzxZWxk0nWOaygTmK7_sUS/view?usp=sharing ReSound patch] and extract the files to {{p|game}}.
+
:* Download the [https://drive.google.com/file/d/1H_81lshPkj4He2Wrsu_cxyyqu5MEgZvE/view?usp=sharing NO DISC patch] and extract the files to {{p|game}}.
{{--}} The only downside to this is that the Intro video can't be played in-game even when pasting the video folder into the game's installed directory because the game checks for the video directory on the game disc only so the game automatically disables playback of the video.
 
 
}}
 
}}
  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Go [https://raymanpc.com/forum/viewtopic.php?t=75109 here] to setup widescreen.
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = hackable
+
|4k ultra hd                = false
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = hackable
+
|windowed                  = false
|windowed notes            = Can be forced using [[dgVoodoo 2]].
+
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced using [[dgVoodoo 2]].
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced using [[dgVoodoo 2]].
+
|antialiasing notes        =  
 
|upscaling                  = false
 
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = hackable
+
|vsync                      = false
|vsync notes                = Can be forced using [[dgVoodoo 2]].
+
|vsync notes                =  
 
|60 fps                    = limited
 
|60 fps                    = limited
 
|60 fps notes              = Character animations are capped at 30 FPS.<ref>{{Refcheck|user=icup321|date=September 17, 2019|comment=When making a comparison between 30 and 60 FPS video captures, 60 FPS version has duplicate frames in the animation when frame stepping through it, and not in the 30 FPS version}}</ref>
 
|60 fps notes              = Character animations are capped at 30 FPS.<ref>{{Refcheck|user=icup321|date=September 17, 2019|comment=When making a comparison between 30 and 60 FPS video captures, 60 FPS version has duplicate frames in the animation when frame stepping through it, and not in the 30 FPS version}}</ref>
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|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Widescreen resolutions|fix=
 
# Go to <code>{{p|windir}}\Ubisoft</code>.
 
# Open <code>ubi.ini</code>.
 
# Set to <code>1600x900</code>(16:9) or <code>1680x1050</code>(16:10) and run the game. Any higher resolutions will cause the game to crash.
 
# You can also use this in combination with [[dgVoodoo 2]] to force the game to run at higher resolutions in native widescreen.
 
# Run the game from desktop to not get default low resolution.
 
 
'''Notes'''
 
{{--}} This will decrease the horizontal FOV which cuts out part of the HUD and may affect playability of the game.
 
{{ii}} To enhance texture quality, edit <code>ubi.ini</code> and set: <code>TexturesMem=Vram+</code> and for particles: <code>ParticuleRate=High</code>. You can also set: <code>Buffering=2</code> to enable Triple Buffering.
 
 
}}
 
}}
  
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|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = hackable
 
|xinput controllers        = hackable
|xinput controllers notes  = Use [https://raymanpc.com/forum/download/file.php?id=7761 this] compatibility patch.
+
|xinput controllers notes  = Use [https://raymanpc.com/forum/download/file.php?id=8779 this] compatibility patch.
 
|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = The game uses Aureal 3D 2.0 (not EAX).<ref>[http://members.optusnet.com.au/kirben/3dsoftware.html Aureal A3D Central - 3D Sound Software list]</ref> See [[#Restore 3D sound|Restore 3D sound]].
+
|eax support notes        = The game uses Aureal 3D 2.0 (not EAX).<ref>{{Refurl|url=http://members.optusnet.com.au/kirben/3dsoftware.html|title=Aureal A3D Central - 3D Sound Software list|date=May 2023}}</ref> See [[#Restore 3D sound|Restore 3D sound]].
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
Line 220: Line 206:
  
 
'''Notes'''
 
'''Notes'''
{{--}} Some sounds are distorted when running and may cause some other issues such as crashes.
+
{{--}} Some sounds are distorted when running ([https://cdn.discordapp.com/attachments/658599539602882560/1201213326315769876/WAVa1BVR.dll download] and overwrite patch by RibShark in DLL folder disabling Doppler effect responsible for issues with pitch when A3D is enabled) and may cause some other issues such as crashes.
 
}}
 
}}
  

Latest revision as of 03:15, 6 February 2024

Tonic Trouble Special Edition
Tonic Trouble Special Edition cover
Developers
Ubisoft Montreal
Ubi Pictures
Publishers
Ubisoft
Engines
Ubisoft OpenSpace
Release dates
Windows 1998
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Stylized
Series Tonic Trouble
Tonic Trouble Special Edition on MobyGames
Tonic Trouble Special Edition on Wikipedia
Tonic Trouble
Tonic Trouble Special Edition 1998
Tonic Trouble 1999

Key points

Special Edition refers to many earlier builds of Tonic Trouble released around a year prior to the game's actual retail release date which contain many differences from the final retail version such as different level designs, graphics, lighting, music, tank-like controls, enemies and character designs, etc.
Some of the textures are in better quality than in retail version (128x128 vs 64x64).
Character animations are capped at 30 FPS.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Game also requires you to run it via a shortcut created in your desktop after installation to run it properly.
Windows
This game is not available digitally.
Was only available on some OEM discs.
The latest commonly known Special Edition version is 8.7.4.

Essential improvements

Patches

Patches are available here. The TT_Castlepatch.exe patch is for version 8.5.1 which fixes an issue in North Plain. The ttsv_mat.zip patch updates the Matrox OEM version 8.6.6 to version 8.6.8 to fix a saving issue, note that save files created with version 8.6.6 will no longer be compatible after patching it to version 8.6.8 and must be deleted. The ttsndfix.zip patch is not meant for any Special Editions, but rather the retail versions of Tonic Trouble.

Playing on modern operating systems

Use dgVoodoo 2
  1. Install the game using SETUP.exe included in the game disc.
  2. Download the latest version of dgVoodoo 2.
  3. Copy the DLL files into <path-to-game> for DirectX 5 or Glide 2 API support (only for SE 8.1.0).
  4. Download the fixed executables here and copy the one matching your game version to <path-to-game>.
  5. Launch the original configuration tool and configure the game.
  6. Launch the game using the installed desktop shortcut with the game disc inserted.

Play without the shortcut and disc

Unlike the retail versions, the Special Editions can be launched without using the installed desktop shortcut with the game disc inserted, but the music, ambient sounds, and the intro cutscene will not play unless manually configured using the following method below.
Apply the NO DISC patch

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GameData\Options[Note 1]
%WINDIR%\Ubisoft\ubi.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\GameData\SaveGame[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Go here to setup widescreen.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Character animations are capped at 30 FPS.[1]
120+ FPS
Frame rate is capped at 63 FPS.
High dynamic range display (HDR)

Input

F9 will toggle the HUD on and off, F12 will show the console, and F1 will show the console for the Glide version. Typing and entering "version" in the console will show your current game version.

Audio

Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Using DirectSound 3D and A3D 2.0. DirectSound 3D is enabled by default in the Advanced Sound Options as Dolby when A3D 2.0 is not detected. See Restore 3D sound for restoring A3D 2.0.
Subtitles
Closed captions
Mute on focus lost
EAX support
The game uses Aureal 3D 2.0 (not EAX).[2] See Restore 3D sound.
Royalty free audio

Restore 3D sound

Restore A3D 2.0 effects[3]

Notes

Some sounds are distorted when running (download and overwrite patch by RibShark in DLL folder disabling Doppler effect responsible for issues with pitch when A3D is enabled) and may cause some other issues such as crashes.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Simplified Chinese intro video available on the Special Edition DVD version, but is unused, even in the retail Chinese version which is completely in English.[4]
French
German
Italian
Italian language support was removed from versions 8.7.0 and onward.
Japanese
Japanese intro video available on the Special Edition DVD version, but is unused.[5]
Spanish
Castilian.
Versions 8.5.1 and earlier only support English.

Other information

API

Technical specs Supported Notes
Direct3D 5
Glide 2 Is used only in the earliest Special Edition build available (version 8.1.0), which has currently only been found in a warez scene release.
Executable 32-bit 64-bit Notes
Windows

Modifications

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) 233 MHz Intel Pentium II processor
System memory (RAM) 32 MB
Hard disk drive (HDD) 270 MB
Video card (GPU) AGP based 3D video card or better
4 MB of VRAM
DirectX 5 compatible
After installation, you need at least 70 MB of free space to run the game.


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:icup321 on September 17, 2019
    When making a comparison between 30 and 60 FPS video captures, 60 FPS version has duplicate frames in the animation when frame stepping through it, and not in the 30 FPS version
  2. Aureal A3D Central - 3D Sound Software list - last accessed on May 2023
  3. Verified by User:icup321 on 2019-09-18
    Tested on Special Edition version 8.7.0, dgVoodoo 2, W10.
  4. https://www.youtube.com/watch?v=DFKz9Pzh2Ho
  5. https://www.youtube.com/watch?v=-HRMcq0kKWo